def helpme(characterId,argument): '''帮助''' player = PlayersManager().getPlayerByID(characterId) if not player: return s = globals() helps = [] for key,item in s.items(): if type(item)==type(helpme): info = "\\"+key + ":" + item.func_doc+"\n" helps.append(info) helpstr = "" helpstr = helpstr.join(helps) pushObjectNetInterface.pushEnterMessage(helpstr.decode('utf8'), [player.getDynamicId()])
def helpme(characterId, argument): '''帮助''' player = PlayersManager().getPlayerByID(characterId) if not player: return s = globals() helps = [] for key, item in s.items(): if type(item) == type(helpme): info = "\\" + key + ":" + item.func_doc + "\n" helps.append(info) helpstr = "" helpstr = helpstr.join(helps) pushObjectNetInterface.pushEnterMessage(helpstr.decode('utf8'), [player.getDynamicId()])
def disconnectClient(self): '''断开''' msg = u"您账户其他地方登录" pushEnterMessage(msg, [self.dynamicId])
def disconnectClient(self): """断开""" msg = u"您账户其他地方登录" pushEnterMessage(msg, [self.dynamicId])