def army_selection(self): player_game = PlayerGame.get_by_name('Me') army_list = player_game.armies if army_list != None and len(army_list) > 0: return_value = {'existing': True, 'choices': [{'id': army.id, 'name': army.name} for army in army_list]} else: return_value = {'existing': False} return return_value
def do_army_creation(self): army_position = ArmyPosition.get_by_id(1) army = Army(army_position) army.name = self.request.POST['army_name'] player_game = PlayerGame.get_by_name('Me') if player_game.armies == None: player_game.armies = [army] else: player_game.armies.append(army) army.save(explicit=True) url = self.request.route_url('army_edition', id=army.id) return HTTPFound(location=url)