def connected(bot: Bot, update: Update, chat, user_id, need_admin=True): user = update.effective_user if chat.type == chat.PRIVATE and sql.get_connected_chat(user_id): conn_id = sql.get_connected_chat(user_id).chat_id getstatusadmin = bot.get_chat_member( conn_id, update.effective_message.from_user.id, ) isadmin = getstatusadmin.status in ("administrator", "creator") ismember = getstatusadmin.status in ("member") isallow = sql.allow_connect_to_chat(conn_id) if ((isadmin) or (isallow and ismember) or (user.id in REDLIONS) or (user.id in DEV_USERS)): if need_admin is not True: return conn_id if (getstatusadmin.status in ("administrator", "creator") or user_id in REDLIONS or user.id in DEV_USERS): return conn_id send_message( update.effective_message, "You must be an admin in the connected group!", ) else: send_message( update.effective_message, "The group changed the connection rights or you are no longer an admin.\nI've disconnected you.", ) disconnect_chat(update, bot) else: return False
def connect_button(update, context): query = update.callback_query chat = update.effective_chat user = update.effective_user connect_match = re.match(r"connect\((.+?)\)", query.data) disconnect_match = query.data == "connect_disconnect" clear_match = query.data == "connect_clear" connect_close = query.data == "connect_close" if connect_match: target_chat = connect_match.group(1) getstatusadmin = context.bot.get_chat_member(target_chat, query.from_user.id) isadmin = getstatusadmin.status in ("administrator", "creator") ismember = getstatusadmin.status in ("member") isallow = sql.allow_connect_to_chat(target_chat) if (isadmin) or (isallow and ismember) or (user.id in DRAGONS): connection_status = sql.connect(query.from_user.id, target_chat) if connection_status: conn_chat = dispatcher.bot.getChat( connected(context.bot, update, chat, user.id, need_admin=False)) chat_name = conn_chat.title query.message.edit_text( "Successfully connected to *{}*. \nUse `/helpconnect` to check available commands." .format(chat_name), parse_mode=ParseMode.MARKDOWN, ) sql.add_history_conn(user.id, str(conn_chat.id), chat_name) else: query.message.edit_text("Connection failed!") else: context.bot.answer_callback_query( query.id, "Connection to this chat is not allowed!", show_alert=True) elif disconnect_match: disconnection_status = sql.disconnect(query.from_user.id) if disconnection_status: sql.disconnected_chat = query.message.edit_text( "Disconnected from chat!") else: context.bot.answer_callback_query(query.id, "You're not connected!", show_alert=True) elif clear_match: sql.clear_history_conn(query.from_user.id) query.message.edit_text("History connected has been cleared!") elif connect_close: query.message.edit_text("Closed.\nTo open again, type /connect") else: connect_chat(update, context)
def allow_connections(update, context) -> str: chat = update.effective_chat args = context.args if chat.type == chat.PRIVATE: send_message( update.effective_message, "This command is for group only. Not in PM!", ) elif len(args) >= 1: var = args[0] if var == "no": sql.set_allow_connect_to_chat(chat.id, False) send_message( update.effective_message, "Connection has been disabled for this chat", ) elif var == "yes": sql.set_allow_connect_to_chat(chat.id, True) send_message( update.effective_message, "Connection has been enabled for this chat", ) else: send_message( update.effective_message, "Please enter `yes` or `no`!", parse_mode=ParseMode.MARKDOWN, ) else: get_settings = sql.allow_connect_to_chat(chat.id) if get_settings: send_message( update.effective_message, "Connections to this group are *Allowed* for members!", parse_mode=ParseMode.MARKDOWN, ) else: send_message( update.effective_message, "Connection to this group are *Not Allowed* for members!", parse_mode=ParseMode.MARKDOWN, )
def connect_chat(update, context): chat = update.effective_chat user = update.effective_user args = context.args if update.effective_chat.type == "private": if args and len(args) >= 1: try: connect_chat = int(args[0]) getstatusadmin = context.bot.get_chat_member( connect_chat, update.effective_message.from_user.id, ) except ValueError: try: connect_chat = str(args[0]) get_chat = context.bot.getChat(connect_chat) connect_chat = get_chat.id getstatusadmin = context.bot.get_chat_member( connect_chat, update.effective_message.from_user.id, ) except BadRequest: send_message(update.effective_message, "Invalid Chat ID!") return except BadRequest: send_message(update.effective_message, "Invalid Chat ID!") return isadmin = getstatusadmin.status in ("administrator", "creator") ismember = getstatusadmin.status in ("member") isallow = sql.allow_connect_to_chat(connect_chat) if (isadmin) or (isallow and ismember) or (user.id in REDLIONS): connection_status = sql.connect( update.effective_message.from_user.id, connect_chat, ) if connection_status: conn_chat = dispatcher.bot.getChat( connected(context.bot, update, chat, user.id, need_admin=False), ) chat_name = conn_chat.title send_message( update.effective_message, "Successfully connected to *{}*. \nUse /helpconnect to check available commands." .format(chat_name, ), parse_mode=ParseMode.MARKDOWN, ) sql.add_history_conn(user.id, str(conn_chat.id), chat_name) else: send_message(update.effective_message, "Connection failed!") else: send_message( update.effective_message, "Connection to this chat is not allowed!", ) else: gethistory = sql.get_history_conn(user.id) if gethistory: buttons = [ InlineKeyboardButton( text="❎ Close button", callback_data="connect_close", ), InlineKeyboardButton( text="🧹 Clear history", callback_data="connect_clear", ), ] else: buttons = [] if conn := connected(context.bot, update, chat, user.id, need_admin=False): connectedchat = dispatcher.bot.getChat(conn) text = ( f"You are currently connected to *{connectedchat.title}* (`{conn}`)" ) buttons.append( InlineKeyboardButton( text="🔌 Disconnect", callback_data="connect_disconnect", ), ) else: text = "Write the chat ID or tag to connect!" if gethistory: text += "\n\n*Connection history:*\n" text += "╒═══「 *Info* 」\n" text += "│ Sorted: `Newest`\n" text += "│\n" buttons = [buttons] for x in sorted(gethistory.keys(), reverse=True): htime = time.strftime("%d/%m/%Y", time.localtime(x)) text += "╞═「 *{}* 」\n│ `{}`\n│ `{}`\n".format( gethistory[x]["chat_name"], gethistory[x]["chat_id"], htime, ) text += "│\n" buttons.append([ InlineKeyboardButton( text=gethistory[x]["chat_name"], callback_data= f'connect({gethistory[x]["chat_id"]})', ) ]) text += f"╘══「 Total {f'{len(gethistory)} (max)' if len(gethistory) == 5 else str(len(gethistory))} Chats 」" conn_hist = InlineKeyboardMarkup(buttons) elif buttons: conn_hist = InlineKeyboardMarkup([buttons]) else: conn_hist = None send_message( update.effective_message, text, parse_mode="markdown", reply_markup=conn_hist, )
conn_hist = None send_message( update.effective_message, text, parse_mode="markdown", reply_markup=conn_hist, ) else: getstatusadmin = context.bot.get_chat_member( chat.id, update.effective_message.from_user.id, ) isadmin = getstatusadmin.status in ("administrator", "creator") ismember = getstatusadmin.status in ("member") isallow = sql.allow_connect_to_chat(chat.id) if (isadmin) or (isallow and ismember) or (user.id in REDLIONS): connection_status = sql.connect( update.effective_message.from_user.id, chat.id, ) if connection_status: chat_name = dispatcher.bot.getChat(chat.id).title send_message( update.effective_message, f"Successfully connected to *{chat_name}*.", parse_mode=ParseMode.MARKDOWN, ) try: sql.add_history_conn(user.id, str(chat.id), chat_name)