def run(self):
        self.mutex.lock()
        serverName = self.hostName
        serverPort = self.port
        self.mutex.unlock()

        while not self.quit:
            Timeout = 5 * 1000

            socket = QTcpSocket()
            socket.connectToHost(serverName, serverPort)

            if not socket.waitForConnected(Timeout):
                self.error.emit(socket.error(), socket.errorString())
                return

            while socket.bytesAvailable() < 2:
                if not socket.waitForReadyRead(Timeout):
                    self.error.emit(socket.error(), socket.errorString())
                    return

            instr = QDataStream(socket)
            instr.setVersion(QDataStream.Qt_4_0)
            blockSize = instr.readUInt16()

            block = QByteArray()
            outstr = QDataStream(block, QIODevice.WriteOnly)
            outstr.setVersion(QDataStream.Qt_4_0)

            

            while socket.bytesAvailable() < blockSize:
                if not socket.waitForReadyRead(Timeout):
                    self.error.emit(socket.error(), socket.errorString())
                    return

            self.mutex.lock()
            outstr.writeUInt16(0)
            outstr.writeQString("Message to Server")
            outstr.device().seek(0)
            outstr.writeUInt16(block.size() - 2)
            socket.write(block)
#            socket.write(block)
            fortune = instr.readQString()
            self.newFortune.emit(fortune)

            self.cond.wait(self.mutex)
            serverName = self.hostName
            serverPort = self.port
            self.mutex.unlock()
示例#2
0
def sendClientCommand(host, port, cmd, wait_time=WAIT_TIME_MS):
    # Try to connect to a host server
    tcpSocket = QTcpSocket()
    tcpSocket.connectToHost(host, port, QIODevice.ReadWrite)
    if not tcpSocket.waitForConnected(msecs=wait_time):
        return CLIENT_ERROR_NO_CONNECTION

    # Prepare a command message to be sent
    block = QByteArray()
    outstr = QDataStream(block, QIODevice.WriteOnly)
    outstr.setVersion(QDataStream.Qt_4_0)
    outstr.writeUInt16(0)
    outstr.writeQString(cmd)
    outstr.device().seek(0)
    outstr.writeUInt16(block.size() - 2)
    tcpSocket.write(block)

    # Try to send the message
    if not tcpSocket.waitForBytesWritten(msecs=wait_time):
        return CLIENT_ERROR_BLOCK_NOT_WRITTEN

    # Wait for a response from the host server
    if not tcpSocket.waitForReadyRead(msecs=10000):
        return CLIENT_ERROR_NO_RESPONSE

    # Try to read the response
    instr = QDataStream(tcpSocket)
    instr.setVersion(QDataStream.Qt_4_0)
    blockSize = 0
    if blockSize == 0:
        if tcpSocket.bytesAvailable() < 2:
            return CLIENT_ERROR_RESPONSE_NOT_COMPLETE
        blockSize = instr.readUInt16()
    if tcpSocket.bytesAvailable() < blockSize:
        return CLIENT_ERROR_RESPONSE_NOT_COMPLETE

    # Wait until the host server terminates the connection
    tcpSocket.waitForDisconnected()

    # Return value representing a command execution status
    if instr.readString() == COMMAND_EXECUTED_CONFIRMATION_MESSAGE:
        return CLIENT_COMMAND_EXECUTED
    else:
        return CLIENT_COMMAND_FAILED
示例#3
0
    def run(self):
        self.mutex.lock()
        serverName = self.hostName
        serverPort = self.port
        self.mutex.unlock()

        while not self.quit:
            Timeout = 5 * 1000

            socket = QTcpSocket()
            socket.connectToHost(serverName, serverPort)

            if not socket.waitForConnected(Timeout):
                self.error.emit(socket.error(), socket.errorString())
                return

            while socket.bytesAvailable() < 2:
                if not socket.waitForReadyRead(Timeout):
                    self.error.emit(socket.error(), socket.errorString())
                    return

            instr = QDataStream(socket)
            instr.setVersion(QDataStream.Qt_4_0)
            blockSize = instr.readUInt16()

            while socket.bytesAvailable() < blockSize:
                if not socket.waitForReadyRead(Timeout):
                    self.error.emit(socket.error(), socket.errorString())
                    return

            self.mutex.lock()
            fortune = instr.readQString()
            self.newFortune.emit(fortune)

            self.cond.wait(self.mutex)
            serverName = self.hostName
            serverPort = self.port
            self.mutex.unlock()
    def run(self):
        self.mutex.lock()
        serverName = self.hostName
        serverPort = self.port
        self.mutex.unlock()

        while not self.quit:
            Timeout = 5 * 1000

            socket = QTcpSocket()
            socket.connectToHost(serverName, serverPort)

            if not socket.waitForConnected(Timeout):
                self.error.emit(socket.error(), socket.errorString())
                return

            while socket.bytesAvailable() < 2:
                if not socket.waitForReadyRead(Timeout):
                    self.error.emit(socket.error(), socket.errorString())
                    return

            instr = QDataStream(socket)
            instr.setVersion(QDataStream.Qt_4_0)
            blockSize = instr.readUInt16()

            while socket.bytesAvailable() < blockSize:
                if not socket.waitForReadyRead(Timeout):
                    self.error.emit(socket.error(), socket.errorString())
                    return

            self.mutex.lock()
            fortune = instr.readQString()
            self.newFortune.emit(fortune)

            self.cond.wait(self.mutex)
            serverName = self.hostName
            serverPort = self.port
            self.mutex.unlock()
示例#5
0
class DSKY(QMainWindow):
    def __init__(self, parent):
        super().__init__(parent)
        self.setWindowTitle('mDSKY')

        try:
            self._el_serial = serial.Serial('/dev/dsky_el', 57600)
            self._el_serial.write(b'R\nR\n')
        except:
            self._el_serial = None

        try:
            self._il_serial = serial.Serial('/dev/dsky_il', 57600)
        except:
            self._il_serial = None

        self._setup_ui()

        self._packet = [0, 0, 0, 0]
        self._packet_idx = 0

        self._socket = QTcpSocket(self)
        self._socket.readyRead.connect(self._read_data)
        self._socket.disconnected.connect(self._connect_to_magc)
        self._connect_to_magc()

        self._last_el_cmd = b''
        self._last_il_cmd = b''
        self._timer = QTimer()
        self._timer.timeout.connect(self._update_display)
        self._timer.start(10)

    def _connect_to_magc(self):
        self._socket.connectToHost('localhost', 19681)
        connected = self._socket.waitForConnected(RECONNECT_MS)
        if not connected:
            QTimer.singleShot(RECONNECT_MS, self._connect_to_magc)

    def _read_data(self):
        data = self._socket.read(STATE_SIZE * 10)
        while data:
            (out0, vnflash, restart, oper_err, key_rel, temp, upl_act,
             comp_act, stby) = struct.unpack_from(STATE_FMT, data, 0)
            data = data[STATE_SIZE:]
            self._update_segments(out0)

            self._verb[0].set_on(not vnflash)
            self._verb[1].set_on(not vnflash)
            self._noun[0].set_on(not vnflash)
            self._noun[1].set_on(not vnflash)

            self._key_rel.set_on(key_rel)
            self._opr_err.set_on(oper_err)
            self._upl_act.set_on(upl_act)
            self._com_act.set_on(comp_act)
            self._restart.set_on(restart)
            self._temp.set_on(temp)
            self._stby.set_on(stby)

    def _update_segments(self, out0):
        relay = (out0 >> 11) & 0x0F
        relay_value = out0 & 0o3777

        if relay == 1:
            self._sign3.set_minus_bit((relay_value >> 10) & 0o1)
            self._reg3[3].set_relay_bits((relay_value >> 5) & 0o37)
            self._reg3[4].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 2:
            self._sign3.set_plus_bit((relay_value >> 10) & 0o1)
            self._reg3[1].set_relay_bits((relay_value >> 5) & 0o37)
            self._reg3[2].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 3:
            self._reg2[4].set_relay_bits((relay_value >> 5) & 0o37)
            self._reg3[0].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 4:
            self._sign2.set_minus_bit((relay_value >> 10) & 0o1)
            self._reg2[2].set_relay_bits((relay_value >> 5) & 0o37)
            self._reg2[3].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 5:
            self._sign2.set_plus_bit((relay_value >> 10) & 0o1)
            self._reg2[0].set_relay_bits((relay_value >> 5) & 0o37)
            self._reg2[1].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 6:
            self._sign1.set_minus_bit((relay_value >> 10) & 0o1)
            self._reg1[3].set_relay_bits((relay_value >> 5) & 0o37)
            self._reg1[4].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 7:
            self._sign1.set_plus_bit((relay_value >> 10) & 0o1)
            self._reg1[1].set_relay_bits((relay_value >> 5) & 0o37)
            self._reg1[2].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 8:
            self._reg1[0].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 9:
            self._noun[0].set_relay_bits((relay_value >> 5) & 0o37)
            self._noun[1].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 10:
            self._verb[0].set_relay_bits((relay_value >> 5) & 0o37)
            self._verb[1].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 11:
            self._prog[0].set_relay_bits((relay_value >> 5) & 0o37)
            self._prog[1].set_relay_bits((relay_value >> 0) & 0o37)
        elif relay == 12:
            self._prio_disp.set_on((relay_value >> 0) & 0o1)
            self._no_dap.set_on((relay_value >> 1) & 0o1)
            self._vel.set_on((relay_value >> 2) & 0o1)
            self._no_att.set_on((relay_value >> 3) & 0o1)
            self._alt.set_on((relay_value >> 4) & 0o1)
            self._gimbal_lock.set_on((relay_value >> 5) & 0o1)
            self._tracker.set_on((relay_value >> 7) & 0o1)
            self._prog_alarm.set_on((relay_value >> 8) & 0o1)

    def _setup_ui(self):
        self.setObjectName('#DSKY')
        self.setWindowFlags(Qt.Window)
        self.setFixedSize(500, 580)
        self.setStyleSheet(
            'DSKY{background-image: url(:/resources/dsky.png);}')
        self.setWindowTitle('mDSKY')

        el_pix = QPixmap(':/resources/el.png')
        lamp_pix = QPixmap(':/resources/lamps.png')

        self._com_act = Lamp(self, el_pix, 0, 1, 65, 61, False)
        self._com_act.move(285, 36)
        self._perms = self._create_permanent_segments(el_pix)
        self._prog = self._create_mode(el_pix, 394, 60)
        self._verb = self._create_mode(el_pix, 287, 129)
        self._noun = self._create_mode(el_pix, 394, 129)
        self._sign1, self._reg1 = self._create_reg(el_pix, 287, 184)
        self._sign2, self._reg2 = self._create_reg(el_pix, 287, 239)
        self._sign3, self._reg3 = self._create_reg(el_pix, 287, 294)

        self._but_verb = self._create_button(8, 404, 0b10001)  # VERB
        self._but_noun = self._create_button(8, 474, 0b11111)  # NOUN
        self._but_plus = self._create_button(78, 369, 0b11010)  # +
        self._but_minus = self._create_button(78, 439, 0b11011)  # -
        self._but_0 = self._create_button(78, 509, 0b10000)  # 0
        self._but_7 = self._create_button(148, 369, 0b00111)  # 7
        self._but_4 = self._create_button(148, 439, 0b00100)  # 4
        self._but_1 = self._create_button(148, 509, 0b00001)  # 1
        self._but_8 = self._create_button(218, 369, 0b01000)  # 8
        self._but_5 = self._create_button(218, 439, 0b00101)  # 5
        self._but_2 = self._create_button(218, 509, 0b00010)  # 2
        self._but_9 = self._create_button(288, 369, 0b01001)  # 9
        self._but_6 = self._create_button(288, 439, 0b00110)  # 6
        self._but_3 = self._create_button(288, 509, 0b00011)  # 3
        self._but_clr = self._create_button(359, 369, 0b11110)  # CLR
        self._but_pro = self._create_button(359, 439, 0b100000)  # PRO
        self._but_key_rel = self._create_button(359, 509, 0b11001)  # KEY REL
        self._but_enter = self._create_button(429, 404, 0b11100)  # ENTER
        self._but_reset = self._create_button(429, 474, 0b10010)  # RESET

        self._upl_act = Lamp(self, lamp_pix, 0, 0, 78, 37, False)
        self._upl_act.move(45, 34)
        self._no_att = Lamp(self, lamp_pix, 0, 38, 78, 37, False)
        self._no_att.move(45, 77)
        self._stby = Lamp(self, lamp_pix, 0, 76, 78, 37, False)
        self._stby.move(45, 120)
        self._key_rel = Lamp(self, lamp_pix, 0, 114, 78, 37, False)
        self._key_rel.move(45, 163)
        self._opr_err = Lamp(self, lamp_pix, 0, 152, 78, 37, False)
        self._opr_err.move(45, 206)
        self._prio_disp = Lamp(self, lamp_pix, 0, 190, 78, 37, False)
        self._prio_disp.move(45, 249)
        self._no_dap = Lamp(self, lamp_pix, 0, 228, 78, 37, False)
        self._no_dap.move(45, 292)

        self._temp = Lamp(self, lamp_pix, 79, 0, 78, 37, False)
        self._temp.move(134, 34)
        self._gimbal_lock = Lamp(self, lamp_pix, 79, 38, 78, 37, False)
        self._gimbal_lock.move(134, 77)
        self._prog_alarm = Lamp(self, lamp_pix, 79, 76, 78, 37, False)
        self._prog_alarm.move(134, 120)
        self._restart = Lamp(self, lamp_pix, 79, 114, 78, 37, False)
        self._restart.move(134, 163)
        self._tracker = Lamp(self, lamp_pix, 79, 152, 78, 37, False)
        self._tracker.move(134, 206)
        self._alt = Lamp(self, lamp_pix, 79, 190, 78, 37, False)
        self._alt.move(134, 249)
        self._vel = Lamp(self, lamp_pix, 79, 228, 78, 37, False)
        self._vel.move(134, 292)

        self._il_lamps = [
            self._upl_act, self._no_att, self._stby, self._key_rel,
            self._opr_err, self._prio_disp, self._no_dap, self._temp,
            self._gimbal_lock, self._prog_alarm, self._restart, self._tracker,
            self._alt, self._vel
        ]

        self.show()

    def _create_reg(self, el_pix, col, row):
        digits = []

        sign = Sign(self, el_pix)
        sign.move(col, row + 6)

        for i in range(5):
            ss = SevenSegment(self, el_pix)
            ss.move(col + 18 + 30 * i, row)
            digits.append(ss)

        return sign, digits

    def _create_mode(self, el_pix, col, row):
        digits = []
        for i in range(2):
            ss = SevenSegment(self, el_pix)
            ss.move(col + 30 * i, row)
            digits.append(ss)

        return digits

    def _create_permanent_segments(self, el_pix):
        perms = []

        # PROG
        el = Lamp(self, el_pix, 66, 0, 64, 19, True)
        el.move(393, 37)
        perms.append(el)

        # VERB
        el = Lamp(self, el_pix, 66, 41, 64, 20, True)
        el.move(286, 106)
        perms.append(el)

        # NOUN
        el = Lamp(self, el_pix, 66, 20, 64, 20, True)
        el.move(393, 106)
        perms.append(el)

        for i in range(3):
            el = Lamp(self, el_pix, 0, 63, 142, 5, True)
            el.move(305, 170 + i * 55)
            perms.append(el)

    def _create_button(self, x, y, keycode):
        b = Button(self)
        b.setFixedSize(63, 63)
        b.move(x, y)
        b.setStyleSheet('QPushButton{background-color: rgba(0,0,0,0);}')
        b.setFocusPolicy(Qt.FocusPolicy.NoFocus)
        b.setAutoRepeat(False)
        if keycode == 0b100000:
            key_on = keycode | 0b1
            key_off = keycode
        else:
            key_on = keycode
            key_off = 0
        b.pressed.connect(lambda: self._send_key(key_on))
        b.released.connect(lambda: self._send_key(key_off))
        return b

    def _send_key(self, k):
        self._socket.write(QByteArray(struct.pack('<B', k)))

    def _update_display(self):
        reg1 = b''.join([ss.value for ss in self._reg1])
        reg2 = b''.join([ss.value for ss in self._reg2])
        reg3 = b''.join([ss.value for ss in self._reg3])
        verb = b''.join([ss.value for ss in self._verb])
        noun = b''.join([ss.value for ss in self._noun])
        prog = b''.join([ss.value for ss in self._prog])
        el_cmd = b'DA%s%s%s%s%s%s%s%s%s%s\n' % (
            self._sign1.value, reg1, self._sign2.value, reg2,
            self._sign3.value, reg3, verb, noun, self._com_act.value, prog)
        if el_cmd != self._last_el_cmd:
            if self._el_serial is not None:
                self._el_serial.write(el_cmd)
                self._el_serial.readline()
            self._last_el_cmd = el_cmd

        il_values = 0
        for i in range(len(self._il_lamps)):
            if self._il_lamps[i].value == b'1':
                il_values |= 1 << i

        il_cmd = b'M%04X\n' % il_values
        if il_cmd != self._last_il_cmd:
            if self._il_serial is not None:
                self._il_serial.write(il_cmd)
                self._il_serial.readline()
            self._last_il_cmd = il_cmd

    def paintEvent(self, event):
        opt = QStyleOption()
        opt.init(self)
        p = QPainter(self)
        self.style().drawPrimitive(QStyle.PE_Widget, opt, p, self)

    def keyPressEvent(self, event):
        if event.isAutoRepeat():
            return
        key = event.key()
        self._set_key_down(key, True)

    def keyReleaseEvent(self, event):
        if event.isAutoRepeat():
            return
        key = event.key()
        self._set_key_down(key, False)

    def _set_key_down(self, key, down):
        but = None

        if key == Qt.Key.Key_V:
            but = self._but_verb
        elif key == Qt.Key.Key_N:
            but = self._but_noun
        elif key == Qt.Key.Key_V:
            but = self._but_verb
        elif key == Qt.Key.Key_Plus or key == Qt.Key.Key_Equal:
            but = self._but_plus
        elif key == Qt.Key.Key_Minus:
            but = self._but_minus
        elif key == Qt.Key.Key_0:
            but = self._but_0
        elif key == Qt.Key.Key_1:
            but = self._but_1
        elif key == Qt.Key.Key_2:
            but = self._but_2
        elif key == Qt.Key.Key_3:
            but = self._but_3
        elif key == Qt.Key.Key_4:
            but = self._but_4
        elif key == Qt.Key.Key_5:
            but = self._but_5
        elif key == Qt.Key.Key_6:
            but = self._but_6
        elif key == Qt.Key.Key_7:
            but = self._but_7
        elif key == Qt.Key.Key_8:
            but = self._but_8
        elif key == Qt.Key.Key_9:
            but = self._but_9
        elif key == Qt.Key.Key_C:
            but = self._but_clr
        elif key == Qt.Key.Key_P:
            but = self._but_pro
        elif key == Qt.Key.Key_K:
            but = self._but_key_rel
        elif key == Qt.Key.Key_E:
            but = self._but_enter
        elif key == Qt.Key.Key_R:
            but = self._but_reset

        if but is None:
            return

        if down:
            but.press()
        else:
            but.release()
示例#6
0
class CommandClient:

    ## @property		host
    # A QtHostAddress to the `CommandServer`.

    ## @property		port
    # An int of port at which `CommandServer` is listening.

    ## @property		tcpSocket
    # A QTcpSocket used to contact `CommandSErver`

    ## @property		blockSize
    # An int representing size of incomming tcp message.

    ## @brief Initialization method for CommandClient.
    #
    #A class instance is created and its attributes are initialized.
    #
    #
    # @param		host	A QtHostAddress to the `CommandServer`.
    # @param		port	An int of port at which `CommandServer` is listening.
    #

    def __init__(self, host, port):
        self.host = host
        self.port = port
        self.tcpSocket = QTcpSocket()
        self.blockSize = 0

    ## @brief Method used to send commands from client to `CommandServer`.
    #
    #This method tries to connect to a specified host `CommandServer` via
    #`tcpSocket`. If connection was successfull, the command `cmd` is sent.
    #Then the response is expected. If the response is equal to
    #COMMAND_EXECUTED_CONFIRMATION_MESSAGE, then the execution was successfull.
    #The progress and result of `sendCommand` can be obtained from printed logs and
    #return value.
    #
    #
    # @param		cmd	A str command to be executed.
    #
    # @return
    #    `CLIENT_COMMAND_EXECUTED` if all went great and command was executed.
    #    `CLIENT_COMMAND_FAILED` if `cmd` execution failed.
    #    `CLIENT_ERROR_RESPONSE_NOT_COMPLETE` if a response received was incomplete.
    #    `CLIENT_ERROR_NO_RESPONSE` if there was no response within `WAIT_TIME_MS`.
    #    `CLIENT_ERROR_BLOCK_NOT_WRITTEN` if communication failed during sending.
    #    `CLIENT_ERROR_NO_CONNECTION` if no connection to a host was established.
    #

    def sendCommand(self, cmd):

        # connect a Qt slot to receive and print errors
        self.tcpSocket.error.connect(self.displayError)

        # Try to connect to a host server
        self.tcpSocket.connectToHost(self.host, self.port, QIODevice.ReadWrite)
        if not self.tcpSocket.waitForConnected(msecs=WAIT_TIME_MS):
            if "FreeCAD" in sys.modules:
                FreeCAD.Console.PrintError(
                    "CommandClient.sendCommand error: " + "No connection\n")
            else:
                print("CommandClient.sendCommand error: No connection\n")
            return CLIENT_ERROR_NO_CONNECTION

        # Prepare a command message to be sent
        block = QByteArray()
        outstr = QDataStream(block, QIODevice.WriteOnly)
        outstr.setVersion(QDataStream.Qt_4_0)
        outstr.writeUInt16(0)
        outstr.writeQString(cmd)
        outstr.device().seek(0)
        outstr.writeUInt16(block.size() - 2)

        # Try to send the message
        if "FreeCAD" in sys.modules:
            FreeCAD.Console.PrintMessage("CommandClient sending> " + cmd +
                                         "\n")
        else:
            print("CommandClient sending> " + cmd + "\n")
        self.tcpSocket.write(block)
        if not self.tcpSocket.waitForBytesWritten(msecs=WAIT_TIME_MS):
            if "FreeCAD" in sys.modules:
                FreeCAD.Console.PrintError(
                    "CommandClient.sendCommand error: " +
                    "Block not written\n")
            else:
                print("CommandClient.sendCommand error: Block not written\n")
            return CLIENT_ERROR_BLOCK_NOT_WRITTEN

        # Wait for a response from the host server
        if not self.tcpSocket.waitForReadyRead(msecs=WAIT_TIME_MS):
            if "FreeCAD" in sys.modules:
                FreeCAD.Console.PrintError(
                    "CommandClient.sendCommand error: " +
                    "No response received.\n")
            else:
                print("CommandClient.sendCommand error: " +
                      "No response received.\n")
            return CLIENT_ERROR_NO_RESPONSE

        # Try to read the response
        instr = QDataStream(self.tcpSocket)
        instr.setVersion(QDataStream.Qt_4_0)
        if self.blockSize == 0:
            if self.tcpSocket.bytesAvailable() < 2:
                return CLIENT_ERROR_RESPONSE_NOT_COMPLETE
            self.blockSize = instr.readUInt16()

        if self.tcpSocket.bytesAvailable() < self.blockSize:
            return CLIENT_ERROR_RESPONSE_NOT_COMPLETE
        response = instr.readString()
        if "FreeCAD" in sys.modules:
            FreeCAD.Console.PrintMessage("CommandClient received> " +
                                         response + "\n")
        else:
            print("CommandClient received> " + response + "\n")

        # Wait until the host server terminates the connection
        self.tcpSocket.waitForDisconnected()
        # Reset blockSize to prepare for sending next command
        self.blockSize = 0

        # Return value representing a command execution status
        if response == COMMAND_EXECUTED_CONFIRMATION_MESSAGE:
            return CLIENT_COMMAND_EXECUTED
        else:
            return CLIENT_COMMAND_FAILED

    ## @brief `Qt`'s slot method to print out received `tcpSocket`'s error.
    #
    #QAbstractSocket.RemoteHostClosedError is not printed, because it occurs
    #naturaly when the `tcpSocket` closes after a transaction is over. Except that
    #all errors are printed.
    #
    #
    # @param		socketError	A QAbstractSocket::SocketError enum describing occured error.
    #

    def displayError(self, socketError):
        if socketError != QAbstractSocket.RemoteHostClosedError:
            if "FreeCAD" in sys.modules:
                FreeCAD.Console.PrintError(
                    "CommandClient error occurred> %s." %
                    self.tcpSocket.errorString() + "\n")
            else:
                print("CommandClient error occurred> %s." %
                      self.tcpSocket.errorString() + "\n")
示例#7
0
class MantaSocket:
    def __init__(self) -> None:
        self.socket = QTcpSocket()
        self.timer = QTimer()
        self.timer.timeout.connect(self.client_listening)
        self.timer.start(1000)

        self.socket.readyRead.connect(self.read_data)
        self.socket.disconnected.connect(self.client_socket_disconnected)
        self.writeflag = 0

    def client_listening(self):
        if self.socket.state() == QAbstractSocket.ConnectedState:
            pass
        else:
            self.socket.connectToHost('192.168.7.2', 2345)
            if not self.socket.waitForConnected(200):
                return
            print('Connected!!!')
            # self.write_data()

    def read_data(self):
        print("read!!!")
        receive_data = self.socket.readAll()
        if not receive_data.isEmpty():
            # print(socketdata)
            self.socket_data_analysis(receive_data)

    def write_data(self):
        # obj=bytes('hello'.encode())
        # send_str=QByteArray(obj)
        send_str = 'hello yeah world'
        if self.writeflag:
            self.socket.writeData(send_str, len(send_str))

    def client_socket_disconnected(self):
        print('Socket Disconnect!!!')

    def socket_data_analysis(self, receive):
        '''
        pos_left,pos_right,pos_left_roll,pos_right_roll,dpos_left,dpos_right,dpos_left_roll,dpos_right_roll,pos_behind_left,pos_behind_right,
        roll,yaw,left_A,right_A,yaw_desire,pitch,left_behind,right_behind,pitch_desire,depth_c,depth;
        '''
        # print(receive)
        pos_str = "$POS"
        pos_str_index = receive.indexOf(pos_str.encode())
        aux_num = 0
        data_index = 0

        data_index = pos_str_index + (4 + 1)
        aux_num = 5
        pos_left = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 5
        pos_right = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 5
        pos_left_roll = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 5
        pos_right_roll = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 5
        dpos_left = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 5
        dpos_right = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 5
        dpos_left_roll = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 5
        dpos_right_roll = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 5
        pos_behind_left = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 5
        pos_behind_right = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        roll = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        yaw = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        left_A = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        right_A = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        yaw_desire = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        pitch = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        left_behind = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        right_behind = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        pitch_desire = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 6
        depth_c = receive.mid(data_index, aux_num).toFloat()[0]

        data_index += aux_num + 1
        aux_num = 7
        depth = receive.mid(data_index, aux_num).toFloat()[0]

        # Window UI Display
        window.ui.pitch_label.setText(str(pitch))
        window.ui.roll_label.setText(str(roll))
        window.ui.yaw_label.setText(str(yaw))
        window.ui.depth_label.setText(str(depth))
示例#8
0
def sendClientCommand(host, port, cmd, wait_time=WAIT_TIME_MS):
    """
Method to be used for sending commands.

This method is an alternative to using `CommandClient`. It does not print any
logs, just returns a value saying how the execution went.

To send a command using this method do:
     sendClientCommand("127.0.0.1",54333,
                       "FreeCAD.Console.PrintWarning('Hello World\\n')")

Args:
    cmd: A str command to be executed.
    host: A QtHostAddress to the `CommandServer`.
    port: An int of port at which `CommandServer` is listening.

Kwargs:
    wait_time: An int setting milliseconds to wait for connection or message.

Returns:
    `CLIENT_COMMAND_EXECUTED` if all went great and command was executed.
    `CLIENT_COMMAND_FAILED` if `cmd` execution failed.
    `CLIENT_ERROR_RESPONSE_NOT_COMPLETE` if a response received was incomplete.
    `CLIENT_ERROR_NO_RESPONSE` if there was no response within `WAIT_TIME_MS`.
    `CLIENT_ERROR_BLOCK_NOT_WRITTEN` if communication failed during sending.
    `CLIENT_ERROR_NO_CONNECTION` if no connection to a host was established.
    """
    # Try to connect to a host server
    tcpSocket = QTcpSocket()
    tcpSocket.connectToHost(host, port, QIODevice.ReadWrite)
    if not tcpSocket.waitForConnected(msecs=wait_time):
        return CLIENT_ERROR_NO_CONNECTION

    # Prepare a command message to be sent
    block = QByteArray(
        len(cmd.encode("UTF-8")).to_bytes(2, byteorder='big') +
        cmd.encode("UTF-8"))
    outstr = QDataStream(block, QIODevice.WriteOnly)
    outstr.setVersion(QDataStream.Qt_4_0)
    tcpSocket.write(block)

    # Try to send the message
    if not tcpSocket.waitForBytesWritten(msecs=wait_time):
        return CLIENT_ERROR_BLOCK_NOT_WRITTEN

    # Wait for a response from the host server
    if not tcpSocket.waitForReadyRead(msecs=wait_time):
        return CLIENT_ERROR_NO_RESPONSE

    # Try to read the response
    instr = QDataStream(tcpSocket)
    instr.setVersion(QDataStream.Qt_4_0)
    blockSize = 0
    if blockSize == 0:
        if tcpSocket.bytesAvailable() < 2:
            return CLIENT_ERROR_RESPONSE_NOT_COMPLETE
        blockSize = instr.readUInt16()
    if tcpSocket.bytesAvailable() < blockSize:
        return CLIENT_ERROR_RESPONSE_NOT_COMPLETE

    # Wait until the host server terminates the connection
    tcpSocket.waitForDisconnected()

    # Return value representing a command execution status
    if instr.readRawData(blockSize).decode("UTF-8") \
            == COMMAND_EXECUTED_CONFIRMATION_MESSAGE:
        return CLIENT_COMMAND_EXECUTED
    else:
        return CLIENT_COMMAND_FAILED
示例#9
0
class CommandClient:
    """
Class to be used for sending commands.

This class can be used in FreeCAD's or regular python console to send commands
to a `CommandServer` using `sendCommand()`. The class prints logs as it moves
along.

Attributes:
    host: A QtHostAddress to the `CommandServer`.
    port: An int of port at which `CommandServer` is listening.
    tcpSocket: A QTcpSocket used to contact `CommandSErver`
    blockSize: An int representing size of incoming tcp message.

To send a commands do:
    client = CommandClient("127.0.0.1",54321)
    client.sendCommand('FreeCAD.Console.PrintError("Hello World\\n")\n')
    client.sendCommand('FreeCAD.Console.PrintError("Bye Bye\\n")\n')
    """
    def __init__(self, host, port):
        """
Initialization method for CommandClient.

A class instance is created and its attributes are initialized.

Args:
    host: A QtHostAddress to the `CommandServer`.
    port: An int of port at which `CommandServer` is listening.
        """
        self.host = host
        self.port = port
        self.tcpSocket = QTcpSocket()
        self.blockSize = 0

    def sendCommand(self, cmd):
        """
Method used to send commands from client to `CommandServer`.

This method tries to connect to a specified host `CommandServer` via
`tcpSocket`. If connection was successful, the command `cmd` is sent.
Then the response is expected. If the response is equal to
COMMAND_EXECUTED_CONFIRMATION_MESSAGE, then the execution was successful.
The progress and result of `sendCommand` can be obtained from printed logs and
return value.

Args:
    cmd: A str command to be executed.

Returns:
    `CLIENT_COMMAND_EXECUTED` if all went great and command was executed.
    `CLIENT_COMMAND_FAILED` if `cmd` execution failed.
    `CLIENT_ERROR_RESPONSE_NOT_COMPLETE` if a response received was incomplete.
    `CLIENT_ERROR_NO_RESPONSE` if there was no response within `WAIT_TIME_MS`.
    `CLIENT_ERROR_BLOCK_NOT_WRITTEN` if communication failed during sending.
    `CLIENT_ERROR_NO_CONNECTION` if no connection to a host was established.
        """

        # connect a Qt slot to receive and print errors
        self.tcpSocket.error.connect(self.displayError)

        # Try to connect to a host server
        self.tcpSocket.connectToHost(self.host, self.port, QIODevice.ReadWrite)
        if not self.tcpSocket.waitForConnected(msecs=WAIT_TIME_MS):
            if "FreeCAD" in sys.modules:
                FreeCAD.Console.PrintError(
                    "CommandClient.sendCommand error: " + "No connection\n")
            else:
                print("CommandClient.sendCommand error: No connection\n")
            return CLIENT_ERROR_NO_CONNECTION

        # Prepare a command message to be sent
        block = QByteArray(
            len(cmd.encode("UTF-8")).to_bytes(2, byteorder='big') +
            cmd.encode("UTF-8"))
        outstr = QDataStream(block, QIODevice.WriteOnly)
        outstr.setVersion(QDataStream.Qt_4_0)

        # Try to send the message
        if "FreeCAD" in sys.modules:
            FreeCAD.Console.PrintMessage("CommandClient sending> " + cmd +
                                         "\n")
        else:
            print("CommandClient sending> " + cmd + "\n")
        self.tcpSocket.write(block)
        if not self.tcpSocket.waitForBytesWritten(msecs=WAIT_TIME_MS):
            if "FreeCAD" in sys.modules:
                FreeCAD.Console.PrintError(
                    "CommandClient.sendCommand error: " +
                    "Block not written\n")
            else:
                print("CommandClient.sendCommand error: Block not written\n")
            return CLIENT_ERROR_BLOCK_NOT_WRITTEN

        # Wait for a response from the host server
        if not self.tcpSocket.waitForReadyRead(msecs=WAIT_TIME_MS):
            if "FreeCAD" in sys.modules:
                FreeCAD.Console.PrintError(
                    "CommandClient.sendCommand error: " +
                    "No response received.\n")
            else:
                print("CommandClient.sendCommand error: " +
                      "No response received.\n")
            return CLIENT_ERROR_NO_RESPONSE

        # Try to read the response
        instr = QDataStream(self.tcpSocket)
        instr.setVersion(QDataStream.Qt_4_0)
        if self.blockSize == 0:
            if self.tcpSocket.bytesAvailable() < 2:
                return CLIENT_ERROR_RESPONSE_NOT_COMPLETE
            self.blockSize = instr.readUInt16()

        if self.tcpSocket.bytesAvailable() < self.blockSize:
            return CLIENT_ERROR_RESPONSE_NOT_COMPLETE
        response = instr.readRawData(self.blockSize).decode("UTF-8")
        if "FreeCAD" in sys.modules:
            FreeCAD.Console.PrintMessage("CommandClient received> " +
                                         response + "\n")
        else:
            print("CommandClient received> " + response + "\n")

        # Wait until the host server terminates the connection
        self.tcpSocket.waitForDisconnected()
        # Reset blockSize to prepare for sending next command
        self.blockSize = 0

        # Return value representing a command execution status
        if response == COMMAND_EXECUTED_CONFIRMATION_MESSAGE:
            return CLIENT_COMMAND_EXECUTED
        else:
            return CLIENT_COMMAND_FAILED

    def displayError(self, socketError):
        """
`Qt`'s slot method to print out received `tcpSocket`'s error.

QAbstractSocket.RemoteHostClosedError is not printed, because it occurs
naturally when the `tcpSocket` closes after a transaction is over. Except that
all errors are printed.

Args:
    socketError: A QAbstractSocket::SocketError enum describing occurred error.
        """
        if socketError != QAbstractSocket.RemoteHostClosedError:
            if "FreeCAD" in sys.modules:
                FreeCAD.Console.PrintError(
                    "CommandClient error occurred> %s." %
                    self.tcpSocket.errorString() + "\n")
            else:
                print("CommandClient error occurred> %s." %
                      self.tcpSocket.errorString() + "\n")