示例#1
0
 def __init__(self):
     self.elements = [
         Wheel("front left"),
         Wheel("front right"),
         Wheel("back left"),
         Wheel("back right"),
         Body(),
         Engine()
     ]
示例#2
0
def init():
    wheelOne = Wheel(6, 19, "Wheel One")
    wheelTen = Wheel(5, 13, "Wheel Ten")
    wheelArray = [wheelOne, wheelTen]
    initGPIO(wheelArray)
    for wheel in wheelArray:
        print "Initializing " + wheel.wheelName
        wheel.initZero()
        print wheel.wheelName + " is set to Zero\n"
    return wheelArray
示例#3
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def initWheels():
    wheelTen = Wheel(5, 13, "Wheel Ten", 16, 20)
    wheelOne = Wheel(6, 19, "Wheel One", 16, 20)
    wheelDecimal = Wheel(21, 26, "Wheel Decimal", 16, 20)
    wheelArray = [wheelTen, wheelOne, wheelDecimal]
    initGPIO(wheelArray)
    for wheel in wheelArray:
        print "Initializing " + wheel.wheelName
        wheel.initZero()
        print wheel.wheelName + " is set to Zero\n"
    return wheelArray
示例#4
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def retrieve_page(url):
    # 打开文件时必须设置一下encoding,否则在win平台下默认以gbk来解析
    global STORE_FILE
    with open(STORE_FILE, 'w', encoding=Config.DEFAULT_ENCODING) as file:
        # 许多网页默认返回的encoding是iso-8859-1,这是一种单字节的编码形式,实际编码还得依据charset说明。
        t = Wheel.Wheel(url, 'get')
        r = t.send()
        file.write(r.body)
示例#5
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 def __init__(self):
     """Initializes the data"""
     
     #create empty object properties
     self.mass = None
     
     
     self.wheel = Wheel()
     
     self.motor = Motor()
     
     self.GearRatio = None
     
     self.GearEfficieny = None
     
     self.Cd = None
     
     self.Af = None
     
     self.battery = Battery()
示例#6
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class Bike:
    """Class for modeling a bicycle"""
    
    #put any class variables here
    
    
    def __init__(self):
        """Initializes the data"""
        
        #create empty object properties
        self.mass = None
        
        
        self.wheel = Wheel()
        
        self.motor = Motor()
        
        self.GearRatio = None
        
        self.GearEfficieny = None
        
        self.Cd = None
        
        self.Af = None
        
        self.battery = Battery()
        
    def AirDrag(self,rho,v):
        return(0.5*rho*self.Cd*self.Af*v*v)
        
    def WheelDrag(self):
        #assumes normal force is always equal to gravity
        return(self.wheel.Crr*self.mass*9.81)

    def MotorSpeed2WheelSpeed(self,Speed):
        return(Speed/self.GearRatio)
        
    def WheelSpeed2BikeSpeed(self,Speed):
        return(Speed*self.wheel.Radius())
        
    def BikeSpeed2WheelSpeed(self,Speed):
        return(Speed/self.WheelSpeed2BikeSpeed(1))
        
    def WheelSpeed2MotorSpeed(self,Speed):
        return(Speed/self.MotorSpeed2WheelSpeed(1))
    
    def BikeSpeed2MotorSpeed(self,Speed):
        return(self.WheelSpeed2MotorSpeed(self.BikeSpeed2WheelSpeed(Speed)))

    def MotorSpeed2BikeSpeed(self,Speed):
        return(Speed/self.BikeSpeed2MotorSpeed(1))
        
    def MotorTorque2WheelTorque(self,MT):
        return(MT*self.GearRatio*self.GearEfficiency)
 def __init__(self, orientations, permutator):
     self.wheel = [
         'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
         'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
         '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'
     ]
     self.leftWheel = Wheel([
         '2', 'Y', 'Z', '0', '1', 'A', 'W', 'I', 'P', 'K', 'S', 'N', '3',
         'T', 'E', 'R', 'M', 'U', 'C', '5', 'V', '6', 'X', '7', 'F', 'Q',
         'O', 'L', '4', '8', 'G', 'D', '9', 'B', 'J', 'H'
     ], 0)
     self.middleWheel = Wheel([
         '0', 'L', 'X', '1', '2', '8', 'H', 'B', '3', 'N', 'R', 'O', 'K',
         'D', 'T', '7', 'C', '6', 'P', 'I', 'V', 'J', '4', 'A', 'U', 'W',
         'M', 'E', '9', '5', 'Q', 'S', 'Z', 'G', 'Y', 'F'
     ], 0)
     self.rightWheel = Wheel([
         '3', '5', 'H', 'E', 'F', 'G', 'D', 'Q', '8', 'M', '2', 'K', 'L',
         'J', 'N', 'S', 'U', 'W', 'O', 'V', 'R', 'X', 'Z', 'C', 'I', '9',
         'T', '7', 'B', 'P', 'A', '0', '1', 'Y', '6', '4'
     ], 0)
     self.characterCounter = 0  # can be used both for encryption and decryption
     for orientation in range(orientations[0]):
         self.leftWheel.turn()
     for orientation in range(orientations[1]):
         self.middleWheel.turn()
     for orientation in range(orientations[2]):
         self.rightWheel.turn()
     self.permutator = permutator
示例#8
0
文件: Simulation.py 项目: johear/dai
    def reset(self):
        #self.startOrientation = p.getQuaternionFromEuler([-2.3561944901795866, 0.5235987755999999, 0])
        self.robot = p.loadURDF("%s/dai.urdf" % self.urdfRootPath,
                                self.startPos, self.startOrientation)
        self.buildJointNameToIdDict()

        self.slider1 = Slider2(self.jointNameToId["SliderMotor1"], self.robot)
        self.slider2 = Slider2(self.jointNameToId["SliderMotor2"], self.robot)
        self.slider3 = Slider2(self.jointNameToId["SliderMotor3"], self.robot)

        self.wheel1a = Wheel(self.jointNameToId["WheelMotor1a"], self.robot)
        self.wheel2a = Wheel(self.jointNameToId["WheelMotor2a"], self.robot)
        self.wheel3a = Wheel(self.jointNameToId["WheelMotor3a"], self.robot)
        self.wheel1b = Wheel(self.jointNameToId["WheelMotor1b"], self.robot)
        self.wheel2b = Wheel(self.jointNameToId["WheelMotor2b"], self.robot)
        self.wheel3b = Wheel(self.jointNameToId["WheelMotor3b"], self.robot)

        self.inertiaMeter = InertiaMeter(self.robot)

        self.camera1 = Camera()
        self.camera2 = Camera(((0, 0, 10), (0, 0, 0), (0, 1, 0)),
                              (45.0, 1.0, 0.1, 10.1), 224, 224)
示例#9
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from Wheel import Wheel
import math

wheel = Wheel()
for i in range(10**3):
	wheel.set_speed(math.sin(i*(math.pi/36)))
	wheel.set_angle(i)
	assert math.fabs(wheel.speed) <= 1.0
	assert wheel.angle > 0 or wheel.angle < 360
print "Passed"
示例#10
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 def __init__(self):
     Wheel.__init__(self, Firm.AUDI)
示例#11
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class Round:
    __GUESS_TYPE_WHEEL = 'wheel'
    __GUESS_TYPE_BUY = 'buy'

    __VOWEL_COST = 200
    __WORD_VALUE = 500

    def __init__(self,
                 secret_word: SecretWord,
                 theme: str,
                 players: Tuple[Player, ...] = None):
        self._set_secret_word(secret_word)
        self._theme = theme
        self._set_players(players)
        self._set_wheel()
        self._set_menu()

    def _set_players(self, players):
        if players is None:
            players = tuple([Player("Player")])
        self._players = players
        self._players_count = len(self._players)
        self._current_player_index = 0
        self._current_player = self._players[0]

    def _set_wheel(self):
        self._wheel = Wheel([100, 200, 300, 400, 500])
        self._letter_value = 0

    def _set_secret_word(self, secret_word):
        self._secret_word = secret_word
        self._guessed_letters = []

    def _set_menu(self):
        self._menu = Menu(
            'Escolha uma das opções:', {
                '1': {
                    'description': 'Rodar a roda (chutar uma consoante)',
                    'action': self._spin_the_wheel
                },
                '2': {
                    'description':
                    f'Comprar vogál por R${Round.__VOWEL_COST:.2f}',
                    'action': self._buy_vowel
                },
                '3': {
                    'description': 'Advinhe a palavra',
                    'action': self._guess_word
                }
            })

    def run(self):
        return self._run_turn()

    def _run_turn(self):
        self._print_turn_start_message()
        self._input_options_menu()

    def _print_turn_start_message(self):
        RoundCLI.print_start_message(self._secret_word, self._theme,
                                     self._current_player)

    def _input_options_menu(self):
        try:
            option_action = self._menu.input_menu()
            option_action()
        except InvalidMenuOption as e:
            print(e)
            sleep(1)
            self._run_turn()
            return

    def _spin_the_wheel(self):
        self._letter_value = self._wheel.spin()
        self._try_to_guess(Round.__GUESS_TYPE_WHEEL)

    def _buy_vowel(self):
        try:
            self._current_player.takes_money(Round.__VOWEL_COST)
            self._try_to_guess(Round.__GUESS_TYPE_BUY)
        except InvalidAmount:
            print(f'Você não tem dinheiro suficiente para comprar uma vogal')
            sleep(2)
            self._run_turn()

    def _guess_word(self):
        self._print_turn_start_message()
        guess = input('Qual é a palavra? ')
        has_guessed_word = self._secret_word.check_word(guess)

        self._print_turn_start_message()
        sleep(1)

        if has_guessed_word:
            self._current_player.add_money(Round.__WORD_VALUE)
            print(f'Você chutou {self._secret_word.get_word()} e acertou!')
            sleep(2)
            print(f'Você ganhou R${Round.__WORD_VALUE:.2f}')
            sleep(2)

        self._check_round(has_guessed_word)

    def _try_to_guess(self, guess_type):
        self._print_turn_start_message()

        if guess_type == Round.__GUESS_TYPE_WHEEL:
            RoundCLI.print_letter_value_message(self._letter_value)

        try:
            guess = self._input_guess(guess_type)
            has_guessed_letter = self._check_guess(guess, guess_type)
            self._check_round(has_guessed_letter)
        except (InvalidLetter, HasGuessedLetterBefore) as error_message:
            print(error_message)
            sleep(1.5)
            self._try_to_guess(guess_type)
        except NothingLeftToGuess as error_message:
            print(error_message)
            sleep(1.5)

    def _check_guess(self, guess, guess_type):
        print(f"Você chutou '{guess}'")
        letter_count = self._secret_word.get_letter_count(guess)
        has_guessed_letter = self._reveal_letter(guess, guess_type)

        if has_guessed_letter:
            RoundCLI.print_guessed_correctly_message(letter_count, guess)

            if guess_type == Round.__GUESS_TYPE_WHEEL:
                earned_money = self._letter_value * letter_count
                self._current_player.add_money(earned_money)
                RoundCLI.print_earned_money_message(earned_money)

        return has_guessed_letter

    def _reveal_letter(self, guess, guess_type):
        if guess_type == Round.__GUESS_TYPE_WHEEL:
            has_guessed_letter = self._secret_word.reveal_consonant_or_number(
                guess)
        elif guess_type == Round.__GUESS_TYPE_BUY:
            has_guessed_letter = self._secret_word.reveal_vowel(guess)
        else:
            has_guessed_letter = False

        return has_guessed_letter

    def _input_guess(self, guess_type):
        guess = ''

        if guess_type == Round.__GUESS_TYPE_WHEEL:
            guess = RoundCLI.input_consonant_or_number_guess()
        elif guess_type == Round.__GUESS_TYPE_BUY:
            guess = RoundCLI.input_vowel_guess()

        return guess

    def _check_round(self, has_guessed_letter):
        if self._secret_word.was_guessed:
            return

        RoundCLI.print_end_turn_message(has_guessed_letter)
        if has_guessed_letter:
            return self._continue_turn()
        else:
            return self._next_turn()

    def _continue_turn(self):
        return self._run_turn()

    def _next_turn(self):
        self._select_next_player()
        return self._run_turn()

    def _select_next_player(self):
        next_player_index = self._current_player_index + 1
        index_is_out_of_bounds = next_player_index >= self._players_count

        if index_is_out_of_bounds:
            next_player_index = 0

        self._current_player_index = next_player_index
        self._current_player = self._players[next_player_index]
示例#12
0
from Wheel import Wheel

class Brake:
    def __init__(self,type):
        self.type= type
    def apply(self):
        return self.apply

    def display_info_brake(self):
        print("Brake is",self.type)

my_car=Wheel(1.75)
my_car.display_info_wheel()
示例#13
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 def error(self):
     return Wheel.distance_between_numbers(int(self.expected), int(self.actual))
示例#14
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from GearBoxType import GearBoxType
from Suspension import Suspension
from Body import Body
from Tire import Tire
from Wheel import Wheel
from Brake import Brake
from lab1 import Car
from CarModel import CarModel
from Engine import Engine

engine = Engine(capacity=2, number_of_cylinders=4)
car_model = CarModel()
gear_box_type = GearBoxType(name='', remarks='')
suspension = Suspension(spring_rate=0.0)
body = Body(number_of_doors=4)
wheel = Wheel(diameter=21)
gear_box = GearBox(gear_ratio=1.2, current_gear=3)
tire = Tire(width=12, air_pressure=14)
brake = Brake(type='brembo')

car = Car(registration_num=1303,
          year=2001,
          license_number='XCSSERRS',
          engine=engine,
          gear_box=gear_box,
          gear_box_type=gear_box_type,
          suspension=suspension,
          body=body,
          tire=tire,
          wheel=wheel,
          brake=brake)
示例#15
0
class Enigma:
    def __init__(self, orientations, permutator):
        self.wheel = [
            'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
            'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
            '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'
        ]
        self.leftWheel = Wheel([
            '2', 'Y', 'Z', '0', '1', 'A', 'W', 'I', 'P', 'K', 'S', 'N', '3',
            'T', 'E', 'R', 'M', 'U', 'C', '5', 'V', '6', 'X', '7', 'F', 'Q',
            'O', 'L', '4', '8', 'G', 'D', '9', 'B', 'J', 'H'
        ], 0)
        self.middleWheel = Wheel([
            '0', 'L', 'X', '1', '2', '8', 'H', 'B', '3', 'N', 'R', 'O', 'K',
            'D', 'T', '7', 'C', '6', 'P', 'I', 'V', 'J', '4', 'A', 'U', 'W',
            'M', 'E', '9', '5', 'Q', 'S', 'Z', 'G', 'Y', 'F'
        ], 0)
        self.rightWheel = Wheel([
            '3', '5', 'H', 'E', 'F', 'G', 'D', 'Q', '8', 'M', '2', 'K', 'L',
            'J', 'N', 'S', 'U', 'W', 'O', 'V', 'R', 'X', 'Z', 'C', 'I', '9',
            'T', '7', 'B', 'P', 'A', '0', '1', 'Y', '6', '4'
        ], 0)
        self.characterCounter = 0  # can be used both for encryption and decryption
        for orientation in range(orientations[0]):
            self.leftWheel.turn()
        for orientation in range(orientations[1]):
            self.middleWheel.turn()
        for orientation in range(orientations[2]):
            self.rightWheel.turn()
        self.permutator = permutator

    def printState(self):
        print('The wheel orientations from left to right are:',
              self.leftWheel.getOrientation(),
              self.middleWheel.getOrientation(),
              self.rightWheel.getOrientation())

    def getChout(self, chin):
        print('Processing character', chin)
        self.characterCounter += 1
        self.rightWheel.turn()
        print('The right wheel turns.')
        if self.characterCounter % 7 == 0:
            self.middleWheel.turn()
            print('The middle wheel turns.')
        if self.characterCounter % 5 == 0:
            self.leftWheel.turn()
            print('The left wheel turns.')
        self.printState()
        print('Still processing', chin)
        rightOut_midIn = self.rightWheel.getContactOut(self.wheel.index(chin))
        midOut_leftIn = self.middleWheel.getContactOut(rightOut_midIn)
        leftOut = self.leftWheel.getContactOut(midOut_leftIn)
        print('Encrypted letter:', self.wheel[leftOut])
        self.printState()
        return self.wheel[leftOut]

    def encrypt(self, message):
        initChars = list(message)
        chars = []
        if len(initChars) == 10:
            for i in self.permutator:
                chars.append(initChars[i])
        else:
            chars = initChars[:]
        output = ''
        for char in chars:
            output += self.getChout(char)
        return output

    def getDChout(self, chin):
        print('Processing character', chin)
        self.printState()
        leftOut_midIn = self.leftWheel.getDContactOut(self.wheel.index(chin))
        # if self.characterCounter % 5 == 0:
        #     self.leftWheel.turnOtherWay()
        midOut_rightIn = self.middleWheel.getDContactOut(leftOut_midIn)
        # if self.characterCounter % 7 == 0:
        #     self.middleWheel.turnOtherWay()
        rightOut = self.rightWheel.getDContactOut(midOut_rightIn)
        print('Decrypted Letter:', self.wheel[rightOut])
        self.printState()
        # self.rightWheel.turnOtherWay()
        if self.characterCounter % 5 == 0:
            self.leftWheel.turnOtherWay()
            print('The left wheel turns the other way.')
        if self.characterCounter % 7 == 0:
            self.middleWheel.turnOtherWay()
            print('The middle wheel turns the other way.')
        self.rightWheel.turnOtherWay()
        print('The right wheel turns the other way.')
        self.characterCounter -= 1
        return self.wheel[rightOut]

    def decrypt(self, message):
        chars = list(message)
        self.characterCounter = len(chars)
        for i in range(1, self.characterCounter + 1):
            self.rightWheel.turn()
            if i % 7 == 0:
                self.middleWheel.turn()
            if i % 5 == 0:
                self.leftWheel.turn()
        charsReversed = chars[::-1]
        output = ''
        for char in charsReversed:
            output = self.getDChout(char) + output
        properOutput = ['', '', '', '', '', '', '', '', '', '', '']
        if len(chars) == 10:
            for i, j in zip(self.permutator, range(0, 10)):
                properOutput[i] = output[j]
        else:
            properOutput = output[:]
        op = ''
        for i in properOutput:
            op += i
        return op

    def protoGetChout(self, chin):
        print('Processing character', chin)
        self.printState()
        self.characterCounter += 1
        rightOut_midIn = self.rightWheel.getContactOut(self.wheel.index(chin))
        midOut_leftIn = self.middleWheel.getContactOut(rightOut_midIn)
        leftOut = self.leftWheel.getContactOut(midOut_leftIn)
        print('Encrypted letter:', self.wheel[leftOut])
        self.rightWheel.turn()
        print('The right wheel turns.')
        if self.characterCounter % 7 == 0:
            self.middleWheel.turn()
            print('The middle wheel turns.')
        if self.characterCounter % 5 == 0:
            self.leftWheel.turn()
            print('The left wheel turns.')
        self.printState()
        return self.wheel[leftOut]

    def protoEncrypt(self, message):
        chars = list(message)
        output = ''
        for char in chars:
            output += self.protoGetChout(char)
        return output

    def protoGetDChout(self, chin):
        print('Processing character', chin)
        self.printState()
        if self.characterCounter % 5 == 0:
            self.leftWheel.turnOtherWay()
            print('The left wheel turns the other way.')
        if self.characterCounter % 7 == 0:
            self.middleWheel.turnOtherWay()
            print('The middle wheel turns the other way.')
        self.rightWheel.turnOtherWay()
        print('The right wheel turns the other way.')
        leftOut_midIn = self.leftWheel.getDContactOut(self.wheel.index(chin))
        # if self.characterCounter % 5 == 0:
        #     self.leftWheel.turnOtherWay()
        midOut_rightIn = self.middleWheel.getDContactOut(leftOut_midIn)
        # if self.characterCounter % 7 == 0:
        #     self.middleWheel.turnOtherWay()
        rightOut = self.rightWheel.getDContactOut(midOut_rightIn)
        print('Decrypted Letter:', self.wheel[rightOut])
        self.printState()
        # self.rightWheel.turnOtherWay()
        self.characterCounter -= 1
        return self.wheel[rightOut]

    def protoDecrypt(self, message):
        chars = list(message)
        self.characterCounter = len(chars)
        for i in range(1, self.characterCounter + 1):
            self.rightWheel.turn()
            if i % 7 == 0:
                self.middleWheel.turn()
            if i % 5 == 0:
                self.leftWheel.turn()
        charsReversed = chars[::-1]
        output = ''
        for char in charsReversed:
            output = self.protoGetDChout(char) + output
        return output
示例#16
0
        GPIO.setup(wheel.output, GPIO.OUT)
        GPIO.setup(wheel.input, GPIO.IN)
        GPIO.output(wheel.output, GPIO.LOW)

# Parse command line parameters.
sensor_args = { '11': Adafruit_DHT.DHT11,
                '22': Adafruit_DHT.DHT22,
                '2302': Adafruit_DHT.AM2302 }
if len(sys.argv) == 3 and sys.argv[1] in sensor_args:
    sensor = sensor_args[sys.argv[1]]
    pin = sys.argv[2]
else:
    print('usage: sudo ./Adafruit_DHT.py [11|22|2302] GPIOpin#')
    print('example: sudo ./Adafruit_DHT.py 2302 4 - Read from an AM2302 connected to GPIO #4')
    sys.exit(1)

humidity, temperature = Adafruit_DHT.read_retry(sensor, pin)

try:
    if humidity is not None and temperature is not None:
        wheelOne = Wheel(4, 19)
        wheelTen = Wheel(5, 13)
        wheelArray = [wheelOne, wheelTen]
        initGPIO(wheelArray)
        wheelTen.initZero()
        GPIO.cleanup()
    else:
        print('Failed to get reading. Try again!')
        sys.exit(1)
except KeyboardInterrupt:
    GPIO.cleanup()
示例#17
0
def main():
    b = Bike()
    print(b)
    print(Wheel.Count())
示例#18
0
from GearBoxType import GearBoxType
from Suspension import Suspension
from Body import Body
from Tire import Tire
from Wheel import Wheel
from Brake import Brake
from lab1 import Car
from CarModel import CarModel
from engine import Engine

engine = Engine(capacity=2, number_of_cylinders=4)
car_model = CarModel()
gear_box_type = GearBoxType(name='', remarks='')
suspension = Suspension(spring_rate=0.0)
body = Body(number_of_doors=4)
wheel = Wheel(diameter=17)
gear_box = GearBox(gear_ratio=1.2, current_gear=3)
tire = Tire(width=12, air_pressure=14)
brake = Brake(type='brembo')

car = Car(registration_num=8457,
          year=1998,
          license_number='XCSSERRS',
          engine=engine,
          gear_box=gear_box,
          gear_box_type=gear_box_type,
          suspension=suspension,
          body=body,
          tire=tire,
          wheel=wheel,
          brake=brake)
 def __init__(self):
     Wheel.__init__(self, 'TransportWheels')
     self.base_method = 'rotate around the axis in the vertical plane'
示例#20
0
import os
from Error import Error
from Scene import Scene 
from Light import Light
from Radio import Radio
from Vegetables import Vegetables
from Wheel import Wheel

error = Error()
scene = Scene()
light = Light()
radio = Radio()
vegetables = Vegetables()
wheel = Wheel()

class Consumer:

	def __init__(self):
		print("init consumers")

	def new_data(self, dic):
		if dic["type"].lower() == "scene":
			print "it's Scene"
			scene.new_data(dic)

		elif dic["type"].lower() == "light":
			print "it's Light"
			light.new_data(dic)

		elif dic["type"].lower() == "radio":
			print "it's Radio"
示例#21
0
    def run(self, start_url, headers=None):
        # 单线程模式
        # 为队列添加初始url
        ignore_file_ext = [
            'ico', 'jpg', 'jpeg', 'gif', 'png', 'bmp', 'css', 'zip', 'rar',
            'ttf'
        ]
        special_ext = ['doc', 'docx', 'xls', 'xlsx', 'csv']
        if not isinstance(start_url, Url):
            start_url = Url(start_url)
            start_url.parent_url = 'https://www.baidu.com'
        self._task_queue.append((start_url, 0))
        # 先写一个完整的请求—响应—解析—更新的过称,然后循环
        while len(self._task_queue) != 0:
            base_url, current_depth = self._task_queue.popleft()
            if current_depth == self._probe_depth:
                break
            # 特殊后缀,如可下载文件则跳过检测,但输出url地址
            if base_url.file_ext in special_ext:
                print('Downloadable Files: {}'.format(base_url.canonical_url))
                continue
            # 两次过滤,一次在任务队列弹出时,另一次在添加入任务队列时。
            if base_url.file_ext in ignore_file_ext:
                continue
            # send request
            self._history.append(base_url)
            wheel = Wheel(base_url, 'get', headers=headers)
            # get response
            '''
            except AttributeError as ext:
                print("Response parsing error. Please check the url:{}".format(base_url.original_url))
                traceback.print_exc()
                continue
            '''
            try:
                reply = wheel.send()
            except Exception:
                # if requests fail, we should ignore the following parsing process.
                print('Connection errors happened in: {}'.format(
                    base_url.original_url))
                self._failure_req.append(base_url)
                continue
            # 当前只处理正常返回200的页面,而不管301、302等重定向页面
            if reply.code != 200 or reply.body == '':
                continue
            # get the dirty Urls, so it's time to add the father url here
            try:
                Urls = getURL_with_xpath(reply.body, base_url)
            except AttributeError as ext:
                print(ext, ' and the source is: {}'.format(reply.req_url))
                continue
            # filter out useful urls
            newUrls = sanitize_urls(Urls)

            # update the tasks and history
            for url in newUrls:
                if url not in self._history:
                    self._task_queue.append((url, current_depth + 1))

            print("we've searched {} urls, current depth is {}".format(
                len(self._history), current_depth))
            print("there're {} urls left".format(
                len([x[0] for x in self._task_queue])))
示例#22
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 def __init__(self):
     Wheel.__init__(self, Firm.FORD)
示例#23
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from Car import Car
from Body import Body
from Engine import Engine
from Wheel import Wheel

from CarElementDoVisitor import CarElementDoVisitor
from CarElementPrintVisitor import CarElementPrintVisitor

body = Body()
engine = Engine()
wheel = Wheel("front")
car = Car()

visitor1 = CarElementPrintVisitor()
visitor2 = CarElementDoVisitor()
body.accept(visitor1)
engine.accept(visitor1)
wheel.accept(visitor1)
car.accept(visitor1)

body.accept(visitor2)
engine.accept(visitor2)
wheel.accept(visitor2)
car.accept(visitor2)
示例#24
0
import pygame
from Keyboard import Keyboard
from Renderer import Renderer
from Wheel import Wheel
from Car import Car
from NewGround import NewGround
from Physics import Vector, Point, Function

# init

R = Renderer(1000, 500)
K = Keyboard()
NG = NewGround()
ground_display = 500 / R.scale

WF = Wheel(NG, 128, -800)  # front wheel
WB = Wheel(NG, 0, -800)  # back wheel
C = Car(WB, WF)

run = True

# main loop

while run:
    R.delay(20)

    # event handle
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            run = False
        K.check(C)
示例#25
0
 def _set_wheel(self):
     self._wheel = Wheel([100, 200, 300, 400, 500])
     self._letter_value = 0