def replay_step_up(self): if self.game.replays < 899: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.broadway_51.reel1, graphics.broadway_51.reel10, graphics.broadway_51.reel100) self.game.coils.registerUp.pulse() self.cancel_delayed(name="display") graphics.broadway_51.display(self)
def replay_step_up(self): if self.game.replays < 899: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.miss_california.reel1, graphics.miss_california.reel10, graphics.miss_california.reel100) self.game.coils.registerUp.pulse() self.game.coils.sounder.pulse() self.game.reflex.increase() graphics.miss_california.display(self)
def replay_step_up(self): if self.game.replays < 899: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.coney_island.reel1, graphics.coney_island.reel10, graphics.coney_island.reel100) self.game.coils.registerUp.pulse() self.game.coils.sounder.pulse() self.game.reflex.increase() graphics.coney_island.display(self)
def replay_step_up(self): if self.game.replays < 899: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.holiday.reel1, graphics.holiday.reel10, graphics.holiday.reel100) self.game.coils.registerUp.pulse() graphics.holiday.display(self)
def replay_step_up(self): if self.game.replays < 99: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.crosswords.reel1, graphics.crosswords.reel10, graphics.crosswords.reel100) self.game.coils.registerUp.pulse() graphics.crosswords.display(self)
def replay_step_up(self): if self.game.replays < 8999: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.shoot_a_line.reel1, graphics.shoot_a_line.reel10, graphics.shoot_a_line.reel100, graphics.shoot_a_line.reel1000) self.game.coils.registerUp.pulse() graphics.shoot_a_line.display(self)
def replay_step_up(self): if self.game.replays < 8999: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.rainbow.reel1, graphics.rainbow.reel10, graphics.rainbow.reel100, graphics.rainbow.reel1000) self.game.coils.registerUp.pulse() graphics.rainbow.display(self)
def replay_step_up(self): if self.game.replays < 8999: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.shoot_a_line_63.reel1, graphics.shoot_a_line_63.reel10, graphics.shoot_a_line_63.reel100, graphics.shoot_a_line_63.reel1000) self.game.coils.registerUp.pulse() graphics.shoot_a_line_63.display(self)
def replay_step_up(self): if self.game.replays < 899: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.hole_in_one.reel1, graphics.hole_in_one.reel10, graphics.hole_in_one.reel100) self.game.coils.registerUp.pulse() graphics.hole_in_one.display(self)
def replay_step_up(self): if self.game.replays < 899: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.bright_spot.reel1, graphics.bright_spot.reel10, graphics.bright_spot.reel100) self.game.coils.registerUp.pulse() graphics.bright_spot.display(self)
def replay_step_up(self): if self.game.replays < 99: self.game.replays += 1 graphics.replay_step_up(self.game.replays, graphics.spelling_bee.reel1, graphics.spelling_bee.reel10, graphics.spelling_bee.reel100) self.game.coils.registerUp.pulse() graphics.spelling_bee.display(self)