示例#1
0
 def __init__(self, file, pathname, options):
     self.file = file
     self.pathname = pathname
     self.options = options
     self.white = CreateRGBColor(1.0, 1.0, 1.0)
     self.black = CreateRGBColor(0.0, 0.0, 0.0)
     self.Msg = Warnings()
示例#2
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 def load_palette(self, file=None, count=255):
     filename = None
     if type(file) == StringType:
         if os.path.exists(file + '.edr'):
             filename = file + '.edr'
         elif os.path.exists(file + '.EDR'):
             filename = file + '.EDR'
         else:
             self.items = {}
             self.items.update(colors)
             self.from_file = False
             return
     if filename is not None:
         file = open(filename, 'rb')
     index = 1
     while index <= count:
         data = file.read(4)
         if len(data) < 4:
             break
         r, g, b, nn = unpack('BBBB', data)
         self.items[index] = CreateRGBColor(r / 255.0, g / 255.0, b / 255.0)
         index += 1
     self.from_file = True
     if filename is not None:
         file.close()
	def process_fill(self, chunk):
		cdr_version=self.cdr_version
		fill_data=self.fill_data
		fild_pal_type = ('Transparent', 'Solid', 'Gradient')
		colorIndex='%02X'%ord(chunk.data[0]) + '%02X'%ord(chunk.data[1]) + '%02X'%ord(chunk.data[2]) + '%02X'%ord(chunk.data[3])
		pal = ord(chunk.data[4])
		if cdr_version >= 13:
			pal = ord(chunk.data[0xc])		
		if	pal < 3:
			fild_type = fild_pal_type[pal]
		else:
			fild_type = 'Unknown (%X)'%pal
		clr_offset = 0x8
		if cdr_version >= 13:
			clr_offset = 0x1b
			
		if clr_offset < chunk.rawsize:
			clrmode = ord(chunk.data[clr_offset])
			if fild_type == 'Solid':
				offset = 0x10
				if cdr_version >= 13:
					offset =0x23
				if clrmode == 9: #Grayscale
					fill_data[colorIndex]=CreateCMYKColor(0, 0, 0, 1.0 - ord(chunk.data[offset]) /255.0)
				elif clrmode == 5: #RGB
					fill_data[colorIndex]=CreateRGBColor(ord(chunk.data[offset+2]) / 255.0, 
									ord(chunk.data[offset+1])/ 255.0,
									ord(chunk.data[offset]) / 255.0)
				elif clrmode == 4: #CMY
					fill_data[colorIndex]=CreateCMYKColor(ord(chunk.data[offset])/255.0,
									ord(chunk.data[offset+1])/255.0,
									ord(chunk.data[offset+2])/255.0, 0.0)
				elif clrmode == 3:#CMYK255
					fill_data[colorIndex]=CreateCMYKColor(ord(chunk.data[offset])/255.0,
									ord(chunk.data[offset+1])/255.0,
									ord(chunk.data[offset+2])/255.0,
									ord(chunk.data[offset+3])/255.0)
				elif clrmode == 2: #CMYK
					fill_data[colorIndex]=CreateCMYKColor(ord(chunk.data[offset])/100.0,
									ord(chunk.data[offset+1])/100.0,
									ord(chunk.data[offset+2])/100.0,
									ord(chunk.data[offset+3])/100.0)
				elif clrmode == 1:
					fill_data[colorIndex]=CreateCMYKColor(ord(chunk.data[offset])/255.0,
									ord(chunk.data[offset+1])/255.0,
									ord(chunk.data[offset+2])/255.0,
									ord(chunk.data[offset+3])/255.0)
				elif clrmode == 0x11:
					fill_data[colorIndex]=CreateCMYKColor(ord(chunk.data[offset])/255.0,
									ord(chunk.data[offset+1])/255.0,
									ord(chunk.data[offset+2])/255.0,
									ord(chunk.data[offset+3])/255.0)
				elif clrmode == 0x14: #Registration Color
					fill_data[colorIndex]=CreateCMYKColor(1,1,1,1)
				else:
					fill_data[colorIndex]=CreateCMYKColor(0, 0, 0, .20)
			if fild_type == 'Transparent':
				fill_data[colorIndex]=None
			if fild_type == 'Gradient':
				fill_data[colorIndex]=CreateCMYKColor(0, 0, 0, .3)
示例#4
0
 def gradient_stop(self, color_style, mid_point, ramp_point):
     if color_style == 0:
         # gray scale
         k = self.pop()
         color = CreateRGBColor(k, k, k)
     elif color_style == 1:
         # CMYK
         color = apply(CreateCMYKColor, tuple(self.pop_multi(4)))
     elif color_style == 2:
         # RGB Color
         args = tuple(self.pop_multi(7))
         # The cmyk and rgb values usually differ slightly because AI
         # does some color correction. Which values should we choose
         # here?
         color = apply(CreateRGBColor, args[-3:])
         color = apply(CreateCMYKColor, args[:4])
     elif color_style == 3:
         # CMYK Custom Color
         args = self.pop_multi(6)
         color = apply(CreateCMYKColor, tuple(args[:4]))
     else:
         self.add_message(
             _("Gradient ColorStyle %d not yet supported."
               "substituted black") % color_style)
         if color_style == 4:
             n = 10
         else:
             self.add_message(_("Unknown ColorStyle %d") % color_style)
         self.pop_multi(n)
         color = StandardColors.black  # XXX
     #color = apply(CreateRGBColor, color)
     self.stack.append((ramp_point / 100.0, color))
	def CreateBrushIndirect(self):
		style, r, g, b, hatch = self.get_struct('<hBBBxh')
		if style == 1:
			pattern = EmptyPattern
		else:
			pattern = SolidPattern(CreateRGBColor(r/255.0, g/255.0, b/255.0))
		self.add_gdiobject((('fill_pattern', pattern),))

		self._print('->', style, r, g, b, hatch)
示例#6
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 def html_component_changed(self, *rest):
     html = self.html.get_text()
     try:
         RGBColor = CreateRGBColor(
             int(string.atoi(html[1:3], 0x10)) / 255.0,
             int(string.atoi(html[3:5], 0x10)) / 255.0,
             int(string.atoi(html[5:], 0x10)) / 255.0).RGB()
     except:
         RGBColor = self.color
     self.color_changed(RGBColor)
示例#7
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def csscolor(str):
    str = str.strip()
    if str[0] == '#' and len(str) == 7:
        r = atoi(str[1:3], 16) / 255.0
        g = atoi(str[3:5], 16) / 255.0
        b = atoi(str[5:7], 16) / 255.0
        color = CreateRGBColor(r, g, b)
    else:
        color = StandardColors.black
    return color
示例#8
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    def ta_set_colour(self, colour):

        if tuple(colour) == (255, 255, 255):

            return EmptyPattern
        else:
            return SolidPattern(
                CreateRGBColor(
                    float(colour[0]) / 255.0,
                    float(colour[1]) / 255.0,
                    float(colour[2]) / 255.0))
	def CreatePenIndirect(self):
		style, widthx, widthy, r, g, b = self.get_struct('<hhhBBBx')
		cap = (style & 0x0F00) >> 8
		join = (style & 0x00F0) >> 4
		style = style & 0x000F
		if style == 5:
			pattern = EmptyPattern
		else:
			pattern = SolidPattern(CreateRGBColor(r/255.0, g/255.0, b/255.0))
		width = abs(widthx * self.trafo.m11)
		self.add_gdiobject((('line_pattern', pattern,),
							('line_width',  width)))
		self._print('->', style, widthx, widthy, r, g, b, cap, join)
示例#10
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 def begin_ai_layer(self):
     if self.format_version >= 4.0:
         visible, preview, enabled, printing, dimmed, unused, has_mlm,\
           color, red, green, blue, unused, unused = self.pop_multi(13)
     else:
         visible, preview, enabled, printing, dimmed, has_mlm, \
            color, red, green, blue = self.pop_multi(10)
     color = CreateRGBColor(red / 255.0, green / 255.0, blue / 255.0)
     self.layer_kw_args = {
         'printable': printing,
         'visible': visible,
         'locked': not enabled,
         'outline_color': color
     }
示例#11
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def csscolor(str):
	str = str.strip()

	if str[0] == '#':
		if len(str) == 7:
			r = atoi(str[1:3], 16) / 255.0
			g = atoi(str[3:5], 16) / 255.0
			b = atoi(str[5:7], 16) / 255.0
		elif len(str) == 4:
			# According to the CSS rules a single HEX digit is to be
			# treated as a repetition of the digit, so that for a digit
			# d the value is (16 * d + d) / 255.0 which is equal to d / 15.0
			r = atoi(str[1], 16) / 15.0
			g = atoi(str[2], 16) / 15.0
			b = atoi(str[3], 16) / 15.0
		color = CreateRGBColor(r, g, b)
	elif namedcolors.has_key(str):
		color = namedcolors[str]
	else:
		color = StandardColors.black
	return color
示例#12
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 def rgb_component_changed(self, *rest):
     RGBColor = CreateRGBColor(self.var4.get_value() / 255.0,
                               self.var5.get_value() / 255.0,
                               self.var6.get_value() / 255.0).RGB()
     self.color_changed(RGBColor)
示例#13
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 def ok(self, *args):
     r, g, b = tuple(self.color)
     ColorObject = CreateRGBColor(r, g, b)
     self.close_dlg(ColorObject)
示例#14
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def csscolor(str):
	#set default color black
	color = StandardColors.black
	
	parts = str
	parts = parts.replace(',', ' ')
	parts = parts.replace('(', ' ')
	parts = parts.replace(')', ' ')
	parts = parts.split()
	
	i = 0
	while i < len(parts):
		part = parts[i]
		if part[0] == '#' and len(part) == 7:
			r = atoi(part[1:3], 16) / 255.0
			g = atoi(part[3:5], 16) / 255.0
			b = atoi(part[5:7], 16) / 255.0
			color = CreateRGBColor(r, g, b)
			i += 1
		
		elif part[0] == '#' and len(part) == 4:
			# According to the CSS rules a single HEX digit is to be
			# treated as a repetition of the digit, so that for a digit
			# d the value is (16 * d + d) / 255.0 which is equal to d / 15.0
			r = atoi(part[1], 16) / 15.0
			g = atoi(part[2], 16) / 15.0
			b = atoi(part[3], 16) / 15.0
			color = CreateRGBColor(r, g, b)
			i += 1
		
		elif namedcolors.has_key(part):
			color = namedcolors[part]
			i += 1
		
		elif part == 'rgb':
			if parts[i+1][-1] == '%':
				r = atof(parts[i+1][:-1]) / 100.0
			else:
				r = atof(parts[i+1]) / 255.0
			
			if parts[i+2][-1] == '%':
				g = atof(parts[i+2][:-1]) / 100.0
			else:
				g = atof(parts[i+2]) / 255.0
			
			if parts[i+3][-1] == '%':
				b = atof(parts[i+3][:-1]) / 100.0
			else:
				b = atof(parts[i+3]) / 255.0
			color = CreateRGBColor(r, g, b)
			i += 4
		
		elif part == 'icc-color':
			#icc = parts[i+1]
			c = atof(parts[i+2])
			m = atof(parts[i+3])
			y = atof(parts[i+4])
			k = atof(parts[i+5])
			color = CreateCMYKColor(c, m, y, k)
			i += 6
		
		elif part == 'device-gray':
			gray = 1.0 - atof(parts[i+1])
			color = CreateCMYKColor(0, 0, 0, gray)
			i += 2
		
		elif part == 'device-cmyk':
			c = atof(parts[i+1])
			m = atof(parts[i+2])
			y = atof(parts[i+3])
			k = atof(parts[i+4])
			color = CreateCMYKColor(c, m, y, k)
			i += 5
		
		else:
			i += 1
	return color
示例#15
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def rgb_custom_color(r, g, b, t):
    t = 1.0 - t
    return CreateRGBColor(1 - (t * (1 - r)), 1 - (t * (1 - g)),
                          1 - (t * (1 - b)))
    def process_outline(self, chunk, usual):
        cdr_version = self.cdr_version
        outl = Outline()
        outl.outlineIndex = '%02X' % ord(chunk.data[0]) + '%02X' % ord(
            chunk.data[1]) + '%02X' % ord(chunk.data[2]) + '%02X' % ord(
                chunk.data[3])

        ls_offset = 0x4
        lc_offset = 0x6
        ct_offset = 0x8
        lw_offset = 0xc
        offset = 0x1c
        dash_offset = 0x68

        if cdr_version >= 13:
            ls_offset = 0x18
            lc_offset = 0x1a
            ct_offset = 0x1c
            lw_offset = 0x1e
            offset = 0x28
            dash_offset = 0x74

        outl.spec = ord(chunk.data[ls_offset])

        outl.caps = ord(chunk.data[lc_offset])
        outl.corner = ord(chunk.data[ct_offset])
        [line_width] = struct.unpack('<L', chunk.data[lw_offset:lw_offset + 4])
        outl.width = line_width * self.scale

        ## dashes
        [dashnum] = struct.unpack('<h',
                                  chunk.data[dash_offset:dash_offset + 2])
        if dashnum > 0:
            outl.dashes = range(dashnum)
            for i in outl.dashes:
                [dash] = struct.unpack(
                    '<h', chunk.data[dash_offset + 2 + i * 2:dash_offset + 4 +
                                     i * 2])
                outl.dashes[i] = dash

        clrmode = ord(chunk.data[offset + 0x30])

        if clrmode == 9:
            outl.color = CreateCMYKColor(
                0, 0, 0, 1.0 - ord(chunk.data[offset + 0x38]) / 255.0)
        elif clrmode == 5:
            outl.color = CreateRGBColor(
                ord(chunk.data[offset + 0x3a]) / 255.0,
                ord(chunk.data[offset + 0x39]) / 255.0,
                ord(chunk.data[offset + 0x38]) / 255.0)
        elif clrmode == 4:
            outl.color = CreateCMYKColor(
                ord(chunk.data[offset + 0x38]) / 255.0,
                ord(chunk.data[offset + 0x39]) / 255.0,
                ord(chunk.data[offset + 0x3a]) / 255.0, 0.0)
        elif clrmode == 2:
            outl.color = CreateCMYKColor(
                ord(chunk.data[offset + 0x38]) / 100.0,
                ord(chunk.data[offset + 0x39]) / 100.0,
                ord(chunk.data[offset + 0x3a]) / 100.0,
                ord(chunk.data[offset + 0x3b]) / 100.0)
        elif clrmode == 3 or clrmode == 0x11:
            outl.color = CreateCMYKColor(
                ord(chunk.data[offset + 0x38]) / 255.0,
                ord(chunk.data[offset + 0x39]) / 255.0,
                ord(chunk.data[offset + 0x3a]) / 255.0,
                ord(chunk.data[offset + 0x3b]) / 255.0)
        elif clrmode == 17:
            outl.color = CreateCMYKColor(
                ord(chunk.data[offset + 0x38]) / 255.0,
                ord(chunk.data[offset + 0x39]) / 255.0,
                ord(chunk.data[offset + 0x3a]) / 255.0,
                ord(chunk.data[offset + 0x3b]) / 255.0)
        elif clrmode == 20:
            outl.color = CreateCMYKColor(1.0, 1.0, 1.0, 1.0)
        else:
            outl.color = CreateCMYKColor(0, 0, 0, 1)

        self.outl_data[outl.outlineIndex] = outl
        if not usual:
            self.default_outl_data = outl
示例#17
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 def set_line_gray(self, k):
     self.line_color = CreateRGBColor(k, k, k)
示例#18
0
 def set_line_rgb(self, r, g, b):
     self.line_color = CreateRGBColor(r, g, b)
示例#19
0
    def read_objects(self, objects):

        n_objects = 0

        # Traverse the list of drawfile object
        for object in objects:

            if isinstance(object, drawfile.group):

                # Start a group object in the document
                self.begin_group()

                # Descend into the group
                n_objects_lower = self.read_objects(object.objects)

                # If the group was empty then don't try to end it
                if n_objects_lower == 0:
                    #                    self.__pop()
                    (self.composite_class, self.composite_args,
                     self.composite_items,
                     self.composite_stack) = self.composite_stack
                else:
                    # End group object
                    self.end_group()
                    n_objects = n_objects + 1

            elif isinstance(object, drawfile.tagged):

                # Tagged object
                n_objects_lower = self.read_objects([object.object])

                if n_objects_lower != 0:
                    n_objects = n_objects + 1

            elif isinstance(object, drawfile.path):

                # Path object
                n_objects = n_objects + 1

                # Set the path style
                self.style.line_width = object.width / scale

                if object.style['join'] == 'mitred':
                    self.style.line_join = const.JoinMiter

                if object.style['start cap'] == 'butt':
                    self.style.line_cap = const.CapButt

                elif object.style['start cap'] == 'round':

                    if object.width > 0:
                        width = 0.5
                        length = 0.5
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width),
                            (0.5 * length, width, length, 0.5 * width, length,
                             0.0),
                            (length, -0.5 * width, 0.5 * length, -width, 0.0,
                             -width), (0.0, width)]

                    self.style.line_arrow1 = Arrow(path, 1)

                elif object.style['start cap'] == 'square':

                    if object.width > 0:
                        width = 0.5
                        length = 0.5
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width), (length, width), (length, -width),
                            (0.0, -width), (0.0, width)]

                    self.style.line_arrow1 = Arrow(path, 1)

                elif object.style['start cap'] == 'triangular':

                    if object.width > 0:
                        width = object.style['triangle cap width'] / 16.0
                        length = object.style['triangle cap length'] / 16.0
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width), (length, 0.0), (0.0, -width),
                            (0.0, width)]

                    self.style.line_arrow1 = Arrow(path, 1)
                    if (object.width / scale) < 1.0:
                        self.style.line_arrow1.path.Transform(
                            Scale(object.width / scale, object.width / scale))

                if object.style['end cap'] == 'butt':
                    self.style.line_cap = const.CapButt

                elif object.style['end cap'] == 'round':

                    if object.width > 0:
                        width = 0.5
                        length = 0.5
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width),
                            (0.5 * length, width, length, 0.5 * width, length,
                             0.0),
                            (length, -0.5 * width, 0.5 * length, -width, 0.0,
                             -width), (0.0, width)]

                    self.style.line_arrow2 = Arrow(path, 1)

                elif object.style['end cap'] == 'square':

                    if object.width > 0:
                        width = 0.5
                        length = 0.5
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width), (length, width), (length, -width),
                            (0.0, -width), (0.0, width)]

                    self.style.line_arrow2 = Arrow(path, 1)

                elif object.style['end cap'] == 'triangular':

                    if object.width > 0:
                        width = object.style['triangle cap width'] / 16.0
                        length = object.style['triangle cap length'] / 16.0
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width), (length, 0.0), (0.0, -width),
                            (0.0, width)]

                    self.style.line_arrow2 = Arrow(path, 1)
                    if (object.width / scale) < 1.0:
                        self.style.line_arrow2.path.Transform(
                            Scale(object.width / scale, object.width / scale))

                # Outline colour
                if object.outline == [255, 255, 255, 255]:
                    self.style.line_pattern = EmptyPattern
                else:
                    self.style.line_pattern = SolidPattern(
                        CreateRGBColor(
                            float(object.outline[1]) / 255.0,
                            float(object.outline[2]) / 255.0,
                            float(object.outline[3]) / 255.0))

                # Fill colour
                if object.fill == [255, 255, 255, 255]:
                    self.style.fill_pattern = EmptyPattern
                else:
                    self.style.fill_pattern = SolidPattern(
                        CreateRGBColor(
                            float(object.fill[1]) / 255.0,
                            float(object.fill[2]) / 255.0,
                            float(object.fill[3]) / 255.0))

                # Dash pattern
                if object.style['dash pattern'] == 'present':
                    line_dashes = []
                    for n in object.pattern:

                        line_dashes.append(int(n / scale))

                    self.style.line_dashes = tuple(line_dashes)

                # Create a list of path objects in the document
                paths = []
                path = None

                # Examine the path elements
                for element in object.path:

                    if element[0] == 'move':

                        x, y = self.relative(element[1][0], element[1][1])

                        # Add any previous path to the list
                        if path != None:
                            #                            path.load_close()
                            paths.append(path)

                        path = CreatePath()
                        path.AppendLine(x, y)

                    elif element[0] == 'draw':

                        x, y = self.relative(element[1][0], element[1][1])
                        path.AppendLine(x, y)

                    elif element[0] == 'bezier':

                        x1, y1 = self.relative(element[1][0], element[1][1])
                        x2, y2 = self.relative(element[2][0], element[2][1])
                        x, y = self.relative(element[3][0], element[3][1])
                        path.AppendBezier(x1, y1, x2, y2, x, y)

                    elif element[0] == 'close':

                        path.ClosePath()

                    elif element[0] == 'end':

                        # Should be the last object in the path
                        #                        path.load_close()
                        paths.append(path)
                        break

                # Create a bezier object
                if paths != []:
                    self.bezier(tuple(paths))

            elif isinstance(object, drawfile.font_table):

                # Font table
                n_objects = n_objects + 1

                # Set object level instance
                self.font_table = object.font_table

            elif isinstance(object, drawfile.text):

                # Text object
                n_objects = n_objects + 1

                # Determine the font
                if self.font_table.has_key(object.style):
                    self.style.font = RISCOSFont(self.font_table[object.style])
                else:
                    self.style.font = GetFont('Times Roman')

                # The size
                self.style.font_size = object.size[0] / scale

                # Outline colour
                if object.background == [255, 255, 255, 255]:
                    self.style.line_pattern = EmptyPattern
                else:
                    self.style.line_pattern = SolidPattern(
                        CreateRGBColor(
                            float(object.background[1]) / 255.0,
                            float(object.background[2]) / 255.0,
                            float(object.background[3]) / 255.0))

                # Fill colour
                if object.foreground == [255, 255, 255, 255]:
                    self.style.fill_pattern = EmptyPattern
                else:
                    self.style.fill_pattern = SolidPattern(
                        CreateRGBColor(
                            float(object.foreground[1]) / 255.0,
                            float(object.foreground[2]) / 255.0,
                            float(object.foreground[3]) / 255.0))

                # Transformation
                if hasattr(object, 'transform'):
                    x, y = object.transform[4] / scale, object.transform[
                        5] / scale
                    ox, oy = self.relative(object.baseline[0],
                                           object.baseline[1])
                    transform = Trafo(object.transform[0] / 65536.0,
                                      object.transform[1] / 65536.0,
                                      object.transform[2] / 65536.0,
                                      object.transform[3] / 65536.0, ox + x,
                                      oy + y)
                else:
                    transform = Translation(
                        self.relative(object.baseline[0], object.baseline[1]))

                # Write the text
                self.simple_text(object.text, transform)

            elif isinstance(object, drawfile.jpeg):

                # JPEG object
                n_objects = n_objects + 1

                # Transformation matrix
                x, y = self.relative(object.transform[4], object.transform[5])

                # Scale the object using the dpi information available, noting
                # that unlike Draw which uses 90 dpi, Sketch uses 72 dpi.
                # (I assume this since 90 dpi Drawfile JPEG objects appear 1.25
                # times larger in Sketch if no scaling is performed here.)
                scale_x = (object.transform[0] / 65536.0) * (72.0 /
                                                             object.dpi_x)
                scale_y = (object.transform[3] / 65536.0) * (72.0 /
                                                             object.dpi_y)

                transform = Trafo(scale_x, object.transform[1] / 65536.0,
                                  object.transform[2] / 65536.0, scale_y, x, y)

                # Decode the JPEG image
                image = Image.open(StringIO.StringIO(object.image))

                #                # Read dimensions of images in pixels
                #                width, height = image.size
                #
                #                # Divide these by the dpi values to obtain the size of the
                #                # image in inches
                #                width, height = width/float(object.dpi_x), \
                #                height/float(object.dpi_y)

                #                image.load()
                self.image(image, transform)

            elif isinstance(object, drawfile.sprite):

                # Sprite object
                n_objects = n_objects + 1

                # Transformation matrix

                if hasattr(object, 'transform'):
                    x, y = self.relative(object.transform[4],
                                         object.transform[5])

                    # Multiply the scale factor by that in the transformation matrix
                    scale_x = (object.transform[0] /
                               65536.0) * (72.0 / object.sprite['dpi x'])
                    scale_y = (object.transform[3] /
                               65536.0) * (72.0 / object.sprite['dpi y'])

                    transform = Trafo(scale_x,
                         (object.transform[1] / 65536.0) * \
                         (72.0 / object.sprite['dpi y']),
                         (object.transform[2] / 65536.0) * \
                         (72.0 / object.sprite['dpi x']),
                         scale_y,
                         x, y)
                else:
                    x, y = self.relative(object.x1, object.y1)

                    # Draw scales the Sprite to fit in the object's
                    # bounding box. To do the same, we need to know the
                    # actual size of the Sprite
                    # In points:
                    #                    size_x = 72.0 * float(object.sprite['width']) / \
                    #                                           object.sprite['dpi x']
                    #                    size_y = 72.0 * float(object.sprite['height']) / \
                    #                                           object.sprite['dpi y']
                    #
                    #                    # Bounding box dimensions in points:
                    #                    bbox_width = (object.x2 - object.x1)/scale
                    #                    bbox_height = (object.y2 - object.y1)/scale
                    #
                    #                    # Scale factors
                    #                    scale_x = (bbox_width / size_x) * \
                    #                               (72.0 / object.sprite['dpi x'])
                    #                    scale_y = (bbox_height / size_y) * \
                    #                               (72.0 / object.sprite['dpi y'])
                    scale_x = (object.x2 -
                               object.x1) / (scale * object.sprite['width'])
                    scale_y = (object.y2 -
                               object.y1) / (scale * object.sprite['height'])

                    transform = Trafo(scale_x, 0.0, 0.0, scale_y, x, y)

                # Create an Image object
                image = Image.fromstring(
                    object.sprite['mode'],
                    (object.sprite['width'], object.sprite['height']),
                    object.sprite['image'])

                self.image(image, transform)

            elif isinstance(object, drawfile.options):

                # Options object
                n_objects = n_objects + 1

                # Read page size
                paper_size = object.options['paper size']
                orientation = object.options['paper limits']
                if paper_size in papersizes:

                    if orientation == 'landscape':
                        self.page_layout = pagelayout.PageLayout(
                            object.options['paper size'],
                            orientation=pagelayout.Landscape)
                    else:
                        self.page_layout = pagelayout.PageLayout(
                            object.options['paper size'],
                            orientation=pagelayout.Portrait)

                if object.options['grid locking'] == 'on':

                    spacing = object.options['grid spacing']
                    if object.options['grid units'] == 'in':
                        spacing = spacing * 72.0
                    else:
                        spacing = spacing * 72.0 / 2.54

                    if object.options['grid shown'] == 'on':
                        visible = 1
                    else:
                        visible = 0

#                    self.begin_layer_class( GridLayer,
#                                (
#                                    (0, 0, int(spacing), int(spacing)),
#                                    visible,
#                                    CreateRGBColor(0.0, 0.0, 0.0),
#                                    _("Grid")
#                                ) )
#                    self.end_composite()

            elif isinstance(object, drawfile.text_area):

                # Text area
                n_objects = n_objects + 1

                # The text area object contains a number of columns.
                self.columns = len(object.columns)

                # Start in the first column and move to subsequent
                # columns as required, unless the number is overidden
                # by details in the text area.
                self.column = 0

                # The cursor position is initially undefined.
                cursor = [None, None]

                # The column margins
                self.margin_offsets = [1.0, 1.0]
                self.margins = [ (object.columns[self.column].x1 / scale) + \
                     self.margin_offsets[0],
                     (object.columns[self.column].x2 / scale) - \
                     self.margin_offsets[1] ]

                # The column base
                self.column_base = object.columns[self.column].y1 / scale

                # Line and paragraph spacing
                self.linespacing = 0.0
                paragraph = 10.0

                # Current font name and dimensions
                font_name = ''
                font_size = 0.0
                font_width = 0.0

                # Text colours
                background = (255, 255, 255)
                foreground = (0, 0, 0)

                # Build lines (lists of words) until the column width
                # is reached then write the line to the page.
                line = []
                width = 0.0

                # Current text alignment
                align = 'L'

                # Last command to be executed
                last_command = ''

                # Execute the commands in the text area:
                for command, args in object.commands:

                    if command == '!':
                        # Version number
                        #                        print 'Version number', args
                        pass

                    elif command == 'A':
                        #                        print 'Align:', args
                        # Write current line
                        self.ta_write_line(align, cursor, line, 0)
                        # Empty the line list
                        line = []
                        # Set the line width
                        width = 0.0
                        # Align text
                        align = args
                        # Start new line
                        cursor = self.ta_new_line(cursor, object,
                                                  self.linespacing)

                    elif command == 'B':
                        #                        print 'Background:', args
                        # Background colour
                        background = args

                    elif command == 'C':
                        #                        print 'Foreground:', args
                        # Foreground colour
                        foreground = args

                    elif command == 'D':
                        #                        print 'Columns:', args
                        # Number of columns
                        if self.column == 0 and cursor == [None, None]:
                            # Nothing rendered yet, so change number of columns
                            self.columns = args

                    elif command == 'F':
                        #                        print 'Define font:', args
                        # Define font (already defined in object.font_table)
                        pass

                    elif command == 'L':
                        #                        print 'Line spacing:', args
                        # Set line spacing
                        self.linespacing = args

                    elif command == 'M':
                        #                        print 'Margins:', args
                        # Change margins
                        self.margin_offsets = [args[0], args[1]]
                        self.margins = [
                            (object.columns[self.column].x1 / scale) + args[0],
                            (object.columns[self.column].x2 / scale) - args[1]
                        ]

                    elif command == 'P':
                        #                        print 'Paragraph spacing:', args
                        # Change paragraph spacing
                        paragraph = args

                    elif command == 'U':
                        #                        print 'Underlining'
                        # Underlining
                        pass

                    elif command == 'V':
                        #                        print 'Vertical displacement'
                        # Vertical displacement
                        pass

                    elif command == '-':
                        #                        print 'Hyphen'
                        # Hyphen
                        pass

                    elif command == 'newl':

                        #                        print 'New line'
                        # New line
                        # Write current line
                        self.ta_write_line(align, cursor, line, 0)
                        # Start new line
                        cursor = self.ta_new_line(cursor, object,
                                                  self.linespacing)

                        # Can't position cursor?
                        if cursor == [None, None]:
                            break

                        # Empty the line list
                        line = []
                        # Set the line width
                        width = 0.0

                    elif command == 'para':

                        #                        print 'New paragraph'
                        # New paragraph
                        # Write current line
                        self.ta_write_line(align, cursor, line, 0)
                        # Start new line
                        if last_command != 'newl':
                            cursor = self.ta_new_line(
                                cursor, object, paragraph + self.linespacing)
                        else:
                            cursor = self.ta_new_line(cursor, object,
                                                      paragraph)

                        # Can't position cursor?
                        if cursor == [None, None]:
                            break

                        # Empty the line list
                        line = []
                        # Set the line width
                        width = 0.0

                    elif command == ';':
                        #                        print 'Comment:', args
                        # Comment
                        pass

                    elif command == 'font':
                        #                        print 'Use font:', args
                        # Font change
                        font_name, font_size, font_width = object.font_table[
                            args]
                        # Select font
                        use_font = RISCOSFont(font_name)
                        # Move cursor to start of a line if the cursor is
                        # undefined
                        if cursor == [None, None]:
                            cursor[0] = self.margins[0]
                            cursor[1] = (object.columns[self.column].y2 /
                                         scale) - font_size
                        # Set line spacing
                        self.linespacing = font_size

                    elif command == 'text':

                        #                        print args
                        # Text. Add it to the line, checking that the line
                        # remains within the margins.
                        text, space = self.make_safe(args[0]), args[1]

                        # Add the width of the text to the current total width
                        textobj = SimpleText()
                        width = width + use_font.TextCoordBox(
                            text, font_size, textobj.properties)[2]

                        #                        print width, margins[1] - margins[0]

                        # Compare current total width with column width
                        while width > (self.margins[1] - self.margins[0]):

                            # First write any text on this line
                            if line != []:

                                # Width will exceed column width
                                #                                print 'Width will exceed column width'
                                # Write current line
                                self.ta_write_line(align, cursor, line, 1)
                                # Start new line
                                cursor = self.ta_new_line(
                                    cursor, object, self.linespacing)

                                # Can't position cursor?
                                if cursor == [None, None]:
                                    break

                                # Clear the list
                                line = []
                                # Reset the width
                                width = 0.0

                            # Now attempt to fit this word on the next line
                            width = use_font.TextCoordBox(
                                text, font_size, textobj.properties)[2]

                            br = len(text)
                            # Continue to try until the word fits, or none of it fits
                            while width > (self.margins[1] -
                                           self.margins[0]) and br > 0:

                                # Keep checking the size of the word
                                width = use_font.TextCoordBox(
                                    text[:br], font_size,
                                    textobj.properties)[2]
                                br = br - 1

                            if br == 0:
                                # Word couldn't fit in the column at all, so
                                # break out of this loop
                                break

                            elif br < len(text):
                                # Write the subword to the line
                                self.ta_write_line(
                                    align, cursor,
                                    [(text[:br], font_name,
                                      font_size, font_width,
                                      self.ta_set_colour(foreground),
                                      self.ta_set_colour(background))], 0)

                                # Start new line
                                cursor = self.ta_new_line(
                                    cursor, object, self.linespacing)

                                # Can't position cursor?
                                if cursor == [None, None]:
                                    break

                                # keep the remaining text
                                text = text[br:]
                                # The width is just the width of this text
                                width = use_font.TextCoordBox(
                                    text, font_size, textobj.properties)[2]

                            # If the whole string fit onto the line then
                            # control will flow to the else clause which will
                            # append the text to the line list for next time.
                        else:
                            # The text fits within the margins so add the text
                            # to the line
                            line.append(
                                (text, font_name, font_size, font_width,
                                 self.ta_set_colour(foreground),
                                 self.ta_set_colour(background)))

                            # Also append any trailing space
                            if space != '':
                                line.append(
                                    (space, font_name, font_size, font_width,
                                     self.ta_set_colour(foreground),
                                     self.ta_set_colour(background)))
                                width = width + use_font.TextCoordBox(
                                    space, font_size, textobj.properties)[2]

                        # Can't position cursor?
                        if cursor == [None, None]:
                            break

                    # Remember this command
                    last_command = command

                # Render any remaining text
                if line != [] and cursor != [None, None]:

                    # Write current line
                    self.ta_write_line(align, cursor, line, 0)

            else:
                pass

        # Return the number of recognised objects
        return n_objects
示例#20
0
 def set_fill_gray(self, k):
     self.fill_color = CreateRGBColor(k, k, k)
示例#21
0
 def set_fill_rgb(self, r, g, b):
     self.fill_color = CreateRGBColor(r, g, b)