def do_process_mouse_common(self, proto, wid, pointer): CG.CGWarpMouseCursorPosition(pointer)
def do_process_mouse_common(self, proto, wid, pointer, *args): assert proto in self._server_sources assert wid in self._id_to_window CG.CGWarpMouseCursorPosition(pointer[:2]) return pointer
def _process_mouse_common(self, proto, wid, pointer, modifiers): CG.CGWarpMouseCursorPosition(pointer)