def buildChildren(self, child_, nodeName_): if child_.nodeType == Node.ELEMENT_NODE and \ nodeName_ == 'matrixA': obj_ = XSDataMatrixDouble() obj_.build(child_) self.setMatrixA(obj_) elif child_.nodeType == Node.ELEMENT_NODE and \ nodeName_ == 'matrixU': obj_ = XSDataMatrixDouble() obj_.build(child_) self.setMatrixU(obj_) XSData.buildChildren(self, child_, nodeName_)