def __init__(self, parent, embed=False): QtGui.QWidget.__init__(self, parent) if embed: self.setupUi(parent) else: self.setupUi(self) # Animation self.animator = QtCore.QTimeLine(ANIM_TIME, self) self.animationLast = ANIM_HIDE # Initialize heights of animated widgets self.slotAnimationFinished() # Backend self.iface = Interface() self.iface.listenSignals(self.signalHandler) self._refresh_items = True # Fail if no packages provide backend self.checkBackend() # Set options widget self.widgetOptions = OptionsWidget(self) self.verticalItemsLayout.insertWidget(-1, self.widgetOptions) # Build item list self.buildItemList() # Edit widget layout = QtGui.QVBoxLayout(self.frameWidget) self.widgetEdit = EditWidget(self.frameWidget) layout.addWidget(self.widgetEdit) # Build menu self.buildMenu() # Build filter self.buildFilter() # Signals self.connect(self.comboFilter, QtCore.SIGNAL("currentIndexChanged(int)"), self.slotFilterChanged) self.connect(self.pushNew, QtCore.SIGNAL("triggered(QAction*)"), self.slotOpenEdit) self.connect(self.buttonBox, QtCore.SIGNAL("accepted()"), self.slotSaveEdit) self.connect(self.buttonBox, QtCore.SIGNAL("rejected()"), self.slotCancelEdit) self.connect(self.animator, QtCore.SIGNAL("frameChanged(int)"), self.slotAnimate) self.connect(self.animator, QtCore.SIGNAL("finished()"), self.slotAnimationFinished)