示例#1
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def Mid_Jump():
    PressKey(C)
    time.sleep(0.2)
    PressKey(X)
    time.sleep(0.2)
    ReleaseKey(X)
    ReleaseKey(C)
示例#2
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def Skill():
    PressKey(Z)
    PressKey(X)
    time.sleep(0.1)
    ReleaseKey(Z)
    ReleaseKey(X)
    time.sleep(0.01)
示例#3
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def Attack_Down():
    PressKey(DOWN_ARROW)
    PressKey(X)
    time.sleep(0.05)
    ReleaseKey(X)
    ReleaseKey(DOWN_ARROW)
    time.sleep(0.01)
示例#4
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def Attack_Up():
    # print("Attack up--->")
    PressKey(UP_ARROW)
    PressKey(X)
    time.sleep(0.05)
    ReleaseKey(X)
    ReleaseKey(UP_ARROW)
    time.sleep(0.01)
示例#5
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def Short_Jump():
    PressKey(C)
    PressKey(DOWN_ARROW)
    PressKey(X)
    time.sleep(0.2)
    ReleaseKey(X)
    ReleaseKey(DOWN_ARROW)
    ReleaseKey(C)
示例#6
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def Rush():
    PressKey(L_SHIFT)
    time.sleep(0.1)
    ReleaseKey(L_SHIFT)
    Nothing()
    PressKey(X)
    time.sleep(0.03)
    ReleaseKey(X)
示例#7
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def Skill_Down():
    PressKey(DOWN_ARROW)
    PressKey(Z)
    PressKey(X)
    time.sleep(0.2)
    ReleaseKey(X)
    ReleaseKey(DOWN_ARROW)
    ReleaseKey(Z)
    Nothing()
    time.sleep(0.3)
示例#8
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def Skill_Up():
    PressKey(UP_ARROW)
    PressKey(Z)
    PressKey(X)
    time.sleep(0.15)
    ReleaseKey(UP_ARROW)
    ReleaseKey(Z)
    ReleaseKey(X)
    Nothing()
    time.sleep(0.15)
示例#9
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def Skill_Up():
    PressKey(UP_ARROW)
    PressKey(Z)
    PressKey(X)
    time.sleep(0.3)
    ReleaseKey(UP_ARROW)
    ReleaseKey(Z)
    ReleaseKey(X)

    time.sleep(0.1)
    PressKey(X)
    time.sleep(0.1)
    ReleaseKey(X)
    time.sleep(0.1)
示例#10
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def Skill_Down():
    PressKey(DOWN_ARROW)
    PressKey(Z)
    PressKey(X)
    time.sleep(0.2)
    ReleaseKey(X)
    ReleaseKey(DOWN_ARROW)
    ReleaseKey(Z)

    for i in range(2):
        time.sleep(0.1)
        PressKey(X)
        time.sleep(0.15)
        ReleaseKey(X)
    time.sleep(0.01)
示例#11
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def restart():
    station_size = (230, 230, 1670, 930)
    while True:
        station = cv2.resize(
            cv2.cvtColor(grab_screen(station_size), cv2.COLOR_RGBA2RGB),
            (1000, 500))
        if station[187][300][0] != 0:
            time.sleep(1)
        else:
            break
    time.sleep(1)
    Look_up()
    time.sleep(1.5)
    Look_up()
    time.sleep(1)
    while True:
        station = cv2.resize(
            cv2.cvtColor(grab_screen(station_size), cv2.COLOR_RGBA2RGB),
            (1000, 500))
        if station[187][612][0] > 200:
            # PressKey(DOWN_ARROW)
            # time.sleep(0.1)
            # ReleaseKey(DOWN_ARROW)
            PressKey(C)
            time.sleep(0.1)
            ReleaseKey(C)
            break
        else:
            Look_up()
            time.sleep(0.2)
示例#12
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def Look_up():
    PressKey(UP_ARROW)
    time.sleep(0.1)
    ReleaseKey(UP_ARROW)
示例#13
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def Cure():
    PressKey(A)
    time.sleep(1.4)
    ReleaseKey(A)
    time.sleep(0.1)
示例#14
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def Mid_Jump():
    PressKey(C)
    time.sleep(0.5)
    ReleaseKey(C)
    time.sleep(0.05)
示例#15
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def Turn_Right():
    PressKey(RIGHT_ARROW)
    time.sleep(0.01)
    ReleaseKey(RIGHT_ARROW)
示例#16
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def Attack():
    PressKey(X)
    time.sleep(0.05)
    ReleaseKey(X)
    time.sleep(0.01)
示例#17
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def Move_Right():
    ReleaseKey(LEFT_ARROW)
    PressKey(RIGHT_ARROW)
    time.sleep(0.01)
示例#18
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def Nothing():
    ReleaseKey(LEFT_ARROW)
    ReleaseKey(RIGHT_ARROW)
    time.sleep(0.01)
    pass
示例#19
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def Rush():
    PressKey(L_SHIFT)
    time.sleep(0.25)
    ReleaseKey(L_SHIFT)
    time.sleep(0.05)
示例#20
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def Nothing():
    ReleaseKey(LEFT_ARROW)
    ReleaseKey(RIGHT_ARROW)
    pass
示例#21
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def Turn_Left():
    PressKey(LEFT_ARROW)
    time.sleep(0.01)
    ReleaseKey(LEFT_ARROW)
示例#22
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def Move_Left():
    ReleaseKey(RIGHT_ARROW)
    time.sleep(0.03)
    PressKey(LEFT_ARROW)
    time.sleep(0.02)
示例#23
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def Attack():
    PressKey(X)
    time.sleep(0.15)
    ReleaseKey(X)
    Nothing()
    time.sleep(0.01)
示例#24
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def Short_Jump():
    PressKey(C)
    time.sleep(0.1)
    ReleaseKey(C)
    time.sleep(0.05)