def __init__(self, matrix, top_buttons, side_buttons, config_button, parent): assert isinstance(matrix, ButtonMatrixElement) assert ((matrix.width() == 8) and (matrix.height() == 8)) assert isinstance(top_buttons, tuple) assert (len(top_buttons) == 8) assert isinstance(side_buttons, tuple) assert (len(side_buttons) == 8) assert isinstance(config_button, ButtonElement) ModeSelectorComponent.__init__(self) self._parent = parent self._compact = False self._session = SpecialSessionComponent(matrix.width(), matrix.height()) self._zooming = SessionZoomingComponent(self._session) self._session.name = 'Session_Control' self._zooming.name = 'Session_Overview' self._matrix = matrix self._side_buttons = side_buttons self._nav_buttons = top_buttons[:4] self._config_button = config_button self._zooming.set_empty_value(LED_OFF) self._all_buttons = [] for button in self._side_buttons + self._nav_buttons: self._all_buttons.append(button) self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session) self._sub_modes.name = 'Mixer_Modes' self._sub_modes.set_update_callback(self._update_control_channels) self._stepseq = StepSequencerComponent(self._matrix, self._side_buttons, self._nav_buttons, self) self._instrument_controller = InstrumentControllerComponent( self._matrix, self._side_buttons, self._nav_buttons,self) self._device_controller = DeviceControllerComponent(self._matrix, self._side_buttons, self._nav_buttons, self) self._init_session() self._all_buttons = tuple(self._all_buttons) self._mode_index=0 self._previous_mode_index=-1 self._sub_mode_index=[0,0,0,0] for index in range(4): self._sub_mode_index[index]=0 self.set_mode_buttons(top_buttons[4:])
class MainSelectorComponent(ModeSelectorComponent): """ Class that reassigns the button on the launchpad to different functions """ def __init__(self, matrix, top_buttons, side_buttons, config_button, parent): assert isinstance(matrix, ButtonMatrixElement) assert ((matrix.width() == 8) and (matrix.height() == 8)) assert isinstance(top_buttons, tuple) assert (len(top_buttons) == 8) assert isinstance(side_buttons, tuple) assert (len(side_buttons) == 8) assert isinstance(config_button, ButtonElement) ModeSelectorComponent.__init__(self) self._parent = parent self._compact = False self._session = SpecialSessionComponent(matrix.width(), matrix.height()) self._zooming = SessionZoomingComponent(self._session) self._session.name = 'Session_Control' self._zooming.name = 'Session_Overview' self._matrix = matrix self._side_buttons = side_buttons self._nav_buttons = top_buttons[:4] self._config_button = config_button self._zooming.set_empty_value(LED_OFF) self._all_buttons = [] for button in self._side_buttons + self._nav_buttons: self._all_buttons.append(button) self._sub_modes = SubSelectorComponent(matrix, side_buttons, self._session) self._sub_modes.name = 'Mixer_Modes' self._sub_modes.set_update_callback(self._update_control_channels) self._stepseq = StepSequencerComponent(self._matrix, self._side_buttons, self._nav_buttons, self) self._instrument_controller = InstrumentControllerComponent( self._matrix, self._side_buttons, self._nav_buttons,self) self._device_controller = DeviceControllerComponent(self._matrix, self._side_buttons, self._nav_buttons, self) self._init_session() self._all_buttons = tuple(self._all_buttons) self._mode_index=0 self._previous_mode_index=-1 self._sub_mode_index=[0,0,0,0] for index in range(4): self._sub_mode_index[index]=0 self.set_mode_buttons(top_buttons[4:]) def disconnect(self): for button in self._modes_buttons: button.remove_value_listener(self._mode_value) self._session = None self._zooming = None for button in self._all_buttons: button.set_on_off_values(127, LED_OFF) self._config_button.turn_off() self._matrix = None self._side_buttons = None self._nav_buttons = None self._config_button = None ModeSelectorComponent.disconnect(self) def session_component(self): return self._session def _update_mode(self): mode = self._modes_heap[-1][0] assert mode in range(self.number_of_modes()) if self._mode_index==mode: if self._mode_index==1: #user mode 1 and device controller and instrument mode self._sub_mode_index[self._mode_index] = (self._sub_mode_index[self._mode_index]+1)%3 self.update() elif self._mode_index==2: #user mode 2 and step sequencer self._sub_mode_index[self._mode_index] = (self._sub_mode_index[self._mode_index]+1)%2 self.update() elif self._mode_index==3: self.update() else: self._sub_mode_index[self._mode_index] = 0 self._previous_mode_index=self._mode_index else: self._mode_index = mode self.update() def set_mode(self, mode): self._clean_heap() self._modes_heap = [(mode, None, None)] #if ((self._mode_index != mode) or (mode == 3) or True): #self._mode_index = mode #self._update_mode() # self.update() def number_of_modes(self): return 4 def on_enabled_changed(self): self.update() def _update_mode_buttons(self): for index in range(4): if(self._sub_mode_index[index]==0): self._modes_buttons[index].set_on_off_values(AMBER_FULL,AMBER_THIRD) if(self._sub_mode_index[index]==1): self._modes_buttons[index].set_on_off_values(GREEN_FULL,GREEN_THIRD) if(self._sub_mode_index[index]==2): self._modes_buttons[index].set_on_off_values(RED_FULL,RED_THIRD) if (index == self._mode_index): self._modes_buttons[index].turn_on() else: self._modes_buttons[index].turn_off() def channel_for_current_mode(self): if self._compact: if self._mode_index==0: new_channel = 2 #session elif self._mode_index==1: if self._sub_mode_index[self._mode_index]==0: new_channel = 2 #instrument controller 11,12,13,14 if self._instrument_controller != None: self._instrument_controller.base_channel = new_channel elif self._sub_mode_index[self._mode_index]==1: new_channel = 2 #device controler else : new_channel = 0 #plain user mode 1 elif self._mode_index==2: if self._sub_mode_index[self._mode_index]==0: new_channel = 1 #user 2 else: new_channel = 2 + self._sub_mode_index[self._mode_index] #step seq 2,3 elif self._mode_index==3: #mixer modes new_channel = 2 + self._sub_modes.mode() # 2,3,4,5,6 else: if self._mode_index==0: new_channel = 0 #session elif self._mode_index==1: if self._sub_mode_index[self._mode_index]==0: new_channel = 11 #instrument controller 11,12,13,14 if self._instrument_controller != None: self._instrument_controller.base_channel = new_channel elif self._sub_mode_index[self._mode_index]==1: new_channel = 3 #device controler else : new_channel = 4 #plain user mode 1 elif self._mode_index==2: if self._sub_mode_index[self._mode_index]==0: new_channel = 5 #user 2 else: new_channel = 1 + self._sub_mode_index[self._mode_index] #step seq 1,2 elif self._mode_index==3: #mixer modes new_channel = 6 + self._sub_modes.mode() # 6,7,8,9,10 return new_channel def update(self): assert (self._modes_buttons != None) if self.is_enabled(): self._update_mode_buttons() as_active = True as_enabled = True self._session.set_allow_update(False) self._zooming.set_allow_update(False) self._config_button.send_value(40) self._config_button.send_value(1) if (self._mode_index == 0): #session self._setup_mixer(not as_active) self._setup_device_controller(not as_active) self._setup_step_sequencer(not as_active) self._setup_instrument_controller(not as_active) self._setup_session(as_active, as_enabled) self._update_control_channels() elif (self._mode_index == 1): self._setup_session(not as_active, not as_enabled) self._setup_step_sequencer(not as_active) self._setup_mixer(not as_active) #user mode + device controller + instrument controller if (self._sub_mode_index[self._mode_index]==0): self._setup_device_controller(not as_active) self._update_control_channels() self._setup_instrument_controller(as_active) elif (self._sub_mode_index[self._mode_index]==1): self._setup_instrument_controller(not as_active) self._setup_device_controller(as_active) self._update_control_channels() else: self._setup_device_controller(not as_active) self._setup_instrument_controller(not as_active) self._setup_user_mode(True, True, False, True) self._update_control_channels() elif (self._mode_index == 2): self._setup_session(not as_active, not as_enabled) self._setup_instrument_controller(not as_active) self._setup_device_controller(not as_active) self._setup_mixer(not as_active) if (self._sub_mode_index[self._mode_index]==0): self._setup_step_sequencer(not as_active) self._setup_user_mode(False, False, False, False) else: self._setup_step_sequencer(as_active, self._sub_mode_index[self._mode_index]) self._update_control_channels() elif (self._mode_index == 3): self._setup_device_controller(not as_active) self._setup_step_sequencer(not as_active) self._setup_instrument_controller(not as_active) self._setup_session(not as_active, as_enabled) self._setup_mixer(as_active) self._update_control_channels() else: assert False self._previous_mode_index=self._mode_index self._session.set_allow_update(True) self._zooming.set_allow_update(True) def _setup_session(self, as_active, as_enabled): assert isinstance(as_active, type(False)) for button in self._nav_buttons: if as_enabled: button.set_on_off_values(GREEN_FULL, GREEN_THIRD) else: button.set_on_off_values(127, LED_OFF) #matrix for scene_index in range(8): scene = self._session.scene(scene_index) if as_active: self._activate_matrix(True) scene_button = self._side_buttons[scene_index] scene_button.set_on_off_values(127, LED_OFF) scene.set_launch_button(scene_button) else: scene.set_launch_button(None) for track_index in range(8): if as_active: button = self._matrix.get_button(track_index, scene_index) button.set_on_off_values(127, LED_OFF) scene.clip_slot(track_index).set_launch_button(button) else: scene.clip_slot(track_index).set_launch_button(None) #zoom if as_active: self._zooming.set_zoom_button(self._modes_buttons[0]) self._zooming.set_button_matrix(self._matrix) self._zooming.set_scene_bank_buttons(self._side_buttons) self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3]) self._zooming.update() else: self._zooming.set_zoom_button(None) self._zooming.set_button_matrix(None) self._zooming.set_scene_bank_buttons(None) self._zooming.set_nav_buttons(None, None, None, None) #nav buttons if as_enabled: self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2]) self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0]) else: self._session.set_track_bank_buttons(None, None) self._session.set_scene_bank_buttons(None, None) def _setup_instrument_controller(self, enabled): if self._instrument_controller != None: if enabled: self._activate_matrix(False) self._activate_scene_buttons(True) self._activate_navigation_buttons(True) else: for scene_index in range(8): scene_button = self._side_buttons[scene_index] scene_button.use_default_message() scene_button.force_next_send() for track_index in range(8): button = self._matrix.get_button(track_index, scene_index) button.use_default_message() button.force_next_send() self._instrument_controller.set_enabled(enabled) def _setup_device_controller(self, as_active): if self._device_controller!=None: if as_active: self._activate_scene_buttons(True) self._activate_matrix(True) self._activate_navigation_buttons(True) self._device_controller._is_active = True self._config_button.send_value(32) self._device_controller.set_enabled(True) self._device_controller.update() else: self._device_controller._is_active = False self._device_controller.set_enabled(False) def _setup_user_mode(self, release_matrix=True, release_side_buttons=True, release_nav_buttons = True, drum_rack_mode = True): for scene_index in range(8): scene_button = self._side_buttons[scene_index] scene_button.set_on_off_values(127, LED_OFF) scene_button.force_next_send() scene_button.turn_off() scene_button.set_enabled((not release_side_buttons)) for track_index in range(8): button = self._matrix.get_button(track_index, scene_index) button.set_on_off_values(127, LED_OFF) button.turn_off() button.set_enabled((not release_matrix)) for button in self._nav_buttons: button.set_on_off_values(127, LED_OFF) button.turn_off() button.set_enabled((not release_nav_buttons)) if drum_rack_mode: self._config_button.send_value(2) self._config_button.send_value(32) def _setup_step_sequencer(self, as_active, mode=0): if(self._stepseq!=None): if(self._stepseq.is_enabled()!=as_active or self._stepseq._mode!=mode): if as_active: self._activate_scene_buttons(True) self._activate_matrix(True) self._activate_navigation_buttons(True) self._config_button.send_value(32) self._stepseq.set_enabled(True) else: self._stepseq.set_enabled(False) def _setup_mixer(self, as_active): assert isinstance(as_active, type(False)) if as_active: self._activate_navigation_buttons(True) self._activate_scene_buttons(True) self._activate_matrix(True) if(self._sub_modes.is_enabled()): #go back to default mode self._sub_modes.set_mode(-1) self._sub_modes.set_enabled(as_active) def _init_session(self): self._session.set_stop_track_clip_value(AMBER_BLINK) for scene_index in range(self._matrix.height()): scene = self._session.scene(scene_index) scene.set_triggered_value(GREEN_BLINK) scene.name = 'Scene_' + str(scene_index) for track_index in range(self._matrix.width()): clip_slot = scene.clip_slot(track_index) clip_slot.set_triggered_to_play_value(GREEN_BLINK) clip_slot.set_triggered_to_record_value(RED_BLINK) clip_slot.set_stopped_value(AMBER_FULL) clip_slot.set_started_value(GREEN_FULL) clip_slot.set_recording_value(RED_FULL) clip_slot.set_record_button_value(RED_THIRD) clip_slot.set_clip_palette(CLIP_COLOR_TABLE) #clip_slot.set_clip_rgb_table(RGB_COLOR_TABLE) clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index) self._all_buttons.append(self._matrix.get_button(track_index, scene_index)) self._zooming.set_stopped_value(RED_FULL) self._zooming.set_selected_value(AMBER_FULL) self._zooming.set_playing_value(GREEN_FULL) def _activate_navigation_buttons(self,active): for button in self._nav_buttons: button.set_enabled(active) def _activate_scene_buttons(self,active): for button in self._side_buttons: button.set_enabled(active) def _activate_matrix(self,active): for scene_index in range(8): for track_index in range(8): self._matrix.get_button(track_index, scene_index).set_enabled(active) def log_message(self, msg): self._parent.log_message(msg) #Update the channels of the buttons in the user modes.. def _update_control_channels(self): new_channel = self.channel_for_current_mode() for button in self._all_buttons: button.set_channel(new_channel) button.set_force_next_value()