def handle_error(self, e=None): import traceback traceback.print_exc() t, v = sys.exc_info()[:2] if t is not None: msg = get(get(v.args, 0, 'say what?'), 'message', '') if msg.startswith('bad write retry'): assert False self.__logger.error( 'Got that weird-ass "bad write retry" message in jabber socket' ) # return sslzero_closes = pref('jabber.ssl_error_zero.should_close', type=bool, default=True) if t is SSLError and get(v.args, 0, sentinel) == 0: self.__logger('SSL error 0!') if not sslzero_closes: self.__logger('\tnot closing') return self.__logger.debug('handle_error in %r', self) async_chat.close(self) if not self.killed: self.killed = True self.on_error()
def handle_close(self): async_chat.close(self) print "Connection is interrupted" tmp = self.room tmp.remove(self) if self.name != None: tmp.broadcast("sys_message " + self.name + " leaves the chat.", 1)
def close(self): self._is_connected = False if self._current_request: try: self._current_request.handle_close() except: msglog.exception(prefix = 'Handled') AsyncChat.close(self) self.log_info('closed.', msglog.types.DB)
def close(self): self._is_connected = False if self._current_request: try: self._current_request.handle_close() except: msglog.exception(prefix='Handled') AsyncChat.close(self) self.log_info('closed.', msglog.types.DB)
def handle_error(self, e=None): import traceback;traceback.print_exc() t, v = sys.exc_info()[:2] if t is not None: msg = get(get(v.args, 0, 'say what?'), 'message', '') if msg.startswith('bad write retry'): assert False self.__logger.error('Got that weird-ass "bad write retry" message in jabber socket') # return sslzero_closes = pref('jabber.ssl_error_zero.should_close', type = bool, default = True) if t is SSLError and get(v.args, 0, sentinel) == 0: self.__logger('SSL error 0!') if not sslzero_closes: self.__logger('\tnot closing') return self.__logger.debug('handle_error in %r', self) async_chat.close(self) if not self.killed: self.killed = True self.on_error()
def handle_close(self): self.__logger.debug('handle_close in %r', self) async_chat.close(self) if not self.killed: self.killed = True self.on_close()