def __chat_settings__(chat_id, user_id): welcome_pref, _, _ = sql.get_welc_pref(chat_id) goodbye_pref, _, _ = sql.get_gdbye_pref(chat_id) clean_welc_pref = sql.get_clean_pref(chat_id) welc_mutes_pref = sql.get_welc_mutes_pref(chat_id) return ("This chat has it's welcome preference set to `{}`.\n" "It's goodbye preference is `{}`. \n\n" "*Service preferences:*\n" "\nClean welcome: `{}`" "\nWelcome mutes: `{}`".format(welcome_pref, goodbye_pref, clean_welc_pref, welc_mutes_pref))
def clean_welcome(update, context) -> str: chat = update.effective_chat # type: Optional[Chat] user = update.effective_user # type: Optional[User] args = context.args if not args: clean_pref = sql.get_clean_pref(chat.id) if clean_pref: update.effective_message.reply_text( "I should be deleting welcome messages up to two days old." ) else: update.effective_message.reply_text( "I'm currently not deleting old welcome messages!" ) return "" if args[0].lower() in ("on", "yes"): sql.set_clean_welcome(str(chat.id), True) update.effective_message.reply_text("I'll try to delete old welcome messages!") return ( "<b>{}:</b>" "\n#CLEAN_WELCOME" "\n<b>Admin:</b> {}" "\nHas toggled clean welcomes to <code>ON</code>.".format( escape(chat.title), mention_html(user.id, user.first_name) ) ) elif args[0].lower() in ("off", "no"): sql.set_clean_welcome(str(chat.id), False) update.effective_message.reply_text("I won't delete old welcome messages.") return ( "<b>{}:</b>" "\n#CLEAN_WELCOME" "\n<b>Admin:</b> {}" "\nHas toggled clean welcomes to <code>OFF</code>.".format( escape(chat.title), mention_html(user.id, user.first_name) ) ) else: # idek what you're writing, say yes or no update.effective_message.reply_text("I understand 'on/yes' or 'off/no' only!") return ""
def new_member(update, context): chat = update.effective_chat user = update.effective_user msg = update.effective_message chat_name = chat.title or chat.first or chat.username should_welc, cust_welcome, welc_type = sql.get_welc_pref(chat.id) cust_welcome = markdown_to_html(cust_welcome) welc_mutes = sql.welcome_mutes(chat.id) user_id = user.id human_checks = sql.get_human_checks(user_id, chat.id) time_value = sql.getKickTime(str(chat.id)) if should_welc: sent = None new_members = update.effective_message.new_chat_members for new_mem in new_members: reply = update.message.message_id cleanserv = sql.clean_service(chat.id) # Clean service welcome if cleanserv: try: dispatcher.bot.delete_message(chat.id, update.message.message_id) except BadRequest: pass reply = False # Ignore spamwatch banned users try: sw = spamwtc.get_ban(int(new_mem.id)) if sw: return except Exception: pass # Ignore gbanned users if is_user_gbanned(new_mem.id): return # Give the owner a special welcome if new_mem.id == OWNER_ID: update.effective_message.reply_text( "Master is in the houseeee, let's get this party started!", reply_to_message_id=reply, ) continue # Make bot greet admins elif new_mem.id == context.bot.id: update.effective_message.reply_text( "Hey {}, I'm {}! Thank you for adding me to {}" " and be sure to join our channel: @Shokotm to know more about updates and tricks!" .format(user.first_name, context.bot.first_name, chat_name), reply_to_message_id=reply, ) context.bot.send_message( MESSAGE_DUMP, "αℓℓυкα have been added to <pre>{}</pre> with ID: \n<pre>{}</pre>" .format(chat.title, chat.id), parse_mode=ParseMode.HTML, ) else: # If welcome message is media, send with appropriate function if welc_type != sql.Types.TEXT and welc_type != sql.Types.BUTTON_TEXT: sent = ENUM_FUNC_MAP[welc_type](chat.id, cust_welcome) # print(bool(sent)) continue # else, move on first_name = ( new_mem.first_name or "PersonWithNoName" ) # edge case of empty name - occurs for some bugs. if cust_welcome: if new_mem.last_name: fullname = "{} {}".format(first_name, new_mem.last_name) else: fullname = first_name count = chat.get_members_count() mention = mention_html(new_mem.id, first_name) if new_mem.username: username = "******" + escape(new_mem.username) else: username = mention valid_format = escape_invalid_curly_brackets( cust_welcome, VALID_WELCOME_FORMATTERS) res = valid_format.format( first=escape(first_name), last=escape(new_mem.last_name or first_name), fullname=escape(fullname), username=username, mention=mention, count=count, chatname=escape(chat.title), id=new_mem.id, ) buttons = sql.get_welc_buttons(chat.id) keyb = build_keyboard(buttons) else: res = sql.DEFAULT_WELCOME.format(first=first_name) keyb = [] keyboard = InlineKeyboardMarkup(keyb) sent = send(update, res, keyboard, sql.DEFAULT_WELCOME.format( first=first_name, chatname=escape( chat.title))) # type: Optional[Message] # User exception from mutes: if (is_user_ban_protected(chat, new_mem.id, chat.get_member(new_mem.id)) or human_checks): continue # Join welcome: soft mute if welc_mutes == "soft": context.bot.restrict_chat_member( chat.id, new_mem.id, permissions=ChatPermissions( can_send_messages=True, can_send_media_messages=False, can_send_other_messages=False, can_invite_users=False, can_pin_messages=False, can_send_polls=False, can_change_info=False, can_add_web_page_previews=False, until_date=(int(time.time() + 24 * 60 * 60)), ), ) # Join welcome: strong mute if welc_mutes == "strong": new_join_mem = "Hey {}!".format( mention_html(user.id, new_mem.first_name)) msg.reply_text( "{}\nClick the button below to start talking.".format( new_join_mem), reply_markup=InlineKeyboardMarkup([[ InlineKeyboardButton( text="Yus, I'm a human", callback_data="user_join_({})".format( new_mem.id), ) ]]), parse_mode=ParseMode.HTML, reply_to_message_id=reply, ) context.bot.restrict_chat_member( chat.id, new_mem.id, permissions=ChatPermissions( can_send_messages=False, can_invite_users=False, can_pin_messages=False, can_send_polls=False, can_change_info=False, can_send_media_messages=False, can_send_other_messages=False, can_add_web_page_previews=False, ), ) prev_welc = sql.get_clean_pref(chat.id) if prev_welc: try: context.bot.delete_message(chat.id, prev_welc) except BadRequest: pass if sent: sql.set_clean_welcome(chat.id, sent.message_id)