示例#1
0
    def __initFileTreeView__(self, model):
        treeView = QTreeView()
        treeView.setIndentation(20)
        treeView.setSortingEnabled(True)
        treeView.setMinimumWidth(100)
        treeView.setModel(model)
        treeView.setRootIndex(model.index(r'C:'))

        for i in range(1, 5):
            treeView.hideColumn(i)

        return treeView
示例#2
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class WTreeEdit(QWidget):
    """TreeEdit widget is to show and edit all of the pyleecan objects data."""

    # Signals
    dataChanged = Signal()

    def __init__(self, obj, *args, **kwargs):
        QWidget.__init__(self, *args, **kwargs)

        self.class_dict = ClassInfo().get_dict()
        self.treeDict = None  # helper to track changes
        self.obj = obj  # the object
        self.is_save_needed = False

        self.model = TreeEditModel(obj)

        self.setupUi()

        # === Signals ===
        self.selectionModel.selectionChanged.connect(self.onSelectionChanged)
        self.treeView.collapsed.connect(self.onItemCollapse)
        self.treeView.expanded.connect(self.onItemExpand)
        self.treeView.customContextMenuRequested.connect(self.openContextMenu)
        self.model.dataChanged.connect(self.onDataChanged)
        self.dataChanged.connect(self.setSaveNeeded)

        # === Finalize ===
        # set 'root' the selected item and resize columns
        self.treeView.setCurrentIndex(self.treeView.model().index(0, 0))
        self.treeView.resizeColumnToContents(0)

    def setupUi(self):
        """Setup the UI"""
        # === Widgets ===
        # TreeView
        self.treeView = QTreeView()
        # self.treeView.rootNode = model.invisibleRootItem()
        self.treeView.setModel(self.model)
        self.treeView.setAlternatingRowColors(False)

        # self.treeView.setColumnWidth(0, 150)
        self.treeView.setMinimumWidth(100)

        self.treeView.setContextMenuPolicy(Qt.CustomContextMenu)
        self.selectionModel = self.treeView.selectionModel()

        self.statusBar = QStatusBar()
        self.statusBar.setSizeGripEnabled(False)
        self.statusBar.setSizePolicy(QSizePolicy.Expanding,
                                     QSizePolicy.Maximum)
        self.statusBar.setStyleSheet(
            "QStatusBar {border: 1px solid rgb(200, 200, 200)}")
        self.saveLabel = QLabel("unsaved")
        self.saveLabel.setVisible(False)
        self.statusBar.addPermanentWidget(self.saveLabel)

        # Splitters
        self.leftSplitter = QSplitter()
        self.leftSplitter.setStretchFactor(0, 0)
        self.leftSplitter.setStretchFactor(1, 1)

        # === Layout ===
        # Horizontal Div.
        self.hLayout = QVBoxLayout()
        self.hLayout.setContentsMargins(0, 0, 0, 0)
        self.hLayout.setSpacing(0)

        # add widgets to layout
        self.hLayout.addWidget(self.leftSplitter)
        self.hLayout.addWidget(self.statusBar)

        # add widgets
        self.leftSplitter.addWidget(self.treeView)

        self.setLayout(self.hLayout)

    def update(self, obj):
        """Check if object has changed and update tree in case."""
        if not obj is self.obj:
            self.obj = obj
            self.model = TreeEditModel(obj)
            self.treeView.setModel(self.model)
            self.model.dataChanged.connect(self.onDataChanged)
            self.selectionModel = self.treeView.selectionModel()
            self.selectionModel.selectionChanged.connect(
                self.onSelectionChanged)
            self.treeView.setCurrentIndex(self.treeView.model().index(0, 0))
            self.setSaveNeeded(True)

    def setSaveNeeded(self, state=True):
        self.is_save_needed = state
        self.saveLabel.setVisible(state)

    def openContextMenu(self, point):
        """Generate and open context the menu at the given point position."""
        index = self.treeView.indexAt(point)
        pos = QtGui.QCursor.pos()

        if not index.isValid():
            return

        # get the data
        item = self.model.item(index)
        obj_info = self.model.get_obj_info(item)

        # init the menu
        menu = TreeEditContextMenu(obj_dict=obj_info, parent=self)
        menu.exec_(pos)

        self.onSelectionChanged(self.selectionModel.selection())

    def onItemCollapse(self, index):
        """Slot for item collapsed"""
        # dynamic resize
        for ii in range(3):
            self.treeView.resizeColumnToContents(ii)

    def onItemExpand(self, index):
        """Slot for item expand"""
        # dynamic resize
        for ii in range(3):
            self.treeView.resizeColumnToContents(ii)

    def onDataChanged(self, first=None, last=None):
        """Slot for changed data"""
        self.dataChanged.emit()
        self.onSelectionChanged(self.selectionModel.selection())

    def onSelectionChanged(self, itemSelection):
        """Slot for changed item selection"""
        # get the index
        if itemSelection.indexes():
            index = itemSelection.indexes()[0]
        else:
            index = self.treeView.model().index(0, 0)
            self.treeView.setCurrentIndex(index)
            return

        # get the data
        item = self.model.item(index)
        obj = item.object()
        typ = type(obj).__name__
        obj_info = self.model.get_obj_info(item)
        ref_typ = obj_info["ref_typ"] if obj_info else None

        # set statusbar information on class typ
        msg = f"{typ} (Ref: {ref_typ})" if ref_typ else f"{typ}"
        self.statusBar.showMessage(msg)

        # --- choose the respective widget by class type ---
        # numpy array -> table editor
        if typ == "ndarray":
            widget = WTableData(obj, editable=True)
            widget.dataChanged.connect(self.dataChanged.emit)

        elif typ == "MeshSolution":
            widget = WMeshSolution(obj)  # only a view (not editable)

        # list (no pyleecan type, non empty) -> table editor
        # TODO add another widget for lists of non 'primitive' types (e.g. DataND)
        elif isinstance(obj, list) and not self.isListType(ref_typ) and obj:
            widget = WTableData(obj, editable=True)
            widget.dataChanged.connect(self.dataChanged.emit)

        # generic editor
        else:
            # widget = SimpleInputWidget().generate(obj)
            widget = WTableParameterEdit(obj)
            widget.dataChanged.connect(self.dataChanged.emit)

        # show the widget
        if self.leftSplitter.widget(1) is None:
            self.leftSplitter.addWidget(widget)
        else:
            self.leftSplitter.replaceWidget(1, widget)
            widget.setParent(
                self.leftSplitter)  # workaround for PySide2 replace bug
            widget.show()
        pass

    def isListType(self, typ):
        if not typ:
            return False
        return typ[0] == "[" and typ[-1] == "]" and typ[1:-1] in self.class_dict

    def isDictType(self, typ):
        if not typ:
            return False
        return typ[0] == "{" and typ[-1] == "}" and typ[1:-1] in self.class_dict
示例#3
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class ClassTreeWidget(QDialog):
    """
    TreeView widget to show pyleecan classes structured by their inheritance together
    with the selected class description.
    """
    def __init__(self, keys=None, expand=True):
        super(ClassTreeWidget, self).__init__()
        self.setupUi()
        self.expandAll = expand
        self.setMinimumHeight(600)

        # === default variables ===
        self.classDict = ClassInfo().get_dict()
        self.keys = keys or ClassInfo().get_base_classes()  # TODO all classes
        self.selectionModel = self.treeView.selectionModel()

        # === Signals ===
        self.selectionModel.selectionChanged.connect(self.onSelectionChanged)
        self.treeView.doubleClicked.connect(self.onClassSelected)
        self.buttons.accepted.connect(self.accept)
        self.buttons.rejected.connect(self.reject)

        # === Generate content ===
        self.generate()

    def onClassSelected(self, index):
        """Method to accept the selection if a class was double clicked."""
        if index.isValid():
            self.accept()

    def onSelectionChanged(self, itSelection):
        """ """
        index = itSelection.indexes()[0]
        desc = index.model().itemFromIndex(index).data()
        self.text.setText(desc)

    def getSelectedClass(self):
        """Get the currently selected class by its name."""
        index = self.selectionModel.selectedIndexes()[0]
        return index.model().itemFromIndex(index).text()

    def setupUi(self):
        """Init. the UI."""
        self.setWindowIcon(QIcon(ICON))
        # === Widgets ===
        # TreeView
        model = QtGui.QStandardItemModel(0, 1)
        model.setHorizontalHeaderLabels(["Class"])

        self.treeView = QTreeView()
        self.treeView.rootNode = model.invisibleRootItem()
        self.treeView.setModel(model)
        self.treeView.setAlternatingRowColors(False)

        # size options
        # setting min. width in self.generate to fit content

        self.treeView.setContextMenuPolicy(Qt.CustomContextMenu)

        # Hide Debug Columns
        # self.treeView.hideColumn(1)

        # text output
        self.text = QLabel()
        self.text.setAlignment(Qt.AlignTop)
        self.text.setWordWrap(True)
        self.text.setMinimumWidth(300)

        # Splitters
        self.splitter = QSplitter(self)
        self.splitter.setStretchFactor(0, 0)
        self.splitter.setStretchFactor(1, 1)
        self.splitter.addWidget(self.treeView)
        self.splitter.addWidget(self.text)

        # dialog buttons
        self.buttons = QDialogButtonBox(
            QDialogButtonBox.Ok | QDialogButtonBox.Cancel
        )  # window to create confirmation and cancellation buttons

        # === Layout ===
        # Horizontal Div.
        layout = QVBoxLayout()

        # layout.setContentsMargins(0, 0, 0, 0)
        # layout.setSpacing(0)

        layout.addWidget(self.splitter)
        layout.addWidget(self.buttons)

        self.setLayout(layout)

    def generate(self):
        """Method to (recursively) build the tree (view) of the data object."""
        self.treeDict = dict()
        for key in self.keys:
            self.genTreeDict(key, self.treeDict)

        self.genTreeView(self.treeDict)

        # set first row active & expand all branches
        index = self.treeView.model().index(0, 0)
        self.treeView.setCurrentIndex(index)
        self.treeView.expandAll()
        wHint = self.treeView.sizeHintForColumn(0)
        self.treeView.setMinimumWidth(wHint)
        self.treeView.setColumnWidth(0, wHint)
        if not self.expandAll:
            self.treeView.collapseAll()

    def genTreeDict(self, key, parent):
        """Generate a dict structure of the classes recursively on the parent dict."""
        parent[key] = dict()
        for typ in self.classDict[key]["daughters"]:
            if key == self.classDict[typ]["mother"]:
                self.genTreeDict(typ, parent[key])

    def genTreeView(self, tree, parent=None):
        """Generate the view item structure on the parent item."""
        # init if root
        if parent is None:
            parent = self.treeView.rootNode
            self.treeView.rootNode.removeRows(
                0, self.treeView.rootNode.rowCount())

        for key, item in tree.items():
            desc = (
                f"Class: {key} \nPackage: {self.classDict[key]['package']}" +
                f"\nDescription: {self.classDict[key]['desc']}")
            row = self.addRow(parent, key, desc)

            if item:
                self.genTreeView(item, parent=row)

    def addRow(self, parent, name="", desc=""):
        """Add a new row to the parent item."""
        item = QtGui.QStandardItem(name)
        item.setEditable(False)
        item.setData(desc)
        parent.appendRow([item])
        return item