def save_data(self): activity = tb_character_activity.getObj(self.owner.base_info.id) data = { 'online_time': self._online_time, 'received_gift_ids': self._received_gift_ids } activity.update('online_gift', data)
def save_data(self): props = dict(month=self._month, sign_in_days=self._sign_in_days, continuous_sign_in_days=self._continuous_sign_in_days, continuous_sign_in_prize=self._continuous_sign_in_prize, repair_sign_in_times=self._repair_sign_in_times) sign_in_data = tb_character_activity.getObj(self.owner.base_info.id) sign_in_data.update('sign_in', cPickle.dumps(props))
def save_data(self): sign_in_data = tb_character_activity.getObj(self.owner.base_info.id) sign_in_data.update( 'login_gift', { 'continuous_received': self._continuous_received, 'cumulative_received': self._cumulative_received, 'cumulative_day': self._cumulative_day, 'continuous_day': self._continuous_day, 'last_login': self._last_login })
def save_data(self): activity = tb_character_activity.getObj(self.owner.base_info.id) data = { 'encourage_coin_num': self._encourage_coin_num, 'encourage_gold_num': self._encourage_gold_num, 'last_request_time': self._last_request_time, 'last_fight_time': self._last_fight_time, 'fight_times': self._fight_times, 'stage_id': self._stage_id } activity.update('world_boss', data)
def save_data(self): activity = tb_character_activity.getObj(self.owner.base_info.id) data = dict(received_gift_ids=self._received_gift_ids) activity.update('level_gift', data)
def save_data(self): sign_in_data = tb_character_activity.getObj(self.owner.base_info.id) sign_in_data.update('feast', int(time.time()))
def save_data(self): sign_in_data = tb_character_activity.getObj(self.owner.base_info.id) sign_in_data.update('feast', self._last_eat_time)