def test_GIVEN_movement_45_to_z_at_beam_along_z_WHEN_z_of_movement_axis_changes_THEN_position_is_new_z(
            self):
        y = 0
        z = 7
        z_offset = 9
        movement = LinearMovementCalc(PositionAndAngle(y, z, 45))
        beam = PositionAndAngle(y, 0, 0)

        result = movement.calculate_interception(beam)
        assert_that(result, is_(position(Position(y, z))))

        movement.offset_position_at_zero(Position(0, z_offset))

        result = movement.calculate_interception(beam)
        assert_that(result, is_(position(Position(y, z + z_offset))))
    def test_GIVEN_movement_perp_to_z_at_beam_angle_45_WHEN_z_of_movement_axis_changes_THEN_position_is_as_expected(
            self):
        y = 0
        z = 7
        z_offset = 9
        movement = LinearMovementCalc(PositionAndAngle(y, z, 90))
        beam = PositionAndAngle(0, 0, 45)

        result = movement.calculate_interception(beam)
        assert_that(result, is_(position(Position(z, z))))

        movement.offset_position_at_zero(Position(0, z_offset))

        result = movement.calculate_interception(beam)
        assert_that(result, is_(position(Position(z + z_offset,
                                                  z + z_offset))))
    def test_GIVEN_movement_45_to_z_at_beam_angle_along_z_WHEN_get_intercept_THEN_position_is_initial_position(
            self, angle):
        y = 0
        z = 10
        movement = LinearMovementCalc(PositionAndAngle(y, z, 45))
        beam = PositionAndAngle(0, 0, angle)

        result = movement.calculate_interception(beam)

        assert_that(result, is_(position(Position(y, z))))
    def test_GIVEN_movement_perpendicular_to_z_at_beam_angle_0_WHEN_get_intercept_THEN_position_is_initial_position(
            self):
        y = 0
        z = 10
        movement = LinearMovementCalc(PositionAndAngle(y, z, 90))
        beam = PositionAndAngle(0, 0, 0)

        result = movement.calculate_interception(beam)

        assert_that(result, is_(position(Position(y, z))))
    def test_GIVEN_movement_anti_perpendicular_to_z_at_beam_angle_10_WHEN_get_intercept_THEN_position_is_z_as_initial_y_as_right_angle_triangle(
            self):
        y = 0
        z = 10
        beam_angle = 10
        movement = LinearMovementCalc(PositionAndAngle(y, z, -90))
        beam = PositionAndAngle(0, 0, beam_angle)
        expected_y = z * tan(radians(beam_angle))

        result = movement.calculate_interception(beam)

        assert_that(result, is_(position(Position(expected_y, z))))
    def test_GIVEN_movement_0_to_z_and_beam_angle_45_WHEN_get_intercept_THEN_position_is_on_movement_axis(
            self):
        y = 20
        z = 10
        movement = LinearMovementCalc(PositionAndAngle(y, z, 0))
        beam = PositionAndAngle(0, 0, 45)
        expected_y = y
        expected_z = y

        result = movement.calculate_interception(beam)

        assert_that(result, is_(position(Position(expected_y, expected_z))))
    def test_GIVEN_movement_20_to_z_and_beam_angle_45_WHEN_get_intercept_THEN_position_is_on_movement_axis(
            self):
        beam = PositionAndAngle(0, 0, 45)
        expected_y = 4
        expected_z = 4

        move_angle = 20
        move_z = 2
        move_y = expected_y - (expected_z - move_z) * tan(radians(move_angle))
        movement = LinearMovementCalc(
            PositionAndAngle(move_y, move_z, move_angle))

        result = movement.calculate_interception(beam)

        assert_that(result, is_(position(Position(expected_y, expected_z))))