def test_undefined_variable(): fake_loader = DictDataLoader({}) variables = {} templar = Templar(loader=fake_loader, variables=variables) with pytest.raises(AssibleUndefinedVariable): templar.template("{{ missing }}")
def test_template_jinja2_extensions(self): fake_loader = DictDataLoader({}) templar = Templar(loader=fake_loader) old_exts = C.DEFAULT_JINJA2_EXTENSIONS try: C.DEFAULT_JINJA2_EXTENSIONS = "foo,bar" self.assertEqual(templar._get_extensions(), ['foo', 'bar']) finally: C.DEFAULT_JINJA2_EXTENSIONS = old_exts
def test_action_base__compute_environment_string(self): fake_loader = DictDataLoader({}) # create our fake task mock_task = MagicMock() mock_task.action = "copy" mock_task.args = dict(a=1) # create a mock connection, so we don't actually try and connect to things def env_prefix(**args): return ' '.join([ '%s=%s' % (k, shlex_quote(text_type(v))) for k, v in args.items() ]) mock_connection = MagicMock() mock_connection._shell.env_prefix.side_effect = env_prefix # we're using a real play context here play_context = PlayContext() # and we're using a real templar here too templar = Templar(loader=fake_loader) # our test class action_base = DerivedActionBase( task=mock_task, connection=mock_connection, play_context=play_context, loader=fake_loader, templar=templar, shared_loader_obj=None, ) # test standard environment setup mock_task.environment = [dict(FOO='foo'), None] env_string = action_base._compute_environment_string() self.assertEqual(env_string, "FOO=foo") # test where environment is not a list mock_task.environment = dict(FOO='foo') env_string = action_base._compute_environment_string() self.assertEqual(env_string, "FOO=foo") # test environment with a variable in it templar.available_variables = dict(the_var='bar') mock_task.environment = [dict(FOO='{{the_var}}')] env_string = action_base._compute_environment_string() self.assertEqual(env_string, "FOO=bar") # test with a bad environment set mock_task.environment = dict(FOO='foo') mock_task.environment = ['hi there'] self.assertRaises(AssibleError, action_base._compute_environment_string)
def _normalize_parameters(self, thing, action=None, additional_args=None): ''' arguments can be fuzzy. Deal with all the forms. ''' additional_args = {} if additional_args is None else additional_args # final args are the ones we'll eventually return, so first update # them with any additional args specified, which have lower priority # than those which may be parsed/normalized next final_args = dict() if additional_args: if isinstance(additional_args, string_types): templar = Templar(loader=None) if templar.is_template(additional_args): final_args['_variable_params'] = additional_args else: raise AssibleParserError("Complex args containing variables cannot use bare variables (without Jinja2 delimiters), " "and must use the full variable style ('{{var_name}}')") elif isinstance(additional_args, dict): final_args.update(additional_args) else: raise AssibleParserError('Complex args must be a dictionary or variable string ("{{var}}").') # how we normalize depends if we figured out what the module name is # yet. If we have already figured it out, it's a 'new style' invocation. # otherwise, it's not if action is not None: args = self._normalize_new_style_args(thing, action) else: (action, args) = self._normalize_old_style_args(thing) # this can occasionally happen, simplify if args and 'args' in args: tmp_args = args.pop('args') if isinstance(tmp_args, string_types): tmp_args = parse_kv(tmp_args) args.update(tmp_args) # only internal variables can start with an underscore, so # we don't allow users to set them directly in arguments if args and action not in FREEFORM_ACTIONS: for arg in args: arg = to_text(arg) if arg.startswith('_assible_'): raise AssibleError("invalid parameter specified for action '%s': '%s'" % (action, arg)) # finally, update the args we're going to return with the ones # which were normalized above if args: final_args.update(args) return (action, final_args)
def setUp(self): self.test_vars = dict( foo="bar", bam="{{foo}}", num=1, var_true=True, var_false=False, var_dict=dict(a="b"), bad_dict="{a='b'", var_list=[1], recursive="{{recursive}}", some_var="blip", some_static_var="static_blip", some_keyword="{{ foo }}", some_unsafe_var=wrap_var("unsafe_blip"), some_static_unsafe_var=wrap_var("static_unsafe_blip"), some_unsafe_keyword=wrap_var("{{ foo }}"), str_with_error="{{ 'str' | from_json }}", ) self.fake_loader = DictDataLoader({ "/path/to/my_file.txt": "foo\n", }) self.templar = Templar(loader=self.fake_loader, variables=self.test_vars) self._assible_context = AssibleContext(self.templar.environment, {}, {}, {})
def test_get_validated_value_string_rewrap_unsafe(self): attribute = FieldAttribute(isa='string') value = AssibleUnsafeText(u'bar') templar = Templar(None) bsc = self.ClassUnderTest() result = bsc.get_validated_value('foo', attribute, value, templar) self.assertIsInstance(result, AssibleUnsafeText) self.assertEqual(result, AssibleUnsafeText(u'bar'))
def evaluate_tags(self, only_tags, skip_tags, all_vars): ''' this checks if the current item should be executed depending on tag options ''' if self.tags: templar = Templar(loader=self._loader, variables=all_vars) tags = templar.template(self.tags) _temp_tags = set() for tag in tags: if isinstance(tag, list): _temp_tags.update(tag) else: _temp_tags.add(tag) tags = _temp_tags self.tags = list(tags) else: # this makes isdisjoint work for untagged tags = self.untagged should_run = True # default, tasks to run if only_tags: if 'always' in tags: should_run = True elif ('all' in only_tags and 'never' not in tags): should_run = True elif not tags.isdisjoint(only_tags): should_run = True elif 'tagged' in only_tags and tags != self.untagged and 'never' not in tags: should_run = True else: should_run = False if should_run and skip_tags: # Check for tags that we need to skip if 'all' in skip_tags: if 'always' not in tags or 'always' in skip_tags: should_run = False elif not tags.isdisjoint(skip_tags): should_run = False elif 'tagged' in skip_tags and tags != self.untagged: should_run = False return should_run
def test_attr_list_required_empty_string(self): string_list = [""] ds = {'test_attr_list_required': string_list} bsc = self.ClassUnderTest() bsc.load_data(ds) fake_loader = DictDataLoader({}) templar = Templar(loader=fake_loader) self.assertRaisesRegexp(AssibleParserError, 'cannot have empty values', bsc.post_validate, templar)
def test_attr_list_required(self): string_list = ['foo', 'bar'] ds = {'test_attr_list_required': string_list} bsc = self.ClassUnderTest() bsc.load_data(ds) fake_loader = DictDataLoader({}) templar = Templar(loader=fake_loader) bsc.post_validate(templar) self.assertEqual(string_list, bsc._attributes['test_attr_list_required'])
def _base_validate(self, ds): bsc = self.ClassUnderTest() parent = ExampleParentBaseSubClass() bsc._parent = parent bsc._dep_chain = [parent] parent._dep_chain = None bsc.load_data(ds) fake_loader = DictDataLoader({}) templar = Templar(loader=fake_loader) bsc.post_validate(templar) return bsc
def _load_role_name(self, ds): ''' Returns the role name (either the role: or name: field) from the role definition, or (when the role definition is a simple string), just that string ''' if isinstance(ds, string_types): return ds role_name = ds.get('role', ds.get('name')) if not role_name or not isinstance(role_name, string_types): raise AssibleError('role definitions must contain a role name', obj=ds) # if we have the required datastructures, and if the role_name # contains a variable, try and template it now if self._variable_manager: all_vars = self._variable_manager.get_vars(play=self._play) templar = Templar(loader=self._loader, variables=all_vars) role_name = templar.template(role_name) return role_name
def parse(self, inventory, loader, path, cache=True): ''' Populates inventory from the given data. Raises an error on any parse failure :arg inventory: a copy of the previously accumulated inventory data, to be updated with any new data this plugin provides. The inventory can be empty if no other source/plugin ran successfully. :arg loader: a reference to the DataLoader, which can read in YAML and JSON files, it also has Vault support to automatically decrypt files. :arg path: the string that represents the 'inventory source', normally a path to a configuration file for this inventory, but it can also be a raw string for this plugin to consume :arg cache: a boolean that indicates if the plugin should use the cache or not you can ignore if this plugin does not implement caching. ''' self.loader = loader self.inventory = inventory self.templar = Templar(loader=loader) self._vars = load_extra_vars(loader)
def process_include_results(results, iterator, loader, variable_manager): included_files = [] task_vars_cache = {} for res in results: original_host = res._host original_task = res._task if original_task.action in ('include', 'include_tasks', 'include_role'): if original_task.loop: if 'results' not in res._result: continue include_results = res._result['results'] else: include_results = [res._result] for include_result in include_results: # if the task result was skipped or failed, continue if 'skipped' in include_result and include_result[ 'skipped'] or 'failed' in include_result and include_result[ 'failed']: continue cache_key = (iterator._play, original_host, original_task) try: task_vars = task_vars_cache[cache_key] except KeyError: task_vars = task_vars_cache[ cache_key] = variable_manager.get_vars( play=iterator._play, host=original_host, task=original_task) include_args = include_result.get('include_args', dict()) special_vars = {} loop_var = include_result.get('assible_loop_var', 'item') index_var = include_result.get('assible_index_var') if loop_var in include_result: task_vars[loop_var] = special_vars[ loop_var] = include_result[loop_var] if index_var and index_var in include_result: task_vars[index_var] = special_vars[ index_var] = include_result[index_var] if '_assible_item_label' in include_result: task_vars['_assible_item_label'] = special_vars[ '_assible_item_label'] = include_result[ '_assible_item_label'] if 'assible_loop' in include_result: task_vars['assible_loop'] = special_vars[ 'assible_loop'] = include_result['assible_loop'] if original_task.no_log and '_assible_no_log' not in include_args: task_vars['_assible_no_log'] = special_vars[ '_assible_no_log'] = original_task.no_log # get search path for this task to pass to lookup plugins that may be used in pathing to # the included file task_vars[ 'assible_search_path'] = original_task.get_search_path( ) # ensure basedir is always in (dwim already searches here but we need to display it) if loader.get_basedir( ) not in task_vars['assible_search_path']: task_vars['assible_search_path'].append( loader.get_basedir()) templar = Templar(loader=loader, variables=task_vars) if original_task.action in ('include', 'include_tasks'): include_file = None if original_task: if original_task.static: continue if original_task._parent: # handle relative includes by walking up the list of parent include # tasks and checking the relative result to see if it exists parent_include = original_task._parent cumulative_path = None while parent_include is not None: if not isinstance(parent_include, TaskInclude): parent_include = parent_include._parent continue if isinstance(parent_include, IncludeRole): parent_include_dir = parent_include._role_path else: try: parent_include_dir = os.path.dirname( templar.template( parent_include.args.get( '_raw_params'))) except AssibleError as e: parent_include_dir = '' display.warning( 'Templating the path of the parent %s failed. The path to the ' 'included file may not be found. ' 'The error was: %s.' % (original_task.action, to_text(e))) if cumulative_path is not None and not os.path.isabs( cumulative_path): cumulative_path = os.path.join( parent_include_dir, cumulative_path) else: cumulative_path = parent_include_dir include_target = templar.template( include_result['include']) if original_task._role: new_basedir = os.path.join( original_task._role._role_path, 'tasks', cumulative_path) candidates = [ loader.path_dwim_relative( original_task._role._role_path, 'tasks', include_target), loader.path_dwim_relative( new_basedir, 'tasks', include_target) ] for include_file in candidates: try: # may throw OSError os.stat(include_file) # or select the task file if it exists break except OSError: pass else: include_file = loader.path_dwim_relative( loader.get_basedir(), cumulative_path, include_target) if os.path.exists(include_file): break else: parent_include = parent_include._parent if include_file is None: if original_task._role: include_target = templar.template( include_result['include']) include_file = loader.path_dwim_relative( original_task._role._role_path, 'tasks', include_target) else: include_file = loader.path_dwim( include_result['include']) include_file = templar.template(include_file) inc_file = IncludedFile(include_file, include_args, special_vars, original_task) else: # template the included role's name here role_name = include_args.pop( 'name', include_args.pop('role', None)) if role_name is not None: role_name = templar.template(role_name) new_task = original_task.copy() new_task._role_name = role_name for from_arg in new_task.FROM_ARGS: if from_arg in include_args: from_key = from_arg.replace('_from', '') new_task._from_files[ from_key] = templar.template( include_args.pop(from_arg)) inc_file = IncludedFile(role_name, include_args, special_vars, new_task, is_role=True) idx = 0 orig_inc_file = inc_file while 1: try: pos = included_files[idx:].index(orig_inc_file) # pos is relative to idx since we are slicing # use idx + pos due to relative indexing inc_file = included_files[idx + pos] except ValueError: included_files.append(orig_inc_file) inc_file = orig_inc_file try: inc_file.add_host(original_host) except ValueError: # The host already exists for this include, advance forward, this is a new include idx += pos + 1 else: break return included_files
def test_post_validate_empty(self): fake_loader = DictDataLoader({}) templar = Templar(loader=fake_loader) ret = self.b.post_validate(templar) self.assertIsNone(ret)
def parse(self, skip_action_validation=False): ''' Given a task in one of the supported forms, parses and returns returns the action, arguments, and delegate_to values for the task, dealing with all sorts of levels of fuzziness. ''' thing = None action = None delegate_to = self._task_ds.get('delegate_to', Sentinel) args = dict() self.internal_redirect_list = [] # This is the standard YAML form for command-type modules. We grab # the args and pass them in as additional arguments, which can/will # be overwritten via dict updates from the other arg sources below additional_args = self._task_ds.get('args', dict()) # We can have one of action, local_action, or module specified # action if 'action' in self._task_ds: # an old school 'action' statement thing = self._task_ds['action'] action, args = self._normalize_parameters(thing, action=action, additional_args=additional_args) # local_action if 'local_action' in self._task_ds: # local_action is similar but also implies a delegate_to if action is not None: raise AssibleParserError("action and local_action are mutually exclusive", obj=self._task_ds) thing = self._task_ds.get('local_action', '') delegate_to = 'localhost' action, args = self._normalize_parameters(thing, action=action, additional_args=additional_args) # module: <stuff> is the more new-style invocation # filter out task attributes so we're only querying unrecognized keys as actions/modules non_task_ds = dict((k, v) for k, v in iteritems(self._task_ds) if (k not in self._task_attrs) and (not k.startswith('with_'))) # walk the filtered input dictionary to see if we recognize a module name for item, value in iteritems(non_task_ds): is_action_candidate = False if item in BUILTIN_TASKS: is_action_candidate = True elif skip_action_validation: is_action_candidate = True else: # If the plugin is resolved and redirected smuggle the list of candidate names via the task attribute 'internal_redirect_list' context = action_loader.find_plugin_with_context(item, collection_list=self._collection_list) if not context.resolved: context = module_loader.find_plugin_with_context(item, collection_list=self._collection_list) if context.resolved and context.redirect_list: self.internal_redirect_list = context.redirect_list elif context.redirect_list: self.internal_redirect_list = context.redirect_list is_action_candidate = bool(self.internal_redirect_list) if is_action_candidate: # finding more than one module name is a problem if action is not None: raise AssibleParserError("conflicting action statements: %s, %s" % (action, item), obj=self._task_ds) action = item thing = value action, args = self._normalize_parameters(thing, action=action, additional_args=additional_args) # if we didn't see any module in the task at all, it's not a task really if action is None: if non_task_ds: # there was one non-task action, but we couldn't find it bad_action = list(non_task_ds.keys())[0] raise AssibleParserError("couldn't resolve module/action '{0}'. This often indicates a " "misspelling, missing collection, or incorrect module path.".format(bad_action), obj=self._task_ds) else: raise AssibleParserError("no module/action detected in task.", obj=self._task_ds) elif args.get('_raw_params', '') != '' and action not in RAW_PARAM_MODULES: templar = Templar(loader=None) raw_params = args.pop('_raw_params') if templar.is_template(raw_params): args['_variable_params'] = raw_params else: raise AssibleParserError("this task '%s' has extra params, which is only allowed in the following modules: %s" % (action, ", ".join(RAW_PARAM_MODULES)), obj=self._task_ds) return (action, args, delegate_to)
def _get_delegated_vars(self, play, task, existing_variables): # This method has a lot of code copied from ``TaskExecutor._get_loop_items`` # if this is failing, and ``TaskExecutor._get_loop_items`` is not # then more will have to be copied here. # TODO: dedupe code here and with ``TaskExecutor._get_loop_items`` # this may be possible once we move pre-processing pre fork if not hasattr(task, 'loop'): # This "task" is not a Task, so we need to skip it return {}, None # we unfortunately need to template the delegate_to field here, # as we're fetching vars before post_validate has been called on # the task that has been passed in vars_copy = existing_variables.copy() # get search path for this task to pass to lookup plugins vars_copy['assible_search_path'] = task.get_search_path() # ensure basedir is always in (dwim already searches here but we need to display it) if self._loader.get_basedir() not in vars_copy['assible_search_path']: vars_copy['assible_search_path'].append(self._loader.get_basedir()) templar = Templar(loader=self._loader, variables=vars_copy) items = [] has_loop = True if task.loop_with is not None: if task.loop_with in lookup_loader: fail = True if task.loop_with == 'first_found': # first_found loops are special. If the item is undefined then we want to fall through to the next fail = False try: loop_terms = listify_lookup_plugin_terms( terms=task.loop, templar=templar, loader=self._loader, fail_on_undefined=fail, convert_bare=False) if not fail: loop_terms = [ t for t in loop_terms if not templar.is_template(t) ] mylookup = lookup_loader.get(task.loop_with, loader=self._loader, templar=templar) # give lookup task 'context' for subdir (mostly needed for first_found) for subdir in ['template', 'var', 'file']: # TODO: move this to constants? if subdir in task.action: break setattr(mylookup, '_subdir', subdir + 's') items = wrap_var( mylookup.run(terms=loop_terms, variables=vars_copy)) except AssibleTemplateError: # This task will be skipped later due to this, so we just setup # a dummy array for the later code so it doesn't fail items = [None] else: raise AssibleError( "Failed to find the lookup named '%s' in the available lookup plugins" % task.loop_with) elif task.loop is not None: try: items = templar.template(task.loop) except AssibleTemplateError: # This task will be skipped later due to this, so we just setup # a dummy array for the later code so it doesn't fail items = [None] else: has_loop = False items = [None] # since host can change per loop, we keep dict per host name resolved delegated_host_vars = dict() item_var = getattr(task.loop_control, 'loop_var', 'item') cache_items = False for item in items: # update the variables with the item value for templating, in case we need it if item is not None: vars_copy[item_var] = item templar.available_variables = vars_copy delegated_host_name = templar.template(task.delegate_to, fail_on_undefined=False) if delegated_host_name != task.delegate_to: cache_items = True if delegated_host_name is None: raise AssibleError( message="Undefined delegate_to host for task:", obj=task._ds) if not isinstance(delegated_host_name, string_types): raise AssibleError( message= "the field 'delegate_to' has an invalid type (%s), and could not be" " converted to a string type." % type(delegated_host_name), obj=task._ds) if delegated_host_name in delegated_host_vars: # no need to repeat ourselves, as the delegate_to value # does not appear to be tied to the loop item variable continue # now try to find the delegated-to host in inventory, or failing that, # create a new host on the fly so we can fetch variables for it delegated_host = None if self._inventory is not None: delegated_host = self._inventory.get_host(delegated_host_name) # try looking it up based on the address field, and finally # fall back to creating a host on the fly to use for the var lookup if delegated_host is None: for h in self._inventory.get_hosts( ignore_limits=True, ignore_restrictions=True): # check if the address matches, or if both the delegated_to host # and the current host are in the list of localhost aliases if h.address == delegated_host_name: delegated_host = h break else: delegated_host = Host(name=delegated_host_name) else: delegated_host = Host(name=delegated_host_name) # now we go fetch the vars for the delegated-to host and save them in our # master dictionary of variables to be used later in the TaskExecutor/PlayContext delegated_host_vars[delegated_host_name] = self.get_vars( play=play, host=delegated_host, task=task, include_delegate_to=False, include_hostvars=True, ) delegated_host_vars[delegated_host_name][ 'inventory_hostname'] = vars_copy.get('inventory_hostname') _assible_loop_cache = None if has_loop and cache_items: # delegate_to templating produced a change, so we will cache the templated items # in a special private hostvar # this ensures that delegate_to+loop doesn't produce different results than TaskExecutor # which may reprocess the loop _assible_loop_cache = items return delegated_host_vars, _assible_loop_cache
def load_data(self, ds, basedir, variable_manager=None, loader=None): ''' Overrides the base load_data(), as we're actually going to return a new Playbook() object rather than a PlaybookInclude object ''' # import here to avoid a dependency loop from assible.playbook import Playbook from assible.playbook.play import Play # first, we use the original parent method to correctly load the object # via the load_data/preprocess_data system we normally use for other # playbook objects new_obj = super(PlaybookInclude, self).load_data(ds, variable_manager, loader) all_vars = self.vars.copy() if variable_manager: all_vars.update(variable_manager.get_vars()) templar = Templar(loader=loader, variables=all_vars) # then we use the object to load a Playbook pb = Playbook(loader=loader) file_name = templar.template(new_obj.import_playbook) if not os.path.isabs(file_name): file_name = os.path.join(basedir, file_name) pb._load_playbook_data(file_name=file_name, variable_manager=variable_manager, vars=self.vars.copy()) # finally, update each loaded playbook entry with any variables specified # on the included playbook and/or any tags which may have been set for entry in pb._entries: # conditional includes on a playbook need a marker to skip gathering if new_obj.when and isinstance(entry, Play): entry._included_conditional = new_obj.when[:] temp_vars = entry.vars.copy() temp_vars.update(new_obj.vars) param_tags = temp_vars.pop('tags', None) if param_tags is not None: entry.tags.extend(param_tags.split(',')) entry.vars = temp_vars entry.tags = list(set(entry.tags).union(new_obj.tags)) if entry._included_path is None: entry._included_path = os.path.dirname(file_name) # Check to see if we need to forward the conditionals on to the included # plays. If so, we can take a shortcut here and simply prepend them to # those attached to each block (if any) if new_obj.when: for task_block in (entry.pre_tasks + entry.roles + entry.tasks + entry.post_tasks): task_block._attributes[ 'when'] = new_obj.when[:] + task_block.when[:] return pb
def get_vars(self, play=None, host=None, task=None, include_hostvars=True, include_delegate_to=True, use_cache=True, _hosts=None, _hosts_all=None, stage='task'): ''' Returns the variables, with optional "context" given via the parameters for the play, host, and task (which could possibly result in different sets of variables being returned due to the additional context). The order of precedence is: - play->roles->get_default_vars (if there is a play context) - group_vars_files[host] (if there is a host context) - host_vars_files[host] (if there is a host context) - host->get_vars (if there is a host context) - fact_cache[host] (if there is a host context) - play vars (if there is a play context) - play vars_files (if there's no host context, ignore file names that cannot be templated) - task->get_vars (if there is a task context) - vars_cache[host] (if there is a host context) - extra vars ``_hosts`` and ``_hosts_all`` should be considered private args, with only internal trusted callers relying on the functionality they provide. These arguments may be removed at a later date without a deprecation period and without warning. ''' display.debug("in VariableManager get_vars()") all_vars = dict() magic_variables = self._get_magic_variables( play=play, host=host, task=task, include_hostvars=include_hostvars, include_delegate_to=include_delegate_to, _hosts=_hosts, _hosts_all=_hosts_all, ) _vars_sources = {} def _combine_and_track(data, new_data, source): ''' Wrapper function to update var sources dict and call combine_vars() See notes in the VarsWithSources docstring for caveats and limitations of the source tracking ''' if C.DEFAULT_DEBUG: # Populate var sources dict for key in new_data: _vars_sources[key] = source return combine_vars(data, new_data) # default for all cases basedirs = [] if self.safe_basedir: # avoid adhoc/console loading cwd basedirs = [self._loader.get_basedir()] if play: # first we compile any vars specified in defaults/main.yml # for all roles within the specified play for role in play.get_roles(): all_vars = _combine_and_track(all_vars, role.get_default_vars(), "role '%s' defaults" % role.name) if task: # set basedirs if C.PLAYBOOK_VARS_ROOT == 'all': # should be default basedirs = task.get_search_path() elif C.PLAYBOOK_VARS_ROOT in ( 'bottom', 'playbook_dir'): # only option in 2.4.0 basedirs = [task.get_search_path()[0]] elif C.PLAYBOOK_VARS_ROOT != 'top': # preserves default basedirs, only option pre 2.3 raise AssibleError('Unknown playbook vars logic: %s' % C.PLAYBOOK_VARS_ROOT) # if we have a task in this context, and that task has a role, make # sure it sees its defaults above any other roles, as we previously # (v1) made sure each task had a copy of its roles default vars if task._role is not None and (play or task.action == 'include_role'): all_vars = _combine_and_track( all_vars, task._role.get_default_vars( dep_chain=task.get_dep_chain()), "role '%s' defaults" % task._role.name) if host: # THE 'all' group and the rest of groups for a host, used below all_group = self._inventory.groups.get('all') host_groups = sort_groups( [g for g in host.get_groups() if g.name not in ['all']]) def _get_plugin_vars(plugin, path, entities): data = {} try: data = plugin.get_vars(self._loader, path, entities) except AttributeError: try: for entity in entities: if isinstance(entity, Host): data.update(plugin.get_host_vars(entity.name)) else: data.update(plugin.get_group_vars(entity.name)) except AttributeError: if hasattr(plugin, 'run'): raise AssibleError( "Cannot use v1 type vars plugin %s from %s" % (plugin._load_name, plugin._original_path)) else: raise AssibleError( "Invalid vars plugin %s from %s" % (plugin._load_name, plugin._original_path)) return data # internal functions that actually do the work def _plugins_inventory(entities): ''' merges all entities by inventory source ''' return get_vars_from_inventory_sources( self._loader, self._inventory._sources, entities, stage) def _plugins_play(entities): ''' merges all entities adjacent to play ''' data = {} for path in basedirs: data = _combine_and_track( data, get_vars_from_path(self._loader, path, entities, stage), "path '%s'" % path) return data # configurable functions that are sortable via config, remember to add to _ALLOWED if expanding this list def all_inventory(): return all_group.get_vars() def all_plugins_inventory(): return _plugins_inventory([all_group]) def all_plugins_play(): return _plugins_play([all_group]) def groups_inventory(): ''' gets group vars from inventory ''' return get_group_vars(host_groups) def groups_plugins_inventory(): ''' gets plugin sources from inventory for groups ''' return _plugins_inventory(host_groups) def groups_plugins_play(): ''' gets plugin sources from play for groups ''' return _plugins_play(host_groups) def plugins_by_groups(): ''' merges all plugin sources by group, This should be used instead, NOT in combination with the other groups_plugins* functions ''' data = {} for group in host_groups: data[group] = _combine_and_track( data[group], _plugins_inventory(group), "inventory group_vars for '%s'" % group) data[group] = _combine_and_track( data[group], _plugins_play(group), "playbook group_vars for '%s'" % group) return data # Merge groups as per precedence config # only allow to call the functions we want exposed for entry in C.VARIABLE_PRECEDENCE: if entry in self._ALLOWED: display.debug('Calling %s to load vars for %s' % (entry, host.name)) all_vars = _combine_and_track( all_vars, locals()[entry](), "group vars, precedence entry '%s'" % entry) else: display.warning( 'Ignoring unknown variable precedence entry: %s' % (entry)) # host vars, from inventory, inventory adjacent and play adjacent via plugins all_vars = _combine_and_track(all_vars, host.get_vars(), "host vars for '%s'" % host) all_vars = _combine_and_track( all_vars, _plugins_inventory([host]), "inventory host_vars for '%s'" % host) all_vars = _combine_and_track(all_vars, _plugins_play([host]), "playbook host_vars for '%s'" % host) # finally, the facts caches for this host, if it exists # TODO: cleaning of facts should eventually become part of taskresults instead of vars try: facts = wrap_var(self._fact_cache.get(host.name, {})) all_vars.update(namespace_facts(facts)) # push facts to main namespace if C.INJECT_FACTS_AS_VARS: all_vars = _combine_and_track(all_vars, wrap_var(clean_facts(facts)), "facts") else: # always 'promote' assible_local all_vars = _combine_and_track( all_vars, wrap_var( {'assible_local': facts.get('assible_local', {})}), "facts") except KeyError: pass if play: all_vars = _combine_and_track(all_vars, play.get_vars(), "play vars") vars_files = play.get_vars_files() try: for vars_file_item in vars_files: # create a set of temporary vars here, which incorporate the extra # and magic vars so we can properly template the vars_files entries temp_vars = combine_vars(all_vars, self._extra_vars) temp_vars = combine_vars(temp_vars, magic_variables) templar = Templar(loader=self._loader, variables=temp_vars) # we assume each item in the list is itself a list, as we # support "conditional includes" for vars_files, which mimics # the with_first_found mechanism. vars_file_list = vars_file_item if not isinstance(vars_file_list, list): vars_file_list = [vars_file_list] # now we iterate through the (potential) files, and break out # as soon as we read one from the list. If none are found, we # raise an error, which is silently ignored at this point. try: for vars_file in vars_file_list: vars_file = templar.template(vars_file) if not (isinstance(vars_file, Sequence)): raise AssibleError( "Invalid vars_files entry found: %r\n" "vars_files entries should be either a string type or " "a list of string types after template expansion" % vars_file) try: data = preprocess_vars( self._loader.load_from_file(vars_file, unsafe=True)) if data is not None: for item in data: all_vars = _combine_and_track( all_vars, item, "play vars_files from '%s'" % vars_file) break except AssibleFileNotFound: # we continue on loader failures continue except AssibleParserError: raise else: # if include_delegate_to is set to False, we ignore the missing # vars file here because we're working on a delegated host if include_delegate_to: raise AssibleFileNotFound( "vars file %s was not found" % vars_file_item) except (UndefinedError, AssibleUndefinedVariable): if host is not None and self._fact_cache.get( host.name, dict()).get( 'module_setup') and task is not None: raise AssibleUndefinedVariable( "an undefined variable was found when attempting to template the vars_files item '%s'" % vars_file_item, obj=vars_file_item) else: # we do not have a full context here, and the missing variable could be because of that # so just show a warning and continue display.vvv( "skipping vars_file '%s' due to an undefined variable" % vars_file_item) continue display.vvv("Read vars_file '%s'" % vars_file_item) except TypeError: raise AssibleParserError( "Error while reading vars files - please supply a list of file names. " "Got '%s' of type %s" % (vars_files, type(vars_files))) # By default, we now merge in all vars from all roles in the play, # unless the user has disabled this via a config option if not C.DEFAULT_PRIVATE_ROLE_VARS: for role in play.get_roles(): all_vars = _combine_and_track( all_vars, role.get_vars(include_params=False), "role '%s' vars" % role.name) # next, we merge in the vars from the role, which will specifically # follow the role dependency chain, and then we merge in the tasks # vars (which will look at parent blocks/task includes) if task: if task._role: all_vars = _combine_and_track( all_vars, task._role.get_vars(task.get_dep_chain(), include_params=False), "role '%s' vars" % task._role.name) all_vars = _combine_and_track(all_vars, task.get_vars(), "task vars") # next, we merge in the vars cache (include vars) and nonpersistent # facts cache (set_fact/register), in that order if host: # include_vars non-persistent cache all_vars = _combine_and_track( all_vars, self._vars_cache.get(host.get_name(), dict()), "include_vars") # fact non-persistent cache all_vars = _combine_and_track( all_vars, self._nonpersistent_fact_cache.get(host.name, dict()), "set_fact") # next, we merge in role params and task include params if task: if task._role: all_vars = _combine_and_track( all_vars, task._role.get_role_params(task.get_dep_chain()), "role '%s' params" % task._role.name) # special case for include tasks, where the include params # may be specified in the vars field for the task, which should # have higher precedence than the vars/np facts above all_vars = _combine_and_track(all_vars, task.get_include_params(), "include params") # extra vars all_vars = _combine_and_track(all_vars, self._extra_vars, "extra vars") # magic variables all_vars = _combine_and_track(all_vars, magic_variables, "magic vars") # special case for the 'environment' magic variable, as someone # may have set it as a variable and we don't want to stomp on it if task: all_vars['environment'] = task.environment # 'vars' magic var if task or play: # has to be copy, otherwise recursive ref all_vars['vars'] = all_vars.copy() # if we have a task and we're delegating to another host, figure out the # variables for that host now so we don't have to rely on hostvars later if task and task.delegate_to is not None and include_delegate_to: all_vars['assible_delegated_vars'], all_vars[ '_assible_loop_cache'] = self._get_delegated_vars( play, task, all_vars) display.debug("done with get_vars()") if C.DEFAULT_DEBUG: # Use VarsWithSources wrapper class to display var sources return VarsWithSources.new_vars_with_sources( all_vars, _vars_sources) else: return all_vars
def _get_magic_variables(self, play, host, task, include_hostvars, include_delegate_to, _hosts=None, _hosts_all=None): ''' Returns a dictionary of so-called "magic" variables in Assible, which are special variables we set internally for use. ''' variables = {} variables['playbook_dir'] = os.path.abspath(self._loader.get_basedir()) variables['assible_playbook_python'] = sys.executable variables['assible_config_file'] = C.CONFIG_FILE if play: # This is a list of all role names of all dependencies for all roles for this play dependency_role_names = list( set([ d.get_name() for r in play.roles for d in r.get_all_dependencies() ])) # This is a list of all role names of all roles for this play play_role_names = [r.get_name() for r in play.roles] # assible_role_names includes all role names, dependent or directly referenced by the play variables['assible_role_names'] = list( set(dependency_role_names + play_role_names)) # assible_play_role_names includes the names of all roles directly referenced by this play # roles that are implicitly referenced via dependencies are not listed. variables['assible_play_role_names'] = play_role_names # assible_dependent_role_names includes the names of all roles that are referenced via dependencies # dependencies that are also explicitly named as roles are included in this list variables['assible_dependent_role_names'] = dependency_role_names # DEPRECATED: role_names should be deprecated in favor of assible_role_names or assible_play_role_names variables['role_names'] = variables['assible_play_role_names'] variables['assible_play_name'] = play.get_name() if task: if task._role: variables['role_name'] = task._role.get_name( include_role_fqcn=False) variables['role_path'] = task._role._role_path variables['role_uuid'] = text_type(task._role._uuid) variables[ 'assible_collection_name'] = task._role._role_collection variables['assible_role_name'] = task._role.get_name() if self._inventory is not None: variables['groups'] = self._inventory.get_groups_dict() if play: templar = Templar(loader=self._loader) if templar.is_template(play.hosts): pattern = 'all' else: pattern = play.hosts or 'all' # add the list of hosts in the play, as adjusted for limit/filters if not _hosts_all: _hosts_all = [ h.name for h in self._inventory.get_hosts( pattern=pattern, ignore_restrictions=True) ] if not _hosts: _hosts = [h.name for h in self._inventory.get_hosts()] variables['assible_play_hosts_all'] = _hosts_all[:] variables['assible_play_hosts'] = [ x for x in variables['assible_play_hosts_all'] if x not in play._removed_hosts ] variables['assible_play_batch'] = [ x for x in _hosts if x not in play._removed_hosts ] # DEPRECATED: play_hosts should be deprecated in favor of assible_play_batch, # however this would take work in the templating engine, so for now we'll add both variables['play_hosts'] = variables['assible_play_batch'] # the 'omit' value allows params to be left out if the variable they are based on is undefined variables['omit'] = self._omit_token # Set options vars for option, option_value in iteritems(self._options_vars): variables[option] = option_value if self._hostvars is not None and include_hostvars: variables['hostvars'] = self._hostvars return variables
def run(self): ''' Run the given playbook, based on the settings in the play which may limit the runs to serialized groups, etc. ''' result = 0 entrylist = [] entry = {} try: # preload become/connection/shell to set config defs cached list(connection_loader.all(class_only=True)) list(shell_loader.all(class_only=True)) list(become_loader.all(class_only=True)) for playbook_path in self._playbooks: pb = Playbook.load(playbook_path, variable_manager=self._variable_manager, loader=self._loader) # FIXME: move out of inventory self._inventory.set_playbook_basedir(os.path.realpath(os.path.dirname(playbook_path))) if self._tqm is None: # we are doing a listing entry = {'playbook': playbook_path} entry['plays'] = [] else: # make sure the tqm has callbacks loaded self._tqm.load_callbacks() self._tqm.send_callback('v2_playbook_on_start', pb) i = 1 plays = pb.get_plays() display.vv(u'%d plays in %s' % (len(plays), to_text(playbook_path))) for play in plays: if play._included_path is not None: self._loader.set_basedir(play._included_path) else: self._loader.set_basedir(pb._basedir) # clear any filters which may have been applied to the inventory self._inventory.remove_restriction() # Allow variables to be used in vars_prompt fields. all_vars = self._variable_manager.get_vars(play=play) templar = Templar(loader=self._loader, variables=all_vars) setattr(play, 'vars_prompt', templar.template(play.vars_prompt)) # FIXME: this should be a play 'sub object' like loop_control if play.vars_prompt: for var in play.vars_prompt: vname = var['name'] prompt = var.get("prompt", vname) default = var.get("default", None) private = boolean(var.get("private", True)) confirm = boolean(var.get("confirm", False)) encrypt = var.get("encrypt", None) salt_size = var.get("salt_size", None) salt = var.get("salt", None) unsafe = var.get("unsafe", None) if vname not in self._variable_manager.extra_vars: if self._tqm: self._tqm.send_callback( 'v2_playbook_on_vars_prompt', vname, private, prompt, encrypt, confirm, salt_size, salt, default, unsafe) play.vars[vname] = display.do_var_prompt( vname, private, prompt, encrypt, confirm, salt_size, salt, default, unsafe) else: # we are either in --list-<option> or syntax check play.vars[vname] = default # Post validate so any play level variables are templated all_vars = self._variable_manager.get_vars(play=play) templar = Templar(loader=self._loader, variables=all_vars) play.post_validate(templar) if context.CLIARGS['syntax']: continue if self._tqm is None: # we are just doing a listing entry['plays'].append(play) else: self._tqm._unreachable_hosts.update( self._unreachable_hosts) previously_failed = len(self._tqm._failed_hosts) previously_unreachable = len( self._tqm._unreachable_hosts) break_play = False # we are actually running plays batches = self._get_serialized_batches(play) if len(batches) == 0: self._tqm.send_callback( 'v2_playbook_on_play_start', play) self._tqm.send_callback( 'v2_playbook_on_no_hosts_matched') for batch in batches: # restrict the inventory to the hosts in the serialized batch self._inventory.restrict_to_hosts(batch) # and run it... result = self._tqm.run(play=play) # break the play if the result equals the special return code if result & self._tqm.RUN_FAILED_BREAK_PLAY != 0: result = self._tqm.RUN_FAILED_HOSTS break_play = True # check the number of failures here, to see if they're above the maximum # failure percentage allowed, or if any errors are fatal. If either of those # conditions are met, we break out, otherwise we only break out if the entire # batch failed failed_hosts_count = len(self._tqm._failed_hosts) + len(self._tqm._unreachable_hosts) - \ (previously_failed + previously_unreachable) if len(batch) == failed_hosts_count: break_play = True break # update the previous counts so they don't accumulate incorrectly # over multiple serial batches previously_failed += len( self._tqm._failed_hosts) - previously_failed previously_unreachable += len( self._tqm._unreachable_hosts ) - previously_unreachable # save the unreachable hosts from this batch self._unreachable_hosts.update( self._tqm._unreachable_hosts) if break_play: break i = i + 1 # per play if entry: entrylist.append(entry) # per playbook # send the stats callback for this playbook if self._tqm is not None: if C.RETRY_FILES_ENABLED: retries = set(self._tqm._failed_hosts.keys()) retries.update(self._tqm._unreachable_hosts.keys()) retries = sorted(retries) if len(retries) > 0: if C.RETRY_FILES_SAVE_PATH: basedir = C.RETRY_FILES_SAVE_PATH elif playbook_path: basedir = os.path.dirname( os.path.abspath(playbook_path)) else: basedir = '~/' (retry_name, _) = os.path.splitext( os.path.basename(playbook_path)) filename = os.path.join(basedir, "%s.retry" % retry_name) if self._generate_retry_inventory( filename, retries): display.display( "\tto retry, use: --limit @%s\n" % filename) self._tqm.send_callback('v2_playbook_on_stats', self._tqm._stats) # if the last result wasn't zero, break out of the playbook file name loop if result != 0: break if entrylist: return entrylist finally: if self._tqm is not None: self._tqm.cleanup() if self._loader: self._loader.cleanup_all_tmp_files() if context.CLIARGS['syntax']: display.display("No issues encountered") return result if context.CLIARGS['start_at_task'] and not self._tqm._start_at_done: display.error( "No matching task \"%s\" found." " Note: --start-at-task can only follow static includes." % context.CLIARGS['start_at_task']) return result
def run(self, iterator, play_context): ''' The "free" strategy is a bit more complex, in that it allows tasks to be sent to hosts as quickly as they can be processed. This means that some hosts may finish very quickly if run tasks result in little or no work being done versus other systems. The algorithm used here also tries to be more "fair" when iterating through hosts by remembering the last host in the list to be given a task and starting the search from there as opposed to the top of the hosts list again, which would end up favoring hosts near the beginning of the list. ''' # the last host to be given a task last_host = 0 result = self._tqm.RUN_OK # start with all workers being counted as being free workers_free = len(self._workers) self._set_hosts_cache(iterator._play) work_to_do = True while work_to_do and not self._tqm._terminated: hosts_left = self.get_hosts_left(iterator) if len(hosts_left) == 0: self._tqm.send_callback('v2_playbook_on_no_hosts_remaining') result = False break work_to_do = False # assume we have no more work to do starting_host = last_host # save current position so we know when we've looped back around and need to break # try and find an unblocked host with a task to run host_results = [] while True: host = hosts_left[last_host] display.debug("next free host: %s" % host) host_name = host.get_name() # peek at the next task for the host, to see if there's # anything to do do for this host (state, task) = iterator.get_next_task_for_host(host, peek=True) display.debug("free host state: %s" % state, host=host_name) display.debug("free host task: %s" % task, host=host_name) if host_name not in self._tqm._unreachable_hosts and task: # set the flag so the outer loop knows we've still found # some work which needs to be done work_to_do = True display.debug("this host has work to do", host=host_name) # check to see if this host is blocked (still executing a previous task) if (host_name not in self._blocked_hosts or not self._blocked_hosts[host_name]): display.debug("getting variables", host=host_name) task_vars = self._variable_manager.get_vars( play=iterator._play, host=host, task=task, _hosts=self._hosts_cache, _hosts_all=self._hosts_cache_all) self.add_tqm_variables(task_vars, play=iterator._play) templar = Templar(loader=self._loader, variables=task_vars) display.debug("done getting variables", host=host_name) try: throttle = int(templar.template(task.throttle)) except Exception as e: raise AssibleError( "Failed to convert the throttle value to an integer.", obj=task._ds, orig_exc=e) if throttle > 0: same_tasks = 0 for worker in self._workers: if worker and worker.is_alive( ) and worker._task._uuid == task._uuid: same_tasks += 1 display.debug("task: %s, same_tasks: %d" % (task.get_name(), same_tasks)) if same_tasks >= throttle: break # pop the task, mark the host blocked, and queue it self._blocked_hosts[host_name] = True (state, task) = iterator.get_next_task_for_host(host) try: action = action_loader.get( task.action, class_only=True, collection_list=task.collections) except KeyError: # we don't care here, because the action may simply not have a # corresponding action plugin action = None try: task.name = to_text(templar.template( task.name, fail_on_undefined=False), nonstring='empty') display.debug("done templating", host=host_name) except Exception: # just ignore any errors during task name templating, # we don't care if it just shows the raw name display.debug("templating failed for some reason", host=host_name) run_once = templar.template( task.run_once) or action and getattr( action, 'BYPASS_HOST_LOOP', False) if run_once: if action and getattr(action, 'BYPASS_HOST_LOOP', False): raise AssibleError( "The '%s' module bypasses the host loop, which is currently not supported in the free strategy " "and would instead execute for every host in the inventory list." % task.action, obj=task._ds) else: display.warning( "Using run_once with the free strategy is not currently supported. This task will still be " "executed for every host in the inventory list." ) # check to see if this task should be skipped, due to it being a member of a # role which has already run (and whether that role allows duplicate execution) if task._role and task._role.has_run(host): # If there is no metadata, the default behavior is to not allow duplicates, # if there is metadata, check to see if the allow_duplicates flag was set to true if task._role._metadata is None or task._role._metadata and not task._role._metadata.allow_duplicates: display.debug( "'%s' skipped because role has already run" % task, host=host_name) del self._blocked_hosts[host_name] continue if task.action == 'meta': self._execute_meta(task, play_context, iterator, target_host=host) self._blocked_hosts[host_name] = False else: # handle step if needed, skip meta actions as they are used internally if not self._step or self._take_step( task, host_name): if task.any_errors_fatal: display.warning( "Using any_errors_fatal with the free strategy is not supported, " "as tasks are executed independently on each host" ) self._tqm.send_callback( 'v2_playbook_on_task_start', task, is_conditional=False) self._queue_task(host, task, task_vars, play_context) # each task is counted as a worker being busy workers_free -= 1 del task_vars else: display.debug("%s is blocked, skipping for now" % host_name) # all workers have tasks to do (and the current host isn't done with the play). # loop back to starting host and break out if self._host_pinned and workers_free == 0 and work_to_do: last_host = starting_host break # move on to the next host and make sure we # haven't gone past the end of our hosts list last_host += 1 if last_host > len(hosts_left) - 1: last_host = 0 # if we've looped around back to the start, break out if last_host == starting_host: break results = self._process_pending_results(iterator) host_results.extend(results) # each result is counted as a worker being free again workers_free += len(results) self.update_active_connections(results) included_files = IncludedFile.process_include_results( host_results, iterator=iterator, loader=self._loader, variable_manager=self._variable_manager) if len(included_files) > 0: all_blocks = dict((host, []) for host in hosts_left) for included_file in included_files: display.debug("collecting new blocks for %s" % included_file) try: if included_file._is_role: new_ir = self._copy_included_file(included_file) new_blocks, handler_blocks = new_ir.get_block_list( play=iterator._play, variable_manager=self._variable_manager, loader=self._loader, ) else: new_blocks = self._load_included_file( included_file, iterator=iterator) except AssibleError as e: for host in included_file._hosts: iterator.mark_host_failed(host) display.warning(to_text(e)) continue for new_block in new_blocks: task_vars = self._variable_manager.get_vars( play=iterator._play, task=new_block._parent, _hosts=self._hosts_cache, _hosts_all=self._hosts_cache_all) final_block = new_block.filter_tagged_tasks(task_vars) for host in hosts_left: if host in included_file._hosts: all_blocks[host].append(final_block) display.debug("done collecting new blocks for %s" % included_file) display.debug( "adding all collected blocks from %d included file(s) to iterator" % len(included_files)) for host in hosts_left: iterator.add_tasks(host, all_blocks[host]) display.debug("done adding collected blocks to iterator") # pause briefly so we don't spin lock time.sleep(C.DEFAULT_INTERNAL_POLL_INTERVAL) # collect all the final results results = self._wait_on_pending_results(iterator) # run the base class run() method, which executes the cleanup function # and runs any outstanding handlers which have been triggered return super(StrategyModule, self).run(iterator, play_context, result)
def inventory_module(): r = InventoryModule() r.inventory = InventoryData() r.templar = Templar(None) return r
def __getitem__(self, var): templar = Templar(variables=self._vars, loader=self._loader) foo = templar.template(self._vars[var], fail_on_undefined=False, static_vars=STATIC_VARS) return foo
def load_list_of_tasks(ds, play, block=None, role=None, task_include=None, use_handlers=False, variable_manager=None, loader=None): ''' Given a list of task datastructures (parsed from YAML), return a list of Task() or TaskInclude() objects. ''' # we import here to prevent a circular dependency with imports from assible.playbook.block import Block from assible.playbook.handler import Handler from assible.playbook.task import Task from assible.playbook.task_include import TaskInclude from assible.playbook.role_include import IncludeRole from assible.playbook.handler_task_include import HandlerTaskInclude from assible.template import Templar if not isinstance(ds, list): raise AssibleAssertionError( 'The ds (%s) should be a list but was a %s' % (ds, type(ds))) task_list = [] for task_ds in ds: if not isinstance(task_ds, dict): raise AssibleAssertionError( 'The ds (%s) should be a dict but was a %s' % (ds, type(ds))) if 'block' in task_ds: t = Block.load( task_ds, play=play, parent_block=block, role=role, task_include=task_include, use_handlers=use_handlers, variable_manager=variable_manager, loader=loader, ) task_list.append(t) else: args_parser = ModuleArgsParser(task_ds) try: (action, args, delegate_to) = args_parser.parse(skip_action_validation=True) except AssibleParserError as e: # if the raises exception was created with obj=ds args, then it includes the detail # so we dont need to add it so we can just re raise. if e._obj: raise # But if it wasn't, we can add the yaml object now to get more detail raise AssibleParserError(to_native(e), obj=task_ds, orig_exc=e) if action in ('include', 'import_tasks', 'include_tasks'): if use_handlers: include_class = HandlerTaskInclude else: include_class = TaskInclude t = include_class.load(task_ds, block=block, role=role, task_include=None, variable_manager=variable_manager, loader=loader) all_vars = variable_manager.get_vars(play=play, task=t) templar = Templar(loader=loader, variables=all_vars) # check to see if this include is dynamic or static: # 1. the user has set the 'static' option to false or true # 2. one of the appropriate config options was set if action == 'include_tasks': is_static = False elif action == 'import_tasks': is_static = True elif t.static is not None: display.deprecated( "The use of 'static' has been deprecated. " "Use 'import_tasks' for static inclusion, or 'include_tasks' for dynamic inclusion", version='2.12', collection_name='assible.builtin') is_static = t.static else: is_static = C.DEFAULT_TASK_INCLUDES_STATIC or \ (use_handlers and C.DEFAULT_HANDLER_INCLUDES_STATIC) or \ (not templar.is_template(t.args['_raw_params']) and t.all_parents_static() and not t.loop) if is_static: if t.loop is not None: if action == 'import_tasks': raise AssibleParserError( "You cannot use loops on 'import_tasks' statements. You should use 'include_tasks' instead.", obj=task_ds) else: raise AssibleParserError( "You cannot use 'static' on an include with a loop", obj=task_ds) # we set a flag to indicate this include was static t.statically_loaded = True # handle relative includes by walking up the list of parent include # tasks and checking the relative result to see if it exists parent_include = block cumulative_path = None found = False subdir = 'tasks' if use_handlers: subdir = 'handlers' while parent_include is not None: if not isinstance(parent_include, TaskInclude): parent_include = parent_include._parent continue try: parent_include_dir = os.path.dirname( templar.template( parent_include.args.get('_raw_params'))) except AssibleUndefinedVariable as e: if not parent_include.statically_loaded: raise AssibleParserError( "Error when evaluating variable in dynamic parent include path: %s. " "When using static imports, the parent dynamic include cannot utilize host facts " "or variables from inventory" % parent_include.args.get('_raw_params'), obj=task_ds, suppress_extended_error=True, orig_exc=e) raise if cumulative_path is None: cumulative_path = parent_include_dir elif not os.path.isabs(cumulative_path): cumulative_path = os.path.join( parent_include_dir, cumulative_path) include_target = templar.template( t.args['_raw_params']) if t._role: new_basedir = os.path.join(t._role._role_path, subdir, cumulative_path) include_file = loader.path_dwim_relative( new_basedir, subdir, include_target) else: include_file = loader.path_dwim_relative( loader.get_basedir(), cumulative_path, include_target) if os.path.exists(include_file): found = True break else: parent_include = parent_include._parent if not found: try: include_target = templar.template( t.args['_raw_params']) except AssibleUndefinedVariable as e: raise AssibleParserError( "Error when evaluating variable in import path: %s.\n\n" "When using static imports, ensure that any variables used in their names are defined in vars/vars_files\n" "or extra-vars passed in from the command line. Static imports cannot use variables from facts or inventory\n" "sources like group or host vars." % t.args['_raw_params'], obj=task_ds, suppress_extended_error=True, orig_exc=e) if t._role: include_file = loader.path_dwim_relative( t._role._role_path, subdir, include_target) else: include_file = loader.path_dwim(include_target) try: data = loader.load_from_file(include_file) if data is None: display.warning( 'file %s is empty and had no tasks to include' % include_file) continue elif not isinstance(data, list): raise AssibleParserError( "included task files must contain a list of tasks", obj=data) # since we can't send callbacks here, we display a message directly in # the same fashion used by the on_include callback. We also do it here, # because the recursive nature of helper methods means we may be loading # nested includes, and we want the include order printed correctly display.vv("statically imported: %s" % include_file) except AssibleFileNotFound: if action != 'include' or t.static or \ C.DEFAULT_TASK_INCLUDES_STATIC or \ C.DEFAULT_HANDLER_INCLUDES_STATIC and use_handlers: raise display.deprecated( "Included file '%s' not found, however since this include is not " "explicitly marked as 'static: yes', we will try and include it dynamically " "later. In the future, this will be an error unless 'static: no' is used " "on the include task. If you do not want missing includes to be considered " "dynamic, use 'static: yes' on the include or set the global assible.cfg " "options to make all includes static for tasks and/or handlers" % include_file, version="2.12", collection_name='assible.builtin') task_list.append(t) continue ti_copy = t.copy(exclude_parent=True) ti_copy._parent = block included_blocks = load_list_of_blocks( data, play=play, parent_block=None, task_include=ti_copy, role=role, use_handlers=use_handlers, loader=loader, variable_manager=variable_manager, ) # FIXME: remove once 'include' is removed # pop tags out of the include args, if they were specified there, and assign # them to the include. If the include already had tags specified, we raise an # error so that users know not to specify them both ways tags = ti_copy.vars.pop('tags', []) if isinstance(tags, string_types): tags = tags.split(',') if len(tags) > 0: if action in ('include_tasks', 'import_tasks'): raise AssibleParserError( 'You cannot specify "tags" inline to the task, it is a task keyword' ) if len(ti_copy.tags) > 0: raise AssibleParserError( "Include tasks should not specify tags in more than one way (both via args and directly on the task). " "Mixing styles in which tags are specified is prohibited for whole import hierarchy, not only for single import statement", obj=task_ds, suppress_extended_error=True, ) display.deprecated( "You should not specify tags in the include parameters. All tags should be specified using the task-level option", version="2.12", collection_name='assible.builtin') else: tags = ti_copy.tags[:] # now we extend the tags on each of the included blocks for b in included_blocks: b.tags = list(set(b.tags).union(tags)) # END FIXME # FIXME: handlers shouldn't need this special handling, but do # right now because they don't iterate blocks correctly if use_handlers: for b in included_blocks: task_list.extend(b.block) else: task_list.extend(included_blocks) else: t.is_static = False task_list.append(t) elif action in ('include_role', 'import_role'): ir = IncludeRole.load( task_ds, block=block, role=role, task_include=None, variable_manager=variable_manager, loader=loader, ) # 1. the user has set the 'static' option to false or true # 2. one of the appropriate config options was set is_static = False if action == 'import_role': is_static = True elif ir.static is not None: display.deprecated( "The use of 'static' for 'include_role' has been deprecated. " "Use 'import_role' for static inclusion, or 'include_role' for dynamic inclusion", version='2.12', collection_name='assible.builtin') is_static = ir.static if is_static: if ir.loop is not None: if action == 'import_role': raise AssibleParserError( "You cannot use loops on 'import_role' statements. You should use 'include_role' instead.", obj=task_ds) else: raise AssibleParserError( "You cannot use 'static' on an include_role with a loop", obj=task_ds) # we set a flag to indicate this include was static ir.statically_loaded = True # template the role name now, if needed all_vars = variable_manager.get_vars(play=play, task=ir) templar = Templar(loader=loader, variables=all_vars) ir._role_name = templar.template(ir._role_name) # uses compiled list from object blocks, _ = ir.get_block_list( variable_manager=variable_manager, loader=loader) task_list.extend(blocks) else: # passes task object itself for latter generation of list task_list.append(ir) else: if use_handlers: t = Handler.load(task_ds, block=block, role=role, task_include=task_include, variable_manager=variable_manager, loader=loader) else: t = Task.load(task_ds, block=block, role=role, task_include=task_include, variable_manager=variable_manager, loader=loader) task_list.append(t) return task_list
def test_action_base__configure_module(self): fake_loader = DictDataLoader({}) # create our fake task mock_task = MagicMock() mock_task.action = "copy" mock_task.async_val = 0 mock_task.delegate_to = None # create a mock connection, so we don't actually try and connect to things mock_connection = MagicMock() # create a mock shared loader object def mock_find_plugin_with_context(name, options, collection_list=None): mockctx = MagicMock() if name == 'badmodule': mockctx.resolved = False mockctx.plugin_resolved_path = None elif '.ps1' in options: mockctx.resolved = True mockctx.plugin_resolved_path = '/fake/path/to/%s.ps1' % name else: mockctx.resolved = True mockctx.plugin_resolved_path = '/fake/path/to/%s' % name return mockctx mock_module_loader = MagicMock() mock_module_loader.find_plugin_with_context.side_effect = mock_find_plugin_with_context mock_shared_obj_loader = MagicMock() mock_shared_obj_loader.module_loader = mock_module_loader # we're using a real play context here play_context = PlayContext() # our test class action_base = DerivedActionBase( task=mock_task, connection=mock_connection, play_context=play_context, loader=fake_loader, templar=Templar(loader=fake_loader), shared_loader_obj=mock_shared_obj_loader, ) # test python module formatting with patch.object( builtins, 'open', mock_open(read_data=to_bytes(python_module_replacers.strip(), encoding='utf-8'))): with patch.object(os, 'rename'): mock_task.args = dict(a=1, foo='fö〩') mock_connection.module_implementation_preferences = ('', ) (style, shebang, data, path) = action_base._configure_module( mock_task.action, mock_task.args, task_vars=dict( assible_python_interpreter='/usr/bin/python')) self.assertEqual(style, "new") self.assertEqual(shebang, u"#!/usr/bin/python") # test module not found self.assertRaises(AssibleError, action_base._configure_module, 'badmodule', mock_task.args, {}) # test powershell module formatting with patch.object( builtins, 'open', mock_open(read_data=to_bytes( powershell_module_replacers.strip(), encoding='utf-8'))): mock_task.action = 'win_copy' mock_task.args = dict(b=2) mock_connection.module_implementation_preferences = ('.ps1', ) (style, shebang, data, path) = action_base._configure_module('stat', mock_task.args, {}) self.assertEqual(style, "new") self.assertEqual(shebang, u'#!powershell') # test module not found self.assertRaises(AssibleError, action_base._configure_module, 'badmodule', mock_task.args, {})
def __repr__(self): templar = Templar(variables=self._vars, loader=self._loader) return repr( templar.template(self._vars, fail_on_undefined=False, static_vars=STATIC_VARS))
def setUp(self): self.loader = DictDataLoader({}) self.cond = conditional.Conditional(loader=self.loader) self.templar = Templar(loader=self.loader, variables={})
def test_get_serialized_batches(self): fake_loader = DictDataLoader({ 'no_serial.yml': ''' - hosts: all gather_facts: no tasks: - debug: var=inventory_hostname ''', 'serial_int.yml': ''' - hosts: all gather_facts: no serial: 2 tasks: - debug: var=inventory_hostname ''', 'serial_pct.yml': ''' - hosts: all gather_facts: no serial: 20% tasks: - debug: var=inventory_hostname ''', 'serial_list.yml': ''' - hosts: all gather_facts: no serial: [1, 2, 3] tasks: - debug: var=inventory_hostname ''', 'serial_list_mixed.yml': ''' - hosts: all gather_facts: no serial: [1, "20%", -1] tasks: - debug: var=inventory_hostname ''', }) mock_inventory = MagicMock() mock_var_manager = MagicMock() templar = Templar(loader=fake_loader) pbe = PlaybookExecutor( playbooks=[ 'no_serial.yml', 'serial_int.yml', 'serial_pct.yml', 'serial_list.yml', 'serial_list_mixed.yml' ], inventory=mock_inventory, variable_manager=mock_var_manager, loader=fake_loader, passwords=[], ) playbook = Playbook.load(pbe._playbooks[0], variable_manager=mock_var_manager, loader=fake_loader) play = playbook.get_plays()[0] play.post_validate(templar) mock_inventory.get_hosts.return_value = [ 'host0', 'host1', 'host2', 'host3', 'host4', 'host5', 'host6', 'host7', 'host8', 'host9' ] self.assertEqual(pbe._get_serialized_batches(play), [[ 'host0', 'host1', 'host2', 'host3', 'host4', 'host5', 'host6', 'host7', 'host8', 'host9' ]]) playbook = Playbook.load(pbe._playbooks[1], variable_manager=mock_var_manager, loader=fake_loader) play = playbook.get_plays()[0] play.post_validate(templar) mock_inventory.get_hosts.return_value = [ 'host0', 'host1', 'host2', 'host3', 'host4', 'host5', 'host6', 'host7', 'host8', 'host9' ] self.assertEqual( pbe._get_serialized_batches(play), [['host0', 'host1'], ['host2', 'host3'], ['host4', 'host5'], ['host6', 'host7'], ['host8', 'host9']]) playbook = Playbook.load(pbe._playbooks[2], variable_manager=mock_var_manager, loader=fake_loader) play = playbook.get_plays()[0] play.post_validate(templar) mock_inventory.get_hosts.return_value = [ 'host0', 'host1', 'host2', 'host3', 'host4', 'host5', 'host6', 'host7', 'host8', 'host9' ] self.assertEqual( pbe._get_serialized_batches(play), [['host0', 'host1'], ['host2', 'host3'], ['host4', 'host5'], ['host6', 'host7'], ['host8', 'host9']]) playbook = Playbook.load(pbe._playbooks[3], variable_manager=mock_var_manager, loader=fake_loader) play = playbook.get_plays()[0] play.post_validate(templar) mock_inventory.get_hosts.return_value = [ 'host0', 'host1', 'host2', 'host3', 'host4', 'host5', 'host6', 'host7', 'host8', 'host9' ] self.assertEqual( pbe._get_serialized_batches(play), [['host0'], ['host1', 'host2'], ['host3', 'host4', 'host5'], ['host6', 'host7', 'host8'], ['host9']]) playbook = Playbook.load(pbe._playbooks[4], variable_manager=mock_var_manager, loader=fake_loader) play = playbook.get_plays()[0] play.post_validate(templar) mock_inventory.get_hosts.return_value = [ 'host0', 'host1', 'host2', 'host3', 'host4', 'host5', 'host6', 'host7', 'host8', 'host9' ] self.assertEqual( pbe._get_serialized_batches(play), [['host0'], ['host1', 'host2'], ['host3', 'host4', 'host5', 'host6', 'host7', 'host8', 'host9']]) # Test when serial percent is under 1.0 playbook = Playbook.load(pbe._playbooks[2], variable_manager=mock_var_manager, loader=fake_loader) play = playbook.get_plays()[0] play.post_validate(templar) mock_inventory.get_hosts.return_value = ['host0', 'host1', 'host2'] self.assertEqual(pbe._get_serialized_batches(play), [['host0'], ['host1'], ['host2']]) # Test when there is a remainder for serial as a percent playbook = Playbook.load(pbe._playbooks[2], variable_manager=mock_var_manager, loader=fake_loader) play = playbook.get_plays()[0] play.post_validate(templar) mock_inventory.get_hosts.return_value = [ 'host0', 'host1', 'host2', 'host3', 'host4', 'host5', 'host6', 'host7', 'host8', 'host9', 'host10' ] self.assertEqual( pbe._get_serialized_batches(play), [['host0', 'host1'], ['host2', 'host3'], ['host4', 'host5'], ['host6', 'host7'], ['host8', 'host9'], ['host10']])
def _load_role_path(self, role_name): ''' the 'role', as specified in the ds (or as a bare string), can either be a simple name or a full path. If it is a full path, we use the basename as the role name, otherwise we take the name as-given and append it to the default role path ''' # create a templar class to template the dependency names, in # case they contain variables if self._variable_manager is not None: all_vars = self._variable_manager.get_vars(play=self._play) else: all_vars = dict() templar = Templar(loader=self._loader, variables=all_vars) role_name = templar.template(role_name) role_tuple = None # try to load as a collection-based role first if self._collection_list or AssibleCollectionRef.is_valid_fqcr( role_name): role_tuple = _get_collection_role_path(role_name, self._collection_list) if role_tuple: # we found it, stash collection data and return the name/path tuple self._role_collection = role_tuple[2] return role_tuple[0:2] # We didn't find a collection role, look in defined role paths # FUTURE: refactor this to be callable from internal so we can properly order # assible.legacy searches with the collections keyword # we always start the search for roles in the base directory of the playbook role_search_paths = [ os.path.join(self._loader.get_basedir(), u'roles'), ] # also search in the configured roles path if C.DEFAULT_ROLES_PATH: role_search_paths.extend(C.DEFAULT_ROLES_PATH) # next, append the roles basedir, if it was set, so we can # search relative to that directory for dependent roles if self._role_basedir: role_search_paths.append(self._role_basedir) # finally as a last resort we look in the current basedir as set # in the loader (which should be the playbook dir itself) but without # the roles/ dir appended role_search_paths.append(self._loader.get_basedir()) # now iterate through the possible paths and return the first one we find for path in role_search_paths: path = templar.template(path) role_path = unfrackpath(os.path.join(path, role_name)) if self._loader.path_exists(role_path): return (role_name, role_path) # if not found elsewhere try to extract path from name role_path = unfrackpath(role_name) if self._loader.path_exists(role_path): role_name = os.path.basename(role_name) return (role_name, role_path) searches = (self._collection_list or []) + role_search_paths raise AssibleError("the role '%s' was not found in %s" % (role_name, ":".join(searches)), obj=self._ds)
def run(self, iterator, play_context): ''' The linear strategy is simple - get the next task and queue it for all hosts, then wait for the queue to drain before moving on to the next task ''' # iterate over each task, while there is one left to run result = self._tqm.RUN_OK work_to_do = True self._set_hosts_cache(iterator._play) while work_to_do and not self._tqm._terminated: try: display.debug("getting the remaining hosts for this loop") hosts_left = self.get_hosts_left(iterator) display.debug("done getting the remaining hosts for this loop") # queue up this task for each host in the inventory callback_sent = False work_to_do = False host_results = [] host_tasks = self._get_next_task_lockstep(hosts_left, iterator) # skip control skip_rest = False choose_step = True # flag set if task is set to any_errors_fatal any_errors_fatal = False results = [] for (host, task) in host_tasks: if not task: continue if self._tqm._terminated: break run_once = False work_to_do = True # check to see if this task should be skipped, due to it being a member of a # role which has already run (and whether that role allows duplicate execution) if task._role and task._role.has_run(host): # If there is no metadata, the default behavior is to not allow duplicates, # if there is metadata, check to see if the allow_duplicates flag was set to true if task._role._metadata is None or task._role._metadata and not task._role._metadata.allow_duplicates: display.debug( "'%s' skipped because role has already run" % task) continue display.debug("getting variables") task_vars = self._variable_manager.get_vars( play=iterator._play, host=host, task=task, _hosts=self._hosts_cache, _hosts_all=self._hosts_cache_all) self.add_tqm_variables(task_vars, play=iterator._play) templar = Templar(loader=self._loader, variables=task_vars) display.debug("done getting variables") # test to see if the task across all hosts points to an action plugin which # sets BYPASS_HOST_LOOP to true, or if it has run_once enabled. If so, we # will only send this task to the first host in the list. task.action = templar.template(task.action) try: action = action_loader.get( task.action, class_only=True, collection_list=task.collections) except KeyError: # we don't care here, because the action may simply not have a # corresponding action plugin action = None if task.action == 'meta': # for the linear strategy, we run meta tasks just once and for # all hosts currently being iterated over rather than one host results.extend( self._execute_meta(task, play_context, iterator, host)) if task.args.get('_raw_params', None) not in ('noop', 'reset_connection', 'end_host'): run_once = True if (task.any_errors_fatal or run_once) and not task.ignore_errors: any_errors_fatal = True else: # handle step if needed, skip meta actions as they are used internally if self._step and choose_step: if self._take_step(task): choose_step = False else: skip_rest = True break run_once = templar.template( task.run_once) or action and getattr( action, 'BYPASS_HOST_LOOP', False) if (task.any_errors_fatal or run_once) and not task.ignore_errors: any_errors_fatal = True if not callback_sent: display.debug( "sending task start callback, copying the task so we can template it temporarily" ) saved_name = task.name display.debug( "done copying, going to template now") try: task.name = to_text(templar.template( task.name, fail_on_undefined=False), nonstring='empty') display.debug("done templating") except Exception: # just ignore any errors during task name templating, # we don't care if it just shows the raw name display.debug( "templating failed for some reason") display.debug("here goes the callback...") self._tqm.send_callback( 'v2_playbook_on_task_start', task, is_conditional=False) task.name = saved_name callback_sent = True display.debug("sending task start callback") self._blocked_hosts[host.get_name()] = True self._queue_task(host, task, task_vars, play_context) del task_vars # if we're bypassing the host loop, break out now if run_once: break results += self._process_pending_results( iterator, max_passes=max(1, int(len(self._tqm._workers) * 0.1))) # go to next host/task group if skip_rest: continue display.debug( "done queuing things up, now waiting for results queue to drain" ) if self._pending_results > 0: results += self._wait_on_pending_results(iterator) host_results.extend(results) self.update_active_connections(results) included_files = IncludedFile.process_include_results( host_results, iterator=iterator, loader=self._loader, variable_manager=self._variable_manager) include_failure = False if len(included_files) > 0: display.debug("we have included files to process") display.debug("generating all_blocks data") all_blocks = dict((host, []) for host in hosts_left) display.debug("done generating all_blocks data") for included_file in included_files: display.debug("processing included file: %s" % included_file._filename) # included hosts get the task list while those excluded get an equal-length # list of noop tasks, to make sure that they continue running in lock-step try: if included_file._is_role: new_ir = self._copy_included_file( included_file) new_blocks, handler_blocks = new_ir.get_block_list( play=iterator._play, variable_manager=self._variable_manager, loader=self._loader, ) else: new_blocks = self._load_included_file( included_file, iterator=iterator) display.debug( "iterating over new_blocks loaded from include file" ) for new_block in new_blocks: task_vars = self._variable_manager.get_vars( play=iterator._play, task=new_block._parent, _hosts=self._hosts_cache, _hosts_all=self._hosts_cache_all, ) display.debug("filtering new block on tags") final_block = new_block.filter_tagged_tasks( task_vars) display.debug( "done filtering new block on tags") noop_block = self._prepare_and_create_noop_block_from( final_block, task._parent, iterator) for host in hosts_left: if host in included_file._hosts: all_blocks[host].append(final_block) else: all_blocks[host].append(noop_block) display.debug( "done iterating over new_blocks loaded from include file" ) except AssibleError as e: for host in included_file._hosts: self._tqm._failed_hosts[host.name] = True iterator.mark_host_failed(host) display.error(to_text(e), wrap_text=False) include_failure = True continue # finally go through all of the hosts and append the # accumulated blocks to their list of tasks display.debug( "extending task lists for all hosts with included blocks" ) for host in hosts_left: iterator.add_tasks(host, all_blocks[host]) display.debug("done extending task lists") display.debug("done processing included files") display.debug("results queue empty") display.debug("checking for any_errors_fatal") failed_hosts = [] unreachable_hosts = [] for res in results: # execute_meta() does not set 'failed' in the TaskResult # so we skip checking it with the meta tasks and look just at the iterator if (res.is_failed() or res._task.action == 'meta') and iterator.is_failed(res._host): failed_hosts.append(res._host.name) elif res.is_unreachable(): unreachable_hosts.append(res._host.name) # if any_errors_fatal and we had an error, mark all hosts as failed if any_errors_fatal and (len(failed_hosts) > 0 or len(unreachable_hosts) > 0): dont_fail_states = frozenset( [iterator.ITERATING_RESCUE, iterator.ITERATING_ALWAYS]) for host in hosts_left: (s, _) = iterator.get_next_task_for_host(host, peek=True) # the state may actually be in a child state, use the get_active_state() # method in the iterator to figure out the true active state s = iterator.get_active_state(s) if s.run_state not in dont_fail_states or \ s.run_state == iterator.ITERATING_RESCUE and s.fail_state & iterator.FAILED_RESCUE != 0: self._tqm._failed_hosts[host.name] = True result |= self._tqm.RUN_FAILED_BREAK_PLAY display.debug("done checking for any_errors_fatal") display.debug("checking for max_fail_percentage") if iterator._play.max_fail_percentage is not None and len( results) > 0: percentage = iterator._play.max_fail_percentage / 100.0 if (len(self._tqm._failed_hosts) / iterator.batch_size) > percentage: for host in hosts_left: # don't double-mark hosts, or the iterator will potentially # fail them out of the rescue/always states if host.name not in failed_hosts: self._tqm._failed_hosts[host.name] = True iterator.mark_host_failed(host) self._tqm.send_callback( 'v2_playbook_on_no_hosts_remaining') result |= self._tqm.RUN_FAILED_BREAK_PLAY display.debug('(%s failed / %s total )> %s max fail' % (len(self._tqm._failed_hosts), iterator.batch_size, percentage)) display.debug("done checking for max_fail_percentage") display.debug( "checking to see if all hosts have failed and the running result is not ok" ) if result != self._tqm.RUN_OK and len( self._tqm._failed_hosts) >= len(hosts_left): display.debug("^ not ok, so returning result now") self._tqm.send_callback( 'v2_playbook_on_no_hosts_remaining') return result display.debug("done checking to see if all hosts have failed") except (IOError, EOFError) as e: display.debug("got IOError/EOFError in task loop: %s" % e) # most likely an abort, return failed return self._tqm.RUN_UNKNOWN_ERROR # run the base class run() method, which executes the cleanup function # and runs any outstanding handlers which have been triggered return super(StrategyModule, self).run(iterator, play_context, result)