def _is_last_move_blunder(self, game: Game, analysis: dict): mate_score = 100000 last_eval = game.last_eval game.last_eval = analysis["score"].white() if last_eval.__class__ != game.last_eval.__class__: return True last_eval_score = last_eval.score(mate_score=mate_score) current_eval_score = game.last_eval.score(mate_score=mate_score) return abs( self._evaluation_normalizer(current_eval_score) - self._evaluation_normalizer(last_eval_score)) > 2
def test_eval_last_move_no_blunder_no_mate(self): board = chess.Board() board.push_san("g4") board.push_san("e5") game = Game() game.board = board game.player1 = FakeDiscordUser(id=1) game.player2 = FakeDiscordUser(id=2) game.current_player = game.player1 game.last_eval = Cp(0) chess_bot = Chess() chess_bot.games.append(game) chess_bot.stockfish_limit["time"] = 2 result = asyncio.run(chess_bot.eval_last_move(game)) self.assertFalse(result["blunder"]) self.assertIsNone(result["mate_in"])
def test_eval_last_move_no_blunder_mate_in_two(self): board = chess.Board( "Q2r4/1p1k4/1P3ppp/1Kp1r3/4p2b/1B3P2/2P2q2/8 w - - 6 44") game = Game() game.board = board game.player1 = FakeDiscordUser(id=1) game.player2 = FakeDiscordUser(id=2) game.current_player = game.player1 game.last_eval = Mate(2) chess_bot = Chess() chess_bot.games.append(game) result = asyncio.run(chess_bot.eval_last_move(game)) self.assertFalse(result["blunder"]) if chess_bot.is_stockfish_enabled(): self.assertEqual(result["mate_in"], 2) else: self.assertIsNone(result["mate_in"])
def test_eval_last_move_lost_position_blunders_mate(self): board = chess.Board( "Q1kr4/1p6/1P3ppp/1Kp1r3/4p2b/1B3P2/2P2q2/8 b - - 5 43") game = Game() game.board = board game.player1 = FakeDiscordUser(id=1) game.player2 = FakeDiscordUser(id=2) game.current_player = game.player1 game.last_eval = Cp(1000) chess_bot = Chess() chess_bot.games.append(game) result = asyncio.run(chess_bot.eval_last_move(game)) if chess_bot.is_stockfish_enabled(): self.assertTrue(result["blunder"]) self.assertEqual(result["mate_in"], -2) else: self.assertFalse(result["blunder"]) self.assertIsNone(result["mate_in"])
def test_eval_last_move_last_move_blunder_mate_in_one(self): board = chess.Board() board.push_san("g4") board.push_san("e5") board.push_san("f4") game = Game() game.board = board game.player1 = FakeDiscordUser(id=1) game.player2 = FakeDiscordUser(id=2) game.current_player = game.player1 game.last_eval = Cp(0) chess_bot = Chess() chess_bot.games.append(game) result = asyncio.run(chess_bot.eval_last_move(game)) if chess_bot.is_stockfish_enabled(): self.assertTrue(result["blunder"]) self.assertEqual(result["mate_in"], 1) else: self.assertFalse(result["blunder"]) self.assertIsNone(result["mate_in"])