def paintEvent(self, event): rect = QRect(10, 20, 80, 60) path = QPainterPath() path.moveTo(20, 80) path.lineTo(20, 30) path.cubicTo(80, 0, 50, 50, 80, 80) startAngle = 30 * 16 arcLength = 120 * 16 painter = QPainter(self) painter.setPen(self.pen) painter.setBrush(self.brush) if self.antialiased: painter.setRenderHint(QPainter.Antialiasing) for x in range(0, self.width(), 100): for y in range(0, self.height(), 100): painter.save() painter.translate(x, y) if self.transformed: painter.translate(50, 50) painter.rotate(60.0) painter.scale(0.6, 0.9) painter.translate(-50, -50) if self.shape == RenderArea.Line: painter.drawLine(rect.bottomLeft(), rect.topRight()) elif self.shape == RenderArea.Points: painter.drawPoints(RenderArea.points) elif self.shape == RenderArea.Polyline: painter.drawPolyline(RenderArea.points) elif self.shape == RenderArea.Polygon: painter.drawPolygon(RenderArea.points) elif self.shape == RenderArea.Rect: painter.drawRect(rect) elif self.shape == RenderArea.RoundedRect: painter.drawRoundedRect(rect, 25, 25, Qt.RelativeSize) elif self.shape == RenderArea.Ellipse: painter.drawEllipse(rect) elif self.shape == RenderArea.Arc: painter.drawArc(rect, startAngle, arcLength) elif self.shape == RenderArea.Chord: painter.drawChord(rect, startAngle, arcLength) elif self.shape == RenderArea.Pie: painter.drawPie(rect, startAngle, arcLength) elif self.shape == RenderArea.Path: painter.drawPath(path) elif self.shape == RenderArea.Text: painter.drawText(rect, Qt.AlignCenter, "PySide 2\nQt %s" % qVersion()) elif self.shape == RenderArea.Pixmap: painter.drawPixmap(10, 10, self.pixmap) painter.restore() painter.setPen(self.palette().dark().color()) painter.setBrush(Qt.NoBrush) painter.drawRect(QRect(0, 0, self.width() - 1, self.height() - 1))
def paintEvent(self, event): painter = QPainter(self) painter.fillRect(self.rect(), Qt.black) if self.pixmap.isNull(): painter.setPen(Qt.white) painter.drawText(self.rect(), Qt.AlignCenter, "Rendering initial image, please wait...") return if self.curScale == self.pixmapScale: painter.drawPixmap(self.pixmapOffset, self.pixmap) else: scaleFactor = self.pixmapScale / self.curScale newWidth = int(self.pixmap.width() * scaleFactor) newHeight = int(self.pixmap.height() * scaleFactor) newX = self.pixmapOffset.x() + (self.pixmap.width() - newWidth) / 2 newY = self.pixmapOffset.y() + (self.pixmap.height() - newHeight) / 2 painter.save() painter.translate(newX, newY) painter.scale(scaleFactor, scaleFactor) exposed, _ = painter.transform().inverted() exposed = exposed.mapRect(self.rect()).adjusted(-1, -1, 1, 1) painter.drawPixmap(exposed, self.pixmap, exposed) painter.restore() text = "Use mouse wheel or the '+' and '-' keys to zoom. Press and " \ "hold left mouse button to scroll." metrics = painter.fontMetrics() textWidth = metrics.horizontalAdvance(text) painter.setPen(Qt.NoPen) painter.setBrush(QColor(0, 0, 0, 127)) painter.drawRect((self.width() - textWidth) / 2 - 5, 0, textWidth + 10, metrics.lineSpacing() + 5) painter.setPen(Qt.white) painter.drawText((self.width() - textWidth) / 2, metrics.leading() + metrics.ascent(), text)