示例#1
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    def __init__(self, name, matches_input, matches_result, time_begin,
                 time_end):
        """Init turn class."""
        self.name = name
        self.matches = []
        self.time_begin = time_begin
        self.time_end = time_end

        for match, result in zip(matches_input, matches_result):
            self.matches.append(Match(match, result))
示例#2
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 def creer_tour(self, indice_de_tour):
     """
       Méthode permettant de créer un tour
     """
     nom = f"Round {indice_de_tour + 1}"
     dico = {
         'nom': nom,
         'date_heure_debut': util.encode_date_heure(datetime.now()),
         'date_heure_fin': '9999-12-31T12:00:00'
     }
     tour = Tour(**dico)
     tour.liste_de_matchs = [
         Match(*paire_de_joueurs) for paire_de_joueurs in
         self.generer_paires_de_joueurs(indice_de_tour)
     ]
     self._liste_de_tours.append(tour)
     for match in tour.liste_de_matchs:
         cle = f"{match.paire_de_joueurs[0].id} "
         cle += f"{match.paire_de_joueurs[1].id}"
         self._matchs_deja_joues[cle] = 1
示例#3
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    def detect_faces(self):
        headers = {
            'Content-Type': 'application/octet-stream',
            'Ocp-Apim-Subscription-Key': AzureConfig.KEY,
        }

        params = urllib.urlencode({
            'returnFaceId': 'true',
            'returnFaceLandmarks': 'false',
        })

        # Sending a post request to obtain all of the face ids and face rectangles in the image
        image = open(self.path, 'rb')
        response = requests.post(Image.DETECT_URL % params, data=image, headers=headers)

        # Constructing all of the image's matches'
        matches = []
        for match in response.json():
            matches.append(Match(match['faceId'], match['faceRectangle'], self))

        return matches
示例#4
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def matches_post():
    post_json = request.get_json()
    new_match = Match(game_id=post_json["game_id"], date=post_json["date"])
    db.session.add(new_match)
    db.session.commit()

    if "winner_ids" in post_json.keys():
        for winner_id in post_json["winner_ids"]:
            new_play = Play(
                match_id=new_match.match_id, player_id=winner_id, did_win=True
            )
            db.session.add(new_play)
        db.session.commit()

    if "non_winner_ids" in post_json.keys():
        for non_winner_id in post_json["non_winner_ids"]:
            new_play = Play(
                match_id=new_match.match_id, player_id=non_winner_id, did_win=False
            )
            db.session.add(new_play)
        db.session.commit()

    return jsonify(match_dict(new_match)), 201
示例#5
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    def generate(self, seeding=None):
        """
        generate the bracket
        """

        # find all registered bots in the given class
        bots = Bot.get_by_weightclass_registered(self.weightclass_code,
                                                 self.event_id,
                                                 order="id")

        # defines the order for matches to spread out the byes better, probably a formula for this but didn't take time to figure it out
        match_ordering = {
            2: [1, 2],
            4: [1, 3, 2, 4],
            8: [1, 8, 5, 4, 3, 6, 7, 2],
            16: [1, 16, 9, 8, 5, 12, 13, 4, 3, 14, 11, 6, 7, 10, 15, 2]
        }

        # need at least 2 bots to generate a chart
        if (len(bots) < 2):
            return False

        # manual seeding, if passed in (is dumb, assumes # of seeds matches # of bots)
        if seeding:
            for i, bot_id in enumerate(seeding):
                bot = Bot.get_by_id(bot_id)
                bot.seed_number = i
                bot.bracket_id = self.id
                bot.put()
        else:
            # generate a random array for the seeding
            seeds = range(0, len(bots))
            shuffle(seeds)

            # assign the seeds
            for i, bot in enumerate(bots):
                bot.seed_number = seeds[i]
                bot.bracket_id = self.id
                bot.put()

        # generate matches
        if self.format_code.upper() != 'ROUNDROBIN':
            chart_size = 2

            # find the first power of 2 higher than the number of bots in the bracket, this is our chart size
            num_rounds = 1
            while (len(bots) > chart_size):
                chart_size *= 2
                num_rounds += 1

            # create first round matches, do our best to avoid a team fighting itself first round
            # will regenerate up to 5 times until it gives up on avoiding first round team fighting self
            for _ in xrange(0, 5):
                matches = []
                for i in xrange(0, chart_size / 2):
                    bot1_seed = i
                    bot2_seed = chart_size - 1 - i

                    bot1 = Bot.get_by_bracket_seed(self.event_id, self.id,
                                                   bot1_seed)
                    bot2 = Bot.get_by_bracket_seed(self.event_id, self.id,
                                                   bot2_seed)
                    bot1_id = bot1.id
                    bot2_id = bot2.id if bot2 else 0

                    match = Match(number=match_ordering[chart_size / 2][i],
                                  bracket_id=self.id,
                                  bracket_side="A",
                                  round="A",
                                  bot1_id=bot1_id,
                                  bot2_id=bot2_id)
                    matches.append(match)

                conflict = False
                for match in matches:
                    if match.bot1_id > 0 and match.bot2_id > 0:
                        bot1 = Bot.get_by_id(match.bot1_id)
                        bot2 = Bot.get_by_id(match.bot2_id)
                        if bot1.team_name == bot2.team_name:
                            conflict = True
                            break

                if not conflict:
                    break

            [match.put() for match in matches]

            # create the rest of the A side matches, one round at a time
            for i in xrange(2, num_rounds + 1):
                round_letter = chr(63 + (2 * i))  #A,C,E etc
                for j in xrange(1, chart_size / pow(2, i) + 1):
                    bot1_source = 'W%s%d' % (chr(63 + (2 * i) - 2), (j * 2 - 1)
                                             )  # ie WA1 (Winner of A1)
                    bot2_source = 'W%s%d' % (chr(63 + (2 * i) - 2), (j * 2))
                    match = Match(number=j,
                                  bracket_id=self.id,
                                  bracket_side="A",
                                  round=round_letter,
                                  bot1_source_match=bot1_source,
                                  bot2_source_match=bot2_source)
                    match.put()

            # generate B side matches, if necessary
            if self.format_code.upper(
            ) == 'DOUBLEELIM' or self.format_code.upper() == 'DOUBLETRUE':
                num_b_rounds = num_rounds * 2 - 1
                for i in xrange(2, num_b_rounds + 1):
                    round_letter = chr(62 + (2 * i))
                    round_size = int(chart_size / pow(2, math.floor(
                        (i + 2) / 2)))
                    for j in xrange(1, round_size + 1):
                        if i == 2:  # only case where a loser moves into bot1 spot
                            bot1_source = 'LA%d' % (j * 2 - 1)
                            bot2_source = 'LA%d' % (j * 2)
                        else:
                            if i % 2 == 1:  # means this round's bot2 is sourced from A side
                                # losing source bots need to be from opposite side of chart as to prevent rematches
                                bot1_source = 'W%s%d' % (chr(60 + (2 * i)), j)
                                bot2_source = 'L%s' % (chr(64 + i))
                                # match order depends how far into B side we are
                                # 3 possibilities: normal, reverse, half shift
                                if i % 7 == 0:  # normal
                                    bot2_source = '%s%d' % (bot2_source, j)
                                elif i % 5 == 0:  # half shift
                                    if j < round_size / 2:
                                        bot2_source = '%s%d' % (
                                            bot2_source,
                                            math.ceil((round_size / 2) + j))
                                    else:
                                        bot2_source = '%s%d' % (
                                            bot2_source,
                                            math.ceil((0 -
                                                       (round_size / 2)) + j))
                                else:  # reverse
                                    bot2_source = '%s%d' % (bot2_source,
                                                            round_size + 1 - j)
                            else:
                                bot1_source = 'W%s%d' % (chr(60 + (2 * i)),
                                                         (j * 2 - 1))
                                bot2_source = 'W%s%d' % (chr(60 + (2 * 1)),
                                                         (j * 2))

                        match = Match(number=j,
                                      bracket_id=self.id,
                                      bracket_side="B",
                                      round=round_letter,
                                      bot1_source_match=bot1_source,
                                      bot2_source_match=bot2_source)
                        match.put()

                # insert final A-side match
                round_letter = chr(63 + (2 * (num_rounds + 1)))
                bot1_source = 'W%s1' % chr(63 + (2 * num_rounds))
                bot2_source = 'W%s1' % chr(60 + (2 * (num_b_rounds + 1)))
                match = Match(number=1,
                              bracket_id=self.id,
                              bracket_side="A",
                              round=round_letter,
                              bot1_source_match=bot1_source,
                              bot2_source_match=bot2_source)
                match.put()

            matches_to_update = Match.get_by_bracket_round(self.id, 'A')
            for match in matches_to_update:
                match.check()

        else:  #ROUNDROBIN
            bot_index = 1  # start at 1 because bot0 can't fight bot0 etc
            for bot in bots:
                match_index = 1
                for i in xrange(bot_index, len(bots)):
                    match = Match(number=match_index,
                                  round=chr(64 + bot_index),
                                  bracket_id=self.id,
                                  bracket_side="A",
                                  bot1_id=bot.id,
                                  bot2_id=bots[i].id)
                    match.put()
                    match_index += 1
                bot_index += 1

        return True
import app.aggregators.team_goals as team_goals_aggregator
from app.helpers.aggregation import combine_aggregations
from app.models.match import Match
from collections import Counter
from tests.testing_helper import get_empty_match

match1 = Match(get_empty_match())
match2 = Match(get_empty_match())


def test_both_teams_score():
    match1.homeTeamGoals = 2
    match1.awayTeamGoals = 3
    match2.homeTeamGoals = 0
    match2.awayTeamGoals = 1

    final_aggregation = compute_both_teams_aggregation(match1, match2)

    assert final_aggregation['gg'] == 1


def test_one_team_did_not_score():
    match1.homeTeamGoals = 0
    match1.awayTeamGoals = 3
    match2.homeTeamGoals = 0
    match2.awayTeamGoals = 1

    final_aggregation = compute_both_teams_aggregation(match1, match2)

    assert final_aggregation['ng'] == 2
示例#7
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from tests.testing_helper import get_empty_match
from app.models.match import Match
from app.constants.outcome import Outcome
import app.helpers.outcome as oh

match = Match(get_empty_match())

"""Tests if expected outcome is equal to actual outcome"""


def test_if_outcome_comparison_is_correct():
    match.finalOutcome = Outcome.HOME_WIN
    assert oh.compare(match.finalOutcome, Outcome.HOME_WIN) == 1


def test_if_outcome_comparison_is_not_correct():
    match.finalOutcome = Outcome.HOME_WIN
    assert oh.compare(match.finalOutcome, Outcome.AWAY_WIN) == 0


"""Test if double chance matches the expected outcomes"""


def test_if_double_chance_comparison_is_correct():
    match.finalOutcome = Outcome.HOME_WIN
    assert oh.double_chance(match.finalOutcome, Outcome.HOME_WIN, Outcome.DRAW) == 1


def test_if_double_chance_comparison_is_not_correct():
    match.finalOutcome = Outcome.AWAY_WIN
    assert oh.double_chance(match.finalOutcome, Outcome.HOME_WIN, Outcome.DRAW) == 0
from collections import Counter

import app.aggregators.mixed as mixed_games_aggregator
from app.constants.outcome import Outcome
from app.helpers.aggregation import combine_aggregations
from app.models.match import Match
from tests.testing_helper import get_empty_match

match1 = Match(get_empty_match())
match2 = Match(get_empty_match())
match3 = Match(get_empty_match())
match4 = Match(get_empty_match())
match5 = Match(get_empty_match())
match6 = Match(get_empty_match())


def test_double_win():
    match1.outcome1stHalf = Outcome.HOME_WIN
    match1.outcome2ndHalf = Outcome.HOME_WIN

    match2.outcome1stHalf = Outcome.AWAY_WIN
    match2.outcome2ndHalf = Outcome.AWAY_WIN

    match3.outcome1stHalf = Outcome.AWAY_WIN
    match3.outcome2ndHalf = Outcome.AWAY_WIN

    final_aggregation = compute_aggregation(match1, match2, match3)

    assert final_aggregation['double-win-t1'] == 1
    assert final_aggregation['double-win-t2'] == 2
示例#9
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from tests.testing_helper import get_empty_match
from app.models.match import Match
import app.helpers.goals as gh

actual_match = Match(get_empty_match())

"""Goals sum"""


def test_goal_sum_is_equal_or_greater_than_expected_sum():
    actual_match.homeTeamGoals = 2
    actual_match.awayTeamGoals = 1
    match_goals_sum = actual_match.homeTeamGoals + actual_match.awayTeamGoals
    assert gh.compare_sums(match_goals_sum, 3) == 1


def test_goal_sum_is_not_equal_or_greater_than_expected_sum():
    actual_match.homeTeamGoals = 0
    actual_match.awayTeamGoals = 1
    match_goals_sum = actual_match.homeTeamGoals + actual_match.awayTeamGoals
    assert gh.compare_sums(match_goals_sum, 2) == 0


"""Goals sum exact"""


def test_goal_sum_is_exact_the_expected_sum():
    actual_match.homeTeamGoals = 2
    actual_match.awayTeamGoals = 1
    match_goals_sum = actual_match.homeTeamGoals + actual_match.awayTeamGoals
    assert gh.compare_sums(match_goals_sum, 3, is_exact=True) == 1