示例#1
0
    def scroll_h(self, dx):
        self.qpix.scroll(dx * self.fontWidth, 0, self.qpix.rect())

        qp = QtGui.QPainter()

        qp.begin(self.qpix)
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        factor = abs(dx)
        if dx < 0:
            qp.fillRect((self.COLUMNS - 1 * factor) * self.fontWidth, 0,
                        factor * self.fontWidth,
                        self.ROWS * self.fontHeight + self.SPACER,
                        self.backgroundBrush)
        if dx > 0:
            qp.fillRect(0, 0, factor * self.fontWidth,
                        self.ROWS * self.fontHeight + self.SPACER,
                        self.backgroundBrush)

        cemu = ConsoleEmulator(qp, self.ROWS, self.COLUMNS)

        page = self.transformationEngine.decorate()
        # scriem pe fiecare coloana in parte
        for column in range(factor):
            # fiecare caracter de pe coloana
            for i in range(self.ROWS):

                if dx < 0:
                    # cu (column) selectam coloana
                    idx = (i + 1) * self.COLUMNS - (column + 1)
                if dx > 0:
                    idx = i * self.COLUMNS + column

                # c = self.dataModel.getDisplayablePage()[idx]
                c = self.transformationEngine.getChar(idx)
                qp.setPen(self.transformationEngine.choosePen(idx))

                if self.transformationEngine.chooseBrush(idx) is not None:
                    qp.setBackgroundMode(1)
                    qp.setBackground(
                        self.transformationEngine.chooseBrush(idx))

                #                self.decorate(qp, (idx, c), self.dataModel.getDisplayablePage())
                if dx < 0:
                    cemu.writeAt(self.COLUMNS - (column + 1), i, self.cp437(c))

                if dx > 0:
                    cemu.writeAt(column, i, self.cp437(c))

                qp.setBackgroundMode(0)
        qp.end()
示例#2
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    def drawTextMode(self, qp, row=0, howMany=1):

        # draw background
        qp.fillRect(0, row * self.fontHeight,
                    self.CON_COLUMNS * self.fontWidth,
                    howMany * self.fontHeight + self.SPACER,
                    self.backgroundBrush)

        # set text pen&font
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        cemu = ConsoleEmulator(qp, self.ROWS, self.CON_COLUMNS)

        page = self.transformationEngine.decorate()

        cemu.gotoXY(0, row)

        for i, c in enumerate(
                self.getDisplayablePage()
            [row * self.COLUMNS:(row + howMany) *
             self.COLUMNS]):  # TODO: does not apply all decorators

            w = i + row * self.COLUMNS

            if (w + 1) % self.COLUMNS == 0:
                hex_s = str(hex(c)[2:]).zfill(2)
            else:
                hex_s = str(hex(c)[2:]).zfill(2) + ' '

            qp.setPen(self.transformationEngine.choosePen(w))

            if self.transformationEngine.chooseBrush(w) is not None:
                qp.setBackgroundMode(1)
                qp.setBackground(self.transformationEngine.chooseBrush(w))

            # write hex representation
            cemu.write(hex_s, noBackgroudOnSpaces=True)
            # save hex position
            x, y = cemu.getXY()
            # write text
            cemu.writeAt(self.COLUMNS * 3 + self.gap + (w % self.COLUMNS), y,
                         self.cp437(c))
            # go back to hex chars
            cemu.gotoXY(x, y)
            if (w + 1) % self.COLUMNS == 0:
                cemu.writeLn()

            qp.setBackgroundMode(0)
示例#3
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    def drawTextMode(self, qp):
        # draw background
        qp.fillRect(0, 0, self.COLUMNS * self.fontWidth, self.ROWS * self.fontHeight, self.backgroundBrush)

        # set text pen&font
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        cemu = ConsoleEmulator(qp, self.ROWS, self.COLUMNS)
        # ast = self.dataModel.current_class.get_ast()

        for i in range(self.ROWS):
            if i < len(self.LINES):
                line = self.LINES[i]
                cemu.writeAt(0, i, line)
示例#4
0
    def scroll_h(self, dx):
        self.qpix.scroll(dx * self.fontWidth, 0, self.qpix.rect())

        qp = QtGui.QPainter()

        qp.begin(self.qpix)
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        factor = abs(dx)
        if dx < 0:
            qp.fillRect((self.COLUMNS - 1 * factor) * self.fontWidth, 0, factor * self.fontWidth,
                        self.ROWS * self.fontHeight + self.SPACER, self.backgroundBrush)
        if dx > 0:
            qp.fillRect(0, 0, factor * self.fontWidth, self.ROWS * self.fontHeight + self.SPACER, self.backgroundBrush)

        cemu = ConsoleEmulator(qp, self.ROWS, self.COLUMNS)

        page = self.transformationEngine.decorate()
        # scriem pe fiecare coloana in parte
        for column in range(factor):
            # fiecare caracter de pe coloana
            for i in range(self.ROWS):

                if dx < 0:
                    # cu (column) selectam coloana
                    idx = (i + 1) * self.COLUMNS - (column + 1)
                if dx > 0:
                    idx = i * self.COLUMNS + column

                # c = self.dataModel.getDisplayablePage()[idx]
                c = self.transformationEngine.getChar(idx)
                qp.setPen(self.transformationEngine.choosePen(idx))

                if self.transformationEngine.chooseBrush(idx) is not None:
                    qp.setBackgroundMode(1)
                    qp.setBackground(self.transformationEngine.chooseBrush(idx))


                #                self.decorate(qp, (idx, c), self.dataModel.getDisplayablePage())
                if dx < 0:
                    cemu.writeAt(self.COLUMNS - (column + 1), i, self.cp437(c))

                if dx > 0:
                    cemu.writeAt(column, i, self.cp437(c))

                qp.setBackgroundMode(0)
        qp.end()
    def drawTextMode(self, qp):
        # draw background
        qp.fillRect(0, 0, self.COLUMNS * self.fontWidth,
                    self.ROWS * self.fontHeight, self.backgroundBrush)

        # set text pen&font
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        cemu = ConsoleEmulator(qp, self.ROWS, self.COLUMNS)
        # ast = self.dataModel.current_class.get_ast()

        for i in range(self.ROWS):
            if i < len(self.LINES):
                line = self.LINES[i]
                cemu.writeAt(0, i, line)
示例#6
0
    def drawTextMode(self, qp, row=0, howMany=1):

        # draw background
        qp.fillRect(0, row * self.fontHeight, self.CON_COLUMNS * self.fontWidth,
                    howMany * self.fontHeight + self.SPACER, self.backgroundBrush)

        # set text pen&font
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        cemu = ConsoleEmulator(qp, self.ROWS, self.CON_COLUMNS)

        page = self.transformationEngine.decorate()

        cemu.gotoXY(0, row)

        for i, c in enumerate(self.getDisplayablePage()[row * self.COLUMNS:(
            row + howMany) * self.COLUMNS]):  # TODO: does not apply all decorators

            w = i + row * self.COLUMNS

            if (w + 1) % self.COLUMNS == 0:
                hex_s = str(hex(c)[2:]).zfill(2)
            else:
                hex_s = str(hex(c)[2:]).zfill(2) + ' '

            qp.setPen(self.transformationEngine.choosePen(w))

            if self.transformationEngine.chooseBrush(w) is not None:
                qp.setBackgroundMode(1)
                qp.setBackground(self.transformationEngine.chooseBrush(w))

            # write hex representation
            cemu.write(hex_s, noBackgroudOnSpaces=True)
            # save hex position
            x, y = cemu.getXY()
            # write text
            cemu.writeAt(self.COLUMNS * 3 + self.gap + (w % self.COLUMNS), y, self.cp437(c))
            # go back to hex chars
            cemu.gotoXY(x, y)
            if (w + 1) % self.COLUMNS == 0:
                cemu.writeLn()

            qp.setBackgroundMode(0)
示例#7
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    def draw(self):
        # i don't really like this in terms of arhitecture. We have
        # artificially introduced getHeaderInfo() in Views. Then we had one top
        # banner implemented per plugin. I will think to a better solution

        qp = QtGui.QPainter()
        qp.begin(self.qpix)

        qp.fillRect(0, 0, self.width, self.height, self.backgroundBrush)
        qp.setPen(self.textPen)
        qp.setFont(self.font)

        cemu = ConsoleEmulator(qp, self.height // self.fontHeight,
                               self.width // self.fontWidth)

        cemu.writeAt(1, 0, 'FileAddr')

        offset = 11

        text = self.viewMode.getHeaderInfo()

        cemu.writeAt(offset, 0, text)

        qp.end()
示例#8
0
    def scroll_v(self, dy):
        self.qpix.scroll(0, dy * self.fontHeight, self.qpix.rect())

        qp = QtGui.QPainter()

        qp.begin(self.qpix)
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        factor = abs(dy)

        cemu = ConsoleEmulator(qp, self.ROWS, self.CON_COLUMNS)

        if dy < 0:
            cemu.gotoXY(0, self.ROWS - factor)
            qp.fillRect(0, (self.ROWS - factor) * self.fontHeight,
                        self.fontWidth * self.CON_COLUMNS,
                        factor * self.fontHeight + self.SPACER,
                        self.backgroundBrush)

        if dy > 0:
            cemu.gotoXY(0, 0)
            qp.fillRect(0, 0, self.fontWidth * self.CON_COLUMNS,
                        factor * self.fontHeight, self.backgroundBrush)

        page = self.transformationEngine.decorate()

        # how many rows
        for row in range(factor):
            # for every column
            for i in range(self.COLUMNS):

                if dy < 0:
                    # we write from top-down, so get index of the first row that will be displayed
                    # this is why we have factor - row
                    idx = i + (self.ROWS - (factor - row)) * self.COLUMNS
                if dy > 0:
                    idx = i + (self.COLUMNS * row)

                qp.setPen(self.transformationEngine.choosePen(idx))

                if self.transformationEngine.chooseBrush(idx) is not None:
                    qp.setBackgroundMode(1)
                    qp.setBackground(
                        self.transformationEngine.chooseBrush(idx))

                if len(self.getDisplayablePage()) > idx:
                    c = self.getDisplayablePage()[idx]
                else:
                    break

                if i == self.COLUMNS - 1:
                    hex_s = str(hex(c)[2:]).zfill(2)
                else:
                    hex_s = str(hex(c)[2:]).zfill(2) + ' '

                # write hex representation
                cemu.write(hex_s, noBackgroudOnSpaces=True)

                # save hex position
                x, y = cemu.getXY()
                # write text
                cemu.writeAt(self.COLUMNS * 3 + self.gap + (i % self.COLUMNS),
                             y, self.cp437(c))

                # go back to hex chars
                cemu.gotoXY(x, y)

                qp.setBackgroundMode(0)

            cemu.writeLn()
        qp.end()
示例#9
0
    def scroll_h(self, dx):
        gap = self.gap

        # hex part
        self.qpix.scroll(
            dx * 3 * self.fontWidth, 0,
            QtCore.QRect(0, 0, self.COLUMNS * 3 * self.fontWidth,
                         self.ROWS * self.fontHeight + self.SPACER))
        # text part
        self.qpix.scroll(
            dx * self.fontWidth, 0,
            QtCore.QRect((self.COLUMNS * 3 + gap) * self.fontWidth, 0,
                         self.COLUMNS * self.fontWidth,
                         self.ROWS * self.fontHeight + self.SPACER))

        qp = QtGui.QPainter()

        qp.begin(self.qpix)
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        factor = abs(dx)

        # There are some trails from the characters, when scrolling. trail == number of pixel to erase near the character
        trail = 5

        textBegining = self.COLUMNS * 3 + gap
        if dx < 0:
            # hex
            qp.fillRect((self.COLUMNS - 1 * factor) * 3 * self.fontWidth, 0,
                        factor * self.fontWidth * 3,
                        self.ROWS * self.fontHeight + self.SPACER,
                        self.backgroundBrush)
            # text
            qp.fillRect(
                (textBegining + self.COLUMNS - 1 * factor) * self.fontWidth, 0,
                factor * self.fontWidth + trail,
                self.ROWS * self.fontHeight + self.SPACER,
                self.backgroundBrush)
        if dx > 0:
            # hex
            qp.fillRect(0, 0, factor * 3 * self.fontWidth,
                        self.ROWS * self.fontHeight + self.SPACER,
                        self.backgroundBrush)
            # text
            qp.fillRect(textBegining * self.fontWidth - trail, 0,
                        factor * self.fontWidth + trail,
                        self.ROWS * self.fontHeight + self.SPACER,
                        self.backgroundBrush)

        cemu = ConsoleEmulator(qp, self.ROWS, self.CON_COLUMNS)

        page = self.transformationEngine.decorate()
        # scriem pe fiecare coloana in parte
        for column in range(factor):
            # fiecare caracter de pe coloana
            for i in range(self.ROWS):

                if dx < 0:
                    # cu (column) selectam coloana
                    idx = (i + 1) * self.COLUMNS - (column + 1)
                if dx > 0:
                    idx = i * self.COLUMNS + column

                if len(self.getDisplayablePage()) > idx:
                    qp.setPen(self.transformationEngine.choosePen(idx))
                else:
                    break

                if self.transformationEngine.chooseBrush(idx) is not None:
                    qp.setBackgroundMode(1)
                    qp.setBackground(
                        self.transformationEngine.chooseBrush(idx))

                c = self.getDisplayablePage()[idx]

                hex_s = str(hex(c)[2:]).zfill(2) + ' '

                if dx < 0:
                    cemu.writeAt((self.COLUMNS - (column + 1)) * 3,
                                 i,
                                 hex_s,
                                 noBackgroudOnSpaces=True)
                    cemu.writeAt(textBegining + self.COLUMNS - (column + 1), i,
                                 self.cp437(c))

                if dx > 0:
                    cemu.writeAt(column * 3,
                                 i,
                                 hex_s,
                                 noBackgroudOnSpaces=True)
                    cemu.writeAt(textBegining + column, i, self.cp437(c))

                qp.setBackgroundMode(0)

        qp.end()
示例#10
0
    def draw(self):
        qp = QtGui.QPainter()
        qp.begin(self.qpix)

        qp.fillRect(0, 0, self.width, self.height, self.backgroundBrush)
        qp.setPen(self.textPen)
        qp.setFont(self.font)

        cemu = ConsoleEmulator(qp, self.height // self.fontHeight,
                               self.width // self.fontWidth)

        dword = self.dataModel.getDWORD(
            self.viewMode.getCursorAbsolutePosition(), asString=True)
        if dword is None:
            dword = '----'

        sd = 'DWORD: {0}'.format(dword)

        pos = 'POS: {0:08x}'.format(self.viewMode.getCursorAbsolutePosition())

        qword = self.dataModel.getQWORD(
            self.viewMode.getCursorAbsolutePosition(), asString=True)
        if qword is None:
            qword = '----'
        sq = 'QWORD: {0}'.format(qword)

        byte = self.dataModel.getBYTE(
            self.viewMode.getCursorAbsolutePosition(), asString=True)
        if byte is None:
            byte = '-'

        sb = 'BYTE: {0}'.format(byte)

        cemu.writeAt(1, 0, pos)
        cemu.writeAt(17, 0, sd)
        cemu.writeAt(35, 0, sq)
        cemu.writeAt(62, 0, sb)

        qp.drawLine(15 * self.fontWidth + 5, 0, 15 * self.fontWidth + 5, 50)
        qp.drawLine(33 * self.fontWidth + 5, 0, 33 * self.fontWidth + 5, 50)
        qp.drawLine(59 * self.fontWidth + 5, 0, 59 * self.fontWidth + 5, 50)
        qp.drawLine(71 * self.fontWidth + 5, 0, 71 * self.fontWidth + 5, 50)

        if self.viewMode.selector.getCurrentSelection():
            u, v = self.viewMode.selector.getCurrentSelection()
            if u != v:
                pen = QtGui.QPen(QtGui.QColor(51, 153, 255), 0,
                                 QtCore.Qt.SolidLine)
                qp.setPen(pen)

                cemu.writeAt(73, 0, 'Selection: ')
                cemu.write('{0:x}:{1}'.format(u, v - u))
        else:
            pen = QtGui.QPen(QtGui.QColor(128, 128, 128), 0,
                             QtCore.Qt.SolidLine)
            qp.setPen(pen)

            cemu.writeAt(73, 0, '<no selection>')
        """
        qp.drawLine(self.fontWidth*(len(pos) + 1) + 15, 0, self.fontWidth*(len(pos) + 1) + 15, 50)
        qp.drawLine(self.fontWidth*(len(pos + sd) + 1) + 3*15, 0, self.fontWidth*(len(pos + sd) + 1) + 3*15, 50)
        qp.drawLine(self.fontWidth*(len(pos + sd + sq) + 1) + 5*15, 0, self.fontWidth*(len(pos + sd + sq) + 1) + 5*15, 50)
        qp.drawLine(self.fontWidth*(len(pos + sd + sq + sb) + 1) + 8*15, 0, self.fontWidth*(len(pos + sd + sq + sb) + 1) + 8*15, 50)
        """
        # qp.drawLine(270, 0, 270, 50)
        # qp.drawLine(480, 0, 480, 50)
        # qp.drawLine(570, 0, 570, 50)
        """
        # position
        qp.drawText(0 + 5, self.fontHeight, pos)
        # separator
        qp.drawLine(120, 0, 120, 50)

        # dword
        qp.drawText(130 + 5, self.fontHeight, sd)
        # separator
        qp.drawLine(270, 0, 270, 50)

        # qword
        qp.drawText(280 + 5, self.fontHeight, sq)
        # separator
        qp.drawLine(480, 0, 480, 50)

        # byte
        qp.drawText(490 + 5, self.fontHeight, sb)
        # separator
        qp.drawLine(570, 0, 570, 50)
        """

        qp.end()

        pass
示例#11
0
    def scroll_v(self, dy):
        self.qpix.scroll(0, dy * self.fontHeight, self.qpix.rect())

        qp = QtGui.QPainter()

        qp.begin(self.qpix)
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        factor = abs(dy)

        cemu = ConsoleEmulator(qp, self.ROWS, self.CON_COLUMNS)

        if dy < 0:
            cemu.gotoXY(0, self.ROWS - factor)
            qp.fillRect(0, (self.ROWS - factor) * self.fontHeight, self.fontWidth * self.CON_COLUMNS,
                        factor * self.fontHeight + self.SPACER, self.backgroundBrush)

        if dy > 0:
            cemu.gotoXY(0, 0)
            qp.fillRect(0, 0, self.fontWidth * self.CON_COLUMNS, factor * self.fontHeight, self.backgroundBrush)

        page = self.transformationEngine.decorate()

        # how many rows
        for row in range(factor):
            # for every column
            for i in range(self.COLUMNS):

                if dy < 0:
                    # we write from top-down, so get index of the first row that will be displayed
                    # this is why we have factor - row
                    idx = i + (self.ROWS - (factor - row)) * self.COLUMNS
                if dy > 0:
                    idx = i + (self.COLUMNS * row)

                qp.setPen(self.transformationEngine.choosePen(idx))

                if self.transformationEngine.chooseBrush(idx) is not None:
                    qp.setBackgroundMode(1)
                    qp.setBackground(self.transformationEngine.chooseBrush(idx))

                if len(self.getDisplayablePage()) > idx:
                    c = self.getDisplayablePage()[idx]
                else:
                    break

                if i == self.COLUMNS - 1:
                    hex_s = str(hex(c)[2:]).zfill(2)
                else:
                    hex_s = str(hex(c)[2:]).zfill(2) + ' '

                # write hex representation
                cemu.write(hex_s, noBackgroudOnSpaces=True)

                # save hex position
                x, y = cemu.getXY()
                # write text
                cemu.writeAt(self.COLUMNS * 3 + self.gap + (i % self.COLUMNS), y, self.cp437(c))

                # go back to hex chars
                cemu.gotoXY(x, y)

                qp.setBackgroundMode(0)

            cemu.writeLn()
        qp.end()
示例#12
0
    def scroll_h(self, dx):
        gap = self.gap

        # hex part
        self.qpix.scroll(dx * 3 * self.fontWidth, 0, QtCore.QRect(0, 0, self.COLUMNS * 3 * self.fontWidth,
                                                                  self.ROWS * self.fontHeight + self.SPACER))
        # text part
        self.qpix.scroll(dx * self.fontWidth, 0,
                         QtCore.QRect((self.COLUMNS * 3 + gap) * self.fontWidth, 0, self.COLUMNS * self.fontWidth,
                                      self.ROWS * self.fontHeight + self.SPACER))

        qp = QtGui.QPainter()

        qp.begin(self.qpix)
        qp.setFont(self.font)
        qp.setPen(self.textPen)

        factor = abs(dx)

        # There are some trails from the characters, when scrolling. trail == number of pixel to erase near the character
        trail = 5

        textBegining = self.COLUMNS * 3 + gap
        if dx < 0:
            # hex
            qp.fillRect((self.COLUMNS - 1 * factor) * 3 * self.fontWidth, 0, factor * self.fontWidth * 3,
                        self.ROWS * self.fontHeight + self.SPACER, self.backgroundBrush)
            # text
            qp.fillRect((textBegining + self.COLUMNS - 1 * factor) * self.fontWidth, 0, factor * self.fontWidth + trail,
                        self.ROWS * self.fontHeight + self.SPACER, self.backgroundBrush)
        if dx > 0:
            # hex
            qp.fillRect(0, 0, factor * 3 * self.fontWidth, self.ROWS * self.fontHeight + self.SPACER,
                        self.backgroundBrush)
            # text
            qp.fillRect(textBegining * self.fontWidth - trail, 0, factor * self.fontWidth + trail,
                        self.ROWS * self.fontHeight + self.SPACER, self.backgroundBrush)

        cemu = ConsoleEmulator(qp, self.ROWS, self.CON_COLUMNS)

        page = self.transformationEngine.decorate()
        # scriem pe fiecare coloana in parte
        for column in range(factor):
            # fiecare caracter de pe coloana
            for i in range(self.ROWS):

                if dx < 0:
                    # cu (column) selectam coloana
                    idx = (i + 1) * self.COLUMNS - (column + 1)
                if dx > 0:
                    idx = i * self.COLUMNS + column

                if len(self.getDisplayablePage()) > idx:
                    qp.setPen(self.transformationEngine.choosePen(idx))
                else:
                    break

                if self.transformationEngine.chooseBrush(idx) is not None:
                    qp.setBackgroundMode(1)
                    qp.setBackground(self.transformationEngine.chooseBrush(idx))

                c = self.getDisplayablePage()[idx]

                hex_s = str(hex(c)[2:]).zfill(2) + ' '

                if dx < 0:
                    cemu.writeAt((self.COLUMNS - (column + 1)) * 3, i, hex_s, noBackgroudOnSpaces=True)
                    cemu.writeAt(textBegining + self.COLUMNS - (column + 1), i, self.cp437(c))

                if dx > 0:
                    cemu.writeAt(column * 3, i, hex_s, noBackgroudOnSpaces=True)
                    cemu.writeAt(textBegining + column, i, self.cp437(c))

                qp.setBackgroundMode(0)

        qp.end()