示例#1
0
 def onlineThisNodeHandler(self):
     """Changes the local render node's status to online if it was offline,
     goes back to started if it was pending offline."""
     thisNode = NodeUtils.getThisNodeOBJ()
     if thisNode:
         thisNode.online()
         self.updateStatusBar(thisNode)
         self.populateNodeTree()
示例#2
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 def offlineThisNodeHandler(self):
     """Changes the local render node's status to offline if it was idle,
     pending if it was working on something."""
     #Get the most current info from the database
     thisNode = NodeUtils.getThisNodeOBJ()
     if thisNode:
         thisNode.offline()
         self.updateStatusBar(thisNode)
         self.populateNodeTree()
示例#3
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 def findThisNode(self):
     """Makes sure this node exists in the hydra_rendernode board. Alerts
     the user if not."""
     thisNode = NodeUtils.getThisNodeOBJ()
     if thisNode:
         return thisNode
     else:
         warningBox(self, title="Notice", msg=Constants.DOESNOTEXISTERR_STRING)
         self.setThisNodeButtonsEnabled(False)
         return None
示例#4
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    def getOffThisNodeHandler(self):
        """Offlines the node and sends a message to the render node server
        running on localhost to kill its current task(task will be
        resubmitted)"""
        thisNode = NodeUtils.getThisNodeOBJ()
        if not thisNode:
            return

        choice = yesNoBox(self, "Confirm", Constants.GETOFFLOCAL_STRING)
        if choice == QMessageBox.Yes:
            response = thisNode.getOff()
            if not response:
                logger.error("Could not GetOff this node!")
                warningBox(self, "GetOff Error", "Could not GetOff this node!")
            self.populateNodeTree()
            self.updateStatusBar(thisNode)
示例#5
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    def __init__(self):
        QMainWindow.__init__(self)
        self.setupUi(self)

        with open(Utils.findResource("styleSheet.css"), "r") as myStyles:
            self.setStyleSheet(myStyles.read())

        self.thisNode = NodeUtils.getThisNodeOBJ()
        self.isVisable = True

        self.pulseThreadStatus = False
        self.renderServerStatus = False
        self.schedThreadStatus = False
        self.autoUpdateStatus = False

        if not self.thisNode:
            self.offlineButton.setEnabled(False)
            self.getoffButton.setEnabled(False)
            logger.error("Node does not exist in database!")
            aboutBox(self, "Error",
                "This node was not found in the database! If you wish to render  "
                "on this node it must be registered with the databse. Run "
                "Register.exe or Register.py to regiester this node and "
                " try again.")
            sys.exit(1)

        self.currentSchedule = self.thisNode.weekSchedule
        self.currentScheduleEnabled = self.thisNode.scheduleEnabled

        self.buildUI()
        self.connectButtons()
        self.updateThisNodeInfo()
        self.startupServers()

        logger.info("Render Node Main is live! Waiting for tasks...")

        try:
            autoHide = True if str(sys.argv[1]).lower() == "true" else False
            logger.info(autoHide)
        except IndexError:
            autoHide = False

        if autoHide and self.trayIconBool:
            logger.info("Autohide is enabled!")
            self.sendToTrayHandler()
        else:
            self.show()
示例#6
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    def schedulerMain(self):
        if not self.thisNode:
            self.scheduleThreadPixmap.setPixmap(self.needsAttentionPixmap)
            logger.error("Node OBJ not found by schedulerMain! Checking again in 24 hours.")
            #Sleep for 24 hours
            return 86400

        self.updateThisNodeInfo()

        sleepTime, nowStatus = NodeUtils.calcuateSleepTimeFromNode(self.thisNode.host)
        if not sleepTime or not nowStatus:
            logger.error("Could not find schdule! Checking again in 24 hours.")
            return 86400

        if nowStatus == READY:
            self.startupEvent()
        else:
            self.shutdownEvent()

        #Add an extra minute just in case
        return sleepTime + 60