class SmallSack(Container): name = "Small Sack" price = coins.Silver(5) size = Size.Small volume_limit = units.CubicFeet(2) weight = units.Pound(0.1) weight_limit = units.Pound(20)
class Saddlebags(Container): name = "Saddlebags" price = coins.Gold(4) size = Size.Small volume_limit = units.CubicFeet(1) weight = units.Pound(7) weight_limit = units.Pound(10)
class LargeSack(Container): name = "Large Sack" price = coins.Gold(1) size = Size.Medium volume_limit = units.CubicFeet(4) weight = units.Pound(0.1) weight_limit = units.Pound(40)
class Backpack(Container): name = "Backpack" price = coins.Gold(4) size = Size.Medium volume_limit = units.CubicFeet(3) wear_locations = WearLocation.Back, weight = units.Pound(0.1) weight_limit = units.Pound(40)
class SmallBackpack(Container): name = "Small Backpack" price = coins.Gold(4) size = Size.Small volume_limit = units.CubicFeet(1.5) wear_locations = WearLocation.Back, weight = units.Pound(0.1) weight_limit = units.Pound(30)
class BeltPouch(Container): name = "Belt Pouch" price = coins.Gold(1) size = Size.Small volume_limit = units.CubicFeet(1) wear_locations = WearLocation.Belt, weight = units.Pound(0.1) weight_limit = units.Pound(10)
class Chest(Container): name = "Chest" container_type = Container price = coins.Gold(10) size = Size.Medium volume_limit = units.CubicFeet(8) wear_locations = None weight = units.Pound(10) weight_limit = units.Pound(80)