def set_up_machine(self):
     self.machine = QStateMachine(self)
     self.welcome = self._make_welcome()
     self.machine.setInitialState(self.welcome)
     dead = QFinalState(self.machine)
     death = QEventTransition(self, QEvent.Close)
     death.setTargetState(dead)
     self.machine.addTransition(death)
示例#2
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 def setup(self):
     self.machine = QStateMachine(self)
     self.run = QState(self.machine)
     abort = self._make_abort()
     transition = QEventTransition(self, QEvent.Close)
     transition.setTargetState(abort)
     self.run.addTransition(transition)
     welcome = self._make_welcome()
     welcome.entered.connect(self._handle_welcome_entered)
     self.machine.setInitialState(self.run)
     self.run.setInitialState(welcome)
     self.machine.start()
示例#3
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    def testBasic(self):
        '''QStateMachine.configuration converting QSet to python set'''
        machine = QStateMachine()
        s1 = QState()
        machine.addState(s1)
        machine.setInitialState(s1)
        machine.start()

        QTimer.singleShot(100, self.app.quit)
        self.app.exec_()

        configuration = machine.configuration()

        self.assertTrue(isinstance(configuration, set))
        self.assertTrue(s1 in configuration)
示例#4
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    def testBasic(self):
        self.machine = QStateMachine()
        s1 = QState()
        s2 = QState()
        s3 = QFinalState()

        QObject.connect(self.machine, SIGNAL("started()"), self.cb)

        self.anim = QParallelAnimationGroup()

        self.machine.addState(s1)
        self.machine.addState(s2)
        self.machine.addState(s3)
        self.machine.setInitialState(s1)
        self.machine.addDefaultAnimation(self.anim)
        self.machine.start()

        QTimer.singleShot(100, self.app.quit)
        self.app.exec_()
示例#5
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    def testCase(self):
        check = QCheckBox()
        check.setTristate(True)

        s1 = QState()
        s2 = QState()

        t1 = CheckedTransition(check)
        t1.setTargetState(s2)
        s1.addTransition(t1)

        machine = QStateMachine()
        machine.addState(s1)
        machine.addState(s2)
        machine.setInitialState(s1)
        machine.start()

        check.stateChanged[int].emit(1)
        check.show()
        self.app.exec_()
        self.assertTrue(t1.eventTested)
示例#6
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from PySide2.QtCore import QStateMachine, QState

mach = QStateMachine()
state = QState(mach)
print(state.machine())