示例#1
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def play():

    # playing all the power chords in a chromatic scale.

    output = Performance(bpm=120, stop_seconds=10)

    # play the two scales for 7 beats each, and then keep using those scales
    scale1 = scale("c4 chromatic")
    scale_choices = dict(scale=scale1, beats=12)
    source = ScaleSource(scales=scale_choices)

    follower = ScaleFollower(lengths=12)
    chordify = Chordify(types="power", channel=1)
    source.chain([follower, chordify, output])

    conductor = Conductor(signal=[source], performance=output)
    conductor.start()
示例#2
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def play():

    # here we aren't introducing any new concepts, but we're arranging some
    # concepts a little differently.  This is somewhat of a review, as we're going
    # to start exploring some more (hopefully) musical demos in our examples now.

    # This one sounds just a bit Perrey and Kingsley with the right VST.

    output = Performance(bpm=60, stop_seconds=10)

    # let's play in the A major scale

    scale_choices = Endlessly([dict(scale=scale("a4 major"))])

    source = ScaleSource(scales=scale_choices)

    # we're going to alternate between the 1st, 4th, and 5th notes
    # of the scale, but we didn't just jump to chords because of what
    # we are about to do with the arp.

    roman = Roman(symbols=Endlessly("1 4 5".split()), channel=1)

    # and now for a clever use of the arp, to machine gun 4 repititions of
    # each chord, with rests in between.  Subdivide alone couldn't do this.
    # Also notice this is running with NO tranpositions.

    arp = Arp(
        # no transpositions
        semitones=Endlessly([0, 0, 0, 0, 0, 0, 0, 0]),
        # every beat gets sliced up 8 times, no exceptions
        splits=Endlessly([8]),
        # try uncommenting this next line:
        #octaves=Endlessly([0,0,1,0,2,0,3,0]),
        # play every other note on the arp
        # TODO: IDEA: seems like we should also allow arp velocity!
        rests=Endlessly([0, 1, 0, 1, 0, 1, 0, 1]))

    # now the output here is just machine gunned notes.  Turn it into major chords.

    chordify = Chordify(types=Endlessly(['major']))

    source.chain([roman, arp, chordify, output])

    conductor = Conductor(signal=[source], performance=output)
    conductor.start()
示例#3
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def play():

    # example 05 was "playing all the power chords in a chromatic scale".
    # let's modify the example very slightly using Subdivide.
    # normally the conductor sends down quarter notes.  Let's alternate
    # playing quarter notes and sixteenth notes.

    output = Performance(bpm=120, stop_seconds=10)

    # play the two scales for 7 beats each, and then keep using those scales
    source = ScaleSource(scales=scale("c4 chromatic"))

    follower = ScaleFollower(lengths=12)

    # pay attention to this part - nothing else has changed
    subdivide = Subdivide(splits=Endlessly([1, 4]))

    chordify = Chordify(types="power", channel=1)
    source.chain([follower, subdivide, chordify, output])

    conductor = Conductor(signal=[source], performance=output)
    conductor.start()
示例#4
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文件: band.py 项目: music-apps/camp
    def test_simple_band(self):

        output = Performance(bpm=120, stop_seconds=10)

        scale1 = scale("c6 major")
        scale2 = scale("c6 minor")

        source = ScaleSource(
            scales=[dict(scale=scale1, beats=7),
                    dict(scale=scale2, beats=7)])

        subdivide = Subdivide(splits=[4])
        roman = Roman(symbols="1 2 3 4 I IV V iii".split(), channel=1)

        follower = ScaleFollower(lengths=[7])
        chordify = Chordify(types=['power'])
        shift = Transpose(octaves=[-3], channel=2)

        source.chain([subdivide, roman, output])
        source.chain([follower, chordify, shift, output])

        conductor = Conductor(signal=[source], performance=output)
        conductor.start()
示例#5
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def play():

    # example 05 was "playing all the power chords in a chromatic scale".
    # example 06 used subdivide to chop up alternating measures with faster notes
    # now lets alternately transpose every 2nd measure up an octave
    # and every 3rd measure down an octave

    output = Performance(bpm=120, stop_seconds=10)

    source = ScaleSource(scales=scale("c4 chromatic"))

    follower = ScaleFollower(lengths=Endlessly([12]))

    subdivide = Subdivide(splits=Endlessly([1,4]))

    # pay attention to this part - nothing else has changed
    transpose = Transpose(octaves=Endlessly([0,1,-1]))

    chordify = Chordify(types="power", channel=1)
    source.chain([follower, subdivide, transpose, chordify, output])

    conductor = Conductor(signal=[source], performance=output)
    conductor.start()
示例#6
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def play():

    # this is sort of a variation of example 08.  Except now, rather than
    # playing two different patterns that might clash, we're selecting chord
    # patterns for instrument 2 to harmonize with what instrument 1 is playing.

    output = Performance(bpm=120, stop_seconds=10)

    # both instruments will use the same scale at the same time, but there is a scale
    # change as we cycle between scales every 24 beats

    scale1 = scale("c5 major_pentatonic")
    scale2 = scale("e5 mixolydian")
    scale_choices = [ dict(scale=scale1, beats=24), dict(scale=scale2, beats=24) ]
    source = ScaleSource(scales=Endlessly(scale_choices))

    # the first instrument plays a series of notes

    roman1 = Roman(symbols=Endlessly("1 2 4 1 2 3 1 2 4 3 3".split()), channel=1)
    source.chain([roman1, output])

    # the second instrument transposes that note down two octaves and plays a power
    # chord.  We could pass in an array of chords to vary the chord type, but this is
    # probably going to sound less prone to clashing.

    chordify = Chordify(types=Endlessly(["power"]), channel=2)
    transpose = Transpose(octaves=Endlessly([-2]))
    source.chain([roman1, chordify, transpose, output])

    # note that roman 1 is part of each chain, but the channel number is overridden
    # in the second set.  This can be done because the event objects are copied as they
    # are passed between each layer.  Technically the channel can be overriden at any
    # time.  Ideas for future chaos, perhaps?

    conductor = Conductor(signal=[source], performance=output)
    conductor.start()
示例#7
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def play():

    # Permit, introduced in the example 18_randomness2.py allows us to
    # silence an entire chain when certain conditions are met.

    # However, sometimes, we may want to decide to apply an affect only
    # when something is true.  Because this could be useful ANYWHERE
    # the same type of "when" logic can actually be attached to ANYTHING.

    # here is a probabilistic way to use random, that combines the concepts.

    output = Performance(bpm=120, stop_seconds=15)

    source = ScaleSource(scales=scale("Ab blues"))

    melody = Roman(symbols=Endlessly("1 2 3 4 5 6 7".split()), channel=1)
    chordify = Chordify(types=Endlessly(['major', 'minor']),
                        when=Randomly([0, 0.45], mode='probability'))
    transpose = Transpose(octaves=Endlessly([2, -2]),
                          when=Randomly([0, 0, 0.75], mode='probability'))

    # the result is every other note has a 40% chance of becoming a chord,  which is always alternating
    # major and minor when it happens

    # every THIRD note has a 75 percent chance of being transposed, which will be alternating +2/-2 octaves
    # when it happens

    # so now, we have easily inserted CONDITIONAL effects.  The use of when=Randomly wasn't required.
    # we could also have used Endlessly or Repeatedly.  Though keep in mind if using Repeatedly, when
    # the event chain is exhausted, that particular part of the performance will stop.  And when everything stops,
    # the performance is done.  Because this is likely being applied to an effect chain, Repeatedly probably
    # doesn't make the most sense with "when".  But Endlessly?  Sure!

    source.chain([melody, chordify, transpose, output])
    conductor = Conductor(signal=[source], performance=output)
    conductor.start()
示例#8
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def play():

    # We are building a house of fire, baby.

    song = SongFactory(name='Foo', author='Your Name')

    song.set_defaults(bpm=120, scene_bar_count=8)

    song.set_instruments(
        strings=Instrument(channel=1),
        lead=Instrument(channel=2),
    )

    song.set_patterns(
        typ='basic',
        patterns=dict(
            some_jam_pt1=
            "4 6 1 6 | 4 4 4 4 | 6 6 4 1 | 1 4 6 4 | 6 4 4 4 | 4 6 4 6",
            some_jam_pt2=
            "1 2 3 4 | 3 2 5 1 | 1 1 7 6 | 5 4 3 2 | 1 2 3 4 | 5 6 7 1",
        ))

    song.set_patterns(
        typ='random',
        mode='probability',
        patterns=dict(
            # chordify_chance_pt = [ 0, 0.5 ]
        ))

    song.set_patterns(typ='random',
                      mode='exhaust',
                      patterns=dict(serialism="1 2 3 4 5 6 7 8 9 10 11 12"))

    song.set_patterns(
        typ='random',
        mode='choice',
        patterns=dict(
            # random_pt1 = "1 2 3 4 5 6 7",
            # implies we want a new kind of generator below...
            # velocity_pt1 = [ 127, 126, 125, 124, 123, 122, 121, 120, 119, 118, 117, 116, 115, 114, 113, 112, 111, 110 ]
        ))

    song.set_patterns(
        typ='random',
        mode='probability',
        patterns=dict(
            # chordify_chance_pt1 = [ 0, 0.5, 0.25, 0.125 ]
        ))

    song.set_patterns(
        typ='endless',
        patterns=dict(
            occasional_holes=[1, 0, 1, 1, 0, 0],
            chord_sequence=['major', 'minor', 'power'],
            subdivide_arp=[3],
            subdivide_lots=[2],
            transpose_pt1=[2, 0, -2],
            # duration_pt1 = [ 0.25, 0.25, 0.125, 0.125 ],
            # chordify_pt1 = [ "major", "major", "minor", "major", "pow", "aug"],
            basic_chords="I IV V I",
            boring_part="1",
            transpose_arp=[0, 4, 5],
            down_two_up_two=[-2, 2]))

    # --- FX ---
    song.set_fx_buses(
        chordify_lead=FxBus([Chordify(types=song.pattern('chord_sequence'))]),
        arpeggiate_lead=FxBus([
            Arp(semitones=song.pattern('transpose_arp'),
                splits=song.pattern('subdivide_arp'),
                octaves=song.pattern('transpose_pt1'),
                mode='locked')
        ]),
        some_silence_and_vamp_but_transpose_down=FxBus(
            [Transpose(octaves=song.pattern('down_two_up_two'))]),
        subdivide=FxBus([
            # FIXME: Permit seems to not work.  Figure out why.
            Permit(when=song.pattern('occasional_holes')),
            Subdivide(splits=song.pattern('subdivide_lots')),
        ]))

    song.set_scenes(
        # BOOKMARK: FIXME: bar count is not yet implemented as of time of writing, need a camp.band.members.stop or something to implement.  Easy though.
        overture=Scene(
            scale="C4 chromatic",
            bar_count=12,
            # pre_fx = dict(strings='random_velocity_and_duration'),
            post_fx=dict(strings='chordify_lead'),
            patterns=dict(strings='serialism')),
        llama_theme=Scene(
            scale="C5 minor",
            bar_count=12,
            # pre_fx = dict(lead='subdivide'),
            # post_fx = dict(strings = 'arpeggiate_strings', lead = 'transpose_lead'),
            post_fx=dict(strings='arpeggiate_lead',
                         lead='some_silence_and_vamp_but_transpose_down'),
            patterns=dict(strings='boring_part',
                          lead=[
                              'some_jam_pt1', 'some_jam_pt2', 'some_jam_pt1',
                              'some_jam_pt2'
                          ])))

    # -- GO! --

    # scene_names = ['overture', 'llama_theme', 'bridge', 'chorus', 'verse', 'chorus', 'verse', 'ending']
    # scene_names = ['overture', 'llama_theme' ]
    scene_names = ['llama_theme']

    song.play(scene_names)

    print(song.to_json())