示例#1
0
def line(draw,
         data,
         color="black",
         width=1,
         arrow="both",
         arrowshape=(8, 10, 3)):

    data = list(data)

    last = first = None
    if arrow == "first" or arrow == "both":
        lxy, first = arrowhead((data[0], data[1]), (data[2], data[3]), width,
                               arrowshape)
        data[0], data[1] = lxy[0], lxy[1]
    if arrow == "last" or arrow == "both":
        lxy, last = arrowhead((data[-2], data[-1]), (data[-4], data[-3]),
                              width, arrowshape)
        data[-2], data[-1] = lxy[0], lxy[1]

    draw.line(data, aggdraw.Pen(color, width))

    if first:
        draw.polygon(first, aggdraw.Brush(color))
    if last:
        draw.polygon(last, aggdraw.Brush(color))
示例#2
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文件: ur_mk_3.py 项目: Nicholas49/Ur
    def rendr(self):
        self.frame.unbind('<Button-1>')
        self.frame.grid_forget()
        self.dib.clear()
        if self.tp == 'sp':
            leaf(self.dib, 'red', 67)
            leaf(self.dib, 'red', 157)
            leaf(self.dib, 'red', 247)
            leaf(self.dib, 'red', 337)

            leaf(self.dib, 'blue', 22)
            leaf(self.dib, 'blue', 112)
            leaf(self.dib, 'blue', 202)
            leaf(self.dib, 'blue', 292)

            self.dib.ellipse((43, 43, 57, 57), agg.Pen("black", 1),
                             agg.Brush("red"))

        if self.bid['c'] == 'D' or self.bid['c'] == 'B':
            if self.bid['c'] == 'D':
                x = '#fff'
                col = 'white'
            else:
                x = '#000'
                col = 'black'
            self.dib.ellipse((20, 20, 80, 80), agg.Brush(col))
            if self.tp == 'bg' or self.tp == 'ed':
                dotmap(self.dib, self.q)
            if x == rnumb.trn:
                self.frame.bind(
                    '<Button-1>',
                    lambda eff: klyk(eff, self.bid['n'], rnumb.a, iface))
        self.frame.bind("<Expose>",
                        lambda e: self.dib.expose(hwnd=e.widget.winfo_id()))
        self.frame.grid(column=self.x, row=self.y)
示例#3
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    def draw_image(self, fpath=None):
        """
        Draws a png image of the individual.

        Returns:
            image: A png image of the individual.
        """
        image = Image.new("RGB", self.size, color="white")
        draw = aggdraw.Draw(image)

        for poly, color, height in zip(self.polygons, self.colors, self.heights):
            # get x, y sequence of coordinates for each polygon
            xy = poly.exterior.xy
            coords = np.dstack((xy[1], xy[0])).flatten()
            # create a brush according to each polygon color
            if(height == 0.0):
                brush = aggdraw.Brush((255, 255, 255), opacity=255)
            else:
                brush = aggdraw.Brush((color[0], color[1], color[2]), opacity=255)
            draw.polygon(coords, brush)

        image = Image.frombytes("RGB", self.size, draw.tobytes()).rotate(90)

        if(fpath):
            image.save(fpath)

        return image
示例#4
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    def draw_eye(self, idx, image):
        eye_base = self.eye_base.copy()
        # center = (17, 35)
        canvas = aggdraw.Draw(eye_base)
        pen = aggdraw.Pen("black", 0)
        brush = aggdraw.Brush("black", 255)
        if idx > 70:
            canvas.ellipse(
                (55 / 2. - 12, 63 / 2. - 12, 55 / 2. + 12, 63 / 2. + 12), pen,
                brush)
        else:
            canvas.ellipse((17 - 12, 35 - 12, 17 + 12, 35 + 12), pen, brush)
        pen = aggdraw.Pen("black", 1)
        brush = aggdraw.Brush((240, 240, 240), 255)
        if idx > 70:
            lev = 44 * math.sin(max(0, 5 - (idx - 70)) / 3.)
        else:
            lev = 44 * math.sin(min(5, max(idx - 50, 0)) / 3.)
        canvas.ellipse(
            (27.5 - 100, -90 + lev - 100, 27.5 + 100, -90 + lev + 100), pen,
            brush)

        canvas.flush()
        eye_left = eye_base.copy()
        eye_left.paste(self.eye_left, (0, 0), self.eye_left)
        eye_right = eye_base
        eye_right.paste(self.eye_right, (0, 0), self.eye_right)
        image.paste(eye_left, (747, 258))
        image.paste(eye_right, (607, 256))
示例#5
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    def draw(self, draw: ImageDraw):
        pen, brush = self._get_pen_brush()

        if hasattr(self, 'de') and self.de > 0:
            brush_s1 = aggdraw.Brush(fade_color(self.fill, self.shade))
            brush_s2 = aggdraw.Brush(fade_color(self.fill, 2 * self.shade))

            draw.line([
                self.x1 + self.de, self.y1 - self.de, self.x1 + self.de,
                self.y2 - self.de
            ], pen)
            draw.line([self.x1 + self.de, self.y2 - self.de, self.x1, self.y2],
                      pen)
            draw.line([
                self.x1 + self.de, self.y2 - self.de, self.x2 + self.de,
                self.y2 - self.de
            ], pen)

            draw.polygon([
                self.x1, self.y1, self.x1 + self.de, self.y1 - self.de,
                self.x2 + self.de, self.y1 - self.de, self.x2, self.y1
            ], pen, brush_s1)

            draw.polygon([
                self.x2 + self.de, self.y1 - self.de, self.x2, self.y1,
                self.x2, self.y2, self.x2 + self.de, self.y2 - self.de
            ], pen, brush_s2)

        draw.rectangle([self.x1, self.y1, self.x2, self.y2], pen, brush)
示例#6
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def roundCorner(image, radius):
    """

    Generate the rounded corner image for orgimage.

    """

    image = image.convert('RGBA')

    # generate the mask image

    mask = Image.new('RGBA', image.size, (0, 0, 0, 0))

    draw = aggdraw.Draw(mask)

    brush = aggdraw.Brush('black')

    width, height = mask.size

    draw.rectangle((0, 0, mask.size[0], mask.size[1]), aggdraw.Brush('white'))

    # north-west corner

    draw.pieslice((0, 0, radius * 2, radius * 2), 90, 180, None, brush)

    # north-east corner

    draw.pieslice((width - radius * 2, 0, width, radius * 2), 0, 90, None, brush)

    # south-west corner

    draw.pieslice((0, height - radius * 2, radius * 2, height), 180, 270, None, brush)

    # south-east corner

    draw.pieslice((width - radius * 2, height - radius * 2, width, height), 270, 360, None, brush)

    # center rectangle

    draw.rectangle((radius, radius, width - radius, height - radius), brush)

    # four edge rectangle

    draw.rectangle((radius, 0, width - radius, radius), brush)

    draw.rectangle((0, radius, radius, height - radius), brush)

    draw.rectangle((radius, height - radius, width - radius, height), brush)

    draw.rectangle((width - radius, radius, width, height - radius), brush)

    draw.flush()

    del draw

    return ImageChops.add(mask, image)
示例#7
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文件: clustering.py 项目: r-aax/prizm
def draw_outliers(ps,
                  outliers,
                  ok,
                  pic_size=(640, 480),
                  is_axis=True,
                  grid=None,
                  filename=None):
    """
    Draw outliers.

    Arguments:
        ps -- points,
        outliers -- list of outliers,
        ok -- outliers count (leaders),
        pic_size -- picture size,
        is_axis -- need to draw axis,
        grid -- grid lines characteristics,
        filename -- file name for picture.
    """

    # Points characteristics.
    min_coords = reduce(lambda p1, p2: (min(p1[0], p2[0]), min(p1[1], p2[1])),
                        ps[1:], ps[0])
    max_coords = reduce(lambda p1, p2: (max(p1[0], p2[0]), max(p1[1], p2[1])),
                        ps[1:], ps[0])

    # Drawer ini.
    D = Drawer(draw_area=min_coords + max_coords, pic_size=pic_size)

    # Axis.
    if is_axis:
        D.Axis()

    # Grid.
    if grid != None:
        D.Grid(grid)

    # Draw points.
    red_pen = aggdraw.Pen('red', 1.0)
    red_brush = aggdraw.Brush('red')
    for p in ps:
        D.Point(p, 3, red_pen, red_brush)

    # Draw outliers.
    black_pen = aggdraw.Pen('black', 2.0)
    steelblue_brush = aggdraw.Brush('steelblue')
    for outlier in outliers[ok:]:
        (r, p) = outlier
        D.Point(p, 3 * r, black_pen)
    for outlier in outliers[:ok]:
        (r, p) = outlier
        D.Point(p, 3 * r, black_pen, steelblue_brush)
        D.Point(p, 3, red_pen, red_brush)

    # Flush save and show.
    D.FSS(filename=filename)
示例#8
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文件: clustering.py 项目: r-aax/prizm
def draw_hierarchical_tree_on_img(ht, c, deltas, margins, pen, drawing_type):
    """
    Draw hierarchical tree on image.

    Arguments:
        ht -- hierarchical tree,
        c -- canvas,
        deltas -- distances between nodes,
        margins -- margins,
        pen -- pen,
        drawing_type -- drawing type.
    """

    # Pens and brushes.
    mark_pen = aggdraw.Pen('red', 2.0)
    brush = aggdraw.Brush('silver')

    # Change color for subtree.
    if ht.Mark:
        pen = aggdraw.Pen(pretty_color(ht.KN), 2.0)

    # Coordinates.
    p = NodeCoordinates(ht, deltas, margins)

    # Draw children.
    for ch in ht.Children:
        chp = NodeCoordinates(ch, deltas, margins)

        # Define line pen.
        line_pen = pen
        if ht.IsOutlier and ch.IsOutlier:
            line_pen = aggdraw.Pen('black', 1.0)

        if drawing_type == ClusteringDrawingType.Lines:
            c.line(p + chp, line_pen)
        elif drawing_type == ClusteringDrawingType.Orthogonal:
            (px, py) = p
            (chpx, chpy) = chp
            c.line((px, py, chpx, py, chpx, chpy), line_pen)
        else:
            raise Exception('wrong drawing type : %s' % str(drawing_type))

        draw_hierarchical_tree_on_img(ch, c, deltas, margins, pen,
                                      drawing_type)

    # Draw point.
    if ht.IsOutlier:
        c.ellipse(expand_to_circle(p, 5), aggdraw.Pen('black', 2.0),
                  aggdraw.Brush('black'))
    else:
        c.ellipse(expand_to_circle(p, 3), pen, brush)
    if ht.Mark:
        c.ellipse(expand_to_circle(p, 10), mark_pen)
示例#9
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def showImage(_list_xy):
    im = Image.open(path).convert("RGBA")
    drawT = ImageDraw.Draw(im)
    draw = aggdraw.Draw(im)

    print(_list_xy)
    pen = aggdraw.Pen((0, 0, 0))
    brush = aggdraw.Brush((0, 0, 0))
    outline = aggdraw.Pen((0, 0, 0), 5)

    flag = 0
    for xy_order in range(0, int((len(_list_xy) - 1) / 3)):
        #ezier = "m 0,0 t"
        for coordintes in range(0, 3):
            if (flag == 0):
                flag = 1
                p0x = _list_xy[xy_order * 3]["x"]
                p0y = _list_xy[xy_order * 3]["y"]
            p0_x = _list_xy[xy_order * 3]["x"]
            p0_y = _list_xy[xy_order * 3]["y"]
            p1_x = _list_xy[xy_order * 3 + 1]["x"]
            p1_y = _list_xy[xy_order * 3 + 1]["y"]
            p2_x = _list_xy[xy_order * 3 + 2]["x"]
            p2_y = _list_xy[xy_order * 3 + 2]["y"]
            p3_x = _list_xy[xy_order * 3 + 3]["x"]
            p3_y = _list_xy[xy_order * 3 + 3]["y"]
            draw.ellipse((p0_x - 10, p0_y - 10, p0_x + 10, p0_y + 10), brush)
            p0 = str(p0_x) + "," + str(p0_y)
            p1 = str(_list_xy[xy_order * 3 + 1]["x"] -
                     p0_x) + "," + str(_list_xy[xy_order * 3 + 1]["y"] -
                                       p0_y) + ","
            p2 = str(_list_xy[xy_order * 3 + 2]["x"] -
                     p0_x) + "," + str(_list_xy[xy_order * 3 + 2]["y"] -
                                       p0_y) + ","
            p3 = str(_list_xy[xy_order * 3 + 3]["x"] -
                     p0_x) + "," + str(_list_xy[xy_order * 3 + 3]["y"] - p0_y)
            draw.ellipse((p0_x - 3, p0_y - 3, p0_x + 3, p0_y + 3), pen)

            draw.ellipse((p3_x - 10, p3_y - 10, p3_x + 10, p3_y + 10), brush)
            draw.ellipse((p3_x - 3, p3_y - 3, p3_x + 3, p3_y + 3), pen)
        bezier = "m " + p0 + "c " + p1 + p2 + p3
        print(bezier)
        symbol = aggdraw.Symbol(bezier)
        draw.symbol((0, 0), symbol, outline)
    spen = aggdraw.Pen((120, 120, 120))
    sbrush = aggdraw.Brush((120, 120, 120))
    draw.ellipse((p0x - 10, p0y - 10, p0x + 10, p0y + 10), sbrush)
    draw.ellipse((p0x - 3, p0y - 3, p0x + 3, p0y + 3), spen)
    draw.flush()
    #drawTime(_list_xy)
    im.save('draw\\result\\out.png')
示例#10
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    def draw_lines(self, coords, **options):
        """
        Connect a series of flattened coordinate points with one or more lines.
        """
        path = aggdraw.Path()

        def traverse_ring(coords):
            # begin
            coords = grouper(coords, 2)
            startx, starty = next(coords)
            path.moveto(startx, starty)

            # connect to each successive point
            for nextx, nexty in coords:
                path.lineto(nextx, nexty)

        # get drawing tools from options
        args = []
        if options["outlinecolor"]:
            pen = aggdraw.Pen(options["outlinecolor"], options["outlinewidth"])
            args.append(pen)
        if options["fillcolor"]:
            brush = aggdraw.Brush(options["fillcolor"])
            args.append(brush)

        # draw the constructed path
        self.drawer.path((0, 0), path, *args)
示例#11
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 def fill_region(self, points, color='blue', opacity=128):
     brush = aggdraw.Brush(color, opacity)
     pen = aggdraw.Pen(color, width=0, opacity=0)
     corrected_points = []
     for p in points:
         corrected_points.extend([p[0], p[1]])
     self.draw.polygon(corrected_points, pen, brush)
示例#12
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def round_corner_jpg(image, radius):
    """generate round corner for image"""
    mask = Image.new('L', image.size)  # filled with black by default
    draw = aggdraw.Draw(mask)
    brush = aggdraw.Brush('white')
    width, height = mask.size
    # upper-left corner
    draw.pieslice((0, 0, radius * 2, radius * 2), 90, 180, None, brush)
    # upper-right corner
    draw.pieslice((width - radius * 2, 0, width, radius * 2), 0, 90, None,
                  brush)
    # bottom-left corner
    draw.pieslice((0, height - radius * 2, radius * 2, height), 180, 270, None,
                  brush)
    # bottom-right corner
    draw.pieslice((width - radius * 2, height - radius * 2, width, height),
                  270, 360, None, brush)
    # center rectangle
    draw.rectangle((radius, radius, width - radius, height - radius), brush)
    # four edge rectangle
    draw.rectangle((radius, 0, width - radius, radius), brush)
    draw.rectangle((0, radius, radius, height - radius), brush)
    draw.rectangle((radius, height - radius, width - radius, height), brush)
    draw.rectangle((width - radius, radius, width, height - radius), brush)
    draw.flush()
    image = image.convert('RGBA')
    image.putalpha(mask)
    return image
示例#13
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文件: cw_agg.py 项目: pnuu/pycoast
    def _draw_ellipse(self, draw, coordinates, **kwargs):
        """Draw ellipse."""
        pen = aggdraw.Pen(kwargs['outline'])

        fill_opacity = kwargs.get('fill_opacity', 255)
        brush = aggdraw.Brush(kwargs['fill'], fill_opacity)
        draw.ellipse(coordinates, brush, pen)
示例#14
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文件: cw_agg.py 项目: pnuu/pycoast
    def _draw_rectangle(self, draw, coordinates, **kwargs):
        """Draw rectangle."""
        pen = aggdraw.Pen(kwargs['outline'])

        fill_opacity = kwargs.get('fill_opacity', 255)
        brush = aggdraw.Brush(kwargs['fill'], fill_opacity)
        draw.rectangle(coordinates, pen, brush)
示例#15
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    def _drawTemplate(self):
        """Draw the target on the base template"""

        img = Image.new(mode='RGBA',
                        size=(self._template_size, self._template_size),
                        color=(0, 0, 0, 0))
        ctx = aggdraw.Draw(img)
        brush = aggdraw.Brush(self._color, 255)

        #
        # Draw the form of the target
        #
        self._drawForm(ctx, brush)

        #
        # Add letter.
        #
        if self._letter is not None:
            self._drawLetter(ctx)
        #
        # Flush to apply drawing.
        #
        ctx.flush()

        img = np.array(img)
        self._templateImg, self._templateAlpha = img[
            ..., :3], img[..., 3].astype(np.float32) / 255
示例#16
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  def __init__(self, unit):
    self.black_pen = aggdraw.Pen("black", 1, opacity=255)
    self.thick_black_pen = aggdraw.Pen("black", 1.5, opacity=255)
    self.highlight_pen = aggdraw.Pen("#ffff00", 6, opacity=255)

    self.white_brush = aggdraw.Brush("white", opacity=255)
    self.affected_brush = aggdraw.Brush("#bbbbbb", opacity=255)
    self.black_brush = aggdraw.Brush("black", opacity=255)

    self.margin = (unit * 3) / 5
    self.width = (unit + 2 * self.margin)
    self.height = (unit + 2 * self.margin)
    self.left = self.margin + 0.5
    self.top = self.margin + 0.5
    self.right = unit + self.margin + 0.5
    self.bottom = unit + self.margin + 0.5
示例#17
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def render(out_file, contours, size):
    s = ""
    for contour in contours:
        for i, curve in enumerate(contour):
            for j, pair in enumerate(curve):
                pair = pair * size * 0.8
                pair = pair.astype(np.int32)
                if (i == 0) and (j == 0):
                    s += "M{:d},{:d} ".format(pair[0], pair[1])
                elif j == 1:
                    s += "Q{:d},{:d}".format(pair[0], pair[1])
                elif j == 2:
                    s += ",{:d},{:d} ".format(pair[0], pair[1])

    img = Image.new("RGB", (size, size))
    draw = aggdraw.Draw(img)
    outline = aggdraw.Pen("white", 1)
    fill = aggdraw.Brush("white")

    symbol = aggdraw.Symbol(s)

    pos = int(.1 * size)
    xy = (pos, pos)
    draw.symbol(xy, symbol, outline, fill)
    draw.flush()
    img = img.transpose(Image.FLIP_TOP_BOTTOM)
    img.save(out_file)
示例#18
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    def _draw_rectangle(self,
                        draw,
                        xys,
                        outline='white',
                        bg='white',
                        bg_opacity=255,
                        outline_width=1,
                        outline_opacity=255,
                        **kwargs):
        import aggdraw
        pen = aggdraw.Pen(outline,
                          width=outline_width,
                          opacity=outline_opacity)
        brush = aggdraw.Brush(bg, opacity=bg_opacity)
        # draw bg and outline
        # bg unaliased (otherwise gaps between successive bgs)

        if bg is not None:
            draw.setantialias(False)
            draw.rectangle(xys, None, brush)
            draw.setantialias(True)
        # adjust to correct for outline exceeding requested area,
        # due to outline width expanding outwards.
        xys[0] += outline_width / 2.0
        xys[1] += outline_width / 2.0
        xys[2] -= outline_width / 2.0
        xys[3] -= outline_width / 2.0
        if outline is not None:
            draw.rectangle(xys, pen, None)
示例#19
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 def draw(self, frame, image, b=None):
     if frame < self.startTime:
         return
     if b is None:
         b = aggdraw.Brush("white", 255)
     idx = frame - self.startTime
     y = int(self.pos_y + .2 * idx) if self.hover else self.pos_y - 2 * idx
     x = self.pos_x - 2 * self.randomShift * math.sqrt(idx)
     radius = int(max(self.radius - 2 * idx / 2., 5))
     hdx = min(int(self.radius + 8 * idx / 2.),
               (self.image.size[0] + radius) / 2)
     hdy = min(int(self.radius + 8 * idx / 4.),
               (self.image.size[1] + radius) / 2)
     d = aggdraw.Draw(image)
     p = aggdraw.Pen("black", 2.5)
     RCRectengular.draw(d, (x - hdx, y - hdy, x + hdx, y + hdy), radius, p,
                        b)
     d.flush()
     textbox = self.image.resize(
         (2 * hdx - 2 * radius, 2 * hdy - 2 * radius), Image.ANTIALIAS)
     textMask = Image.new("L", textbox.size, "black")
     color = idx * 10
     textMask.paste((color), (0, 0), textbox)
     image.paste("black", (int(x) - hdx + radius, y - hdy + radius),
                 textMask)
示例#20
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 def get_pen_and_fill(self, vmobject):
     pen = aggdraw.Pen(self.color_to_hex_l(self.get_stroke_color(vmobject)),
                       max(vmobject.stroke_width, 0))
     fill = aggdraw.Brush(self.color_to_hex_l(
         self.get_fill_color(vmobject)),
                          opacity=int(255 * vmobject.get_fill_opacity()))
     return (pen, fill)
示例#21
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    def generate_mask(self):
        # Set mask size
        canvas_size = deg_to_px(1)
        # Set cell size
        cell_size = canvas_size / 5  # Mask comprised of 16 smaller cells arranged 4x4
        # Each cell has a black outline
        cell_outline_width = deg_to_px(.05)

        # Initialize canvas to be painted w/ mask cells
        canvas = Image.new('RGBA', [canvas_size, canvas_size], (0, 0, 0, 0))

        surface = aggdraw.Draw(canvas)

        # Initialize pen to draw cell outlines
        transparent_pen = aggdraw.Pen((0, 0, 0), cell_outline_width)

        # Generate cells, arranged in 4x4 array
        for row in [0, 1, 2, 3, 4]:
            for col in [0, 1, 2, 3, 4]:
                # Randomly select colour for each cell
                cell_colour = const_lum[random.randrange(0, 360)]
                # Brush to apply colour
                colour_brush = aggdraw.Brush(tuple(cell_colour[:3]))
                # Determine cell boundary coords
                top_left = (row * cell_size, col * cell_size)
                bottom_right = ((row + 1) * cell_size, (col + 1) * cell_size)
                # Create cell
                surface.rectangle((top_left[0], top_left[1], bottom_right[0],
                                   bottom_right[1]), transparent_pen,
                                  colour_brush)
        # Apply cells to mask
        surface.flush()

        return np.asarray(canvas)
示例#22
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 def draw(d, rec, radius, p, b=None):
     if b == None:
         b = aggdraw.Brush("white", 255)
     d.rectangle((rec[0] + radius, rec[1], rec[2] - radius, rec[3]), None,
                 b)
     d.rectangle(
         (rec[0], rec[1] + radius, rec[0] + radius, rec[3] - radius), None,
         b)
     d.rectangle(
         (rec[2], rec[1] + radius, rec[2] - radius, rec[3] - radius), None,
         b)
     d.pieslice((rec[0], rec[1], rec[0] + 2 * radius, rec[1] + 2 * radius),
                90, 180, None, b)
     d.pieslice((rec[2] - 2 * radius, rec[1], rec[2], rec[1] + 2 * radius),
                0, 90, None, b)
     d.pieslice((rec[0], rec[3] - 2 * radius, rec[0] + 2 * radius, rec[3]),
                180, 270, None, b)
     d.pieslice((rec[2] - 2 * radius, rec[3] - 2 * radius, rec[2], rec[3]),
                270, 360, None, b)
     d.line((rec[0] + radius, rec[1], rec[2] - radius, rec[1]), p)
     d.line((rec[0] + radius, rec[3], rec[2] - radius, rec[3]), p)
     d.line((rec[0], rec[1] + radius, rec[0], rec[3] - radius), p)
     d.line((rec[2], rec[1] + radius, rec[2], rec[3] - radius), p)
     d.arc((rec[0], rec[1], rec[0] + 2 * radius, rec[1] + 2 * radius), 90,
           180, p)
     d.arc((rec[2] - 2 * radius, rec[1], rec[2], rec[1] + 2 * radius), 0,
           90, p)
     d.arc((rec[0], rec[3] - 2 * radius, rec[0] + 2 * radius, rec[3]), 180,
           270, p)
     d.arc((rec[2] - 2 * radius, rec[3] - 2 * radius, rec[2], rec[3]), 270,
           360, p)
示例#23
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def rounded_rectangle(draw,
                      x,
                      y,
                      w,
                      h,
                      corner_radius,
                      fill=None,
                      outline=None):
    fill = aggdraw.Brush(fill)
    if w < corner_radius:
        corner_radius = w
    if h < corner_radius:
        corner_radius = h
    w = w + x
    h = h + y
    draw.rectangle((x, y + corner_radius, w, h - corner_radius), fill, outline)
    draw.rectangle((x + corner_radius, y, w - corner_radius, h), fill, outline)
    draw.pieslice([x, y, x + corner_radius * 2, y + corner_radius * 2], 180,
                  270, fill, outline)
    draw.pieslice([w - corner_radius * 2, h - corner_radius * 2, w, h], 0, 90,
                  fill, outline)
    draw.pieslice([x, h - corner_radius * 2, x + corner_radius * 2, h], 90,
                  180, fill, outline)
    draw.pieslice([w - corner_radius * 2, y, w, y + corner_radius * 2], 270,
                  360, fill, outline)
示例#24
0
	def generate_mask(self):
		# Set mask size
		canvas_size = deg_to_px(1)
		# Set cell size
		cell_size = canvas_size / 8 # Mask comprised of 64 smaller cells arranged 8x8
		# Each cell has a black outline
		cell_outline_width = deg_to_px(.01)

		# Initialize canvas to be painted w/ mask cells
		canvas = Image.new('RGBA', [canvas_size, canvas_size], (0,0,0,0))
		surface = aggdraw.Draw(canvas)

		# Initialize pen to draw cell outlines
		transparent_pen = aggdraw.Pen((0,0,0),cell_outline_width)

		# Generate cells
		for row in range(0,15):
			for col in range(0,15):
				# Randomly select colour for each cell
				cell_fill = random.choice([WHITE, BLACK])
				# Brush to apply colour
				fill_brush = aggdraw.Brush(tuple(cell_fill[:3]))
				# Determine cell boundary coords
				top_left = (row * cell_size, col * cell_size)
				bottom_right = ((row+1) * cell_size, (col+1) * cell_size)
				# Create cell
				surface.rectangle(
					(top_left[0], top_left[1], bottom_right[0], bottom_right[1]),
					transparent_pen,
					fill_brush)
		# Apply cells to mask
		surface.flush()

		return np.asarray(canvas)
示例#25
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def _create_lane_connections_image(node: Node) -> Image:
    """Generate image showing lane connections on a node."""
    image = Image.new('RGBA', (RESOLUTION, RESOLUTION))
    draw = aggdraw.Draw(image)

    colors = dict(zip(node.oriented_ways, cycle(COLORS)))

    for lanes, points in node.intersection.iterate_connections_curve_points():
        start, crossing, end = map(Vector.y_flipped,
                                   (p * PPM + MIDDLE for p in points))
        vector = lanes[1].way.direction_from_node(node, lanes[1].endpoint)
        vector = vector.normalized().rotated(pi * 1.125).y_flipped() * 32.0
        path = aggdraw.Path()
        path.moveto(*start)
        path.curveto(*start, *crossing, *end)
        path.lineto(*(end + vector))
        draw.path(
            path,
            aggdraw.Pen(colors[lanes[0].oriented_way.flipped()], 0.25 * PPM,
                        224))

    pen = aggdraw.Pen('black', 1, 192)
    brush = {
        ConflictPointType.DIVERGE: aggdraw.Brush('green', 192),
        ConflictPointType.MERGE: aggdraw.Brush('yellow', 192),
        ConflictPointType.CROSSING: aggdraw.Brush('white', 192)
    }

    cpoints = set(p for _, p in chain.from_iterable(
        c.conflict_points for c in node.intersection.curves.values()))
    for cpoint in cpoints:
        point = (cpoint.point * PPM + MIDDLE).y_flipped()
        draw.ellipse(point.enclosing_rect(0.25 * PPM), pen, brush[cpoint.type])
        text = str(cpoint.id)
        width, height = draw.textsize(text, FONT)
        draw.text((point.x - width / 2, point.y - height / 2), text, FONT)

    pen = aggdraw.Pen('black', 1, 32)
    for cpoint in cpoints:
        for neighbor in cpoint.neighbors:
            points = ((p.point * PPM + MIDDLE).y_flipped()
                      for p in (cpoint, neighbor))
            draw.line(tuple(chain.from_iterable(points)), pen)

    draw.flush()
    # image.show()
    return image
示例#26
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def create() -> Image:
    """Generate the texture."""
    image = Image.new('RGBA', (1, 1))
    draw = aggdraw.Draw(image)
    draw.rectangle((0, 0, 1, 1), None, aggdraw.Brush((131, 150, 73)))
    draw.flush()
    # image.show()
    return image
示例#27
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 def draw(self, caller, image):
     canvas = aggdraw.Draw(image)
     pen = aggdraw.Pen("black", 0)
     regions = [[2, aggdraw.Brush("grey", 255)]]
     regions.append([3, aggdraw.Brush((221, 63, 35), 255)])
     regions.append([4, aggdraw.Brush((170, 136, 0), 255)])
     regions.append([5, aggdraw.Brush((33, 181, 0), 255)])
     for region in regions:
         brush = region[1]
         area = self.parser.get_path(region[0])
         path = []
         for coord in area:
             cc = caller([-100 + coord[0], 0, 100 - coord[1]])
             path.append(cc[0])
             path.append(cc[1])
         canvas.polygon(path, pen, brush)
     canvas.flush()
	def draw(self):
		draw = aggdraw.Draw('RGBA', IMAGE_SIZE, 0x0)
	
		for poly in self.dna:
			draw.ellipse(poly['ellipse'], aggdraw.Brush(poly['color']))
		draw.flush()
			
		return Image.fromstring('RGBA', IMAGE_SIZE, draw.tostring())		
示例#29
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 def __init__(self, startTime, images, pos_x):
     self.lenguage = languages.ENGLISH
     self.images = images
     self.bubble1 = TimedBubble(pos_x, 358, 10, startTime, 30)
     self.bubble2 = TimedBubble(pos_x, 318, 15, startTime + 10, 20)
     self.bubble3 = TimedBubble(pos_x, 268, 20, startTime + 20, 10)
     self.rectangualar = MorphingTextBox(images[languages.ENGLISH], pos_x,
                                         268, 20, startTime + 30)
     self.brush = aggdraw.Brush((248, 240, 118), 255)
示例#30
0
文件: ur_mk_3.py 项目: Nicholas49/Ur
def leaf(zgz, c, d):

    d -= 40
    d2 = d + 180

    rad = (d / 180) * mth.pi
    rad2 = ((d + 80) / 180) * mth.pi

    chordstartx = mth.cos(rad) * 35
    chordstarty = mth.sin(rad) * 35

    chordendx = mth.cos(rad2) * 35
    chordendy = mth.sin(rad2) * 35

    zgz.chord((15 - chordstartx, 15 + chordstarty, 85 - chordstartx,
               85 + chordstarty), d, d + 80, agg.Pen(c, 0), agg.Brush(c))
    zgz.chord((15 + chordendx, 15 - chordendy, 85 + chordendx, 85 - chordendy),
              d2, d2 + 80, agg.Pen(c, 0), agg.Brush(c))