示例#1
0
    def click(self):  #点击确认更改密码
        if len(self.lineEdit.text()) < 6:
            self.lineEdit.setText("")
            QMessageBox.about(self.Dialog, "提示", "您输入的当前密码长度小于6!请重新输入")

        elif len(self.lineEdit.text()) >= 6:
            if self.lineEdit_2.text() != self.lineEdit_3.text():
                self.lineEdit_2.setText("")
                self.lineEdit_3.setText("")
                QMessageBox.about(self.Dialog, "提示", "确认密码与新密码不一致,请重新输入!")

            elif self.lineEdit_2.text() == self.lineEdit_3.text():
                if len(self.lineEdit_2.text()) < 6:
                    self.lineEdit_2.setText("")
                    self.lineEdit_3.setText("")
                    QMessageBox.about(self.Dialog, "提示", "新密码长度小于6,请重新输入!")

                elif len(self.lineEdit_2.text()) >= 6:
                    # 向服务器请求更改密码
                    tcp_client_socket.send("702 " + self.UserID + ' ' +
                                           str(self.lineEdit.text()) + ' ' +
                                           str(self.lineEdit_2.text()))
                    data_list_703 = tcp_client_socket.rec()

                    if data_list_703 == "703a":
                        QMessageBox.about(self.Dialog, "提示", "密码修改成功!")
                        self.Dialog.close()
                    elif data_list_703 == "703b":
                        self.lineEdit.setText("")
                        self.lineEdit_2.setText("")
                        self.lineEdit_3.setText("")
                        QMessageBox.about(self.Dialog, "提示", "当前密码错误,请重新输入!")
示例#2
0
    def signle_game_jump_to_difficulty_choose(self):
        self.form.setEnabled(False)

        # 向服务器请求关卡数据和玩家数据
        tcp_client_socket.send("202 " + self.userID)
        data_list_203 = tcp_client_socket.rec().split("@")
        self.level_data = json.loads(data_list_203[1])
        self.stagenum = int(data_list_203[2])

        # 转到难度选择窗口
        difficulty_choose_form = myDialog()
        difficulty_choose_form.setWindowModality(2)  # 使本窗口无法选中
        difficulty_ui = DifficultyChoose_Dialog()
        difficulty_ui.setupUi(difficulty_choose_form, self.level_data)
        difficulty_choose_form.sound = self.sound_volume  # 设置音效音量
        difficulty_choose_form.show()
        difficulty_choose_form.exec_()

        diffculty = difficulty_ui.getDifficulty()  # 获取选择的难度
        if diffculty != -1:  # 如果选择了难度则跳转到游戏界面
            game_form = MineDialog()
            game_form.setWindowModality(2)  # 使本窗口无法选中
            game_ui = MineSweeperUI(game_form, diffculty + 1, self.level_data[diffculty], self.stagenum, self.userID, 0,
                                    self.background_volume)
            game_form.show()
            game_form.exec_()

            game_ui.getData()  # 如果是强制关闭则发送计算分数的请求给服务器
            self.update_message()  # 更新主界面信息

        self.form.setEnabled(True)
示例#3
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 def updateStage(self):
     tcp_client_socket.send("304" + ' '
                            + self.userID + ' '
                            + str(self.stagenum))
     data_list305 = tcp_client_socket.rec().split()
     if data_list305[0] != "305" or data_list305[1] != "1":
         print("error:更新道具数量失败")
示例#4
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    def clicked(self, i):
        if isinstance(i, int):
            userID = self.rank_list[i][0]
        else:
            userID = self.rank_list[int(i.text())][0]

        self.form.setEnabled(False)

        # 向服务器请求个人战绩数据
        tcp_client_socket.send("206 " + self.selfID + " " + userID)
        data_list_207 = tcp_client_socket.rec().split("@")
        self.exploits_list = json.loads(data_list_207[5])

        form1 = myDialog()
        form1.setWindowModality(2)  # 使本窗口无法选中
        ui = Personalinterface_Dialog()

        # 判断是否是自己
        if self.selfID == userID:
            ui.setupUi(form1, self.selfID, 0, data_list_207[1],
                       data_list_207[2], data_list_207[3], data_list_207[4],
                       self.exploits_list, data_list_207[6])
        else:
            ui.setupUi(form1, self.selfID, 1, data_list_207[1],
                       data_list_207[2], data_list_207[3], data_list_207[4],
                       self.exploits_list, data_list_207[6])

        form1.sound = self.form.sound  # 设置音效音量
        form1.show()
        form1.exec_()
        self.form.setEnabled(True)
示例#5
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 def toolspurchase(self):
     tcp_client_socket.send("403 " + self.userID + " " +
                            str(self.toolsbox.value()))
     userData_list = tcp_client_socket.rec().split()
     if userData_list[0] == "403a":
         reply = QMessageBox.about(self.form, "提示", "购买成功!")
     elif userData_list[0] == "403b":
         reply = QMessageBox.about(self.form, "提示", "购买失败!您的金币不足。")
示例#6
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 def purchase(self, skin_ID):
     tcp_client_socket.send("402 " + self.userID + " " + skin_ID)
     userData_list = tcp_client_socket.rec().split()
     # print(userData_list)
     if userData_list[0] == "402a":
         reply = QMessageBox.about(self.form, "提示", "购买成功!")
     elif userData_list[0] == "402b":
         reply = QMessageBox.about(self.form, "提示", "购买失败!您已经拥有这个皮肤。")
     elif userData_list[0] == "402c":
         reply = QMessageBox.about(self.form, "提示", "购买失败!您的金币不足!")
示例#7
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    def saveSettings(self):
        # 向服务器请求保存音量设置
        tcp_client_socket.send("704 " + self.UserID + ' ' +
                               str(self.BGMSound) + ' ' +
                               str(self.ClickSound))  # todo:bug!!!!

        data_list_705 = tcp_client_socket.rec()

        if data_list_705 == "705a":
            self.Dialog.close()
示例#8
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 def skinsetup(self, skinID):  # 皮肤设置
     # print(num)
     # urllib.request.urlretrieve(self.skin_url[num], filename=self.path + '/background.jpg')  # 本次登录时直接下载图片就行
     tcp_client_socket.send("502 " + self.userID + " " +
                            skinID)  # 将这次设定的图片存到服务端,用于下次登录时使用
     userData_list = tcp_client_socket.rec().split()
     if userData_list[0] == "502a":
         reply = QMessageBox.about(self.form, "提示", "设置成功!")
     else:
         reply = QMessageBox.about(self.form, "提示", "设置失败!")
示例#9
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 def deleteAdministrator(self, x, y):
     if y == 3:
         isDel = QMessageBox.information(
             self.dialog, "提示", "是否确定删除管理员" + str(self.data[x][1]) + "?",
             QMessageBox.Yes | QMessageBox.No, QMessageBox.Yes)
         if isDel == QMessageBox.Yes:
             tcp_client_socket.send("818 " + self.administratorID + " " +
                                    str(self.data[x][0]))
             data_list_819 = tcp_client_socket.rec().split(" ")
             if (json.loads(data_list_819[1]) == 1):
                 del self.data[x]
                 self.tableWidget.removeRow(x)
示例#10
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 def change_gold(self):
     if self.lineEdit_goldchange.text() is not None:
         tcp_client_socket.send("806 " + self.administratorsID + " 5 " +
                                self.lineEdit_goldchange.text())
         data_list = tcp_client_socket.rec().split()
         if data_list[0] == "807":
             if data_list[1] == "1":
                 self.update_level()
                 reply = QMessageBox.about(self.form, "提示", "修改成功")
             elif data_list[1] == "0":
                 reply = QMessageBox.about(self.form, "提示", "修改积分金币规则失败")
     else:
         reply = QMessageBox.about(self.form, "提示", "输入不能为空")
示例#11
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    def administrator_account_jump(self):
        self.form.setEnabled(False)  # 设置本窗口无法选择

        tcp_client_socket.send("816 " + self.administratorsID)
        data_list_817 = tcp_client_socket.rec().split("@")
        administratorData = json.loads(data_list_817[1])

        form = myDialog()
        form.setWindowModality(2)  # 使本窗口无法选中
        ui = administrator_account_data()
        ui.setupUi(form, self.administratorsID, administratorData)
        form.show()
        form.exec_()
        self.form.setEnabled(True)
示例#12
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 def delete_level(self):
     if self.lineEdit_delete.text() is not None:
         tcp_client_socket.send("806 " + self.administratorsID + " 2 " +
                                self.lineEdit_delete.text())
         data_list = tcp_client_socket.rec().split()
         print(data_list)
         if data_list[0] == "807":
             if data_list[1] == "1":
                 self.update_level()
                 reply = QMessageBox.about(self.form, "提示", "修改成功")
             elif data_list[1] == "0":
                 reply = QMessageBox.about(self.form, "提示", "删除关卡失败")
     else:
         reply = QMessageBox.about(self.form, "提示", "关卡名不能为空")
示例#13
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 def deleteGamer(self, x, y):
     if y == 3:
         isDel = QMessageBox.information(
             self.dialog, "提示", "是否确定删除玩家" + str(self.data[x][1]) + "?",
             QMessageBox.Yes | QMessageBox.No, QMessageBox.Yes)
         if isDel == QMessageBox.Yes:
             tcp_client_socket.send("814 " + self.administratorsID + " " +
                                    str(self.data[x][0]))
             data_list_815 = tcp_client_socket.rec().split(" ")
             if (json.loads(data_list_815[1]) == 1):
                 del self.data[x]
                 self.tableWidget.removeRow(x)
             elif json.loads(data_list_815[1]) == 2:
                 reply = QMessageBox.about(self.dialog, "提示",
                                           "您输入的账号在线!请稍后再删除该账号")
示例#14
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    def click(self, x, y):
        if y == 1:  #加好友
            tcp_client_socket.send("602 " + str(self.userID) + " " +
                                   str(self.applylist[x][1]) + " " + str(2))
            data_list_601 = tcp_client_socket.rec().split()
            if data_list_601[1] == '1':
                del self.applylist[x]
                self.tableWidget.removeRow(x)

        elif y == 2:  #删好友
            tcp_client_socket.send("602 " + str(self.userID) + " " +
                                   str(self.applylist[x][1]) + " " + str(1))
            data_list_601 = tcp_client_socket.rec().split()
            if data_list_601[1] == '1':
                del self.applylist[x]
                self.tableWidget.removeRow(x)
示例#15
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    def update_message(self):
        # 向服务器发送玩家数据请求请求
        tcp_client_socket.send("200 " + self.userID)
        userData_list = tcp_client_socket.rec().split()
        self.username = userData_list[1]
        self.userID = userData_list[2]
        self.point = userData_list[3]
        self.gold = userData_list[4]
        self.background_volume = float(int(userData_list[5]) / 100)
        self.sound_volume = float(int(userData_list[6]) / 100)
        self.skin_url = userData_list[7]

        self.form.sound = self.sound_volume  # 设置音量

        # 设置金币积分
        self.point_num_label.setText(self.point)
        self.gold_num_label.setText(self.gold)
示例#16
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 def modify_point(self):  # 修改积分
     # 向服务器请求修改数据
     if self.lineEdit_pointM.text().isdigit():
         if int(self.lineEdit_pointM.text()) >= 0:
             tcp_client_socket.send("802 " + self.administratorsID + " " +
                                    self.lineEdit_pointM.text() + " " +
                                    "1" + " " + self.lineEdit_userID.text())
             data_list = tcp_client_socket.rec().split()
             if data_list[1] == '1':
                 self.point = self.lineEdit_pointM.text()
                 reply = QMessageBox.about(self.form, "提示", "修改成功")
             else:
                 reply = QMessageBox.about(self.form, "提示", "修改失败")
         else:
             reply = QMessageBox.about(self.form, "提示", "您输入的数小于0!请重新输入")
     else:
         reply = QMessageBox.about(self.form, "提示", "您输入的不是正整数!请重新输入")
示例#17
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    def determine(self, UserName, Password):
        # todo:向服务器请求注册,服务器随机分配一个用户ID作为登录ID(数字)
        tcp_client_socket.send("102 " + self.UserName_edit.text() + " " +
                               self.Password_edit.text())
        data = tcp_client_socket.rec()
        data_list = data.split()  # 获得服务器发来的消息
        if data_list[0] == "103":
            ID = data_list[1]
            reply = QMessageBox.information(
                self.form, "注册成功",
                "注册成功!\n请记住您用于登录的账号为:" + ID + "\n密码为:" + str(Password),
                QMessageBox.Ok)
        else:
            reply = QMessageBox.about(self.form, "提示", "服务器出错")

        if reply == QMessageBox.Ok:
            self.form.close()
示例#18
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    def jump_to_friendList(self):
        self.form.setEnabled(False)

        # 向服务器请求好友列表数据
        tcp_client_socket.send("600 " + self.userID)
        data_list_601 = tcp_client_socket.rec().split("@")
        self.friend_list = json.loads(data_list_601[1])

        form1 = myDialog()
        form1.setWindowModality(2)  # 使本窗口无法选中
        ui = FriendList_Dialog()
        ui.setupUi(form1, self.userID, len(self.friend_list), self.friend_list)
        form1.sound = self.sound_volume  # 设置音效音量
        form1.show()
        form1.exec_()
        self.update_message()  # 更新主界面信息
        self.form.setEnabled(True)
示例#19
0
    def operate_friend(self, text):
        if text == "添加好友":
            tcp_client_socket.send("602 " + self.my_userID + ' ' +
                                   self.userID + ' ' + str(0))
            success = tcp_client_socket.rec().split()

            if success[1] == "1":
                self.addfirend_button.setText("等待回应")
                self.addfirend_button.setEnabled(False)

        elif text == "删除好友":
            tcp_client_socket.send("602 " + self.my_userID + ' ' +
                                   self.userID + ' ' + str(1))
            success = tcp_client_socket.rec().split()
            if success[1] == "1":
                self.addfirend_button.setText("添加好友")
                self.addfirend_button.setEnabled(True)
示例#20
0
    def jump_to_ranklist(self):
        self.form.setEnabled(False)  # 设置本窗口无法选择

        # 向服务器请求排行数据
        tcp_client_socket.send("204 " + self.userID)
        data_list_205 = tcp_client_socket.rec().split("@")
        self.rank_list = json.loads(data_list_205[1])

        form1 = myDialog()
        form1.setWindowModality(2)  # 使本窗口无法选中
        ui = Ranklist_Dialog()
        ui.setupUi(form1, self.userID, self.rank_list)
        form1.sound = self.sound_volume  # 设置音效音量
        form1.show()
        form1.exec_()
        self.update_message()  # 更新主界面信息
        self.form.setEnabled(True)
示例#21
0
 def change_mine(self):
     if self.lineEdit_minechange.text() is not None:
         temp = self.lineEdit_minechange.text().split("@")
         if len(temp) == 2 and temp[1] is not None and temp[1].isdecimal():
             data = "806 " + self.administratorsID + " 4 " + temp[
                 0] + " " + temp[1]
             tcp_client_socket.send(data)
             data_list = tcp_client_socket.rec().split()
             if data_list[0] == "807":
                 if data_list[1] == "1":
                     self.update_level()
                     reply = QMessageBox.about(self.form, "提示", "修改成功")
                 elif data_list[1] == "0":
                     reply = QMessageBox.about(self.form, "提示", "修改雷数失败")
         else:
             reply = QMessageBox.about(self.form, "提示", "请重新输入")
     else:
         reply = QMessageBox.about(self.form, "提示", "输入不能为空")
示例#22
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    def jump_to_personal_interface(self):
        self.form.setEnabled(False)

        # 向服务器请求个人战绩数据
        tcp_client_socket.send("206 " + self.userID + " " + self.userID)
        data_list_207 = tcp_client_socket.rec().split("@")
        self.exploits_list = json.loads(data_list_207[5])

        form1 = myDialog()
        form1.setWindowModality(2)  # 使本窗口无法选中
        ui = Personalinterface_Dialog()
        ui.setupUi(form1, self.userID, 0, data_list_207[1], data_list_207[2], data_list_207[3], data_list_207[4],
                   self.exploits_list, data_list_207[6])
        form1.sound = self.sound_volume  # 设置音效音量
        form1.show()
        form1.exec_()
        self.update_message()  # 更新主界面信息
        self.form.setEnabled(True)
示例#23
0
 def modify_volume(self):  # 修改音效
     # 向服务器请求修改数据
     if self.lineEdit_volumeM.text().isdigit():
         if int(self.lineEdit_volumeM.text()) >= 0 and int(
                 self.lineEdit_volumeM.text()) <= 100:
             tcp_client_socket.send("802 " + self.administratorsID + " " +
                                    self.lineEdit_volumeM.text() + " " +
                                    "4" + " " + self.lineEdit_userID.text())
             data_list = tcp_client_socket.rec().split()
             if data_list[1] == '1':
                 self.volume = self.lineEdit_volumeM.text()
                 reply = QMessageBox.about(self.form, "提示", "修改成功")
             else:
                 reply = QMessageBox.about(self.form, "提示", "修改失败")
         else:
             reply = QMessageBox.about(self.form, "提示",
                                       "您输入的数不在0-100间!请重新输入")
     else:
         reply = QMessageBox.about(self.form, "提示", "您输入的不是整数!请重新输入")
示例#24
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    def jump_to_setting(self):
        # self.form.setEnabled(False)

        # 向服务器请求设置信息
        tcp_client_socket.send("700 " + self.userID)
        data_list_701 = tcp_client_socket.rec().split("@")

        self.username = data_list_701[1]
        self.userID = data_list_701[2]
        self.background_volume = int(data_list_701[3])
        self.sound_volume = int(data_list_701[4])

        form1 = myDialog()
        form1.setWindowModality(2)  # 使本窗口无法选中
        ui = setting_Dialog()
        ui.setupUi(form1, self.userID, self.username, self.background_volume, self.sound_volume)
        form1.sound = self.sound_volume  # 设置音效音量
        form1.show()
        form1.exec_()
        self.update_message()
        self.form.setEnabled(True)
示例#25
0
    def addAdministrator(self):
        if len(self.password.text()) < 6:
            self.password.setText("")
            QMessageBox.about(self.Dialog, "提示", "您输入的当前密码长度小于6!请重新输入")

        elif len(self.password.text()) >= 6:
            if self.password.text() != self.checkPassword.text():
                self.password.setText("")
                self.checkPassword.setText("")
                QMessageBox.about(self.Dialog, "提示", "确认密码与新密码不一致,请重新输入!")

            elif self.password.text() == self.checkPassword.text():
                 # 向服务器请求添加管理员
                tcp_client_socket.send(
                    "820 " + self.adminID + ' ' + str(self.UserName.text()) + ' ' + str(self.password.text()))
                data_list_821 = tcp_client_socket.rec().split(" ")
                QMessageBox.about(self.Dialog, "提示", "创建管理员成功!\n\n管理员ID为: "
                                  + data_list_821[1] + "\n管理员用户名为: "
                                  + self.UserName.text() +"\n密码为: " + self.password.text())
                self.Dialog.close()
                self.oldDialog.close()
示例#26
0
    def get_gamer_data(self):
        # 826向服务器发送登陆请求,返回得到账号是否存在
        tcp_client_socket.send("826 " + self.administratorsID + " " +
                               self.lineEdit_userID.text())
        data_list_827 = tcp_client_socket.rec().split()
        if data_list_827[0] == "827":
            if data_list_827[1] == "0":  # 账号不存在
                reply = QMessageBox.about(self.form, "提示", "您输入的账号不存在!请重新输入")
            elif data_list_827[1] == "1":  # 账号存在
                reply = QMessageBox.about(self.form, "提示", "用户ID输入正确!正在获取用户信息")
                self.set_button(True)  # 设置按钮可用

                self.userID = self.lineEdit_userID.text()  # 获取账号

                # 828请求获取 金币积分 音量音效 正在使用的皮肤
                tcp_client_socket.send("828 " + self.administratorsID + " " +
                                       self.userID)
                userData_list = tcp_client_socket.rec().split()
                self.point = userData_list[3]
                self.gold = userData_list[4]
                self.sound = userData_list[5]
                self.volume = userData_list[6]
                self.skin_url = userData_list[7]

                # 830请求获取 好友数据
                tcp_client_socket.send("830 " + self.administratorsID + " " +
                                       self.userID)
                data_list_831 = tcp_client_socket.rec().split("@")
                self.friend_list = json.loads(data_list_831[1])

                # 832请求获取 皮肤道具 信息
                tcp_client_socket.send("832 " + self.administratorsID + " " +
                                       self.userID)
                userData_list = tcp_client_socket.rec().split()
                if userData_list[0] == "833":
                    self.toolsquantity = userData_list[2]
                    self.skin_url_list = []

                    for i in range(len(userData_list) - 3):
                        self.skin_url_list.append(userData_list[i + 3])
                        urllib.request.urlretrieve(self.skin_url_list[i],
                                                   filename=self.path +
                                                   '/bag_skin' + str(i) +
                                                   '.jpg')  # 下载图片"""

            else:  # 通信出错
                reply = QMessageBox.about(self.form, "提示", "服务器出错")
        else:
            reply = QMessageBox.about(self.form, "提示", "服务器出错")
示例#27
0
    def request(self, userID, point, diffculty, username):
        tcp_client_socket.send("208 " + userID + ' ' + point + ' ' +
                               str(diffculty) + ' ' + username)
        while True:
            data = tcp_client_socket.rec()

            if not data:
                continue
            data_list = data.split(" ")
            if data_list[0] == "209":
                self.dialog.if_close = 1
                self.data_list = data_list
                if data_list[1] == '1':
                    sleep(0.15)  # 等待0.15s,否则快速关闭程序,程序会崩溃
                    self.match = 1
                    self.enemy_username = data_list[2]
                    self.enemy_point = data_list[3]
                    self.timer.stop()
                    self.label.setText("匹配成功,对手是" + self.enemy_username +
                                       ",积分为" + self.enemy_point)
                self.dialog.close()
                break
示例#28
0
    def clickCombat(self):
        if self.combatID.text() == "":
            QMessageBox.about(self.dialog, "提示", "请输入对局ID!")
        else:
            tcp_client_socket.send("824 " + self.administratorID + " " +
                                   self.combatID.text())
            data_list_825 = tcp_client_socket.rec().split("@")

            if data_list_825[1] == "0":
                QMessageBox.about(self.dialog, "提示", "该对局不存在,请重新输入!")
                self.combatID.setText("")
            elif data_list_825[1] == "1":
                combatData = json.loads(data_list_825[2])
                print(combatData)
                QMessageBox.about(
                    self.dialog, "对局信息", "对局ID:" + self.combatID.text() +
                    "\n\n玩家1ID:" + str(combatData[0]) + "\n玩家2ID:" +
                    str(combatData[1]) + "\n\n难度:" + str(combatData[2]) +
                    "\n开始时间:" + str(combatData[3]) + "\n结束时间:" +
                    str(combatData[4]) + "\n\n玩家1的积分变化:" + str(combatData[5]) +
                    "\n玩家2的积分变化:" + str(combatData[6]) + "\n")
                self.combatID.setText("")
示例#29
0
    def clickRecord(self):
        if self.playerID.text() == "":
            QMessageBox.about(self.dialog, "提示", "请输入玩家ID!")
        else:
            tcp_client_socket.send("822 " + self.administratorID + " " +
                                   self.playerID.text())
            data_list_823 = tcp_client_socket.rec().split("@")

            if data_list_823[1] == "0":
                QMessageBox.about(self.dialog, "提示", "该玩家不存在,请重新输入!")
                self.playerID.setText("")
            elif data_list_823[1] == "1":
                recordData = json.loads(data_list_823[2])
                self.dialog.setEnabled(False)  # 设置本窗口无法选择
                form = myDialog()
                form.setWindowModality(2)  # 使本窗口无法选中
                ui = getRecord()
                ui.setupUi(form, self.administratorID, self.playerID.text(),
                           recordData)
                form.show()
                form.exec_()
                self.dialog.setEnabled(True)
                self.playerID.setText("")
示例#30
0
 def requestData(self):
     if self.is_double == 0:  # 如果是单人游戏,接收回复,否则让get_end结收
         # 如果是强制关闭
         if self.dialog.finish == 0:
             # tcp_client_socket.send("1")
             tcp_client_socket.send("300" + ' '
                                    + self.userID + ' '
                                    + str(self.difficulty) + ' '
                                    + "-1" + ' '
                                    + "-1" + ' '
                                    + str(self.stagenum))
         else:
             # tcp_client_socket.send("1")
             tcp_client_socket.send("300" + ' '
                                    + self.userID + ' '
                                    + str(self.difficulty) + ' '
                                    + self.label_3.text() + ' '
                                    + str(self.mine_num) + ' '
                                    + str(self.stagenum))
         data = tcp_client_socket.rec()
         self.data_list = data.split()
     else:
         self.sentmessage = 1
         # 如果是强制关闭
         if self.dialog.finish == 0:
             self.data_list = ["000", "0", "0"]
             # tcp_client_socket.send("1")
             tcp_client_socket.send("302" + ' '
                                    + self.userID + ' '
                                    + str(self.difficulty) + ' '
                                    + "-1" + ' '
                                    + "-1" + ' '
                                    + str(self.stagenum))
         else:
             self.data_list = ["000", "0", "0"]
             # tcp_client_socket.send("1")
             tcp_client_socket.send("302" + ' '
                                    + self.userID + ' '
                                    + str(self.difficulty) + ' '
                                    + self.label_3.text() + ' '
                                    + str(self.mine_num) + ' '
                                    + str(self.stagenum))
         while (True):
             if self.data_list[0] == "303":
                 break