async def query_rules(self, ctx): ip = await self.config.guild(ctx.guild).ip() query_port = await self.config.guild(ctx.guild).query_port() if ip and query_port: try: return a2s.rules((ip, int(query_port)), 2) except socket.timeout: await ctx.send("Connection timed out to server.") return None except socket.gaierror: await ctx.send("Invalid host address.") return None else: await ctx.send("IP and Port must be set.") return None
def update_rules(self): #a2s = valve.source.a2s.ServerQuerier((self.host, self.port)) try: rules = a2s.rules((self.host, self.port)) self.up = True self.save() #except valve.source.a2s.NoResponseError: except: self.up = False self.save() return False rule_models = [] for cvar, value in rules.items(): rule_models.append(Rule( server=self, cvar=cvar, value=str(value) )) self.rule_set.all().delete() Rule.objects.bulk_create(rule_models) return True
def update_rules(self): try: self.rules = a2s.rules(self.address) except (socket.timeout, OSError, a2s.exceptions.BrokenMessageError): print("%s: error updating rules" % self.name) self.rules = None
def get_rules(self): try: return a2s.rules(address) except (socket.timeout, OSError, a2s.exceptions.BrokenMessageError): return None
def get_rules(self): return a2s.rules(self.address)