def view_replay(id_): session = current_app.config['db']() game = session.query(Game).filter(Game.hash == id_).first() if game is None: return render_with_session('replay.html', session, replay=game, cars=constants.cars, id=id_, item_dict=get_item_dict()) players = game.players ranks = get_rank_batch(players) ranks_dict = dict({p: v for p, v in zip(game.players, game.ranks)}) return render_with_session('replay.html', session, replay=game, cars=constants.cars, id=id_, ranks=ranks, item_dict=get_item_dict(), ranks_dict=ranks_dict)
def view_player(id_): print(id_, request.remote_addr) if len(id_) != 17 or re.match(regex, id_) is None: r = get_vanity_to_steam_id_or_random_response(id_, current_app) if r is None: return redirect(url_for('home')) id_ = r['response']['steamid'] return redirect(url_for('players.view_player', id_=id_)) session = current_app.config['db']() rank = get_rank(id_) total_games = player_wrapper.get_total_games(session, id_) games, stats, favorite_car, favorite_car_pctg, names = player_stat_wrapper.get_averaged_stats(session, id_, total_games, rank, redis=current_app.config['r']) steam_profile = get_steam_profile_or_random_response(id_, current_app) user = session.query(Player).filter(Player.platformid == id_).first() if user is not None: groups = [current_app.config['groups'][i] for i in user.groups] else: groups = [] if steam_profile is None: return render_template('error.html', error="Unable to find the requested profile") return render_with_session('player.html', session, games=games, rank=rank, profile=steam_profile, car=favorite_car, favorite_car_pctg=favorite_car_pctg, stats=stats, total_games=total_games, game_per_page=player_wrapper.limit, id=id_, get_stat_spider_charts=PlayerStatWrapper.get_stat_spider_charts, groups=groups, names=names)
def home(session=None): players = session.query(Player).all() groups = session.query(Group).all() id_to_groups = {g.id: g.name for g in groups} return render_with_session('admin.html', session, players=players, groups=groups, id_to_groups=id_to_groups)
def home(): s = current_app.config['db']() players = s.query(Player).all() groups = s.query(Group).all() id_to_groups = {g.id: g.name for g in groups} return render_with_session('admin.html', s, players=players, groups=groups, id_to_groups=id_to_groups)
def upload(): session = current_app.config['db']() replay_count = queries.get_replay_count(session) replay_data = queries.get_replay_stats(session) model_data = queries.get_model_stats(session) return render_with_session('upload.html', session, stats=replay_data, total=replay_count, model_stats=model_data)
def view_users(session=None): """ View all users :return: """ users = session.query(Player).filter(Player.avatar != '').all() groups = session.query(Group).all() id_to_groups = {g.id: g.name for g in groups} return render_with_session('users.html', session, users=users, groups=groups, id_to_groups=id_to_groups)
def view_users(): """ View all users :return: """ s = current_app.config['db']() users = s.query(Player).filter(Player.avatar != '').all() groups = s.query(Group).all() id_to_groups = {g.id: g.name for g in groups} return render_with_session('users.html', s, users=users, groups=groups, id_to_groups=id_to_groups)
def compare_player(ids): session = current_app.config['db']() ids = ids.split(',') common_games = player_wrapper.get_player_games(session, ids) users = [] for player_id in ids: total_games = player_wrapper.get_total_games(session, player_id) games, stats, favorite_car, favorite_car_pctg, names = player_stat_wrapper.get_averaged_stats(session, player_id, total_games) steam_profile = get_steam_profile_or_random_response(player_id, current_app) if steam_profile is None: return render_template('error.html', error="Unable to find the requested profile: " + player_id) user = { 'id': player_id, 'games': games, 'stats': stats, 'favorite_car': favorite_car, 'favorite_car_pctg': favorite_car_pctg, 'steam_profile': steam_profile } users.append(user) return render_with_session('compare.html', session, games=common_games, users=users, max_pages=1, get_stat_spider_charts=PlayerStatWrapper.get_stat_spider_charts)
def upload_confirmation(): session = current_app.config['db']() replay_count = session.query(Game.hash).count() return render_with_session('confirmation.html', session, total=replay_count)