示例#1
0
    def __init__(self, parent, **kwargs):
        self.parent = parent

        self.ok_type = kwargs.pop("ok_type", "ok")

        super(MessageDialog, self).__init__(parent, **kwargs)

        self.ok_button = button.ExitDialogButton(
            self, (-.5, -.99), (-.3, -.1), anchor=constants.BOTTOM_CENTER)

        self.add_key_handler(pygame.K_RETURN, self.on_return)
示例#2
0
    def __init__(self, parent, *args, **kwargs):
        self.parent = parent

        self.yes_type = kwargs.pop("yes_type", "yes")
        self.no_type = kwargs.pop("no_type", "no")
        self.invert_enter = kwargs.pop("invert_enter", False)
        self.invert_escape = kwargs.pop("invert_escape", False)

        super(YesNoDialog, self).__init__(parent, *args, **kwargs)

        self.yes_button = button.ExitDialogButton(self, (-.1,-.99), (-.3,-.1),
                                                 anchor=constants.BOTTOM_LEFT,
                                                 exit_code=True, default=False)

        self.no_button = button.ExitDialogButton(self, (-.9,-.99), (-.3,-.1),
                                                anchor=constants.BOTTOM_RIGHT,
                                                exit_code=False, default=False)

        self.add_key_handler(pygame.K_RETURN, self.on_return)
        self.add_key_handler(pygame.K_KP_ENTER, self.on_return)
        self.add_key_handler(pygame.K_ESCAPE, self.on_escape)