示例#1
0
文件: kinematics.py 项目: burst/burst
 def __init__(self, world):
     self.cameraToWorldFrame = identity()
     self.focalPointInWorldFrame = identity()
     self.comHeight = 0  # MM cause that's the way they do it.
     self.cameraToHorizonFrame = identity()
     self.horizonSlope = 0.0
     self.horizonLeft = [0.0, 0.0]
     self.horizonRight = [0.0, 0.0]
     self._inclination_vars = [
         "Device/SubDeviceList/InertialSensor/AngleX/Sensor/Value",
         "Device/SubDeviceList/InertialSensor/AngleY/Sensor/Value",
     ]
     self._inclination = [0.0, 0.0]
     self.updateTransforms([0.0] * 26, [0.0, 0.0])  # init stuff
     self._connecting_to_webots = burst.connecting_to_webots()
示例#2
0
文件: kinematics.py 项目: burst/burst
def calculateForwardTransform(id, angles):
    """
    id - chain id
    angles - [float]
    """
    fullTransform = identity()

    # Do base transforms
    for baseTransform in BASE_TRANSFORMS[id]:
        fullTransform = dot(fullTransform, baseTransform)

    # Do mDH transforms
    numTransforms = NUM_JOINTS_CHAIN[id]
    for angle, (alpha, l, theta, d) in zip(angles, MDH_PARAMS[id]):
        # Right before we do a transformation, we are in the correct
        # coordinate frame and we need to store it, so we know where all the
        # links of a chain are. We only need to do this if the transformation
        # gives us a new link

        # length L - movement along the X(i-1) axis
        if l != 0:
            transX = translation4D(l, 0.0, 0.0)
            fullTransform = dot(fullTransform, transX)

        # twist: - rotate about the X(i-1) axis
        if alpha != 0:
            rotX = rotation4D(X_AXIS, alpha)
            fullTransform = dot(fullTransform, rotX)

        # theta - rotate about the Z(i) axis
        if theta + angle != 0:
            rotZ = rotation4D(Z_AXIS, theta + angle)
            fullTransform = dot(fullTransform, rotZ)

        # offset D movement along the Z(i) axis
        if d != 0:
            transZ = translation4D(0.0, 0.0, d)
            fullTransform = dot(fullTransform, transZ)

    # Do the end transforms
    for endTransform in END_TRANSFORMS[id]:
        fullTransform = dot(fullTransform, endTransform)

    return fullTransform