def set_custom_gdbye(chat_id, custom_goodbye, goodbye_type, buttons=None): if buttons is None: buttons = [] with INSERTION_LOCK: welcome_settings = SESSION.query(Welcome).get(str(chat_id)) if not welcome_settings: welcome_settings = Welcome(str(chat_id), True) if custom_goodbye: welcome_settings.custom_leave = custom_goodbye welcome_settings.leave_type = goodbye_type.value else: welcome_settings.custom_leave = DEFAULT_GOODBYE welcome_settings.leave_type = Types.TEXT.value SESSION.add(welcome_settings) with LEAVE_BTN_LOCK: prev_buttons = SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(chat_id)).all() for btn in prev_buttons: SESSION.delete(btn) for b_name, url, same_line in buttons: button = GoodbyeButtons(chat_id, b_name, url, same_line) SESSION.add(button) SESSION.commit()
def migrate_chat(old_chat_id, new_chat_id): with CHAT_LOCK: chat_notes = SESSION.query(ReportingChatSettings).filter( ReportingChatSettings.chat_id == str(old_chat_id)).all() for note in chat_notes: note.chat_id = str(new_chat_id) SESSION.commit()
def set_welcome_mutes(chat_id, welcomemutes): with WM_LOCK: prev = SESSION.query(WelcomeMute).get((str(chat_id))) if prev: SESSION.delete(prev) welcome_m = WelcomeMute(str(chat_id), welcomemutes) SESSION.add(welcome_m) SESSION.commit()
def set_user_setting(user_id: int, setting: bool): with USER_LOCK: user_setting = SESSION.query(ReportingUserSettings).get(user_id) if not user_setting: user_setting = ReportingUserSettings(user_id) user_setting.should_report = setting SESSION.add(user_setting) SESSION.commit()
def set_chat_setting(chat_id: Union[int, str], setting: bool): with CHAT_LOCK: chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id)) if not chat_setting: chat_setting = ReportingChatSettings(chat_id) chat_setting.should_report = setting SESSION.add(chat_setting) SESSION.commit()
def migrate_chat(old_chat_id, new_chat_id): with INSERTION_LOCK: flood = SESSION.query(FloodControl).get(str(old_chat_id)) if flood: CHAT_FLOOD[str(new_chat_id)] = CHAT_FLOOD.get( str(old_chat_id), DEF_OBJ) flood.chat_id = str(new_chat_id) SESSION.commit() SESSION.close()
def set_gdbye_preference(chat_id, should_goodbye): with INSERTION_LOCK: curr = SESSION.query(Welcome).get(str(chat_id)) if not curr: curr = Welcome(str(chat_id), should_goodbye=should_goodbye) else: curr.should_goodbye = should_goodbye SESSION.add(curr) SESSION.commit()
def set_clean_welcome(chat_id, clean_welcome): with INSERTION_LOCK: curr = SESSION.query(Welcome).get(str(chat_id)) if not curr: curr = Welcome(str(chat_id)) curr.clean_welcome = int(clean_welcome) SESSION.add(curr) SESSION.commit()
def set_flood(chat_id, amount): with INSERTION_LOCK: flood = SESSION.query(FloodControl).get(str(chat_id)) if not flood: flood = FloodControl(str(chat_id)) flood.user_id = None flood.limit = amount CHAT_FLOOD[str(chat_id)] = (None, DEF_COUNT, amount) SESSION.add(flood) SESSION.commit()
def set_human_checks(user_id, chat_id): with INSERTION_LOCK: human_check = SESSION.query(WelcomeMuteUsers).get( (user_id, str(chat_id))) if not human_check: human_check = WelcomeMuteUsers(user_id, str(chat_id), True) else: human_check.human_check = True SESSION.add(human_check) SESSION.commit() return human_check
def migrate_chat(old_chat_id, new_chat_id): with INSERTION_LOCK: chat = SESSION.query(Welcome).get(str(old_chat_id)) if chat: chat.chat_id = str(new_chat_id) with WELC_BTN_LOCK: chat_buttons = SESSION.query(WelcomeButtons).filter( WelcomeButtons.chat_id == str(old_chat_id)).all() for btn in chat_buttons: btn.chat_id = str(new_chat_id) with LEAVE_BTN_LOCK: chat_buttons = SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(old_chat_id)).all() for btn in chat_buttons: btn.chat_id = str(new_chat_id) SESSION.commit()