示例#1
0
def onMouseLeftButtonUp(s, e):
	global y, storyboard

	if y is not None:
		if y > s.Top and storyboard is None:
			storyboard = Storyboard()
			da = DoubleAnimation(s.Top, y, TimeSpan.FromSeconds(Math.Sqrt(2 * ((y - s.Top) * 0.1) / 9.80665)))
			bounceEase = BounceEase()

			bounceEase.EasingMode = EasingMode.EaseOut
			bounceEase.Bounces = 5
			da.EasingFunction = bounceEase

			def onCurrentStateInvalidated(sender, args):
				global storyboard

				if sender.CurrentState == ClockState.Filling:
					s.Top = da.To
					storyboard.Remove(s)
					storyboard = None

			storyboard.CurrentStateInvalidated += onCurrentStateInvalidated
			storyboard.Children.Add(da)

			Storyboard.SetTargetProperty(da, PropertyPath(Window.TopProperty))
			s.BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, True)

		y = None
示例#2
0
def makeAnimation(top):
    xamlStr = """
<Storyboard xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
    <DoubleAnimationUsingKeyFrames>
        <EasingDoubleKeyFrame KeyTime="0:0:0.2" Value="{0}">
            <EasingDoubleKeyFrame.EasingFunction>
                <QuadraticEase EasingMode="EaseOut"/>
            </EasingDoubleKeyFrame.EasingFunction>
        </EasingDoubleKeyFrame>
        <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="{1}">
            <EasingDoubleKeyFrame.EasingFunction>
                <QuadraticEase EasingMode="EaseIn"/>
            </EasingDoubleKeyFrame.EasingFunction>
        </EasingDoubleKeyFrame>
        <EasingDoubleKeyFrame KeyTime="0:0:0.6" Value="{2}">
            <EasingDoubleKeyFrame.EasingFunction>
                <QuadraticEase EasingMode="EaseOut"/>
            </EasingDoubleKeyFrame.EasingFunction>
        </EasingDoubleKeyFrame>
        <EasingDoubleKeyFrame KeyTime="0:0:0.8" Value="{3}">
            <EasingDoubleKeyFrame.EasingFunction>
                <QuadraticEase EasingMode="EaseIn"/>
            </EasingDoubleKeyFrame.EasingFunction>
        </EasingDoubleKeyFrame>
    </DoubleAnimationUsingKeyFrames>
</Storyboard>
""".format(top - 30, top, top - 30, top)

    sr = StringReader(xamlStr)
    sb = XamlServices.Load(sr)
    sr.Dispose()

    Storyboard.SetTarget(sb.Children[0], harriet.Window.Window)
    Storyboard.SetTargetProperty(sb.Children[0], PropertyPath("Top"))
    return sb
示例#3
0
def _getStoryboardAppliedToWindowProperty(xamlStr, propertyPath):
    with StringReader(xamlStr) as sr:
        sb = XamlServices.Load(sr)

    Storyboard.SetTarget(sb.Children[0], harriet.Window.Window)
    Storyboard.SetTargetProperty(sb.Children[0], PropertyPath(propertyPath))

    return sb
示例#4
0
文件: fade.py 项目: malaybaku/harriet
def _makeFadeStoryboard(start, end, duration):
    xamlStr = """
<Storyboard xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
    <DoubleAnimation From="{0:.2f}" To="{1:.2f}" Duration="0:0:{2:.2f}" />
</Storyboard>
""".format(start, end, duration)

    with StringReader(xamlStr) as sr:
        sb = XamlServices.Load(sr)

    Storyboard.SetTarget(sb.Children[0], harriet.Window.Window)
    Storyboard.SetTargetProperty(sb.Children[0],
                                 PropertyPath("(UIElement.Opacity)"))

    return sb
示例#5
0
def makeEndAnimation():
    xamlStr = """
<Storyboard xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
    <DoubleAnimationUsingKeyFrames>
        <DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
        <EasingDoubleKeyFrame KeyTime="0:0:0.15" Value="1.2">
            <EasingDoubleKeyFrame.EasingFunction>
                <QuadraticEase EasingMode="EaseOut"/>
            </EasingDoubleKeyFrame.EasingFunction>
        </EasingDoubleKeyFrame>
        <EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="1.0">
            <EasingDoubleKeyFrame.EasingFunction>
                <QuadraticEase EasingMode="EaseIn"/>
            </EasingDoubleKeyFrame.EasingFunction>
        </EasingDoubleKeyFrame>
    </DoubleAnimationUsingKeyFrames>
    <DoubleAnimationUsingKeyFrames>
        <DiscreteDoubleKeyFrame KeyTime="0" Value="1"/>
        <EasingDoubleKeyFrame KeyTime="0:0:0.15" Value="0.84">
            <EasingDoubleKeyFrame.EasingFunction>
                <QuadraticEase EasingMode="EaseOut"/>
            </EasingDoubleKeyFrame.EasingFunction>
        </EasingDoubleKeyFrame>
        <EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="1.0">
            <EasingDoubleKeyFrame.EasingFunction>
                <QuadraticEase EasingMode="EaseIn"/>
            </EasingDoubleKeyFrame.EasingFunction>
        </EasingDoubleKeyFrame>
    </DoubleAnimationUsingKeyFrames>
</Storyboard>
"""

    sr = StringReader(xamlStr)
    sb = XamlServices.Load(sr)
    sr.Dispose()

    #FIXME: 入れる先が用意されてないのでダメ
    Storyboard.SetTarget(sb.Children[0], harriet.Character)
    Storyboard.SetTarget(sb.Children[1], harriet.Character)

    Storyboard.SetTargetProperty(
        sb.Children[0], PropertyPath("RenderTransform.Children[2].ScaleX"))
    Storyboard.SetTargetProperty(
        sb.Children[1], PropertyPath("RenderTransform.Children[2].ScaleY"))

    return sb
示例#6
0
            def onClose(sender, args):
                global digits

                closeTimer.Stop()

                storyboard = Storyboard()

                def onCurrentStateInvalidated(sender, args):
                    if sender.CurrentState == ClockState.Filling:
                        for element in grid1.Children:
                            element.Opacity = 0

                        storyboard.Remove(contentControl)
                        tickTimer.Stop()
                        window.Close()

                storyboard.CurrentStateInvalidated += onCurrentStateInvalidated

                r = Random(Environment.TickCount)

                for i in range(digits.Length):
                    beginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(
                        r.Next(500)))

                    for element in grid1.Children:
                        if Grid.GetColumn(element) == i:
                            doubleAnimation = DoubleAnimation(
                                element.Opacity, 0,
                                TimeSpan.FromMilliseconds(500))
                            doubleAnimation.BeginTime = beginTime
                            sineEase = SineEase()

                            sineEase.EasingMode = EasingMode.EaseIn
                            doubleAnimation.EasingFunction = sineEase

                            storyboard.Children.Add(doubleAnimation)

                            Storyboard.SetTarget(doubleAnimation, element)
                            Storyboard.SetTargetProperty(
                                doubleAnimation,
                                PropertyPath(UIElement.OpacityProperty))

                contentControl.BeginStoryboard(
                    storyboard, HandoffBehavior.SnapshotAndReplace, True)
                closeTimer.Tag = False
示例#7
0
			def onLoaded(sender, args):
				time = 0
				speed = task.Result.Value.Value.Key.Key * 1000 / 60 / 60

				contentControl.Width = contentControl.ActualWidth * 1.5 if contentControl.ActualWidth > contentControl.ActualHeight else contentControl.ActualHeight * 1.5 
				contentControl.Height = contentControl.ActualWidth * 1.5 if contentControl.ActualWidth > contentControl.ActualHeight else contentControl.ActualHeight * 1.5
				contentControl.RenderTransform.CenterX = contentControl.Width / 2
				contentControl.RenderTransform.CenterY = contentControl.Height / 2

				doubleAnimation1 = DoubleAnimation(contentControl.Opacity, 1, TimeSpan.FromMilliseconds(500))
				doubleAnimation2 = DoubleAnimation(1.5, 1, TimeSpan.FromMilliseconds(500))
				doubleAnimation3 = DoubleAnimation(1.5, 1, TimeSpan.FromMilliseconds(500))
				doubleAnimation4 = DoubleAnimation(1, 0, TimeSpan.FromMilliseconds(500))
				doubleAnimation5 = DoubleAnimation(1, 1.5, TimeSpan.FromMilliseconds(500))
				doubleAnimation6 = DoubleAnimation(1, 1.5, TimeSpan.FromMilliseconds(500))
				sineEase1 = SineEase()
				sineEase2 = SineEase()

				sineEase1.EasingMode = EasingMode.EaseOut
				sineEase2.EasingMode = EasingMode.EaseIn
				doubleAnimation1.EasingFunction = doubleAnimation2.EasingFunction = doubleAnimation3.EasingFunction = sineEase1
				doubleAnimation4.EasingFunction = doubleAnimation5.EasingFunction = doubleAnimation6.EasingFunction = sineEase2

				doubleAnimation4.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500))
				doubleAnimation5.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500))
				doubleAnimation6.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500))

				storyboard.Children.Add(doubleAnimation1)
				storyboard.Children.Add(doubleAnimation2)
				storyboard.Children.Add(doubleAnimation3)
				storyboard.Children.Add(doubleAnimation4)
				storyboard.Children.Add(doubleAnimation5)
				storyboard.Children.Add(doubleAnimation6)

				Storyboard.SetTarget(doubleAnimation1, contentControl)
				Storyboard.SetTarget(doubleAnimation2, contentControl)
				Storyboard.SetTarget(doubleAnimation3, contentControl)
				Storyboard.SetTarget(doubleAnimation4, contentControl)
				Storyboard.SetTarget(doubleAnimation5, contentControl)
				Storyboard.SetTarget(doubleAnimation6, contentControl)
				Storyboard.SetTargetProperty(doubleAnimation1, PropertyPath(ContentControl.OpacityProperty))
				Storyboard.SetTargetProperty(doubleAnimation2, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleXProperty))
				Storyboard.SetTargetProperty(doubleAnimation3, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleYProperty))
				Storyboard.SetTargetProperty(doubleAnimation4, PropertyPath(ContentControl.OpacityProperty))
				Storyboard.SetTargetProperty(doubleAnimation5, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleXProperty))
				Storyboard.SetTargetProperty(doubleAnimation6, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleYProperty))

				for element1 in grid.Children:
					for element2 in element1.Children:
						w = element2.Width / 2 if speed > 15 else element2.Width / 2 * speed / 15;
						da1 = DoubleAnimation(element2.Opacity, 1, TimeSpan.FromMilliseconds(1000))
						da2 = DoubleAnimation(-w if Convert.ToInt32(task.Result.Value.Value.Key.Value / 180) % 2 == 0 else w, 0, TimeSpan.FromMilliseconds(1000))
						da3 = DoubleAnimation(1, 0, TimeSpan.FromMilliseconds(1000))
						da4 = DoubleAnimation(0, w if Convert.ToInt32(task.Result.Value.Value.Key.Value / 180) % 2 == 0 else -w, TimeSpan.FromMilliseconds(1000))
						se1 = SineEase()
						se2 = SineEase()

						da1.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag))
						da2.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag))
						da3.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag * 2 + 250 * (max - 1) - 250 * element2.Tag + 3000))
						da4.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag * 2 + 250 * (max - 1) - 250 * element2.Tag + 3000))

						se1.EasingMode = EasingMode.EaseOut
						se2.EasingMode = EasingMode.EaseIn
						da1.EasingFunction = da2.EasingFunction = se1
						da3.EasingFunction = da4.EasingFunction = se2

						storyboard.Children.Add(da1)
						storyboard.Children.Add(da2)
						storyboard.Children.Add(da3)
						storyboard.Children.Add(da4)

						Storyboard.SetTarget(da1, element2)
						Storyboard.SetTarget(da2, element2)
						Storyboard.SetTarget(da3, element2)
						Storyboard.SetTarget(da4, element2)
						Storyboard.SetTargetProperty(da1, PropertyPath(Rectangle.OpacityProperty))
						Storyboard.SetTargetProperty(da2, PropertyPath("(0).(1)", Rectangle.RenderTransformProperty, TranslateTransform.XProperty))
						Storyboard.SetTargetProperty(da3, PropertyPath(Rectangle.OpacityProperty))
						Storyboard.SetTargetProperty(da4, PropertyPath("(0).(1)", Rectangle.RenderTransformProperty, TranslateTransform.XProperty))

					time += 250 * (max - 1) + 1000 + 3000

				storyboard.Begin()
示例#8
0
	def onCompleted(task):
		global idList

		if task.Result.Key.Count > 0:
			sequenceList = List[Sequence]()

			for sequence in Script.Instance.Sequences:
				if sequence.Name.Equals("Weather"):
					sequenceList.Add(sequence)

			for s in task.Result.Key:
				Script.Instance.TryEnqueue(Script.Instance.Prepare(sequenceList, s))

		if Application.Current.MainWindow.IsVisible and task.Result.Value.Value.Value.Value.Count > 0 and not Enumerable.SequenceEqual[Double](idList, task.Result.Value.Value.Value.Key):
			width = 128
			height = 128
			max = 4
			window = Window()
			contentControl = ContentControl()
			grid = Grid()
			storyboard = Storyboard()

			def onCurrentStateInvalidated(sender, args):
				if sender.CurrentState == ClockState.Filling:
					window.Close()

			storyboard.CurrentStateInvalidated += onCurrentStateInvalidated
		
			def onLoaded(sender, args):
				time = 0
				speed = task.Result.Value.Value.Key.Key * 1000 / 60 / 60

				contentControl.Width = contentControl.ActualWidth * 1.5 if contentControl.ActualWidth > contentControl.ActualHeight else contentControl.ActualHeight * 1.5 
				contentControl.Height = contentControl.ActualWidth * 1.5 if contentControl.ActualWidth > contentControl.ActualHeight else contentControl.ActualHeight * 1.5
				contentControl.RenderTransform.CenterX = contentControl.Width / 2
				contentControl.RenderTransform.CenterY = contentControl.Height / 2

				doubleAnimation1 = DoubleAnimation(contentControl.Opacity, 1, TimeSpan.FromMilliseconds(500))
				doubleAnimation2 = DoubleAnimation(1.5, 1, TimeSpan.FromMilliseconds(500))
				doubleAnimation3 = DoubleAnimation(1.5, 1, TimeSpan.FromMilliseconds(500))
				doubleAnimation4 = DoubleAnimation(1, 0, TimeSpan.FromMilliseconds(500))
				doubleAnimation5 = DoubleAnimation(1, 1.5, TimeSpan.FromMilliseconds(500))
				doubleAnimation6 = DoubleAnimation(1, 1.5, TimeSpan.FromMilliseconds(500))
				sineEase1 = SineEase()
				sineEase2 = SineEase()

				sineEase1.EasingMode = EasingMode.EaseOut
				sineEase2.EasingMode = EasingMode.EaseIn
				doubleAnimation1.EasingFunction = doubleAnimation2.EasingFunction = doubleAnimation3.EasingFunction = sineEase1
				doubleAnimation4.EasingFunction = doubleAnimation5.EasingFunction = doubleAnimation6.EasingFunction = sineEase2

				doubleAnimation4.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500))
				doubleAnimation5.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500))
				doubleAnimation6.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500))

				storyboard.Children.Add(doubleAnimation1)
				storyboard.Children.Add(doubleAnimation2)
				storyboard.Children.Add(doubleAnimation3)
				storyboard.Children.Add(doubleAnimation4)
				storyboard.Children.Add(doubleAnimation5)
				storyboard.Children.Add(doubleAnimation6)

				Storyboard.SetTarget(doubleAnimation1, contentControl)
				Storyboard.SetTarget(doubleAnimation2, contentControl)
				Storyboard.SetTarget(doubleAnimation3, contentControl)
				Storyboard.SetTarget(doubleAnimation4, contentControl)
				Storyboard.SetTarget(doubleAnimation5, contentControl)
				Storyboard.SetTarget(doubleAnimation6, contentControl)
				Storyboard.SetTargetProperty(doubleAnimation1, PropertyPath(ContentControl.OpacityProperty))
				Storyboard.SetTargetProperty(doubleAnimation2, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleXProperty))
				Storyboard.SetTargetProperty(doubleAnimation3, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleYProperty))
				Storyboard.SetTargetProperty(doubleAnimation4, PropertyPath(ContentControl.OpacityProperty))
				Storyboard.SetTargetProperty(doubleAnimation5, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleXProperty))
				Storyboard.SetTargetProperty(doubleAnimation6, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleYProperty))

				for element1 in grid.Children:
					for element2 in element1.Children:
						w = element2.Width / 2 if speed > 15 else element2.Width / 2 * speed / 15;
						da1 = DoubleAnimation(element2.Opacity, 1, TimeSpan.FromMilliseconds(1000))
						da2 = DoubleAnimation(-w if Convert.ToInt32(task.Result.Value.Value.Key.Value / 180) % 2 == 0 else w, 0, TimeSpan.FromMilliseconds(1000))
						da3 = DoubleAnimation(1, 0, TimeSpan.FromMilliseconds(1000))
						da4 = DoubleAnimation(0, w if Convert.ToInt32(task.Result.Value.Value.Key.Value / 180) % 2 == 0 else -w, TimeSpan.FromMilliseconds(1000))
						se1 = SineEase()
						se2 = SineEase()

						da1.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag))
						da2.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag))
						da3.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag * 2 + 250 * (max - 1) - 250 * element2.Tag + 3000))
						da4.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag * 2 + 250 * (max - 1) - 250 * element2.Tag + 3000))

						se1.EasingMode = EasingMode.EaseOut
						se2.EasingMode = EasingMode.EaseIn
						da1.EasingFunction = da2.EasingFunction = se1
						da3.EasingFunction = da4.EasingFunction = se2

						storyboard.Children.Add(da1)
						storyboard.Children.Add(da2)
						storyboard.Children.Add(da3)
						storyboard.Children.Add(da4)

						Storyboard.SetTarget(da1, element2)
						Storyboard.SetTarget(da2, element2)
						Storyboard.SetTarget(da3, element2)
						Storyboard.SetTarget(da4, element2)
						Storyboard.SetTargetProperty(da1, PropertyPath(Rectangle.OpacityProperty))
						Storyboard.SetTargetProperty(da2, PropertyPath("(0).(1)", Rectangle.RenderTransformProperty, TranslateTransform.XProperty))
						Storyboard.SetTargetProperty(da3, PropertyPath(Rectangle.OpacityProperty))
						Storyboard.SetTargetProperty(da4, PropertyPath("(0).(1)", Rectangle.RenderTransformProperty, TranslateTransform.XProperty))

					time += 250 * (max - 1) + 1000 + 3000

				storyboard.Begin()
			
			fs = None
			bi = BitmapImage()

			try:
				fs = FileStream("Assets\\Background-Popup.png", FileMode.Open, FileAccess.Read, FileShare.Read)

				bi.BeginInit()
				bi.StreamSource = fs
				bi.CacheOption = BitmapCacheOption.OnLoad
				bi.CreateOptions = BitmapCreateOptions.None
				bi.EndInit()

			finally:
				if fs is not None:
					fs.Close()

			window.Owner = Application.Current.MainWindow
			window.Title = Application.Current.MainWindow.Title
			window.WindowStartupLocation = WindowStartupLocation.CenterOwner
			window.AllowsTransparency = True
			window.WindowStyle = WindowStyle.None
			window.ResizeMode = ResizeMode.NoResize
			window.ShowActivated = False
			window.ShowInTaskbar = Application.Current.MainWindow.ContextMenu.Items[5].IsChecked
			window.Topmost = True
			window.SizeToContent = SizeToContent.WidthAndHeight
			window.Background = Brushes.Transparent
			window.Loaded += onLoaded
			
			contentControl.UseLayoutRounding = True
			contentControl.HorizontalAlignment = HorizontalAlignment.Stretch
			contentControl.VerticalAlignment = VerticalAlignment.Stretch
			contentControl.Opacity = 0
			contentControl.RenderTransform = ScaleTransform(1, 1)

			window.Content = contentControl

			imageBrush = ImageBrush(bi)
			imageBrush.TileMode = TileMode.None
			imageBrush.Stretch = Stretch.Fill
			imageBrush.ViewboxUnits = BrushMappingMode.Absolute
			imageBrush.Viewbox = Rect(0, 0, bi.Width, bi.Height)
			imageBrush.AlignmentX = AlignmentX.Left
			imageBrush.AlignmentY = AlignmentY.Top
			imageBrush.Opacity = 0.5

			dg = DrawingGroup()
			dc = dg.Open()
			dc.DrawRectangle(SolidColorBrush(Color.FromArgb(Byte.MaxValue * 50 / 100, 0, 0, 0)), None, Rect(0, 0, bi.Width, bi.Height))
			dc.DrawRectangle(imageBrush, None, Rect(0, 0, bi.Width, bi.Height))
			dc.Close()

			backgroundBrush = ImageBrush(DrawingImage(dg))
			backgroundBrush.TileMode = TileMode.Tile
			backgroundBrush.ViewportUnits = BrushMappingMode.Absolute
			backgroundBrush.Viewport = Rect(0, 0, bi.Width, bi.Height)
			backgroundBrush.Stretch = Stretch.None

			if backgroundBrush.CanFreeze:
				backgroundBrush.Freeze()

			grid.HorizontalAlignment = HorizontalAlignment.Stretch
			grid.VerticalAlignment = VerticalAlignment.Stretch
			grid.Background = backgroundBrush
			grid.Width = 150
			grid.Height = 150
			grid.Clip = EllipseGeometry(Rect(0, 0, 150, 150))

			dropShadowEffect = DropShadowEffect()
			dropShadowEffect.BlurRadius = 1
			dropShadowEffect.Color = Colors.Black
			dropShadowEffect.Direction = 270
			dropShadowEffect.Opacity = 0.5
			dropShadowEffect.ShadowDepth = 1

			if dropShadowEffect.CanFreeze:
				dropShadowEffect.Freeze()

			grid.Effect = dropShadowEffect

			contentControl.Content = grid

			solidColorBrush = SolidColorBrush(colorFromAhsb(Byte.MaxValue, 60, 1.0, 1.0) if task.Result.Value.Key < 0 else colorFromAhsb(Byte.MaxValue, 0, 1.0, 0.4) if task.Result.Value.Key > 37 else colorFromAhsb(Byte.MaxValue, 60 - 60 * task.Result.Value.Key / 37, 1.0, 0.4 + 0.6 * Math.Pow(Math.E, (37 / 5 - task.Result.Value.Key) - 37 / 5) if task.Result.Value.Key < 37 / 5 else 0.4))

			if solidColorBrush.CanFreeze:
				solidColorBrush.Freeze()


			for stream in task.Result.Value.Value.Value.Value:
				try:
					bi = BitmapImage()
					bi.BeginInit()
					bi.StreamSource = stream
					bi.CacheOption = BitmapCacheOption.OnLoad
					bi.CreateOptions = BitmapCreateOptions.None
					bi.EndInit()

				finally:
					stream.Close()

				imageBrush = ImageBrush(bi)
				imageBrush.TileMode = TileMode.None
				imageBrush.ViewportUnits = BrushMappingMode.Absolute
				imageBrush.Viewport = Rect(0, 0, width, height)
				imageBrush.Stretch = Stretch.Uniform

				if imageBrush.CanFreeze:
					imageBrush.Freeze()

				g = Grid()
				g.HorizontalAlignment = HorizontalAlignment.Center
				g.VerticalAlignment = VerticalAlignment.Center
				g.Background = Brushes.Transparent
				g.Width = width
				g.Height = height

				grid.Children.Add(g)

				for i in range(max):
					rectangle = Rectangle()
					rectangle.HorizontalAlignment = HorizontalAlignment.Left
					rectangle.VerticalAlignment = VerticalAlignment.Top
					rectangle.Width = width
					rectangle.Height = height
					rectangle.Fill = solidColorBrush
					rectangle.Opacity = 0
					rectangle.OpacityMask = imageBrush
					rectangle.Clip = RectangleGeometry(Rect(0, height / max * i, width, height / max))
					rectangle.RenderTransform = TranslateTransform(0, 0)
					rectangle.Tag = i
					
					g.Children.Add(rectangle)

			window.Show()

			idList.Clear()
			idList.AddRange(task.Result.Value.Value.Value.Key)
示例#9
0
    DoubleAnimation, Storyboard
)

root = Canvas()

Application.Current.RootVisual = root

root.Children.Clear()
root.Resources.Clear()

t = TextBlock()
t.FontSize = 20
t.Text = 'Move the Mouse Over Me'
root.Children.Add(t)

sb = Storyboard()
duration = Duration(TimeSpan.FromSeconds(0.25))
a = DoubleAnimation()
a.Duration = duration
sb.Duration = duration
sb.AutoReverse = True
sb.Children.Add(a)

Storyboard.SetTarget(a, t)
Storyboard.SetTargetProperty(a, PropertyPath('FontSize'))
a.From = 20
a.To = 30

def anim(s, e):
    print 'Starting'
    sb.Begin()
示例#10
0
            def onTick(sender, args):
                global rectList, digits

                if rectList.Count > 0:
                    dateTime = DateTime.Now

                    for element1 in grid1.Children:
                        if Grid.GetRow(element1) == 0:
                            if Grid.GetColumn(element1) == 0:
                                digit = dateTime.Hour / 10
                            elif Grid.GetColumn(element1) == 1:
                                digit = dateTime.Hour % 10
                            elif Grid.GetColumn(element1) == 2:
                                digit = dateTime.Minute / 10
                            elif Grid.GetColumn(element1) == 3:
                                digit = dateTime.Minute % 10
                            elif Grid.GetColumn(element1) == 4:
                                digit = dateTime.Second / 10
                            else:
                                digit = dateTime.Second % 10

                            if digit != digits[Grid.GetColumn(element1)]:
                                for element2 in element1.Child.Children:
                                    for element3 in element2.Children:
                                        storyboard = Storyboard()

                                        for transform in element3.RenderTransform.Children:
                                            if clr.GetClrType(
                                                    TranslateTransform
                                            ).IsInstanceOfType(transform):
                                                if rectList[
                                                        digit].Width > maxWidth and rectList[
                                                            digit].Height > maxHeight:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X +
                                                         (rectList[digit].Width
                                                          - maxWidth) / 2.0 -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y +
                                                         (rectList[digit].
                                                          Height - maxHeight) /
                                                         2.0 - rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                elif rectList[
                                                        digit].Width > maxWidth:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X +
                                                         (rectList[digit].Width
                                                          - maxWidth) / 2.0 -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                elif rectList[
                                                        digit].Height > maxHeight:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y +
                                                         (rectList[digit].
                                                          Height - maxHeight) /
                                                         2.0 - rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                else:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                doubleAnimation1 = DoubleAnimation(
                                                    translateX,
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                doubleAnimation2 = DoubleAnimation(
                                                    translateY,
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                sineEase = SineEase()

                                                sineEase.EasingMode = EasingMode.EaseInOut
                                                doubleAnimation1.EasingFunction = sineEase
                                                doubleAnimation2.EasingFunction = sineEase

                                                storyboard.Children.Add(
                                                    doubleAnimation1)
                                                storyboard.Children.Add(
                                                    doubleAnimation2)

                                                Storyboard.SetTarget(
                                                    doubleAnimation1, element3)
                                                Storyboard.SetTarget(
                                                    doubleAnimation2, element3)
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation1,
                                                    PropertyPath(
                                                        "(0).(1)[0].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        TranslateTransform.
                                                        XProperty))
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation2,
                                                    PropertyPath(
                                                        "(0).(1)[0].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        TranslateTransform.
                                                        YProperty))

                                            else:
                                                scale1 = Math.Max(
                                                    maxWidth / rectList[digits[
                                                        Grid.GetColumn(
                                                            element1)]].Width,
                                                    maxHeight / rectList[
                                                        digits[Grid.GetColumn(
                                                            element1)]].Height)
                                                scale2 = Math.Max(
                                                    maxWidth /
                                                    rectList[digit].Width,
                                                    maxHeight /
                                                    rectList[digit].Height)

                                                if scale1 > 1:
                                                    scale1 = 1

                                                if scale2 > 1:
                                                    scale2 = 1

                                                transform.ScaleX = transform.ScaleY = scale1 + (
                                                    scale2 - scale1)

                                                doubleAnimation1 = DoubleAnimation(
                                                    scale1 + (scale2 - scale1),
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                doubleAnimation2 = DoubleAnimation(
                                                    scale1 + (scale2 - scale1),
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                sineEase = SineEase()

                                                sineEase.EasingMode = EasingMode.EaseInOut
                                                doubleAnimation1.EasingFunction = sineEase
                                                doubleAnimation2.EasingFunction = sineEase

                                                storyboard.Children.Add(
                                                    doubleAnimation1)
                                                storyboard.Children.Add(
                                                    doubleAnimation2)

                                                Storyboard.SetTarget(
                                                    doubleAnimation1, element3)
                                                Storyboard.SetTarget(
                                                    doubleAnimation2, element3)
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation1,
                                                    PropertyPath(
                                                        "(0).(1)[1].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        ScaleTransform.
                                                        ScaleXProperty))
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation2,
                                                    PropertyPath(
                                                        "(0).(1)[1].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        ScaleTransform.
                                                        ScaleYProperty))

                                        element3.BeginStoryboard(
                                            storyboard,
                                            HandoffBehavior.SnapshotAndReplace)

                                digits[Grid.GetColumn(element1)] = digit
示例#11
0
            def onLoaded(sender, args):
                global rectList, digits

                storyboard = Storyboard()

                def onCurrentStateInvalidated(sender, args):
                    if sender.CurrentState == ClockState.Filling:
                        for element in grid1.Children:
                            element.Opacity = 1

                        storyboard.Remove(contentControl)

                        if not grid1.Tag:
                            closeTimer.Start()

                storyboard.CurrentStateInvalidated += onCurrentStateInvalidated

                r = Random(Environment.TickCount)
                dateTime = DateTime.Now

                digits[0] = dateTime.Hour / 10
                digits[1] = dateTime.Hour % 10
                digits[2] = dateTime.Minute / 10
                digits[3] = dateTime.Minute % 10
                digits[4] = dateTime.Second / 10
                digits[5] = dateTime.Second % 10

                for i in range(digits.Length):
                    beginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(
                        r.Next(500)))

                    for element1 in grid1.Children:
                        if Grid.GetColumn(element1) == i:
                            doubleAnimation = DoubleAnimation(
                                element1.Opacity, 1,
                                TimeSpan.FromMilliseconds(500))
                            doubleAnimation.BeginTime = beginTime
                            sineEase = SineEase()

                            sineEase.EasingMode = EasingMode.EaseOut
                            doubleAnimation.EasingFunction = sineEase

                            storyboard.Children.Add(doubleAnimation)

                            Storyboard.SetTarget(doubleAnimation, element1)
                            Storyboard.SetTargetProperty(
                                doubleAnimation,
                                PropertyPath(UIElement.OpacityProperty))

                            if Grid.GetRow(element1) == 0:
                                scale1 = Math.Max(
                                    element1.ActualWidth / maxWidth,
                                    element1.ActualHeight / maxHeight)

                                if rectList[digits[Grid.GetColumn(
                                        element1
                                )]].Width > maxWidth and rectList[digits[
                                        Grid.GetColumn(
                                            element1)]].Height > maxHeight:
                                    translateX = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].X +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Width - maxWidth) /
                                          2.0))
                                    translateY = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].Y +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Height - maxHeight) /
                                          2.0))

                                elif rectList[digits[Grid.GetColumn(
                                        element1)]].Width > maxWidth:
                                    translateX = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].X +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Width - maxWidth) /
                                          2.0))
                                    translateY = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].Y)

                                elif rectList[digits[Grid.GetColumn(
                                        element1)]].Height > maxHeight:
                                    translateX = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].X)
                                    translateY = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].Y +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Height - maxHeight) /
                                          2.0))

                                else:
                                    translateX = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].X)
                                    translateY = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].Y)

                                scale2 = Math.Max(
                                    maxWidth / rectList[digits[Grid.GetColumn(
                                        element1)]].Width,
                                    maxHeight / rectList[digits[Grid.GetColumn(
                                        element1)]].Height)

                                if scale2 > 1:
                                    scale2 = 1

                                for element2 in element1.Child.Children:
                                    transformGroup1 = TransformGroup()
                                    transformGroup1.Children.Add(
                                        TranslateTransform(
                                            (element2.ActualWidth - maxWidth) /
                                            2,
                                            (element2.ActualHeight - maxHeight)
                                            / 2))
                                    transformGroup1.Children.Add(
                                        ScaleTransform(
                                            scale1, scale1,
                                            element2.ActualWidth / 2,
                                            element2.ActualHeight / 2))

                                    element2.RenderTransform = transformGroup1

                                    for element3 in element2.Children:
                                        transformGroup2 = TransformGroup()
                                        transformGroup2.Children.Add(
                                            TranslateTransform(
                                                translateX, translateY))
                                        transformGroup2.Children.Add(
                                            ScaleTransform(
                                                scale2, scale2, maxWidth / 2,
                                                maxHeight / 2))

                                        element3.RenderTransform = transformGroup2

                contentControl.BeginStoryboard(
                    storyboard, HandoffBehavior.SnapshotAndReplace, True)

                tickTimer.Start()