示例#1
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def get_buttons(chat_id, note_name):
    try:
        return SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.note_name == note_name).order_by(Buttons.id).all()
    finally:
        SESSION.close()
示例#2
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def __load_log_channels():
    global CHANNELS
    try:
        all_chats = SESSION.query(GroupLogs).all()
        CHANNELS = {chat.chat_id: chat.log_channel for chat in all_chats}
    finally:
        SESSION.close()
示例#3
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def __load_flood_settings():
    global CHAT_FLOOD
    try:
        all_chats = SESSION.query(FloodControl).all()
        CHAT_FLOOD = {chat.chat_id: (None, DEF_COUNT, chat.limit) for chat in all_chats}
    finally:
        SESSION.close()
示例#4
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def is_locked(chat_id, lock_type):
    curr_perm = SESSION.query(Permissions).get(str(chat_id))
    SESSION.close()

    if not curr_perm:
        return False

    elif lock_type == "sticker":
        return curr_perm.sticker
    elif lock_type == "photo":
        return curr_perm.photo
    elif lock_type == "audio":
        return curr_perm.audio
    elif lock_type == "voice":
        return curr_perm.voice
    elif lock_type == "contact":
        return curr_perm.contact
    elif lock_type == "video":
        return curr_perm.video
    elif lock_type == "videonote":
        return curr_perm.videonote
    elif lock_type == "document":
        return curr_perm.document
    elif lock_type == "gif":
        return curr_perm.gif
    elif lock_type == "url":
        return curr_perm.url
    elif lock_type == "bots":
        return curr_perm.bots
    elif lock_type == "forward":
        return curr_perm.forward
    elif lock_type == "game":
        return curr_perm.game
    elif lock_type == "location":
        return curr_perm.location
def get_welc_buttons(chat_id):
    try:
        return SESSION.query(WelcomeButtons).filter(
            WelcomeButtons.chat_id == str(chat_id)).order_by(
                WelcomeButtons.id).all()
    finally:
        SESSION.close()
def get_gdbye_buttons(chat_id):
    try:
        return SESSION.query(GoodbyeButtons).filter(
            GoodbyeButtons.chat_id == str(chat_id)).order_by(
                GoodbyeButtons.id).all()
    finally:
        SESSION.close()
def chat_should_report(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id))
        if chat_setting:
            return chat_setting.should_report
        return False
    finally:
        SESSION.close()
示例#8
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def __load_all_feds_settings():
    global FEDERATION_NOTIFICATION
    try:
        getuser = SESSION.query(FedsUserSettings).all()
        for x in getuser:
            FEDERATION_NOTIFICATION[str(x.user_id)] = x.should_report
    finally:
        SESSION.close()
示例#9
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def command_reaction(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(CommandReactionChatSettings).get(str(chat_id))
        if chat_setting:
            return chat_setting.comm_reaction
        return False
    finally:
        SESSION.close()
def user_should_report(user_id: int) -> bool:
    try:
        user_setting = SESSION.query(ReportingUserSettings).get(user_id)
        if user_setting:
            return user_setting.should_report
        return True
    finally:
        SESSION.close()
示例#11
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def get_clean_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()

    if welc:
        return welc.clean_welcome

    return False
示例#12
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def get_rules(chat_id):
    rules = SESSION.query(Rules).get(str(chat_id))
    ret = ""
    if rules:
        ret = rules.rules

    SESSION.close()
    return ret
示例#13
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def get_gdbye_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_goodbye, welc.custom_leave, welc.custom_content_leave, welc.leave_type
    else:
        # Welcome by default.
        return True, DEFAULT_GOODBYE, None, Types.TEXT
示例#14
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def clean_service(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id))
        if chat_setting:
            return chat_setting.clean_service
        return False
    finally:
        SESSION.close()
示例#15
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def get_welc_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_welcome, welc.custom_welcome, welc.custom_content, welc.welcome_type
    else:
        # Welcome by default.
        return True, DEFAULT_WELCOME, None, Types.TEXT
示例#16
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def get_custom_gdbye(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_GOODBYE
    if welcome_settings and welcome_settings.custom_leave:
        ret = welcome_settings.custom_leave

    SESSION.close()
    return ret
def get_reason(user_id):
    user = SESSION.query(BlacklistUsers).get(str(user_id))
    rep = ""
    if user:
        rep = user.reason

    SESSION.close()
    return rep
示例#18
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def get_custom_welcome(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_WELCOME
    if welcome_settings and welcome_settings.custom_welcome:
        ret = welcome_settings.custom_welcome

    SESSION.close()
    return ret
def allow_connect_to_chat(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ChatAccessConnectionSettings).get(
            str(chat_id))
        if chat_setting:
            return chat_setting.allow_connect_to_chat
        return False
    finally:
        SESSION.close()
示例#20
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def welcome_security(chat_id):
    try:
        security = SESSION.query(WelcomeSecurity).get(str(chat_id))
        if security:
            return security.security, security.mute_time, security.custom_text
        else:
            return False, "0", "Click here to prove you're human"
    finally:
        SESSION.close()
示例#21
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def __load_cleaner_chats():
    global CLEANER_BT_CHATS
    try:
        all_chats = SESSION.query(CleanerBlueText).all()
        for x in all_chats:
            if x.is_enable:
                CLEANER_BT_CHATS.append(str(x.chat_id))
    finally:
        SESSION.close()
示例#22
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def migrate_chat(old_chat_id, new_chat_id):
    with INSERTION_LOCK:
        flood = SESSION.query(FloodControl).get(str(old_chat_id))
        if flood:
            CHAT_FLOOD[str(new_chat_id)] = CHAT_FLOOD.get(str(old_chat_id), DEF_OBJ)
            flood.chat_id = str(new_chat_id)
            SESSION.commit()

        SESSION.close()
示例#23
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def __load_disabled_commands():
    global DISABLED
    try:
        all_chats = SESSION.query(Disable).all()
        for chat in all_chats:
            DISABLED.setdefault(chat.chat_id, set()).add(chat.command)

    finally:
        SESSION.close()
def __load_blacklist_userid_list():
    global BLACKLIST_USERS
    try:
        BLACKLIST_USERS = {
            int(x.user_id)
            for x in SESSION.query(BlacklistUsers).all()
        }
    finally:
        SESSION.close()
示例#25
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def is_chat(chat_id):
    try:
        chat = SESSION.query(ChatbotChats).get(str(chat_id))
        if chat:
            return True
        else:
            return False
    finally:
        SESSION.close()
示例#26
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def get_warns(user_id, chat_id):
    try:
        user = SESSION.query(Warns).get((user_id, str(chat_id)))
        if not user:
            return None
        reasons = user.reasons
        num = user.num_warns
        return num, reasons
    finally:
        SESSION.close()
示例#27
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def get_ses(chat_id):
    autochat = SESSION.query(ChatbotChats).get(str(chat_id))
    sesh = ""
    exp = ""
    if autochat:
        sesh = str(autochat.ses_id)
        exp = str(autochat.expires)
        
    SESSION.close()
    return sesh, exp
示例#28
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def __load_afk_users():
    global AFK_USERS
    try:
        all_afk = SESSION.query(AFK).all()
        AFK_USERS = {
            user.user_id: user.reason
            for user in all_afk if user.is_afk
        }
    finally:
        SESSION.close()
def disconnect(user_id):
    with CONNECTION_INSERTION_LOCK:
        disconnect = SESSION.query(Connection).get((int(user_id)))
        if disconnect:
            SESSION.delete(disconnect)
            SESSION.commit()
            return True
        else:
            SESSION.close()
            return False
示例#30
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def get_warn_setting(chat_id):
    try:
        setting = SESSION.query(WarnSettings).get(str(chat_id))
        if setting:
            return setting.warn_limit, setting.soft_warn
        else:
            return 3, False

    finally:
        SESSION.close()