def _setup_custom_components(self):
        is_momentary = True
        master_select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0,
                                             80)
        master_select_button.name = 'Master_Select_Button'
        select_buttons = []
        arm_buttons = []
        sliders = []
        for track in range(8):
            select_buttons.append(
                ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 51))
            arm_buttons.append(
                ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 48))
            sliders.append(SliderElement(MIDI_CC_TYPE, track, 7))
            select_buttons[-1].name = str(track) + '_Select_Button'
            arm_buttons[-1].name = str(track) + '_Arm_Button'
            sliders[-1].name = str(track) + '_Volume_Control'

        transport = TransportComponent()
        transport.name = 'Transport'
        slider_modes = SliderModesComponent(self._mixer, tuple(sliders))
        slider_modes.name = 'Slider_Modes'
        self._shift_modes = ShiftableSelectorComponent(
            tuple(select_buttons), master_select_button, tuple(arm_buttons),
            self._matrix, self._session, self._session_zoom, self._mixer,
            transport, slider_modes, self._send_introduction_message)
        self._shift_modes.name = 'Shift_Modes'
        self._shift_modes.set_mode_toggle(self._shift_button)
示例#2
0
 def _init_transport_component(self, transport_controls, global_channel):
     is_momentary = True
     if transport_controls:
         transport = TransportComponent()
         transport.name = 'Transport'
         if 'STOP' in transport_controls.keys() and transport_controls['STOP'] in range(128):
             stop_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['STOP'])
             stop_button.name = 'Stop_Button'
             transport.set_stop_button(stop_button)
         if 'PLAY' in transport_controls.keys() and transport_controls['PLAY'] in range(128):
             play_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['PLAY'])
             play_button.name = 'Play_Button'
             transport.set_play_button(play_button)
         if 'REC' in transport_controls.keys() and transport_controls['REC'] in range(128):
             rec_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['REC'])
             rec_button.name = 'Record_Button'
             transport.set_record_button(rec_button)
         if 'LOOP' in transport_controls.keys() and transport_controls['LOOP'] in range(128):
             loop_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['LOOP'])
             loop_button.name = 'Loop_Button'
             transport.set_loop_button(loop_button)
         ffwd_button = None
         rwd_button = None
         momentary_seek = 'NORELEASE' not in transport_controls.keys()
         if 'FFWD' in transport_controls.keys() and transport_controls['FFWD'] in range(128):
             ffwd_button = ButtonElement(momentary_seek, MIDI_CC_TYPE, global_channel, transport_controls['FFWD'])
             ffwd_button.name = 'FFwd_Button'
         if 'RWD' in transport_controls.keys() and transport_controls['RWD'] in range(128):
             rwd_button = ButtonElement(momentary_seek, MIDI_CC_TYPE, global_channel, transport_controls['RWD'])
             rwd_button.name = 'Rwd_Button'
         transport.set_seek_buttons(ffwd_button, rwd_button)
 def _init_transport_component(self, transport_controls, global_channel):
     is_momentary = True
     if transport_controls:
         transport = TransportComponent()
         transport.name = "Transport"
         if "STOP" in transport_controls.keys() and transport_controls["STOP"] in range(128):
             stop_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls["STOP"])
             stop_button.name = "Stop_Button"
             transport.set_stop_button(stop_button)
         if "PLAY" in transport_controls.keys() and transport_controls["PLAY"] in range(128):
             play_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls["PLAY"])
             play_button.name = "Play_Button"
             transport.set_play_button(play_button)
         if "REC" in transport_controls.keys() and transport_controls["REC"] in range(128):
             rec_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls["REC"])
             rec_button.name = "Record_Button"
             transport.set_record_button(rec_button)
         if "LOOP" in transport_controls.keys() and transport_controls["LOOP"] in range(128):
             loop_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls["LOOP"])
             loop_button.name = "Loop_Button"
             transport.set_loop_button(loop_button)
         ffwd_button = None
         rwd_button = None
         momentary_seek = "NORELEASE" not in transport_controls.keys()
         if "FFWD" in transport_controls.keys() and transport_controls["FFWD"] in range(128):
             ffwd_button = ButtonElement(momentary_seek, MIDI_CC_TYPE, global_channel, transport_controls["FFWD"])
             ffwd_button.name = "FFwd_Button"
         if "RWD" in transport_controls.keys() and transport_controls["RWD"] in range(128):
             rwd_button = ButtonElement(momentary_seek, MIDI_CC_TYPE, global_channel, transport_controls["RWD"])
             rwd_button.name = "Rwd_Button"
         transport.set_seek_buttons(ffwd_button, rwd_button)
示例#4
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	def _setup_custom_components(self):
		is_momentary = True
		master_select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 80)
		self._master_select_button = master_select_button
		master_select_button.name = 'Master_Select_Button'
		select_buttons = []
		self._select_buttons = []
		arm_buttons = []
		sliders = []
		for track in range(8):
			select_buttons.append(FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 51, self))
			self._select_buttons.append(select_buttons[track])
			arm_buttons.append(ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 48))
			if track is 7:
				self._user3 = arm_buttons[track]
			sliders.append(MonoEncoderElement2(MIDI_CC_TYPE, track, 7, Live.MidiMap.MapMode.absolute, 'Slider_' + str(track), track, self))
			#sliders.append(MonoEncoderElement2(MIDI_CC_TYPE, track, 7))
			select_buttons[-1].name = str(track) + '_Select_Button'
			arm_buttons[-1].name = str(track) + '_Arm_Button'
			#sliders[-1].name = str(track) + '_Volume_Control'
		transport = TransportComponent()
		transport.name = 'Transport'
		slider_modes = SliderModesComponent(self._mixer, tuple(sliders))
		slider_modes.name = 'Slider_Modes'
		self._shift_modes = ShiftableSelectorComponent(tuple(select_buttons), master_select_button, tuple(arm_buttons), self._matrix, self._session, self._session_zoom, self._mixer, transport, slider_modes, self._send_introduction_message, self)
		self._shift_modes.name = 'Shift_Modes'
		self._shift_modes.set_mode_toggle(self._shift_button)
示例#5
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    def _setup_components(self):
        
        # Session

        self._session = SessionComponent(8, len(self._scene_launch_buttons))
        self._session.name = 'Session_Control'
        self._session.selected_scene().name = 'Selected_Scene'
        self._session.selected_scene().set_launch_button(self._scene_launch_button)
        self._session.set_stop_all_clips_button(self._scene_stop_button)

        for index in range(8):
            clip_slot = self._session.selected_scene().clip_slot(index)
            clip_slot.set_launch_button(self._clip_launch_buttons[index])
            clip_slot.name = 'Selected_Clip_Slot_' + str(index)

        self._session.set_stop_track_clip_buttons(tuple(self._clip_stop_buttons))

        # Undo

        self._do_undo.subject = self._clip_undo_button;

        # Transport

        transport = TransportComponent()
        transport.name = 'Transport'
        transport.set_stop_button(self._stop_button)
        transport.set_play_button(self._play_button)
        transport.set_record_button(self._rec_button)
        transport.set_loop_button(self._loop_button)

        self._transport_view_modes = TransportViewModeSelector(transport, self._session, self._ffwd_button, self._rwd_button)
        self._transport_view_modes.name = 'Transport_View_Modes'

        session_recording = SessionRecordingComponent(ClipCreator(), ViewControlComponent(), name='Session_Recording', is_enabled=False, layer=Layer(record_button=self._overdub_button))

        # Device

        # device = DeviceComponent()
        # device.name = 'Device_Component'
        # self.set_device_component(device)
        # device.set_parameter_controls(self._encoders)

        # Navigation

        self._session_navigation = SessionNavigationComponent(name='Session_Navigation')
        self._session_navigation.set_next_track_button(self._next_track_button)
        self._session_navigation.set_prev_track_button(self._prev_track_button)

        # Playing
        # self._session.set_scene_launch_buttons(tuple(self._scene_launch_buttons))
        for index in range(len(self._scene_launch_buttons)):
            scene = self._session.scene(index)
            scene.set_launch_button(self._scene_launch_buttons[index])
 def _setup_transport(self):
     rwd_button = make_button(112, "Rwd_Button")
     ffwd_button = make_button(113, "FFwd_Button")
     stop_button = make_button(114, "Stop_Button")
     play_button = make_button(115, "Play_Button")
     loop_button = make_button(116, "Loop_Button")
     rec_button = make_button(117, "Record_Button")
     transport = TransportComponent()
     transport.name = "Transport"
     transport.set_stop_button(stop_button)
     transport.set_play_button(play_button)
     transport.set_record_button(rec_button)
     transport.set_loop_button(loop_button)
     self._transport_view_modes = TransportViewModeSelector(transport, self._session, ffwd_button, rwd_button)
     self._transport_view_modes.name = "Transport_View_Modes"
示例#7
0
文件: Launchkey.py 项目: cce/buttons
 def _setup_transport(self):
     rwd_button = make_button(112, 'Rwd_Button')
     ffwd_button = make_button(113, 'FFwd_Button')
     stop_button = make_button(114, 'Stop_Button')
     play_button = make_button(115, 'Play_Button')
     loop_button = make_button(116, 'Loop_Button')
     rec_button = make_button(117, 'Record_Button')
     transport = TransportComponent()
     transport.name = 'Transport'
     transport.set_stop_button(stop_button)
     transport.set_play_button(play_button)
     transport.set_record_button(rec_button)
     transport.set_loop_button(loop_button)
     self._transport_view_modes = TransportViewModeSelector(transport, self._session, ffwd_button, rwd_button)
     self._transport_view_modes.name = 'Transport_View_Modes'
示例#8
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 def _setup_transport(self):
     rwd_button = make_button(112, 'Rwd_Button')
     ffwd_button = make_button(113, 'FFwd_Button')
     stop_button = make_button(114, 'Stop_Button')
     play_button = make_button(115, 'Play_Button')
     loop_button = make_button(116, 'Loop_Button')
     rec_button = make_button(117, 'Record_Button')
     transport = TransportComponent()
     transport.name = 'Transport'
     transport.set_stop_button(stop_button)
     transport.set_play_button(play_button)
     transport.set_record_button(rec_button)
     transport.set_loop_button(loop_button)
     self._transport_view_modes = TransportViewModeSelector(transport, self._session, ffwd_button, rwd_button)
     self._transport_view_modes.name = 'Transport_View_Modes'
示例#9
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 def _init_transport_component(self, transport_controls, global_channel, macro_map_mode):
     is_momentary = True
     if transport_controls:
         transport = TransportComponent()
         transport.name = 'Transport'
         #THIS IS NEW STUFF
         #if 'TEMPO' in transport_control.keys() and transport_controls['TEMPO'] in range(128):
         tempo_slider = EncoderElement(MIDI_CC_TYPE, global_channel, 1, macro_map_mode)
         tempo_slider.name = 'Tempo_Slider'
         transport.set_tempo_control(tempo_slider)
         #END NEW STUFF
         if 'STOP' in transport_controls.keys() and transport_controls['STOP'] in range(128):
             stop_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['STOP'])
             stop_button.name = 'Stop_Button'
             transport.set_stop_button(stop_button)
         
         if 'PLAY' in transport_controls.keys() and transport_controls['PLAY'] in range(128):
             play_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['PLAY'])
             play_button.name = 'Play_Button'
             transport.set_play_button(play_button)
         
         if 'REC' in transport_controls.keys() and transport_controls['REC'] in range(128):
             rec_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['REC'])
             rec_button.name = 'Record_Button'
             transport.set_record_button(rec_button)
         
         if 'LOOP' in transport_controls.keys() and transport_controls['LOOP'] in range(128):
             loop_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['LOOP'])
             loop_button.name = 'Loop_Button'
             transport.set_loop_button(loop_button)
         
         ffwd_button = None
         rwd_button = None
         momentary_seek = 'NORELEASE' not in transport_controls.keys()
         if 'FFWD' in transport_controls.keys() and transport_controls['FFWD'] in range(128):
             ffwd_button = ButtonElement(momentary_seek, MIDI_CC_TYPE, global_channel, transport_controls['FFWD'])
             ffwd_button.name = 'FFwd_Button'
         
         if 'RWD' in transport_controls.keys() and transport_controls['RWD'] in range(128):
             rwd_button = ButtonElement(momentary_seek, MIDI_CC_TYPE, global_channel, transport_controls['RWD'])
             rwd_button.name = 'Rwd_Button'
         
         transport.set_seek_buttons(ffwd_button, rwd_button)
示例#10
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 def _init_transport_component(self, transport_controls, global_channel, macro_map_mode):
     is_momentary = True
     if transport_controls:
         transport = TransportComponent()
         transport.name = 'Transport'
         #THIS IS NEW STUFF
         #if 'TEMPO' in transport_control.keys() and transport_controls['TEMPO'] in range(128):
         tempo_slider = EncoderElement(MIDI_CC_TYPE, global_channel, 1, macro_map_mode)
         tempo_slider.name = 'Tempo_Slider'
         transport.set_tempo_control(tempo_slider)
         #END NEW STUFF
         if 'STOP' in transport_controls.keys() and transport_controls['STOP'] in range(128):
             stop_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['STOP'])
             stop_button.name = 'Stop_Button'
             transport.set_stop_button(stop_button)
         
         if 'PLAY' in transport_controls.keys() and transport_controls['PLAY'] in range(128):
             play_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['PLAY'])
             play_button.name = 'Play_Button'
             transport.set_play_button(play_button)
         
         if 'REC' in transport_controls.keys() and transport_controls['REC'] in range(128):
             rec_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['REC'])
             rec_button.name = 'Record_Button'
             transport.set_record_button(rec_button)
         
         if 'LOOP' in transport_controls.keys() and transport_controls['LOOP'] in range(128):
             loop_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, transport_controls['LOOP'])
             loop_button.name = 'Loop_Button'
             transport.set_loop_button(loop_button)
         
         ffwd_button = None
         rwd_button = None
         momentary_seek = 'NORELEASE' not in transport_controls.keys()
         if 'FFWD' in transport_controls.keys() and transport_controls['FFWD'] in range(128):
             ffwd_button = ButtonElement(momentary_seek, MIDI_CC_TYPE, global_channel, transport_controls['FFWD'])
             ffwd_button.name = 'FFwd_Button'
         
         if 'RWD' in transport_controls.keys() and transport_controls['RWD'] in range(128):
             rwd_button = ButtonElement(momentary_seek, MIDI_CC_TYPE, global_channel, transport_controls['RWD'])
             rwd_button.name = 'Rwd_Button'
         
         transport.set_seek_buttons(ffwd_button, rwd_button)
示例#11
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    def _init_transport_component(self):
        is_momentary = True
        momentary_seek = False
        global_channel = 0
        transport = TransportComponent()
        transport.name = 'Transport'
        
        # rec 
        rec_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, REC_CC)
        rec_button.name = 'Record_Button'
        transport.set_record_button(rec_button)

        # play
        play_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, PLAY_CC)
        play_button.name = 'Play_Button'
        transport.set_play_button(play_button)

        # stop
        stop_button = ButtonElement(is_momentary, MIDI_CC_TYPE, global_channel, STOP_CC)
        stop_button.name = 'Stop_Button'
        transport.set_stop_button(stop_button)
    def _setup_custom_components(self):
        is_momentary = True
        master_select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 80)
        master_select_button.name = 'Master_Select_Button'
        select_buttons = []
        arm_buttons = []
        sliders = []
        for track in range(8):
            select_buttons.append(ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 51))
            arm_buttons.append(ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 48))
            sliders.append(SliderElement(MIDI_CC_TYPE, track, 7))
            select_buttons[-1].name = str(track) + '_Select_Button'
            arm_buttons[-1].name = str(track) + '_Arm_Button'
            sliders[-1].name = str(track) + '_Volume_Control'

        transport = TransportComponent()
        transport.name = 'Transport'
        slider_modes = SliderModesComponent(self._mixer, tuple(sliders))
        slider_modes.name = 'Slider_Modes'
        self._shift_modes = ShiftableSelectorComponent(tuple(select_buttons), master_select_button, tuple(arm_buttons), self._matrix, self._session, self._session_zoom, self._mixer, transport, slider_modes, self._send_introduction_message)
        self._shift_modes.name = 'Shift_Modes'
        self._shift_modes.set_mode_toggle(self._shift_button)
示例#13
0
    def _setup_components(self):

        # Session

        self._session = SessionComponent(8, len(self._scene_launch_buttons))
        self._session.name = 'Session_Control'
        self._session.selected_scene().name = 'Selected_Scene'
        self._session.selected_scene().set_launch_button(
            self._scene_launch_button)
        self._session.set_stop_all_clips_button(self._scene_stop_button)

        for index in range(8):
            clip_slot = self._session.selected_scene().clip_slot(index)
            clip_slot.set_launch_button(self._clip_launch_buttons[index])
            clip_slot.name = 'Selected_Clip_Slot_' + str(index)

        self._session.set_stop_track_clip_buttons(
            tuple(self._clip_stop_buttons))

        # Undo

        self._do_undo.subject = self._clip_undo_button

        # Transport

        transport = TransportComponent()
        transport.name = 'Transport'
        transport.set_stop_button(self._stop_button)
        transport.set_play_button(self._play_button)
        transport.set_record_button(self._rec_button)
        transport.set_loop_button(self._loop_button)

        self._transport_view_modes = TransportViewModeSelector(
            transport, self._session, self._ffwd_button, self._rwd_button)
        self._transport_view_modes.name = 'Transport_View_Modes'

        session_recording = SessionRecordingComponent(
            ClipCreator(),
            ViewControlComponent(),
            name='Session_Recording',
            is_enabled=False,
            layer=Layer(record_button=self._overdub_button))

        # Device

        # device = DeviceComponent()
        # device.name = 'Device_Component'
        # self.set_device_component(device)
        # device.set_parameter_controls(self._encoders)

        # Navigation

        self._session_navigation = SessionNavigationComponent(
            name='Session_Navigation')
        self._session_navigation.set_next_track_button(self._next_track_button)
        self._session_navigation.set_prev_track_button(self._prev_track_button)

        # Playing
        # self._session.set_scene_launch_buttons(tuple(self._scene_launch_buttons))
        for index in range(len(self._scene_launch_buttons)):
            scene = self._session.scene(index)
            scene.set_launch_button(self._scene_launch_buttons[index])