示例#1
0
    def __init__(self, pDefaultContent, pRootObj):
        self.DefaultContent = pDefaultContent
        self.RootObj = pRootObj

        self.ApplicationSelector = UI.ApplicationSelector(
            pDefaultContent, Core.MAIN.ScreenWidth / 2 - 550 / 2,
            Core.MAIN.ScreenHeight / 2 - 120 / 2)
        self.NoFoldersFound = False

        self.LoadApplicationsList()

        self.BottomButtonsList = Widget.Widget_Controller(
            pDefaultContent, (5, Core.MAIN.ScreenHeight - 50 - 5,
                              Core.MAIN.ScreenWidth - 10, 50))
        VersionText = "Taiyou Framework v" + CoreUtils.FormatNumber(Core.TaiyouGeneralVersion) + \
                      "\nTaiyou UI/Taskbar v" + Core.Get_TaiyouUIVersion()

        self.BottomButtonsList.Append(
            Widget.Widget_Label(pDefaultContent, "/Ubuntu_Bold.ttf",
                                VersionText, 14, (200, 200, 200), 5, 5, 0))

        self.ApplicationManagerBarAnimatorDisableToggle = True
        self.ApplicationManagerBarAnimator = CoreUtils.AnimationController(2)
        self.ApplicationManagerBarAnimator.Enabled = False
        self.ApplicationManagerBar = Widget.Widget_Controller(
            pDefaultContent, (5, 650, Core.MAIN.ScreenWidth - 10, 50))
        self.ApplicationManagerBar.Append(
            Widget.Widget_Button(pDefaultContent, "Open Application", 14, 5, 5,
                                 0))
        self.ApplicationManagerEnabled = False

        self.TextsBaseX = 0
        self.DisableInput = False
示例#2
0
    def ReloadImage(self):
        """
        Reload all loaded images
        :return:
        """
        print("Image.Reload : Reloading Images...")

        Unload()

        LoadImagesInFolder(Core.Get_GameSourceFolder())

        print("Image.Reload : Operation Completed")
示例#3
0
def Initialize():
    global DISPLAY
    global ScreenWidth
    global ScreenHeight
    global EngineInitialized
    print("TaiyouFramework.Initialize : Initializing Taiyou...")

    # -- Load Engine -- #
    Core.Init()

    EngineInitialized = True
    print("TaiyouFramework.Initialize : Initialization complete.")
示例#4
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 def RenderBottomInfosText(self, ContentsSurface):
     # Draw Bottom Text
     TitleText = "TaskBar v" + Core.Get_TaiyouUIVersion()
     TextY = 15
     TitleFontSize = 12
     TitleFont = "/Ubuntu_Bold.ttf"
     self.DefaultContent.FontRender(
         ContentsSurface, TitleFont, TitleFontSize, TitleText,
         (240, 240, 240),
         int(self.RootObj.Animation.Value - 255) / 10 +
         ContentsSurface.get_width() / 2 -
         self.DefaultContent.GetFont_width(TitleFont, TitleFontSize,
                                           TitleText) / 2,
         ContentsSurface.get_height() - self.DefaultContent.GetFont_height(
             TitleFont, TitleFontSize, TitleText) - TextY)
示例#5
0
#   You may obtain a copy of the License at
#
#       http://www.apache.org/licenses/LICENSE-2.0
#
#   Unless required by applicable law or agreed to in writing, software
#   distributed under the License is distributed on an "AS IS" BASIS,
#   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#   See the License for the specific language governing permissions and
#   limitations under the License.
#
#
import pygame
import System.Core as Core
from Library import CoreEffects as Fx

print("Taiyou FX version " + Core.Get_FXVersion())


def Simple_BlurredRectangle(SourceSurface,
                            Rectangle,
                            BlurAmmount=100,
                            BackgroundAlpha=100,
                            BackgroundFillColor=(0, 0, 0)):
    # Create new surface, blit SourceSurface
    ResultCeira = pygame.Surface((Rectangle[2], Rectangle[3]))
    ResultCeira.blit(SourceSurface, (0, 0),
                     (Rectangle[0], Rectangle[1], Rectangle[2], Rectangle[3]))
    ResultCeira = Surface_Blur(ResultCeira, BlurAmmount)

    # Copy the ResultCeira surface, fill with Fill Color then set a Alpha Value
    BlackBG = ResultCeira.copy()
示例#6
0
    def Update(self):
        if self.ApplicationSeletor:
            self.ApplicationSeletorAnimatorStart.Update()

            if self.ApplicationSeletorAnimatorStart.Value <= 10 and not self.FatalErrorScreen:
                self.ApplicationSeletorAnimatorStart.Enabled = True

            if not self.ApplicationSeletorWelcomeSound and not self.FatalErrorScreen:
                self.ApplicationSeletorWelcomeSound = True

                self.DefaultContent.PlaySound("/intro.wav")
            return

        if self.ProgressProgression and not self.LoadingComplete:
            self.ProgressAddDelay += 1

            if self.ProgressAddDelay == 5:
                self.ProgressAddDelay = 0
                self.Progress += 1

            if self.ProgressAddDelay == 1:
                self.LoadingSteps(self.Progress)

            if self.Progress >= self.ProgressMax and not self.LoadingComplete:
                self.LoadingComplete = True

                print("Taiyou.Bootloader : Loading Complete")

                # Start the Default Application
                CreatedProcessPID = 0
                try:
                    print(
                        "Taiyou.Bootloader : Loading has been completed\nStarting user selected applicaton..."
                    )
                    # Create the Application Process
                    CreatedProcessPID = CoreAccess.CreateProcess(
                        Core.GetUserSelectedApplication(),
                        Core.GetUserSelectedApplication())

                    # Allow Window Manager to receive request
                    WmControl.WindowManagerSignal(None, 4)

                    # Kills the Bootloader process
                    self.KillProcess(False)

                except Exception:
                    print(
                        "Taiyou.Bootloader : Fatal Error : Error while creating the process to the Auto-Start Application."
                    )

                    Traceback = traceback.format_exc()
                    print(Traceback)

                    CoreAccess.KillProcessByPID(CreatedProcessPID)

                    # Check if SelectedFile wax exists
                    try:
                        UserSelectedApplication = Core.GetUserSelectedApplication(
                        )

                        self.GenerateCrashLog(Traceback,
                                              UserSelectedApplication)
                        print(
                            "Something bad happened while creating the process for the default application."
                        )

                        self.FatalErrorScreen = True
                        self.ApplicationSeletor = True
                        self.APPLICATION_HAS_FOCUS = True

                    except:
                        print("Selected application file is not readable.")
                        self.ApplicationSeletor = True
                        self.APPLICATION_HAS_FOCUS = True
示例#7
0
#       http://www.apache.org/licenses/LICENSE-2.0
#
#   Unless required by applicable law or agreed to in writing, software
#   distributed under the License is distributed on an "AS IS" BASIS,
#   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#   See the License for the specific language governing permissions and
#   limitations under the License.
#
#
import System.Core as Core
from Library import CoreAccess
import traceback

# The main Entry Point
print("Taiyou Window Manager Manager (WMM) version " +
      Core.Get_WindowManagerManagerVersion())

TaskBarUIProcessID = -1


def CallWindowManagerUI():
    try:
        process_obj = Core.ProcessAccess[TaskBarUIProcessID]

        process_obj.UI_Call_Request()
    except:
        print("Error while processing WindowManager call request.")


def GetWindowManager():
    return Core.ProcessAccess[TaskBarUIProcessID]
示例#8
0
#
#       http://www.apache.org/licenses/LICENSE-2.0
#
#   Unless required by applicable law or agreed to in writing, software
#   distributed under the License is distributed on an "AS IS" BASIS,
#   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#   See the License for the specific language governing permissions and
#   limitations under the License.
#
#
import pygame
import Library.CoreContentManager as CntMng
import System.Core as tge
from Library import CoreUtils as UTILS

print("Taiyou SHAPE version: " + tge.Get_ShapeVersion())

PreRenderedRects_Keys = list()
PreRenderedRects_Results = list()


def ClearPreRendered_Rectangles():
    global PreRenderedRects_Keys
    global PreRenderedRects_Results

    PreRenderedRects_Keys.clear()
    PreRenderedRects_Results.clear()


def Shape_Rectangle(DISPLAY,
                    Color,
示例#9
0
def CreateProcess(Path, ProcessName, pInitArgs=None):
    """
     Set the Application Object
    :param ApplicationFolder:Folder Path
    :return:
    """
    global ProcessNextPID
    global LastProcessWasErrorProcess
    global LastProcess

    print("CoreAccess.CreateProcess : Creating Process: [" + ProcessName +
          "]...")

    try:
        # Get Process Path
        Path = Path.replace("/", CorePaths.TaiyouPath_CorrectSlash)
        ProcessIndex = len(ProcessAccess_PID)
        ProcessNextPID += 1

        # Import Module
        Module = importlib.import_module(Core.Get_MainModuleName(Path))

        try:
            # Get Process Object from Module
            ProcessWax = Module.Process(ProcessNextPID, ProcessName,
                                        Core.Get_MainModuleName(Path),
                                        pInitArgs, ProcessIndex)

        except:
            # Unload Module
            del Module

            # Check if module is imported and remove it
            if Core.Get_MainModuleName(Path) in sys.modules:
                sys.modules.pop(Core.Get_MainModuleName(Path))
            UTILS.GarbageCollector_Collect()

        # Unload Module
        del Module

        # Check if module is imported and remove it
        if Core.Get_MainModuleName(Path) in sys.modules:
            sys.modules.pop(Core.Get_MainModuleName(Path))
        UTILS.GarbageCollector_Collect()

        # Start process thread with UpdateRequest Function
        Thread = threading.Thread(target=ProcessWax.UpdateRequest).start()

        # Set THIS_THREAD Variable to Process
        ProcessWax.THIS_THREAD = Thread

        print("CoreAccess.CreateProcess : Process created sucefully")
        # Return newly created process PID
        LastProcessWasErrorProcess = False
        LastProcess = None
        return ProcessNextPID

    except:
        print("CoreAccess.CreateProcess : Error while creating process.")
        print(traceback.format_exc())

        if not LastProcessWasErrorProcess:
            LastProcessWasErrorProcess = True

            try:
                LastProcess.KillProcess(False)

                LastProcess = None
            except:
                print(
                    "Core.Main.CreateProcess : Error while trying to kill process"
                )

            CreateProcess(
                "System{0}SystemApps{0}crash_dialog".format(
                    CorePaths.TaiyouPath_CorrectSlash), "application_crash",
                (ProcessName, None, None, 1))
示例#10
0
#   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#   See the License for the specific language governing permissions and
#   limitations under the License.
#
#

# -- Imports --
import System.Core as Core
import pygame
import numpy as np
import os, time, numpy, math
from Library import CoreUtils as UTILS
from Library import CorePrimitives as Shape
from Library import CorePaths

print("Taiyou ContentManager version " + Core.Get_ContentManagerVersion())

DefaultImage = None

FontRenderingDisabled = False
ImageRenderingDisabled = False
RectangleRenderingDisabled = False
ImageTransparency = False
SoundDisabled = False


def InitModule():
    global DefaultImage
    DefaultImage = pygame.image.load("{0}img/default.png".format(
        CorePaths.TaiyouPath_SystemDataPath))
示例#11
0
#   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#   See the License for the specific language governing permissions and
#   limitations under the License.
#
#

# Import some stuff
import System.Core as Core
from Library import CoreUtils as UTILS
from Library import CorePrimitives as Shape
from Library import CorePaths
from Library import CoreAccess
import pygame, sys, importlib, threading, traceback

# The main Entry Point
print("Taiyou Main version " + Core.Get_TaiyouMainVersion())

# -- Variables -- #
FPS = 75
ScreenWidth = 1024
ScreenHeight = 720
WorkObject = None
InitDelay_Delta = 0
InitDelay_Enabled = True
EngineInitialized = False
ErrorScreenInitialzed = False
ThrowException = True
SystemFault_Trigger = False
SystemFault_Traceback = ""
SystemFault_ProcessObject = None
timer = pygame.time.Clock()
示例#12
0
#
#

# -- Imports -- #
import System.Core as tge
import os, shutil, requests, string, random, threading, zipfile, urllib.request, gc, psutil, collections, time
from pathlib import Path
from urllib.error import HTTPError
from PIL import Image
import numpy as np
import scipy
import scipy.misc
import scipy.cluster
import Library.CoreUtils.Convert

print("Taiyou Utils version " + tge.Get_UtilsVersion())


def Directory_FilesList(dirName):
    """
    Get a list of files in a Directory
    :param dirName:Directory Path
    :return:
    """
    # -- Create a list with all files in Directory -- #
    listOfFile = os.listdir(dirName)
    allFiles = list()

    for entry in listOfFile:
        fullPath = os.path.join(dirName, entry)
        if os.path.isdir(fullPath):
示例#13
0
#       http://www.apache.org/licenses/LICENSE-2.0
#
#   Unless required by applicable law or agreed to in writing, software
#   distributed under the License is distributed on an "AS IS" BASIS,
#   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#   See the License for the specific language governing permissions and
#   limitations under the License.
#
#

# -- Imports --
import System.Core as Core
import os, platform, getpass
from Library import CoreUtils

print("CorePaths version " + Core.Get_CorePathsVersion())

TaiyouPath_SystemPath = ""
TaiyouPath_SystemRootPath = ""
TaiyouPath_AppDataFolder = ""
TaiyouPath_CorrectSlash = ""
TaiyouPath_TaiyouConfigFile = ""
TaiyouPath_RootDevice = ""
TaiyouPath_ApplicationsDataPath = ""
TaiyouPath_SystemDataPath = ""
TaiyouPath_UserPackpagesPath = ""
TaiyouPath_UserPath = ""
TaiyouPath_UserTempFolder = ""
TaiyouPath_ApplicationsFolder = ""
TaiyouPath_SystemApplicationsFolder = ""
TaiyouPath_ApplicationsDataFolder = ""