class Arena: def __init__(self): self.obstacles = [] self.builder = Builder() def get_obstacles(self): return self.obstacles def add_obstacle(self, obstacle): self.obstacles.append(obstacle) def draw_arena(self): self.builder.draw_arena_outline() for obstacle in self.obstacles: self.builder.draw_shape(obstacle)
class Arena: def __init__(self): self.builder = Builder() def draw_arena(self): self.builder.draw_arena_outline()