def get_weights(path): try: if urllib.parse.urlparse(path).scheme: yaml = str(urllib.request.urlopen(path).read(), "utf-8") else: with open(path, 'rb') as f: yaml = str(f.read(), "utf-8") except Exception as e: raise Exception(f"Failed to read weights ({path})") from e return parse_yaml(yaml)
def get_weights(path): try: if urllib.parse.urlparse(path).scheme: yaml = str(urllib.request.urlopen(path).read(), "utf-8") else: with open(path, 'rb') as f: yaml = str(f.read(), "utf-8") except Exception as e: print('Failed to read weights (%s)' % e) return return parse_yaml(yaml)
def roll_yamls( options: Dict[str, Union[str, str]] ) -> Tuple[Dict[str, Union[str, bool]], Dict[str, dict]]: results = {} rolled_results = {} for filename, text in options.items(): try: yaml_data = parse_yaml(text) except Exception as e: results[filename] = f"Failed to parse YAML data in {filename}: {e}" else: try: rolled_results[filename] = roll_settings(yaml_data) except Exception as e: results[ filename] = f"Failed to generate mystery in {filename}: {e}" else: results[filename] = True return results, rolled_results
def upload_zip_to_db(zfile: zipfile.ZipFile, owner=None, meta={"race": False}, sid=None): if not owner: owner = session["_id"] infolist = zfile.infolist() slots = set() spoiler = "" multidata = None for file in infolist: handler = AutoPatchRegister.get_handler(file.filename) if file.filename.endswith(banned_zip_contents): return "Uploaded data contained a rom file, which is likely to contain copyrighted material. " \ "Your file was deleted." elif handler: raw = zfile.open(file, "r").read() patch = handler(BytesIO(raw)) patch.read() slots.add( Slot(data=raw, player_name=patch.player_name, player_id=patch.player, game=patch.game)) elif file.filename.endswith(tuple(preferred_endings.values())): data = zfile.open(file, "r").read() yaml_data = parse_yaml(lzma.decompress(data).decode("utf-8-sig")) if yaml_data["version"] < 2: return "Old format cannot be uploaded (outdated .apbp)" metadata = yaml_data["meta"] slots.add( Slot(data=data, player_name=metadata["player_name"], player_id=metadata["player_id"], game=yaml_data["game"])) elif file.filename.endswith(".apmc"): data = zfile.open(file, "r").read() metadata = json.loads(base64.b64decode(data).decode("utf-8")) slots.add( Slot(data=data, player_name=metadata["player_name"], player_id=metadata["player_id"], game="Minecraft")) elif file.filename.endswith(".apv6"): _, seed_name, slot_id, slot_name = file.filename.split( '.')[0].split('_', 3) slots.add( Slot(data=zfile.open(file, "r").read(), player_name=slot_name, player_id=int(slot_id[1:]), game="VVVVVV")) elif file.filename.endswith(".apsm64ex"): _, seed_name, slot_id, slot_name = file.filename.split( '.')[0].split('_', 3) slots.add( Slot(data=zfile.open(file, "r").read(), player_name=slot_name, player_id=int(slot_id[1:]), game="Super Mario 64")) elif file.filename.endswith(".zip"): # Factorio mods need a specific name or they do not function _, seed_name, slot_id, slot_name = file.filename.rsplit( "_", 1)[0].split("-", 3) slots.add( Slot(data=zfile.open(file, "r").read(), player_name=slot_name, player_id=int(slot_id[1:]), game="Factorio")) elif file.filename.endswith(".apz5"): # .apz5 must be named specifically since they don't contain any metadata _, seed_name, slot_id, slot_name = file.filename.split( '.')[0].split('_', 3) slots.add( Slot(data=zfile.open(file, "r").read(), player_name=slot_name, player_id=int(slot_id[1:]), game="Ocarina of Time")) elif file.filename.endswith(".txt"): spoiler = zfile.open(file, "r").read().decode("utf-8-sig") elif file.filename.endswith(".archipelago"): try: multidata = zfile.open(file).read() except: flash( "Could not load multidata. File may be corrupted or incompatible." ) multidata = None if multidata: decompressed_multidata = MultiServer.Context.decompress(multidata) if "slot_info" in decompressed_multidata: player_names = {slot.player_name for slot in slots} leftover_names: typing.Dict[int, NetworkSlot] = { slot_id: slot_info for slot_id, slot_info in decompressed_multidata["slot_info"].items() if slot_info.name not in player_names and slot_info.type != SlotType.group } newslots = [(Slot(data=None, player_name=slot_info.name, player_id=slot, game=slot_info.game)) for slot, slot_info in leftover_names.items()] for slot in newslots: slots.add(slot) flush() # commit slots seed = Seed(multidata=multidata, spoiler=spoiler, slots=slots, owner=owner, meta=json.dumps(meta), id=sid if sid else uuid.uuid4()) flush() # create seed for slot in slots: slot.seed = seed return seed else: flash("No multidata was found in the zip file, which is required.")