def AddBdrQuadAsTriangles(self, vi, attr=1): return _mesh.Mesh_AddBdrQuadAsTriangles(self, vi, attr)
def AddBdrQuadAsTriangles(self, vi, attr=1): r"""AddBdrQuadAsTriangles(Mesh self, int const * vi, int attr=1)""" return _mesh.Mesh_AddBdrQuadAsTriangles(self, vi, attr)