示例#1
0
    standby = digitalio.DigitalInOut(board.CAN_STANDBY)
    standby.switch_to_output(False)

# If the CAN transceiver is powered by a boost converter, turn on its supply
if hasattr(board, 'BOOST_ENABLE'):
    boost_enable = digitalio.DigitalInOut(board.BOOST_ENABLE)
    boost_enable.switch_to_output(True)

# Use this line if your board has dedicated CAN pins. (Feather M4 CAN and Feather STM32F405)
can = canio.CAN(rx=board.CAN_RX,
                tx=board.CAN_TX,
                baudrate=250_000,
                auto_restart=True)
# On ESP32S2 most pins can be used for CAN.  Uncomment the following line to use IO5 and IO6
#can = canio.CAN(rx=board.IO6, tx=board.IO5, baudrate=250_000, auto_restart=True)
listener = can.listen(matches=[canio.Match(0x408)], timeout=.9)

old_bus_state = None
old_count = -1

while True:
    bus_state = can.state
    if bus_state != old_bus_state:
        print(f"Bus state changed to {bus_state}")
        old_bus_state = bus_state

    message = listener.receive()
    if message is None:
        print("No messsage received within timeout")
        continue
示例#2
0
    standby = digitalio.DigitalInOut(board.CAN_STANDBY)
    standby.switch_to_output(False)

# The CAN transceiver is powered by a boost converter, turn on its supply
if hasattr(board, 'BOOST_ENABLE'):
    boost_enable = digitalio.DigitalInOut(board.BOOST_ENABLE)
    boost_enable.switch_to_output(True)

# Use this line if your board has dedicated CAN pins. (Feather M4 CAN and Feather STM32F405)
can = canio.CAN(rx=board.CAN_RX,
                tx=board.CAN_TX,
                baudrate=500_000,
                auto_restart=True)

# CAN listener 0x602 and 0x603
listener = can.listen(matches=[canio.Match(0x602, mask=0x604)], timeout=.1)

# Needed for CAN BUS
old_bus_state = None
last_message_id = 0

# Main loop
while True:
    # Touch control
    while st.touched:
        while not st.buffer_empty:
            ts = st.touches
            for point in ts:
                # Perform transformation to get into
                # display coordinate system! (Not in use)
                # y = point["y"]