示例#1
1
    def __init__(self):
        self.canvasscaledspectrogram = CanvasScaledSpectrogram()
        self.T = 0.
        self.dT = 1.

        self.jitter_s = 0.

        self.last_data_time = 0.

        self.isPlaying = True

        self.sfft_rate_frac = Fraction(1, 1)
        self.frequency_resampler = Frequency_Resampler()
        self.resampler = Online_Linear_2D_resampler()

        self.timer = QtCore.QElapsedTimer()
        self.timer.start()

        self.last_time = 0.
示例#2
1
 def nearestSnaps(self, snap_dist, excludePt=None):
     '''Return a list of (equally) closest snap-tuples, in scene coordinates.
    Parameters are in scene coordinates.
    Returned tuples are (distance squared, QPointF p from self, QPointF q from other)
 '''
     # This never seems to take more than a couple dozen ms, but nevertheless
     # performance is very sluggish, because Qt5 sends all mouse events
     # without compression no matter how long it takes to respond.
     search_timer = QtCore.QElapsedTimer()
     search_timer.start()
     snap_margins = QtCore.QMarginsF(snap_dist * 1.001, snap_dist * 1.001,
                                     snap_dist * 1.001, snap_dist * 1.001)
     nearest_dist2 = snap_dist**2  # Use squared distances to avoid calling sqrt
     nearest = []  # list of nearby pairs of points
     # It's distinctly faster to let QGraphicsScene compare each child tile with
     # other tiles than to ask it to compare all child points with other tiles,
     # though this still ends up O(n*n) when dragging many tiles over many tiles.
     for child in self.childItems():
         snap_search_rect = child.sceneBoundingRect().marginsAdded(
             snap_margins)
         nearby_items = self.scene().items(snap_search_rect)
         nearby_tiles = [
             it for it in nearby_items
             if hasattr(it, "sceneSnapPoints") and not it.isSelected()
         ]
         if nearby_tiles:
             self._log.trace('{} nearby tiles', len(nearby_tiles))
             for other_tile in nearby_tiles:
                 for p in child.sceneSnapPoints():
                     assert isinstance(p, QtCore.QPointF)
                     if excludePt is None or QtCore.QLineF(
                             p, excludePt).length() > snap_dist / 100.0:
                         for q in other_tile.sceneSnapPoints():
                             assert isinstance(q, QtCore.QPointF)
                             if excludePt is None or QtCore.QLineF(
                                     q, excludePt).length(
                                     ) > snap_dist / 100.0:
                                 pq = q - p
                                 pq2 = pq.x()**2 + pq.y()**2
                                 if pq2 <= nearest_dist2:
                                     #assert pq.x() <= snap_dist
                                     #assert pq.x() >= -snap_dist
                                     #assert pq.y() <= snap_dist
                                     #assert pq.y() >= -snap_dist
                                     if pq2 < nearest_dist2:
                                         nearest_dist2 = pq2
                                         nearest = []
                                         # TODO: shrink snap_margins ?
                                     assert isinstance(q, QtCore.QPointF)
                                     # ** BUGFIX **
                                     # There appears to be a bug such that if I do not make a copy of q here,
                                     # it sometimes mysteriously changes by the end of the function.
                                     # Bug was seldom if ever visible under Linux, Windows, or OS 10.10
                                     # Debugged under OS X 10.14, Python 3.8.3, PyQt 5.15.2, 2021-Feb
                                     nearest.append((pq2, QtCore.QPointF(p),
                                                     QtCore.QPointF(q)))
                                     #self._log.trace('nearest = {}', nearest)
         if search_timer.hasExpired(250):
             self._log.info('aborting slow search: {} ms',
                            search_timer.elapsed())
             return []
     #self._log.info('{} children searched in {} ms', len(self.childItems()), search_timer.elapsed())
     #self._log.trace('final nearest = {}', nearest)
     #for pq2,p,q in nearest:
     #  assert isinstance(p, QtCore.QPointF)
     #  assert isinstance(q, QtCore.QPointF)
     #  pq = q - p
     #  assert pq.x() <= snap_dist
     #  assert pq.x() >= -snap_dist
     #  assert pq.y() <= snap_dist
     #  assert pq.y() >= -snap_dist
     return nearest
示例#3
0
    def __init__(self, parent=None, difficulty=1.5, practice=10):
        QtWidgets.QWidget.__init__(self, parent)
        screen = QtWidgets.QDesktopWidget().screenGeometry()
        self.setGeometry(0, 0, 900, 700)
        self.move(screen.width() / 2 - self.width() / 2,
                  screen.height() / 2 - self.height() / 2)

        self.genStim(practice)
        self.tmStim = QtCore.QTimer(self)
        self.tmStim.timeout.connect(self.StimShow)

        self.tmCue = QtCore.QTimer(self)
        self.tmCue.timeout.connect(self.CueShow)

        self.tmBlank = QtCore.QTimer(self)
        self.tmBlank.timeout.connect(self.BlankShow)

        self.lbCue = QtWidgets.QLabel(self)
        self.lbCue.setFixedSize(300, 300)
        self.lbCue.move((self.width() - self.lbCue.width()) / 2,
                        (150 - self.lbCue.height() / 2))
        self.lbCue.setText("+")
        self.lbCue.setAlignment(Qt.Qt.AlignCenter)
        self.lbCue.setFont(QtGui.QFont("Arial", 20))

        self.lbCue.hide()

        self.sounds = {
            "C": QtMultimedia.QSound("highpitch.wav"),
            "W": QtMultimedia.QSound("lowpitch.wav")
        }
        #self.tmTarget = QtCore.QTimer(self)
        #self.tmTarget.timeout.connect(self.TargetShow)

        self.lbIntro = QtWidgets.QLabel(self)
        self.lbIntro.setTextFormat(Qt.Qt.RichText)
        self.lbIntro.setText(
            '<pre>            <font size=18>欢迎参加数量计算练习实验</font><br /> <br />'
            '    计算练习包括了加法和减法,每次练习开始时会提示<span style="color: #ff0000;">加法</span>还是'
            '<span style="color: #ff0000;">减法</span>计算。<br />    加法计算时,首先在左侧呈现一组散点,'
            '随后移动至中间区域,之后再右侧呈现一组<br />散点,随后也移动到中间区域。<br />    减法计算时,'
            '首先在左侧呈现一组散点,随后移动至中央区域,之后从该区域移出若<br />干散点。<br />'
            '    两者均要求判断在中间区域的<span style="color: #ff0000;">散点数量(目标)</span>。在散点呈现之后,'
            '会在下方出现备选答案。<br />分成两种条件,如只出现一组散点,则要求判断数量的多少,如比目标少,'
            '则按<span style="color: #ff0000;">"F"键</span>,<br />多则按<span style="color: #ff0000;">"J"键</span>。'
            '如出现两组散点,怎要求判断那一侧与目标相同,左侧按"F"键,右侧按"J"键。<br /><br />    理解无误后,按回车键开始"</pre>'
        )
        self.lbIntro.setFont(QtGui.QFont("Arial", 20))
        self.lbIntro.setGeometry(0, 0, 800, 600)
        self.lbIntro.move(self.width() / 2 - self.lbIntro.width() / 2,
                          self.height() / 2 - self.lbIntro.height() / 2)
        self.lbIntro.show()
        self.round = 0
        self.bStart = False
        self.bResponse = False
        self.difficulty = difficulty  #设置任务难度,即目标散点和备选散点之间的比率,数值越高难度越小

        self.ResponseData = []
        self.iData = {}
        self.Rt = QtCore.QElapsedTimer()
示例#4
0
 def __init__(self, parent=None):
     fmt = QtOpenGL.QGLFormat()
     fmt.setVersion(3, 3)
     fmt.setProfile(QtOpenGL.QGLFormat.CoreProfile)
     fmt.setSampleBuffers(True)
     self.timer = QtCore.QElapsedTimer()
     super().__init__(fmt, parent=parent)
示例#5
0
    def start(self):
        # Init request flag.
        self.request = False
        self.controlling = False
        self.alive = True

        # Start a timer for PID.
        self.timer = QtCore.QElapsedTimer()
        self.timer.start()

        # Init PID.
        self.pid = PID(timestamp=self.timer.elapsed())

        # Load tasks from NI-MAX.
        self.task_ai = nidaqmx.system.storage.persisted_task.PersistedTask('TaskTemp').load()
        self.task_co = nidaqmx.system.storage.persisted_task.PersistedTask('TaskPow').load()
        self.task_do = nidaqmx.system.storage.persisted_task.PersistedTask('TaskDir').load()

        # Start tasks.
        try:
            self.task_ai.start()
            self.task_do.control(nidaqmx.constants.TaskMode.TASK_RESERVE)
            self.task_co.control(nidaqmx.constants.TaskMode.TASK_RESERVE)
            self.task_do.start()
            self.task_co.start()
        except Exception as err:
            print(err)
示例#6
0
 def createTimer(self):
     self.main_timer = QtCore.QTimer()
     self.timer = QtCore.QElapsedTimer()
     
     self.main_timer.timeout.connect(self.main_loop)
     self.main_timer.start(30)
     self.timer.start()
示例#7
0
文件: Models.py 项目: fovtran/ipcam3
class SharedData(QtCore.QObject):
    bufsize = 1024
    buffers = 4
    blksize = bufsize * buffers
    timer1 = QtCore.QElapsedTimer()
    current_frame = QtCore.pyqtSignal(object)
    frame_processor_finished = QtCore.pyqtSignal()
    dispatcher_finished = QtCore.pyqtSignal()
    MyThreadPool = QtCore.QThreadPool()
    threadcount = MyThreadPool.maxThreadCount()
    loopcounter = [0] * threadcount
    stream_URI = getURI()
    timestart = 0
    timeend = 0
    errors = False
    framequeue = []  # or Queue()
    loopdelay = [0.0010, 0.0020]
    width = 640
    height = 480
    recording = False
    fps = 10
    audio_enabled = False
    blank_image = False
    videoframe = None
    IsStream = False

    def __init__(self, parent=None):
        QtCore.QObject.__init__(self)
        super(self.__class__, self).__init__()
示例#8
0
    def __init__(self, format=None, shared=False):
        super().__init__()

        self.profile = QtGui.QOpenGLVersionProfile()
        self.profile.setVersion(2, 1)

        self.palette = QtGui.QImage("../../../Screenshots/palette.ppm")
        self.image_width = 800
        self.image_height = 600
        self.timer = QtCore.QElapsedTimer()
        self.timer.start()
        self.iter = 60

        if format == None:
            self.format = QtGui.QSurfaceFormat()
            self.format.setVersion(4, 5)
            self.format.setSamples(8)
            self.format.setProfile(QtGui.QSurfaceFormat.CompatibilityProfile)
        else:
            self.format = format

        # If local context must be shared with another context, we will
        # create it later (see main.py).
        if not shared:
            self.context = QtGui.QOpenGLContext()
            self.context.setFormat(self.format)
            self.context.create()
        else:
            self.context = None

        self.surface = QtGui.QOffscreenSurface()
        self.surface.setFormat(self.format)
        self.surface.create()

        self.init = False
示例#9
0
    def __init__(self):
        super(MainWindow, self).__init__()
        self.ui = Ui_MainWindow()
        self.ui.setupUi(self)
        self.serial = QSerialPort(self)
        self.timer = QtCore.QElapsedTimer()

        self.graphInit()
        self.getAvaliablePorts()

        self.ui.pushButton_Get.clicked.connect(self.getOnce_slot)
        self.ui.pushButton_Start.clicked.connect(self.start_slot)
        self.ui.pushButton_Stop.clicked.connect(self.stop_slot)

        self.serial.readyRead.connect(self.serialRead_slot)
        self.data_isReady_signal.connect(self.plotUpdate)
        self.get_data_signal.connect(self.getOnce_slot)

        average = []
        for i in range(1, 10):
            average.append(str(i))
        for average_ in average:
            entry = QAction(average_, self)
            self.ui.menuAverage.addAction(entry)
            entry.triggered.connect(lambda Val, average_to_set=average_: self.
                                    average_set(average_to_set))
    def __init__(self, participant, experiments, delay, app):
        super().__init__()
        self.app = app
        self.participant = participant
        self.experiments = experiments
        self.delay = int(delay)
        self.counter = -1
        self.cleanwindow = False
        self.timer = QtCore.QElapsedTimer()
        self.timer.start()
        self.player = QtMultimedia.QSound("whitenoise.wav")
        self.initUI()

        self.colours = ["Red", "Green"]
        self.englishWords = [
            "tree", "egg", "file", "mushroom", "list", "example", "rectangle",
            "holy", "adventure", "chair", "mouth", "bottle", "keyboard"
        ]
        self.germanWords = [
            "baum", "ei", "datei", "pilz", "liste", "beispiel", "rechteck",
            "heilig", "abenteuer", "stuhl", "mund", "flasche", "tastatur"
        ]
        self.log = [[
            "PID", "Stimulus", "Attentive", "Distraction", "Key", "Correct",
            "Timestamp", "Reactiontime"
        ]]

        self.stimulus = "Experiment start"
        self.attentive = False
        self.distraction = False
示例#11
0
    def __init__(self, parent=None):
        super(OwnImageWidget, self).__init__(parent)
        #self.installEventFilter(self)
        self.audio_enabled = False
        self.setAcceptDrops(False)
        self.name = parent.objectName()

        self.image = None
        self.startpos = QtCore.QPoint(0, 0)
        self.releasepos = QtCore.QPoint(0, 0)
        self.pos = QtCore.QPoint(0, 0)
        self.clipper = QtCore.QRect(self.startpos, self.releasepos)
        self.pen = QtGui.QColor(255, 34, 255, 50)
        self.recording = False
        self.last_event = None
        self.editing = None
        self.retainimage = False
        self.clipzoom = False
        self.retainclip = False
        self.current_event = None
        self.retainimage = False

        self.SharedData = None
        self.WidgetData = WidgetData(self)
        #self.clicked.connect(self.buttonWasPressed)
        self.t = QtCore.QElapsedTimer()
        self.qp = QtGui.QPainter()
示例#12
0
 def __init__(self):
     fmt = QtOpenGL.QGLFormat()
     fmt.setVersion(3, 3)
     fmt.setProfile(QtOpenGL.QGLFormat.CoreProfile)
     fmt.setSampleBuffers(True)
     self.timer = QtCore.QElapsedTimer()
     super(QGLControllerWidget, self).__init__(fmt, None)
示例#13
0
 def __init__(self, major=4, minor=4):
     fmt = QtOpenGL.QGLFormat()
     fmt.setVersion(major, minor)
     fmt.setProfile(QtOpenGL.QGLFormat.CoreProfile)
     fmt.setSampleBuffers(True)
     self.timer = QtCore.QElapsedTimer()
     super(_window, self).__init__(fmt, None)
     self.paintGL = None
    def __init__(self):
        self.time = None  # [s]
        self.reading_1 = np.nan

        # Keep track of the obtained DAQ rate
        self.update_counter_DAQ = 0
        self.obtained_DAQ_rate_Hz = np.nan
        self.QET_rate = QtCore.QElapsedTimer()
        self.rate_accumulator = 0
示例#15
0
    def __init__(self,
                 protocol_xml_path="default_config.xml",
                 command_xml_path="default_config.xml",
                 verbose=False,
                 pumpType='peristaltic'):
        super(KilroyProtocols, self).__init__()

        # Initialize internal attributes
        self.verbose = verbose
        self.protocol_xml_path = protocol_xml_path
        self.command_xml_path = command_xml_path
        self.protocol_names = []
        self.protocol_commands = []  # [Instrument Type, command_info]
        self.protocol_durations = []
        self.num_protocols = 0
        self.status = [-1, -1]  # Protocol ID, command ID within protocol
        self.issued_command = []
        self.received_message = None
        self.pumpType = pumpType

        print(
            "----------------------------------------------------------------------"
        )

        # Create instance of ValveCommands class
        self.valveCommands = ValveCommands(xml_file_path=self.command_xml_path,
                                           verbose=self.verbose)

        # Connect valve command issue signal
        self.valveCommands.change_command_signal.connect(
            self.issueValveCommand)

        # Create instance of PumpCommands class
        self.pumpCommands = PumpCommands(xml_file_path=self.command_xml_path,
                                         verbose=self.verbose,
                                         pumpType=pumpType)

        # Connect pump commands issue signal
        self.pumpCommands.change_command_signal.connect(self.issuePumpCommand)

        # Create GUI
        self.createGUI()

        # Load configurations
        self.loadProtocols(xml_file_path=self.protocol_xml_path)

        # Create protocol timer--controls when commands are issued
        self.protocol_timer = QtCore.QTimer()
        self.protocol_timer.setSingleShot(True)
        self.protocol_timer.timeout.connect(self.advanceProtocol)

        # Create elapsed time timer--determines time between command calls
        self.elapsed_timer = QtCore.QElapsedTimer()
        self.poll_elapsed_time_timer = QtCore.QTimer()
        self.poll_elapsed_time_timer.setInterval(1000)
        self.poll_elapsed_time_timer.timeout.connect(self.updateElapsedTime)
示例#16
0
 def nearestSnaps(self, snap_dist, excludePt=None):
     '''Return a list of (equally) closest snap-tuples, in scene coordinates.
    Parameters are in scene coordinates.
    Returned tuples are (distance squared, p from self, q from other)
 '''
     # This never seems to take more than a couple dozen ms, but nevertheless
     # performance is very sluggish, because Qt5 sends all mouse events
     # without compression no matter how long it takes to respond.
     search_timer = QtCore.QElapsedTimer()
     search_timer.start()
     snap_margins = QtCore.QMarginsF(snap_dist, snap_dist, snap_dist,
                                     snap_dist)
     nearest_dist2 = snap_dist * snap_dist  # Use squared distances to avoid calling sqrt
     nearest = []  # list of nearby pairs of points
     # It's distinctly faster to let QGraphicsScene compare each child tile with
     # other tiles than to ask it to compare all child points with other tiles,
     # though this still ends up O(n*n) when dragging many tiles over many tiles.
     for child in self.childItems():
         snap_search_rect = child.sceneBoundingRect().marginsAdded(
             snap_margins)
         nearby_items = self.scene().items(snap_search_rect)
         nearby_tiles = [
             it for it in nearby_items
             if hasattr(it, "sceneSnapPoints") and not it.isSelected()
         ]
         if nearby_tiles:
             self._log.trace('{} nearby tiles', len(nearby_tiles))
             #child_scenePath = child.mapToScene(child.snapShape())
             #child_sceneVertices = pathVertices(child_scenePath)
             for other_tile in nearby_tiles:
                 #other_scenePath = other_tile.mapToScene(other_tile.snapShape())
                 for p in child.sceneSnapPoints():
                     if excludePt is None or QtCore.QLineF(
                             p, excludePt).length() > snap_dist / 100.0:
                         for q in other_tile.sceneSnapPoints(
                         ):  #pathVertices(other_scenePath):
                             if excludePt is None or QtCore.QLineF(
                                     q, excludePt).length(
                                     ) > snap_dist / 100.0:
                                 pq = p - q
                                 pq2 = pq.x()**2 + pq.y()**2
                                 if pq2 <= nearest_dist2:
                                     if pq2 < nearest_dist2:
                                         nearest_dist2 = pq2
                                         nearest = [
                                             n for n in nearest
                                             if n[0] <= nearest_dist2
                                         ]
                                         # TODO: shrink snap_margins ?
                                     nearest.append((pq2, p, q))
         if search_timer.hasExpired(250):
             self._log.info('aborting slow search: {} ms',
                            search_timer.elapsed())
             return []
     #self._log.info('{} children searched in {} ms', len(self.childItems()), search_timer.elapsed())
     return nearest
示例#17
0
 def __init__(self, logger, parent=None):
     self._shape = None
     self._log = logger
     super().__init__(parent=parent)
     self.setFlags(self.flags()
                   | QtWidgets.QGraphicsItem.ItemIsFocusable
                   | QtWidgets.QGraphicsItem.ItemIsSelectable
                   | QtWidgets.QGraphicsItem.ItemIsMovable
                   #| QtWidgets.QGraphicsItem.ItemClipsToShape
                   | QtWidgets.QGraphicsItem.ItemSendsGeometryChanges)
     self._drag_timer = QtCore.QElapsedTimer()
     self.initDragXform()
示例#18
0
文件: Models.py 项目: fovtran/ipcam3
class WidgetData(QtCore.QObject):
    timer1 = QtCore.QElapsedTimer()
    audio_finished = QtCore.pyqtSignal()
    recorder_finished = QtCore.pyqtSignal()
    image = None
    scale = 0
    image = None
    clipart = None
    event = None
    save_dir = os.getcwd()
    full_image_path = None
    filename = None
    counter = 0

    def __init__(self, parent=None):
        QtCore.QObject.__init__(self)
        super(self.__class__, self).__init__()
示例#19
0
 def populateTable(self, mode):
     if mode == 'widget':
         self.tablewidget.clear()
         self.tablewidget.setRowCount(self.spinbox.value())
         self.tablewidget.setColumnCount(20)
     else:
         model = self.table.model()
         if model is not None:
             self.table.setModel(None)
             model.deleteLater()
     if len(self._data) != self.spinbox.value():
         del self._data[:]
         rows = list(range(self.spinbox.value()))
         shuffle(rows)
         for row in rows:
             items = []
             for column in range(20):
                 items.append('(%d, %d)' % (row, column))
             self._data.append(items)
     timer = QtCore.QElapsedTimer()
     timer.start()
     if mode == 'widget':
         self.tablewidget.setSortingEnabled(False)
         for row, items in enumerate(self._data):
             for column, text in enumerate(items):
                 item = QTableWidgetItem(text)
                 self.tablewidget.setItem(row, column, item)
         self.tablewidget.sortByColumn(0, QtCore.Qt.AscendingOrder)
     else:
         self.table.setSortingEnabled(False)
         if mode == 'custom':
             # for item in self._data:
             #     print(item)
             model = TableModel(self._data, self.table)
         elif mode == 'standard':
             model = QStandardItemModel(self.table)
             for row in self._data:
                 items = []
                 for column in row:
                     items.append(QtGui.QStandardItem(column))
                 model.appendRow(items)
         self.table.setModel(model)
         self.table.setSortingEnabled(True)
         self.table.sortByColumn(0, QtCore.Qt.AscendingOrder)
     print('%s: %.3g seconds' % (mode, timer.elapsed() / 1000))
示例#20
0
    def __init__(self, config):
        # Create the format
        fmt = QtOpenGL.QGLFormat()
        fmt.setVersion(4, 3)
        fmt.setProfile(QtOpenGL.QGLFormat.CoreProfile)
        fmt.setSampleBuffers(True)
        fmt.setSwapInterval(1)

        # Set the format in the parent class
        super().__init__(fmt, None)

        self.framerate = config.framerate
        self.skip_ms = 1000.0 / self.framerate  # Max ms a frame can take to work out to be the desired framerate
        self.fps = self.framerate  # Tracks the current FPS

        # Store the default window title and set it
        self.window_title = "JackIT 2.0!"
        self.setWindowTitle(self.window_title)

        # Set a fixed size so the window size cannot be changed during the game
        self.setFixedSize(config.width, config.height)

        # Put the main window in the middle of the screen
        screen = QtWidgets.QDesktopWidget().screenGeometry(-1)
        self.move((screen.width() - config.width) // 2,
                  (screen.height() - config.height) // 2)

        # Start the game timer. Tracks elapsed time
        self.timer = QtCore.QElapsedTimer()
        self.timer.start()
        self.prev_time = self.timer.elapsed()

        # True if development mode is enabled. False otherwise.
        self.dev_mode = config.is_development_mode()

        # Get the game engine
        self.game_engine = get_game_engine()

        # Prepare to display the FPS and playtime int he window titles
        if self.dev_mode:
            self.setWindowTitle(self.window_title + " - FPS: 0    Playtime: 0")
            self.fpstimer = QtCore.QTimer()
            self.fpstimer.timeout.connect(self.fps_display)
            self.fpstimer.start(1000)
    def __init__(self, *args, **kwargs):
        super().__init__(*args, **kwargs)
        self._play_queue_thread = QtCore.QThread(self)
        self.play_queue = PlayQueueManager()
        self.play_queue.moveToThread(self._play_queue_thread)
        self.update_timeline.connect(self.play_queue.update)
        self._play_queue_thread.start()

        self.timeline_timer = QtCore.QElapsedTimer()

        self.last_playback_time = 0

        self.play_queue.new_item.connect(self.append_item)
        self.play_queue.new_selection.connect(self._new_active_item)
        self.play_queue.new_queue.connect(self._replace_playlist)
        self.play_queue.updated_queue.connect(self._consolidate_playlist)
        self.play_queue.removed_index.connect(self._remove_item)
        self.play_queue.working.connect(self.working)
        self.play_queue.finished.connect(self.finished)

        self.enqueue.connect(self.play_queue.enqueue)
        self.create_play_queue.connect(self.play_queue.create)
        self.select.connect(self.play_queue.select)
示例#22
0
 def __init__(self):
     super(self.__class__, self).__init__()
     self.DIALMAX = 400
     self.DIALMIN = 0
     self.DIALINITVALUE = 500
     self.LCDINITVALUE = 1.0
     self.LCDDIGITSCOUNT = 5
     self.DIALLCDREL = 100
     self.SETTINGSFILE = "LocalLaplaceOpenCVQt.ini"
     self.DBNAME = "LocalLaplaceOpenCVQt2.db3"
     self.kSigmaR = 0.8
     self.kAlpha = 0.2
     self.kBeta = 0.5
     self.inputFileName = ""
     self.ostatnioOtwieraneMax = 4
     self.ostatnioOtwieraneActions = []
     self.pixmapObrazWejsciowy = QtGui.QPixmap()
     self.pixmapObrazWyjsciowy = QtGui.QPixmap()
     self.sliderScale = QtWidgets.QSlider(QtCore.Qt.Horizontal)
     self.skalaObrazuWejsciowego = 100
     self.LPLevels = 0
     self.timer = QtCore.QElapsedTimer()
     self.timertotal = QtCore.QElapsedTimer()
     self.db = QtSql.QSqlDatabase()
     self.dbOpenOk = False
     self.setWindowIcon(QtGui.QIcon('LocalLaplaceOpenCVQtPy.ico'))
     self.setupUi(self)
     self.groupScale.setLayout(self.create_slider_skalowanie())
     self.sliderScale.valueChanged.connect(self.slider_scale_value_changed)
     self.actionOtworz.triggered.connect(self.otworz_plik_wejsciowy)
     self.actionZapiszSesje.triggered.connect(
         self.action_zapisz_sesje_triggered)
     self.wowe = None
     self.actionWyjscie.triggered.connect(self.show_wyjscie)
     self.wwy = None
     self.quality_results = {
         'BRISQUE': None,
         'MSE': None,
         'PSNR': None,
         'SSIM': None,
         'GMSD': None
     }
     # self.quality_maps = {'MSE': None, 'PSNR': None, 'SSIM': None, 'GMSD': None}
     self.dialAlpha.setNotchesVisible(True)
     self.dialAlpha.setMaximum(self.DIALMAX)
     self.dialAlpha.setMinimum(self.DIALMIN)
     self.dialAlpha.setValue(self.DIALINITVALUE)
     self.lcdNumberAlpha.display(self.LCDINITVALUE)
     self.lcdNumberAlpha.setNumDigits(self.LCDDIGITSCOUNT)
     self.dialAlpha.valueChanged.connect(self.wyswietl_lcd_alpha)
     self.dialBeta.setNotchesVisible(True)
     self.dialBeta.setMaximum(self.DIALMAX)
     self.dialBeta.setMinimum(self.DIALMIN)
     self.dialBeta.setValue(self.DIALINITVALUE)
     self.lcdNumberBeta.display(self.LCDINITVALUE)
     self.lcdNumberBeta.setNumDigits(self.LCDDIGITSCOUNT)
     self.dialBeta.valueChanged.connect(self.wyswietl_lcd_beta)
     self.dialSigmaR.setNotchesVisible(True)
     self.dialSigmaR.setMaximum(self.DIALMAX)
     self.dialSigmaR.setMinimum(self.DIALMIN)
     self.dialSigmaR.setValue(self.DIALINITVALUE)
     self.lcdNumberSigmaR.display(self.LCDINITVALUE)
     self.lcdNumberSigmaR.setNumDigits(self.LCDDIGITSCOUNT)
     self.dialSigmaR.valueChanged.connect(self.wyswietl_lcd_sigmar)
     self.pushButtonDefault.clicked.connect(
         self.push_button_default_clicked)
     self.pushButtonApply.clicked.connect(self.push_button_apply_clicked)
     self.InitOstatnioOtwierane()
     self.InitDB()
示例#23
0
        print ("开始线程:" + self.name)
        process_data(self.ID,self.name, self.counter)
        print ("退出线程:" + self.name)

def process_data(id, name, counter):
    while not thread_flag:
        id += 1
        if id >= 4:
            data = counter.get()
            print ("%s processing %s" % (name, data))
        time.sleep(1)

# 主程序
if __name__ == '__main__':
    app = QtWidgets.QApplication(sys.argv)
    t = QtCore.QElapsedTimer()
    t.start()
    splash = QtWidgets.QSplashScreen(QtGui.QPixmap("logo.jpg"))
    while t.elapsed() < 1000:
        splash.show()
    splash.finish(splash)
    MultiChannel_window = DesignerMainWindow()
    MultiChannel_window.show()

    # thread_flag = 0
    # thread_list = ["draw_pictures", "collect_data", "analy_data"]
    # number = ["One", "Two", "Three", "Four", "Five"]
    # work_queue = queue.Queue(10)
    # threads = []
    # thread_ID = 1
    # for num in number:
示例#24
0
    def __init__(self):

        super().__init__()

        '''Fields'''

        self.simLimit = None
        self.simulationNo = None
        self.elementCount = None
        self.simLength = 0
        self.simulation = None
        self.frameList = []

        self.timer = QtCore.QElapsedTimer()



        ''' Window Properties'''

        self.Icon = QtGui.QIcon(str(ICON))
        self.setMinimumSize(self.sizeHint())
        self.resize(1600, 800)
        self.setWindowTitle('Vispy 3D')
        self.setWindowIcon(self.Icon)
    
        self.setMenuBar(DefaultMenuBar(self))

        ''' Setting window layout and central widget '''
        self.centralwidget = QtWidgets.QWidget()
        self.verticalLayout = QtWidgets.QVBoxLayout(self.centralwidget)
        self.verticalLayout.setAlignment(QtCore.Qt.AlignCenter)


        ''' Frames'''
        self.canvasFrame = QGroupBox("Canvas Frame")
        self.controlFrame = QGroupBox("Control Frame")
        self.renderFrame = QGroupBox()

        self.canvasFrameLayout  = QVBoxLayout(self.canvasFrame)
        self.controlFrameLayout = QGridLayout(self.controlFrame)
        self.renderFrameLayout = QHBoxLayout()

        self.canvasWidget = QWidget()
        self.canvasWidget.setSizePolicy(QtWidgets.QSizePolicy.Expanding, QtWidgets.QSizePolicy.Expanding)
        self.canvasWidgetLayout = QHBoxLayout()

        ''' Rendered Video of Scene'''
        self.canvasHolder = QWidget() #QtWidgets.QGraphicsView()#
        self.canvasHolder.setSizePolicy(QtWidgets.QSizePolicy.Expanding, QtWidgets.QSizePolicy.Expanding)
        self.canvasHolderLayout = QVBoxLayout()
        self.canvasHolder.setLayout(self.canvasHolderLayout)

        ''' 'Image' Video of scene'''
        self.twoVideoWidget = QWidget()
        self.twoVideoWidget.setSizePolicy(QtWidgets.QSizePolicy.Expanding, QtWidgets.QSizePolicy.Expanding)
        self.twoVideoWidgetLayout = QVBoxLayout()
        


        self.video1Widget = QtWidgets.QGraphicsView()
        self.video2Widget = QtWidgets.QGraphicsView()

        self.twoVideoWidgetLayout.addWidget(self.video1Widget)
        self.twoVideoWidgetLayout.addWidget(self.video2Widget)
        
        self.twoVideoWidget.setLayout(self.twoVideoWidgetLayout)

        '''Simulation parameters'''
        self.elementCount = QLabel("Elements")
        self.elementCount.setMaximumSize(150,50)
        self.elementCountBox = QLineEdit()
        self.elementCountBox.setMaximumSize(350,50)
        self.elementCountBox.setPlaceholderText('element count')
        self.elementCountBox.setText('10')


        self.setFunctionLabel = QLabel("Set Function")
        self.setFunctionLabel.setMaximumSize(150,50)
        self.setFunctionBox = QLineEdit()
        self.setFunctionBox.setMaximumSize(350,50)
        self.setFunctionBox.setPlaceholderText("input Function in Cartesian Co-ordSinates")

        self.zoomLevel = QPushButton("Zoom")
        self.zoomLevel.setMaximumSize(150,50)
        self.zoomInput = QLineEdit()
        self.zoomLevel.clicked.connect(self.setZoom)
        self.zoomInput.setPlaceholderText('Adjust zoom for camera - default scale is 10.')
        self.zoomInput.setMaximumSize(350,50)

        self.simulationLengthLabel = QLabel('Simulation Length')
        self.simulationLengthLabel.setMaximumSize(150,50)
        self.simulationLengthBox = QLineEdit()
        self.simulationLengthBox.setMaximumSize(350,50)
        self.simulationLengthBox.setPlaceholderText('No. of Frames - default is 100')
        self.simulationLengthBox.setText('500')

        self.simulationsLabel = QLabel('Simulations')
        self.simulationsLabel.setMaximumSize(150, 50)
        self.simulationsBox = QLineEdit()
        self.simulationsBox.setMaximumSize(350,50)
        self.simulationsBox.setPlaceholderText('No. of simulations')

        ''' Render Button'''
        self.renderButton = QPushButton('Render')
        self.renderButton.clicked.connect(self.handleRender)
        self.renderButton.setMaximumSize(250,50)
        # self.renderButton.setAlignment(QtCore.Qt.AlignCenter)

        self.controlFrameLayout.addWidget(self.elementCount, 0, 0 )
        self.controlFrameLayout.addWidget(self.elementCountBox, 0, 1)

        self.controlFrameLayout.addWidget(self.zoomLevel, 0, 2)
        self.controlFrameLayout.addWidget(self.zoomInput, 0, 3)

        self.controlFrameLayout.addWidget(self.setFunctionLabel,0, 4)
        self.controlFrameLayout.addWidget(self.setFunctionBox,0, 5)
        self.controlFrameLayout.addWidget(self.simulationLengthLabel, 0, 6)
        self.controlFrameLayout.addWidget(self.simulationLengthBox, 0, 7)
        self.controlFrameLayout.addWidget(self.simulationsLabel, 0, 8)
        self.controlFrameLayout.addWidget(self.simulationsBox, 0, 9)

        self.renderFrameLayout.addWidget(self.renderButton)
        # self.controlFrameLayout.setAlignment(self.canvasWidget, QtCore.Qt.AlignCenter)
        # self.canvasFrameLayout.addWidget(self.canvasWidget)
        
        self.renderFrame.setLayout(self.renderFrameLayout)
        self.canvasWidget.setLayout(self.canvasWidgetLayout)
        self.canvasFrameLayout.addWidget(self.canvasWidget)
        
        # self.canvasFrame.setLayout(self.canvasFrameLayout)

        self.verticalLayout.addWidget(self.canvasFrame)
        self.verticalLayout.addWidget(self.controlFrame)
        self.verticalLayout.addWidget(self.renderFrame)

        self.setCentralWidget(self.centralwidget)
示例#25
0
    def __init__(self, Ui_template):
        self.app = QtGui.QApplication([])
        self.win = QtGui.QMainWindow()
        self.ui = Ui_template()
        self.ui.setupUi(self.win)
        # tag dialog
        self.dialog_box = QtGui.QDialog()
        self.tag_dialog = Ui_Dialog()
        self.tag_dialog.setupUi(self.dialog_box)
        # navigator dialog
        self.nav_dialog_box = QtGui.QDialog()
        self.nav_dialog = Ui_Dialog_navigation()
        self.nav_dialog.setupUi(self.nav_dialog_box)

        # Initializing the video player and output
        self.mediaPlayer = cv2.VideoCapture(0)
        # Initializing video probe
        self._timer = QtCore.QTimer()
        self._stim_timer = QtCore.QElapsedTimer()
        self._timer.stop()

        # Connecting the timer to the frame grabbing
        self._timer.timeout.connect(self.grabFrame)
        self._timer.timeout.connect(self.update_plots)
        self._timer.timeout.connect(self.update_trigger_plot)
        self._timer.timeout.connect(self.positionChanged)
        self._timer.timeout.connect(self.display_stimulus_data)
        # Connecting the toolbar actions
        self.ui.actionLoad_Video.triggered.connect(self.load_video)
        self.ui.actionLoad_data.triggered.connect(self.load_data)
        self.ui.play_push.setIcon(self.win.style().standardIcon(
            QtWidgets.QStyle.SP_MediaPlay))
        self.ui.play_push.clicked.connect(self.play_all)
        self.ui.spinBox_offset.valueChanged.connect(self.set_offset)
        self.ui.fps_spin_box.valueChanged.connect(self.set_fps)
        self.ui.actionTag.triggered.connect(self.open_tag_dialog)
        #
        self.ui.listWidget.itemClicked.connect(self.create_checked_vector)
        # Tagging window
        btn = self.tag_dialog.button_box.button(
            self.tag_dialog.button_box.Apply)
        btn.clicked.connect(self.add_tag_to_db)
        self.tag_dialog.start_time.selectionChanged.connect(
            lambda: self.update_tag_values('start'))
        self.tag_dialog.end_time.selectionChanged.connect(
            lambda: self.update_tag_values('end'))
        self.tag_dialog.Delete_row.clicked.connect(self.delete_db_row)
        self.tag_dialog.load_csv.clicked.connect(self.load_csv_to_db)
        self.tag_dialog.tableWidget.cellClicked.connect(self.cellClick)
        # tagging class self.tag_dialog.Export.clicked.connect(self.export_to_csv)

        self.tag_db = Tag()
        # Slider interactions
        self.ui.positionSlider.sliderMoved.connect(self.setPosition)

        # Next and previous frames
        self.ui.prev_frame_push.clicked.connect(self.prev_frame)
        self.ui.next_frame_push.clicked.connect(self.next_frame)

        # Go to frame
        self.ui.spinBoxGoFrame.valueChanged.connect(self.go_to_frame)
        # Go to time
        self.ui.go_to_time_spin.valueChanged.connect(self.go_to_time)
        # Range
        self.ui.spinBox_min.valueChanged.connect(self.set_y_range)
        self.ui.spinBox_max.valueChanged.connect(self.set_y_range)
        # Menu items
        self.ui.actionPreprocessed_data.triggered.connect(self.load_prepros)
        self.ui.actionRaw_data.triggered.connect(self.load_raw)
        self.ui.actionICA.triggered.connect(self.load_ica)
        self.ui.actionRMS.triggered.connect(self.load_rms)
        self.ui.actionTime_of_signal.triggered.connect(self.display_time)
        self.ui.actionFrames.triggered.connect(self.display_frame)
        self.ui.actionSlice_navigator.triggered.connect(self.navigation_panel)
        # Video screen  /    Adding a scene
        self.scene = QtWidgets.QGraphicsScene()
        self.ui.videoWindow.setScene(self.scene)
        self.frame = QtGui.QPixmap()
        self.scene.addPixmap(self.frame)
        # initial offset between data and video
        self.n_of_frames = 0
        # Time Span and amplitude configurations
        # number of seconds to display
        self.numOfSec = 3
        # min Y max Y
        self.dispRange = [0, 100]
        # Display methood
        self.display_frame_bool = False
        # Update y axes range display
        #        self.ui.spinBox_min.setValue(self.dispRange[0])
        #        self.ui.spinBox_max.setValue(self.dispRange[1])
        # For Timer Stimulus LCD
        self.prev_stim = 1000
    def __init__(self, parent=None, **kwargs):
        super().__init__(parent, **kwargs)

        self.setGeometry(350, 50, 1200, 660)
        self.setWindowTitle("Demo: dvg_pyqtgraph_threadsafe")

        # Keep track of the obtained chart refresh rate
        self.obtained_chart_rate_Hz = np.nan
        self.qet_chart = QtCore.QElapsedTimer()
        self.chart_rate_accumulator = 0

        # Pause/unpause charts
        self.paused = False

        # GraphicsLayoutWidget
        self.gw = pg.GraphicsLayoutWidget()

        p = {"color": "#EEE", "font-size": "12pt"}
        self.plot_1 = self.gw.addPlot()
        self.plot_1.setClipToView(True)
        self.plot_1.showGrid(x=1, y=1)
        self.plot_1.setTitle("HistoryChartCurve")
        self.plot_1.setLabel("bottom", text="history (sec)", **p)
        self.plot_1.setLabel("left", text="amplitude", **p)
        self.plot_1.setRange(
            xRange=[-1.04 * CHART_HISTORY_TIME, CHART_HISTORY_TIME * 0.04],
            yRange=[-1.1, 1.1],
            disableAutoRange=True,
        )

        self.plot_2 = self.gw.addPlot()
        # self.plot_2.setClipToView(True)  # Note: Do not enable clip for a Lissajous. Clip only works well on uniformly monotic x-data.
        self.plot_2.showGrid(x=1, y=1)
        self.plot_2.setTitle("BufferedPlotCurve: Lissajous")
        self.plot_2.setLabel("bottom", text="x", **p)
        self.plot_2.setLabel("left", text="y", **p)
        self.plot_2.setRange(
            xRange=[-1.1, 1.1],
            yRange=[-1.1, 1.1],
            disableAutoRange=True,
        )

        capacity = round(CHART_HISTORY_TIME * Fs)
        self.tscurve_1 = HistoryChartCurve(
            capacity=capacity,
            linked_curve=self.plot_1.plot(pen=pg.mkPen(color=[255, 30, 180],
                                                       width=3),
                                          name="wave 1"),
        )
        self.tscurve_2 = HistoryChartCurve(
            capacity=capacity,
            linked_curve=self.plot_1.plot(pen=pg.mkPen(color=[0, 255, 255],
                                                       width=3),
                                          name="wave 2"),
        )
        self.tscurve_3 = BufferedPlotCurve(
            capacity=capacity,
            linked_curve=self.plot_2.plot(pen=pg.mkPen(color=[255, 255, 90],
                                                       width=3),
                                          name="Lissajous"),
        )

        self.tscurves = [
            self.tscurve_1,
            self.tscurve_2,
            self.tscurve_3,
        ]

        # Extra marker to indicate tracking position of Lissajous curve
        self.lissajous_marker = self.plot_2.plot(
            pen=None,
            symbol="o",
            symbolPen=None,
            symbolBrush=pg.mkBrush([255, 30, 180]),
            symbolSize=16,
        )

        # 'Obtained rates'
        self.qlbl_DAQ_rate = QtWid.QLabel("")
        self.qlbl_DAQ_rate.setAlignment(QtCore.Qt.AlignRight)
        self.qlbl_DAQ_rate.setMinimumWidth(50)
        self.qlbl_chart_rate = QtWid.QLabel("")
        self.qlbl_chart_rate.setAlignment(QtCore.Qt.AlignRight)
        self.qlbl_num_points = QtWid.QLabel("")
        self.qlbl_num_points.setAlignment(QtCore.Qt.AlignRight)

        # fmt: off
        grid_rates = QtWid.QGridLayout()
        grid_rates.addWidget(QtWid.QLabel("DAQ:"), 0, 0)
        grid_rates.addWidget(self.qlbl_DAQ_rate, 0, 1)
        grid_rates.addWidget(QtWid.QLabel("Hz"), 0, 2)
        grid_rates.addWidget(QtWid.QLabel("chart:"), 1, 0)
        grid_rates.addWidget(self.qlbl_chart_rate, 1, 1)
        grid_rates.addWidget(QtWid.QLabel("Hz"), 1, 2)
        grid_rates.addWidget(QtWid.QLabel("drawn:"), 2, 0)
        grid_rates.addWidget(self.qlbl_num_points, 2, 1)
        grid_rates.addWidget(QtWid.QLabel("pnts"), 2, 2)
        grid_rates.setAlignment(QtCore.Qt.AlignTop)
        # fmt: on

        # 'Legend'
        legend = LegendSelect(linked_curves=self.tscurves)
        qgrp_legend = QtWid.QGroupBox("LegendSelect")
        qgrp_legend.setLayout(legend.grid)

        # Update `number of points drawn` at each click `show/hide curve`
        for chkb in legend.chkbs:
            chkb.clicked.connect(self.update_num_points_drawn)

        # `PlotManager`
        self.qpbt_pause_chart = QtWid.QPushButton("Pause", checkable=True)
        self.qpbt_pause_chart.clicked.connect(self.process_qpbt_pause_chart)

        self.plot_manager = PlotManager(parent=self)
        self.plot_manager.grid.addWidget(self.qpbt_pause_chart, 0, 0, 1, 2)
        self.plot_manager.grid.addItem(QtWid.QSpacerItem(0, 10), 1, 0)
        self.plot_manager.add_autorange_buttons(
            linked_plots=[self.plot_1, self.plot_2])
        self.plot_manager.add_preset_buttons(
            linked_plots=[self.plot_1],
            linked_curves=[self.tscurve_1, self.tscurve_2],
            presets=[
                {
                    "button_label": "0.100",
                    "x_axis_label": "history (msec)",
                    "x_axis_divisor": 1e-3,
                    "x_axis_range": (-101, 0),
                },
                {
                    "button_label": "0:05",
                    "x_axis_label": "history (sec)",
                    "x_axis_divisor": 1,
                    "x_axis_range": (-5.05, 0),
                },
                {
                    "button_label": "0:10",
                    "x_axis_label": "history (sec)",
                    "x_axis_divisor": 1,
                    "x_axis_range": (-10.1, 0),
                },
            ],
        )
        self.plot_manager.add_clear_button(linked_curves=self.tscurves)
        self.plot_manager.perform_preset(1)

        qgrp_plotmgr = QtWid.QGroupBox("PlotManager")
        qgrp_plotmgr.setLayout(self.plot_manager.grid)

        # Round up right panel
        vbox = QtWid.QVBoxLayout()
        vbox.addLayout(grid_rates)
        vbox.addWidget(qgrp_legend)
        vbox.addWidget(qgrp_plotmgr, stretch=0)
        vbox.addStretch()

        # Round up frame
        hbox = QtWid.QHBoxLayout()
        hbox.addWidget(self.gw, 1)
        hbox.addLayout(vbox, 0)

        # -------------------------
        #   Round up full window
        # -------------------------

        vbox = QtWid.QVBoxLayout(self)
        vbox.addLayout(hbox, stretch=1)
示例#27
0
            dictionary_teams[name[:-1]] = Team(folder,
                                               name[:-1].replace('_', ' '))

    return dictionary_teams


if __name__ == "__main__":
    match_state = 0
    ski, tchoukball, gym = 0, 1, 2

    app = QApplication(sys.argv)

    # Init team and match files
    folder_name = "team_match"
    dict_teams = init_team_files(folder_name)

    # Init and start timer
    start_timer = QtCore.QElapsedTimer()
    start_timer.start()

    # Create display window
    ui_beamer = DisplayWindow(start_timer, folder_name)
    ui_beamer.main()

    # Create command window
    ui_commande = CommandWindow(start_timer, ui_beamer, dict_teams,
                                folder_name, match_state)
    ui_commande.main()

    sys.exit(app.exec_())