def Combat_02(current_times):
    # 选择关卡
    CombatWindow.ChooseLevel(2)

    # 交换打手
    # 点击指挥部
    Headquarters()
    Delay(1, 2)
    # 点击队伍编成
    CombatWindow.Team_Form()
    # 交换打手
    FormationWindow.ChooseFigure(3)
    FormationWindow.FigureKindDisplay('AR', True)
    if current_times % 2 == 0:# 偶数次 HK416
        FormationWindow.Figure(2, 1)
    else:# 奇数次 RFB
        FormationWindow.Figure(1, 5)
    Delay(1, 2)
    # 返回
    general.Cancel()

    # 部署梯队
    # 点击指挥部
    Headquarters()
    Delay(1, 2)
    # 点击确定,部署打手队
    CombatWindow.Deploy_Confirm()
    # 点击机场
    Airport()
    Delay(1, 2)
    # 点击确定,部署狗粮
    CombatWindow.Deploy_Confirm()

    # 开始作战
    CombatWindow.Combat_Start()
    # 点击狗粮2次
    Airport()
    Delay(1, 2)
    Airport()
    Delay(1, 2)
    # 补充弹药
    CombatWindow.Supply()
    # 随意点击
    CombatWindow.Choose_Cancel()
    # 进入计划模式
    CombatWindow.PlanMode()
    # 点击打手队
    Headquarters()
    Delay(1, 2)
    # 规划路径
    pot1()
    Delay(1, 2)
    pot2()
    Delay(1, 2)
    # 执行计划
    CombatWindow.Plan_Confirm()

    # 等待
    if current_times % 2 == 0:# 偶数次 HK416
        Delay(193, 194)
    else:# 奇数次 RFB
        Delay(197, 198)

    # 结束回合
    CombatWindow.Round_End()
    Delay(12, 14)

    # 结算动画
    CombatWindow.Combat_Animation()
示例#2
0
def Combat_44e(current_times):
    # 选择关卡
    CombatWindow.ChooseLevel(4)

    # 交换打手
    # 点击指挥部
    click(randint(1244, 1281), randint(520, 566))
    Delay(1, 2)
    # 点击队伍编成
    CombatWindow.Team_Form()
    # 交换打手TODO
    if current_times % 2 == 0:  # 偶数次 15
        # 点击3号位打手
        FormationWindow.ChooseFigure(3)
        # 选择替补1
        FormationWindow.Figure(1, 4)
    else:  # 奇数次 M4
        # 点击3号位打手
        FormationWindow.ChooseFigure(3)
        # 选择替补1
        FormationWindow.Figure(1, 3)
    # 返回
    general.Cancel()

    # 向上拖动
    moveTo(randint(627, 1715), randint(200, 450))
    dragRel(randint(-50, 50), randint(800, 900), 0.5)
    Delay(0, 1)
    # 点击机场
    Airport()
    Delay(1, 2)
    # 点击确定,部署打手队
    CombatWindow.Deploy_Confirm()
    # 点击指挥部
    Headquarters()
    Delay(1, 2)
    # 点击确定,部署狗粮队
    CombatWindow.Deploy_Confirm()

    # 开始作战
    CombatWindow.Combat_Start()
    # 点击梯队2次
    Headquarters()
    Delay(1, 2)
    Headquarters()
    Delay(1, 2)
    # 补充弹药
    CombatWindow.Supply()
    # 随意点击
    click(randint(1300, 1700), randint(750, 900))
    Delay(0, 1)
    # 进入计划模式
    CombatWindow.PlanMode()
    # 规划路径
    Airport()
    Delay(1, 2)
    pot1()
    Delay(1, 2)
    # 执行计划
    CombatWindow.Plan_Confirm()

    # 等待
    Delay(97, 100)

    # 结束回合
    CombatWindow.Round_End()
    Delay(12, 14)

    # 结算动画
    CombatWindow.Combat_Animation()