示例#1
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def test_single_frame_stage_intensity(stage_factory: StageFactoryBase):
    from ceed.function.plugin import ConstFunc

    shape = EllipseShapeP1(
        app=None, painter=stage_factory.shape_factory, show_in_gui=False,
        create_add_shape=True)

    f: FuncGroup = FuncGroup(
        function_factory=stage_factory.function_factory, timebase_numerator=1,
        timebase_denominator=120, loop=3)
    # give it a float duration to see if it can handle a integer float
    f1 = ConstFunc(
        function_factory=stage_factory.function_factory, a=0, duration=1.)
    f2 = ConstFunc(
        function_factory=stage_factory.function_factory, a=1, duration=1)
    f.add_func(f1)
    f.add_func(f2)

    stage = make_stage(
        stage_factory, color_r=True, color_g=False, color_b=True)
    stage_factory.add_stage(stage)
    stage.add_func(f)
    stage.add_shape(shape.shape)

    values, n = get_stage_time_intensity(stage_factory, stage.name, 120)
    assert n == 3 * 2
    assert len(values) == 1
    colors = values[shape.name]
    assert len(colors) == 3 * 2

    for i, (r, g, b, a) in enumerate(colors):
        assert math.isclose(r, i % 2)
        assert math.isclose(b, i % 2)
        assert g == 0
示例#2
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def test_recover_ref_stages(stage_factory: StageFactoryBase):
    s1 = make_stage(
        stage_factory, name='stage1', order='parallel', complete_on='any',
        color_r=True)
    s2 = make_stage(
        stage_factory, name='stage2', order='serial', complete_on='all',
        color_g=True)
    s3 = make_stage(
        stage_factory, name='stage3', order='parallel', complete_on='all',
        color_b=True)
    s4 = make_stage(
        stage_factory, name='stage4', order='serial', complete_on='any',
        color_g=True)
    g = make_stage(
        stage_factory, name='grouped', order='parallel', complete_on='any',
        color_b=True)

    stage_factory.add_stage(s1)
    stage_factory.add_stage(s2)
    stage_factory.add_stage(s3)
    stage_factory.add_stage(s4)
    stage_factory.add_stage(g)

    g.add_stage(stage_factory.get_stage_ref(name='stage1'))
    g.add_stage(stage_factory.get_stage_ref(name='stage2'))
    g.add_stage(stage_factory.get_stage_ref(name='stage3'))
    g.add_stage(stage_factory.get_stage_ref(name='stage4'))

    stages = stage_factory.save_stages()
    assert len(stages) == 5

    func_name_map = {}
    old_name_to_shape_map = {}
    recovered_stages, name_mapping = stage_factory.recover_stages(
        stages, func_name_map, old_name_to_shape_map)
    assert len(recovered_stages) == 5
    assert len(name_mapping) == 5

    for s_name in ('stage1', 'stage2', 'stage3', 'stage4', 'grouped'):
        assert s_name in name_mapping
        assert name_mapping[s_name] != s_name
        assert s_name in stage_factory.stage_names
        assert name_mapping[s_name] in stage_factory.stage_names

        original_s = stage_factory.stage_names[s_name]
        new_s = stage_factory.stage_names[name_mapping[s_name]]
        assert_stages_same(original_s, new_s, compare_name=False)
        assert original_s.name != new_s.name
        assert new_s.name.startswith(original_s.name)

    new_g: CeedStage = stage_factory.stage_names[name_mapping['grouped']]
    assert len(new_g.stages) == 4

    stage: CeedStageRef
    for stage, name in zip(
            new_g.stages, ('stage1', 'stage2', 'stage3', 'stage4')):
        assert isinstance(stage, CeedStageRef)
        assert stage.stage is stage_factory.stage_names[name_mapping[name]]
示例#3
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def test_return_not_added_stage_ref(stage_factory: StageFactoryBase):
    from ceed.stage import CeedStageRef
    s = make_stage(stage_factory)
    ref = CeedStageRef(
        stage_factory=stage_factory,
        function_factory=stage_factory.function_factory,
        shape_factory=stage_factory.shape_factory, stage=s)

    with pytest.raises(ValueError):
        stage_factory.return_stage_ref(ref)
示例#4
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 def __init__(self, open_player_thread=True, **kwargs):
     self.drag_controller = CeedDragNDrop()
     self.function_factory = FunctionFactoryBase()
     register_all_functions(self.function_factory)
     self.stage_factory = StageFactoryBase(
         function_factory=self.function_factory, shape_factory=None)
     self.player = CeedPlayer(open_player_thread=open_player_thread)
     self.view_controller = ControllerSideViewControllerBase()
     self.ceed_data = CeedDataWriterBase()
     self.data_serializer = DataSerializerBase()
     super(CeedApp, self).__init__(**kwargs)
     self.load_app_settings_from_file()
     self.apply_app_settings()
示例#5
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def test_stage_ref(stage_factory: StageFactoryBase):
    s = make_stage(stage_factory)
    s.name = 'me stage'
    s2 = make_stage(stage_factory)

    stage_factory.add_stage(s)

    ref1 = stage_factory.get_stage_ref(name='me stage')
    ref2 = stage_factory.get_stage_ref(stage=s2)

    assert ref1.stage is s
    assert ref2.stage is s2
    assert s.has_ref
    assert s2.has_ref
    assert s in stage_factory._stage_ref
    assert s2 in stage_factory._stage_ref

    stage_factory.return_stage_ref(ref1)
    assert ref2.stage is s2
    assert not s.has_ref
    assert s2.has_ref
    assert s not in stage_factory._stage_ref
    assert s2 in stage_factory._stage_ref

    stage_factory.return_stage_ref(ref2)
    assert not s.has_ref
    assert not s2.has_ref
    assert s not in stage_factory._stage_ref
    assert s2 not in stage_factory._stage_ref
示例#6
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def test_expand_ref_stages(stage_factory: StageFactoryBase):
    g1 = make_stage(stage_factory, order='parallel')

    g2 = make_stage(stage_factory, order='parallel')
    ref_g2 = stage_factory.get_stage_ref(stage=g2)
    g1.add_stage(ref_g2)

    s = make_stage(
        stage_factory, order='parallel', color_r=True, complete_on='any')
    g2.add_stage(s)
    s1 = make_stage(
        stage_factory, order='parallel', color_b=True, complete_on='any')
    g2.add_stage(s1)

    s2 = make_stage(
        stage_factory, order='parallel', color_r=False, complete_on='all')
    g1.add_stage(s2)
    s3 = make_stage(
        stage_factory, order='serial', color_r=True, color_g=True,
        complete_on='any')
    ref_f3 = stage_factory.get_stage_ref(stage=s3)
    g1.add_stage(ref_f3)

    g3 = make_stage(stage_factory, order='parallel')
    g1.add_stage(g3)
    s4 = make_stage(
        stage_factory, order='parallel', color_b=True, color_r=True,
        complete_on='any')
    ref_f4 = stage_factory.get_stage_ref(stage=s4)
    g3.add_stage(ref_f4)
    s5 = make_stage(
        stage_factory, order='parallel', color_b=True, color_g=True,
        complete_on='all')
    g3.add_stage(s5)

    assert list(g1.get_stages(step_into_ref=False)) == \
        [g1, ref_g2, s2, ref_f3, g3, ref_f4, s5]
    assert list(g1.get_stages(step_into_ref=True)) == \
        [g1, g2, s, s1, s2, s3, g3, s4, s5]

    g1_copy = g1.copy_expand_ref()
    # the copy shouldn't have any refs
    assert len(list(g1_copy.get_stages(step_into_ref=False))) == \
        len(list(g1.get_stages(step_into_ref=True)))

    for original_f, new_f in zip(
            g1.get_stages(step_into_ref=True),
            g1_copy.get_stages(step_into_ref=False)):
        assert_stages_same(original_f, new_f, compare_name=False)
示例#7
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def test_can_other_stage_be_added_ref(stage_factory: StageFactoryBase):
    g1 = make_stage(stage_factory)
    g2 = make_stage(stage_factory)
    ref_g2 = stage_factory.get_stage_ref(stage=g2)
    g1.add_stage(ref_g2)

    s1 = make_stage(stage_factory, order='parallel')
    g2.add_stage(s1)
    s2 = make_stage(stage_factory, complete_on='any')
    g1.add_stage(s2)

    g3 = make_stage(stage_factory)
    g1.add_stage(g3)
    s4 = make_stage(stage_factory, order='parallel', complete_on='all')
    g3.add_stage(s4)

    assert g1.can_other_stage_be_added(g2)
    assert g1.can_other_stage_be_added(ref_g2)
    assert g1.can_other_stage_be_added(g3)
    assert not g1.can_other_stage_be_added(g1)

    assert not g2.can_other_stage_be_added(g1)
    assert g2.can_other_stage_be_added(g3)
    assert not g2.can_other_stage_be_added(g2)
    assert not g2.can_other_stage_be_added(ref_g2)

    assert not g3.can_other_stage_be_added(g1)
    assert g3.can_other_stage_be_added(g2)
    assert g3.can_other_stage_be_added(ref_g2)
    assert not g3.can_other_stage_be_added(g3)
示例#8
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def stage_factory(function_factory: FunctionFactoryBase,
                  shape_factory: CeedPaintCanvasBehavior) -> StageFactoryBase:
    stage_factory = StageFactoryBase(function_factory=function_factory,
                                     shape_factory=shape_factory)
    add_prop_watch(stage_factory, 'on_changed', 'test_changes_count')

    yield stage_factory
示例#9
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def test_shape_add_remove(stage_factory: StageFactoryBase):
    assert not stage_factory.stages
    assert not stage_factory.stage_names

    stage = SerialAllStage(stage_factory=stage_factory, show_in_gui=False)
    stage.create_stage()
    stage = stage.stage

    # add stage
    stage_factory.test_changes_count = 0
    stage_factory.add_stage(stage)
    assert stage in stage_factory.stages
    assert stage.name in stage_factory.stage_names
    assert stage is stage_factory.stage_names[stage.name]
    assert stage_factory.test_changes_count

    # remove shape
    stage_factory.test_changes_count = 0
    assert stage_factory.remove_stage(stage)
    assert stage not in stage_factory.stages
    assert stage.name not in stage_factory.stage_names
    assert stage_factory.test_changes_count

    # remove same shape again
    with pytest.raises(ValueError):
        stage_factory.remove_stage(stage)
示例#10
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文件: main.py 项目: cplab/ceed
    def __init__(self, **kwargs):
        self.view_controller = ViewSideViewControllerBase()
        self.ceed_data = CeedDataWriterBase()
        self.data_serializer = DataSerializerBase()
        self.function_factory = FunctionFactoryBase()
        register_all_functions(self.function_factory)
        self.shape_factory = CeedPaintCanvasBehavior()
        self.stage_factory = StageFactoryBase(
            function_factory=self.function_factory,
            shape_factory=self.shape_factory)

        super(CeedViewApp, self).__init__(**kwargs)
示例#11
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文件: __init__.py 项目: cplab/ceed
    def load_experiment(self, experiment):
        self._block = block = self._nix_file.blocks[
            CeedDataWriterBase.get_experiment_block_name(experiment)]
        section = self._nix_file.sections['experiment{}_metadata'.format(
            experiment)]
        self.loaded_experiment = experiment

        self.experiment_stage_name = section['stage']
        self.experiment_notes = section['notes'] if 'notes' in section else ''
        self.experiment_start_time = float(
            section['save_time']) if 'save_time' in section else 0
        config = section.sections['app_config']

        config_data = {}
        for prop in config.props:
            config_data[prop.name] = yaml_loads(read_nix_prop(prop))

        view = self.view_controller = ViewControllerBase()
        ser = self.data_serializer = DataSerializerBase()
        func = self.function_factory = FunctionFactoryBase()
        register_all_functions(func)
        shape = self.shape_factory = CeedPaintCanvasBehavior()
        stage = self.stage_factory = StageFactoryBase(function_factory=func,
                                                      shape_factory=shape)

        for name, obj in {
                'view': view,
                'serializer': ser,
                'function': func
        }.items():
            if name in config_data['app_settings']:
                apply_config(obj, config_data['app_settings'][name])
        self.populate_config(config_data, shape, func, stage)

        self.experiment_cam_image = self.read_image_from_block(self._block)

        data = self.shapes_intensity = {}
        for item in block.data_arrays:
            if not item.name.startswith('shape_'):
                continue
            data[item.name[6:]] = item

        self.led_state = block.data_arrays['led_state']

        if ('ceed_mcs_alignment' in self._nix_file.blocks
                and 'experiment_{}'.format(experiment)
                in self._nix_file.blocks['ceed_mcs_alignment'].data_arrays):
            self.electrode_intensity_alignment = self._nix_file.blocks[
                'ceed_mcs_alignment'].data_arrays['experiment_{}'.format(
                    experiment)]
        else:
            self.electrode_intensity_alignment = None
示例#12
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def test_get_stage_ref(stage_factory: StageFactoryBase):
    g1 = make_stage(stage_factory)
    g2 = make_stage(stage_factory)
    ref_g2 = stage_factory.get_stage_ref(stage=g2)
    g1.add_stage(ref_g2)

    s1 = make_stage(stage_factory, order='parallel')
    g2.add_stage(s1)
    s2 = make_stage(stage_factory, complete_on='any')
    g1.add_stage(s2)

    assert list(g1.get_stages()) == [g1, g2, s1, s2]
    assert list(g1.get_stages(step_into_ref=False)) == [g1, ref_g2, s2]
示例#13
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def get_stage_time_intensity(
        stage_factory: StageFactoryBase, stage_name: str, frame_rate):
    tick = stage_factory.tick_stage(stage_name)
    # the sampling rate at which we sample the functions
    frame_rate = int(frame_rate)

    obj_values = defaultdict(list)
    count = 0
    while True:
        count += 1

        try:
            next(tick)
            shape_values = tick.send(Fraction(count, frame_rate))
        except StageDoneException:
            break

        values = stage_factory.fill_shape_gl_color_values(
            None, shape_values)
        for name, r, g, b, a in values:
            obj_values[name].append((r, g, b, a))

    return obj_values, count - 1
示例#14
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def test_simple_stage_intensity(stage_factory: StageFactoryBase):
    from ceed.function.plugin import LinearFunc
    shape = EllipseShapeP1(
        app=None, painter=stage_factory.shape_factory, show_in_gui=False,
        create_add_shape=True)

    shape2 = EllipseShapeP2(
        app=None, painter=stage_factory.shape_factory, show_in_gui=False,
        create_add_shape=True)

    f: LinearFunc = LinearFunc(
        function_factory=stage_factory.function_factory, b=0, m=.1, duration=5)

    stage = make_stage(
        stage_factory, color_r=True, color_g=False, color_b=True)
    stage_factory.add_stage(stage)
    stage.add_func(f)
    stage.add_shape(shape.shape)
    stage.add_shape(shape2.shape)

    values, n = get_stage_time_intensity(stage_factory, stage.name, 10)
    assert n == 5 * 10
    assert len(values) == 2
    colors = values[shape.name]
    colors2 = values[shape2.name]
    assert len(colors) == 10 * 5

    for i, (r, g, b, a) in enumerate(colors):
        assert math.isclose(r, i / 10 * .1)
        assert math.isclose(b, i / 10 * .1)
        assert g == 0

    for i, (r, g, b, a) in enumerate(colors2):
        assert math.isclose(r, i / 10 * .1)
        assert math.isclose(b, i / 10 * .1)
        assert g == 0
示例#15
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文件: main.py 项目: matham/Ceed
 def __init__(self, **kwargs):
     drag = self.drag_controller = CeedDragNDrop()
     drag.knsname = 'dragger'
     self.function_factory = FunctionFactoryBase()
     register_all_functions(self.function_factory)
     self.stage_factory = StageFactoryBase(
         function_factory=self.function_factory, shape_factory=None)
     self.player = CeedPlayer()
     self.view_controller = ControllerSideViewControllerBase()
     self.ceed_data = CeedDataWriterBase()
     self.data_serializer = DataSerializerBase()
     self.remote_viewer = RemoteViewerListenerBase()
     self.remote_player = CeedRemotePlayer()
     super(CeedApp, self).__init__(**kwargs)
     self.load_app_settings_from_file()
     self.apply_app_settings()
示例#16
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def test_clear_stages(stage_factory: StageFactoryBase):
    assert not stage_factory.stages
    assert not stage_factory.stage_names

    stage = SerialAllStage(stage_factory=stage_factory, show_in_gui=False)
    stage.create_stage()
    stage = stage.stage
    stage2 = SerialAllStage(stage_factory=stage_factory, show_in_gui=False)
    stage2.create_stage()
    stage2 = stage2.stage
    stage_factory.add_stage(stage)
    stage_factory.add_stage(stage2)

    assert stage_factory.stages == [stage, stage2]

    stage_factory.test_changes_count = 0
    stage_factory.clear_stages()
    assert not stage_factory.stages
    assert not stage_factory.stage_names
示例#17
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文件: __init__.py 项目: cplab/ceed
    def load_application_data(self):
        self.app_logs = self.app_notes = ''
        if 'app_logs' in self._nix_file.sections:
            self.app_logs = self._nix_file.sections['app_logs']['log_data']
            self.app_notes = self._nix_file.sections['app_logs']['notes']

        config = self._nix_file.sections['app_config']

        config_data = {}
        for prop in config.props:
            config_data[prop.name] = yaml_loads(read_nix_prop(prop))

        self.ceed_version = config_data.get('ceed_version', '')

        view = ViewControllerBase()
        ser = DataSerializerBase()
        func = FunctionFactoryBase()
        register_all_functions(func)
        shape = CeedPaintCanvasBehavior()
        stage = StageFactoryBase(function_factory=func, shape_factory=shape)

        for name, obj in {
                'view': view,
                'serializer': ser,
                'function': func
        }.items():
            if name in config_data['app_settings']:
                apply_config(obj, config_data['app_settings'][name])
        self.populate_config(config_data, shape, func, stage)

        self.app_config = {
            'view_controller': view,
            'data_serializer': ser,
            'function_factory': func,
            'shape_factory': shape,
            'stage_factory': stage,
        }
示例#18
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def test_copy_stages(stage_factory: StageFactoryBase):
    s1 = make_stage(
        stage_factory, name='stage1', order='parallel', complete_on='any',
        color_r=True)
    s2 = make_stage(
        stage_factory, name='stage2', order='serial', complete_on='all',
        color_g=True)
    s3 = make_stage(
        stage_factory, name='stage3', order='parallel', complete_on='all',
        color_b=True)
    s4 = make_stage(
        stage_factory, name='stage4', order='serial', complete_on='any',
        color_g=True)
    g = make_stage(
        stage_factory, name='grouped', order='parallel', complete_on='any',
        color_b=True)

    stage_factory.add_stage(s1)
    stage_factory.add_stage(s2)
    stage_factory.add_stage(s3)
    stage_factory.add_stage(s4)

    g.add_stage(stage_factory.get_stage_ref(name='stage1'))
    g.add_stage(stage_factory.get_stage_ref(name='stage2'))
    g.add_stage(stage_factory.get_stage_ref(name='stage3'))
    g.add_stage(stage_factory.get_stage_ref(name='stage4'))

    for stage in (s1, s2, s3, s4):
        stage_copy = deepcopy(stage)
        assert stage is not stage_copy
        assert isinstance(stage_copy, stage.__class__)

        assert_stages_same(stage, stage_copy, compare_name=False)

    stage_copy = deepcopy(g)
    assert len(stage_copy.stages) == 4
    for new_s, original_s in zip(stage_copy.stages, g.stages):
        assert new_s is not original_s
        assert isinstance(new_s, CeedStageRef)
        assert isinstance(original_s, CeedStageRef)
        assert new_s.stage is original_s.stage
示例#19
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class CeedApp(BaseKivyApp):
    '''The app which runs the GUI.
    '''

    __config_props__ = ('last_directory', )

    last_directory = StringProperty('~')

    kv_loaded = False
    """For tests, we don't want to load kv multiple times.
    """

    yesno_prompt = ObjectProperty(None, allownone=True)
    '''Stores a instance of :class:`YesNoPrompt` that is automatically created
    by this app class. That class is described in ``base_kivy_app/graphics.kv``.
    '''

    function_factory = None  # type: FunctionFactoryBase

    player = None  # type: CeedPlayer

    view_controller = None  # type: ControllerSideViewControllerBase

    ceed_data = None  # type: CeedDataWriterBase

    data_serializer = None  # type: DataSerializerBase

    stage_factory = None  # type: StageFactoryBase

    shape_factory = ObjectProperty(None, rebind=True)  # type: CeedPainter

    # remote_player = None  # type: CeedRemotePlayer

    agreed_discard = False

    drag_controller = ObjectProperty(None, rebind=True)  # type: CeedDragNDrop

    stages_container = ObjectProperty(None, rebind=True)  # type: StageList

    funcs_container = ObjectProperty(None, rebind=True)  # type: FuncList

    shapes_container = ObjectProperty(None, rebind=True)  # type: ShapeList

    shape_groups_container = ObjectProperty(
        None, rebind=True)  # type: ShapeGroupList

    pinned_graph = None
    """PinnedGraph into which the stage graph may be pinned.
    """

    mea_align_widget = ObjectProperty(None, rebind=True)  # type: MEAArrayAlign

    central_display = ObjectProperty(None, rebind=True)  # type: BufferImage

    _processing_error = False

    @classmethod
    def get_config_classes(cls):
        d = super(CeedApp, cls).get_config_classes()
        d['function'] = FunctionFactoryBase
        d['view'] = ControllerSideViewControllerBase
        d['data'] = CeedDataWriterBase
        d['serializer'] = DataSerializerBase
        d['player'] = CeedPlayer
        return d

    def get_config_instances(self):
        d = super(CeedApp, self).get_config_instances()
        d['function'] = self.function_factory
        d['view'] = self.view_controller
        d['data'] = self.ceed_data
        d['serializer'] = self.data_serializer
        d['player'] = self.player
        return d

    def __init__(self, open_player_thread=True, **kwargs):
        self.drag_controller = CeedDragNDrop()
        self.function_factory = FunctionFactoryBase()
        register_all_functions(self.function_factory)
        self.stage_factory = StageFactoryBase(
            function_factory=self.function_factory, shape_factory=None)
        self.player = CeedPlayer(open_player_thread=open_player_thread)
        self.view_controller = ControllerSideViewControllerBase()
        self.ceed_data = CeedDataWriterBase()
        self.data_serializer = DataSerializerBase()
        super(CeedApp, self).__init__(**kwargs)
        self.load_app_settings_from_file()
        self.apply_app_settings()

    def load_app_kv(self):
        if CeedApp.kv_loaded:
            return
        CeedApp.kv_loaded = True

        base = dirname(__file__)
        # Builder.load_file(join(base, 'graphics', 'graphics.kv'))
        Builder.load_file(join(base, 'ceed_style.kv'))
        Builder.load_file(join(base, 'player', 'player_style.kv'))
        Builder.load_file(join(base, 'shape', 'shape_style.kv'))
        Builder.load_file(join(base, 'function', 'func_style.kv'))
        Builder.load_file(join(base, 'stage', 'stage_style.kv'))
        Builder.load_file(join(base, 'view', 'view_style.kv'))
        Builder.load_file(join(base, 'storage', 'storage_style.kv'))

    def build(self):
        self.load_app_kv()
        self.yesno_prompt = Factory.FlatYesNoPrompt()
        self.player.create_widgets()

        root = Factory.get('MainView')()
        return super(CeedApp, self).build(root)

    def _clear_all(self):
        self.funcs_container.clear_all()
        self.stages_container.clear_all()

    def on_start(self):
        self.stage_factory.shape_factory = self.shape_factory
        remove_shapes_upon_deletion(
            self.stage_factory, self.shape_factory,
            self.stages_container.remove_shape_from_stage)
        self.shape_factory.shape_widgets_list = self.shapes_container

        self.ceed_data.stage_display_callback = \
            self.stages_container.show_stage
        self.ceed_data.func_display_callback = \
            self.funcs_container.show_function
        self.ceed_data.clear_all_callback = self._clear_all

        HighightButtonBehavior.init_class()

        self.ceed_data.create_file('')

        self.stage_factory.fbind('on_changed', self.changed_callback)
        self.function_factory.fbind('on_changed', self.changed_callback)
        for func in self.function_factory.funcs_inst_default.values():
            func.fbind('on_changed', self.changed_callback)
        self.shape_factory.fbind('on_changed', self.changed_callback)
        self.view_controller.fbind('on_changed', self.changed_callback)

        self.set_tittle()
        self.ceed_data.fbind('filename', self.set_tittle)
        self.ceed_data.fbind('config_changed', self.set_tittle)
        self.ceed_data.fbind('has_unsaved', self.set_tittle)
        self.ceed_data.fbind('read_only_file', self.set_tittle)

        self.view_controller.set_led_mode(self.view_controller.LED_mode_idle)

    def set_tittle(self, *largs):
        ''' Sets the title of the window using the currently running
        tab. This is called at 1Hz. '''
        star = ''
        if self.ceed_data.has_unsaved or self.ceed_data.config_changed:
            star = '*'

        read_only = ''
        if self.ceed_data.read_only_file:
            read_only = ' - Read Only'

        if self.ceed_data.filename:
            filename = ' - {}'.format(self.ceed_data.filename)
        else:
            filename = ' - Unnamed File'

        Window.set_title('Ceed v{}, CPL lab{}{}{}'.format(
            ceed.__version__, star, filename, read_only))

    def changed_callback(self, *largs, **kwargs):
        self.ceed_data.config_changed = True

    def check_close(self):
        if self.view_controller.stage_active or self.ceed_data.data_thread:
            self._close_message = 'Cannot close during an experiment.'
            return False
        self.player.stop()
        self.view_controller.stop_process()
        self.view_controller.finish_stop_process()
        if not self.ceed_data.ui_close(app_close=True):
            self._close_message = ''
            return False
        return True

    def handle_exception(self, *largs, **kwargs):
        processing = self._processing_error
        self._processing_error = True
        val = super(CeedApp, self).handle_exception(*largs, **kwargs)
        if not processing:
            self.view_controller.request_stage_end()
            self._processing_error = False
        return val

    def clean_up(self):
        super(CeedApp, self).clean_up()
        if self.ceed_data is not None:
            if self.ceed_data.backup_event is not None:
                self.ceed_data.backup_event.cancel()
                self.ceed_data.backup_event = None
            self.ceed_data.clear_all_callback = None

        if self.stage_factory is not None:
            self.stage_factory.funbind('on_changed', self.changed_callback)
        if self.function_factory is not None:
            self.function_factory.funbind('on_changed', self.changed_callback)
        if self.shape_factory is not None:
            self.shape_factory.funbind('on_changed', self.changed_callback)
        if self.view_controller is not None:
            self.view_controller.funbind('on_changed', self.changed_callback)

        for func in self.function_factory.funcs_inst_default.values():
            func.funbind('on_changed', self.changed_callback)

        if self.view_controller is not None:
            self.view_controller.stop_process()
            self.view_controller.finish_stop_process()
        if self.ceed_data is not None:
            self.ceed_data.stop_experiment()
            self.ceed_data.funbind('filename', self.set_tittle)
            self.ceed_data.funbind('config_changed', self.set_tittle)
            self.ceed_data.funbind('has_unsaved', self.set_tittle)
            self.ceed_data.funbind('read_only_file', self.set_tittle)

        self.dump_app_settings_to_file()
        self.player.clean_up()
        HighightButtonBehavior.uninit_class()
示例#20
0
class CeedApp(BaseKivyApp):
    """The app which runs the main Ceed GUI.
    """

    _config_props_ = ('last_directory', 'external_function_plugin_package',
                      'external_stage_plugin_package')

    _config_children_ = {
        'function': 'function_factory',
        'view': 'view_controller',
        'data': 'ceed_data',
        'serializer': 'data_serializer',
        'player': 'player',
    }

    last_directory = StringProperty('~')
    """The last directory opened in the GUI.
    """

    external_function_plugin_package: str = ''
    """The name of an external function plugin package that contains additional
    functions to be displayed in the GUI to the user.

    See :mod:`~ceed.function.plugin` for details.
    """

    external_stage_plugin_package: str = ''
    """The name of an external stage plugin package that contains additional
    stages to be displayed in the GUI to the user.

    See :mod:`~ceed.stage.plugin` for details.
    """

    kv_loaded = False
    """For tests, we don't want to load kv multiple times so we only load kv if
    it wasn't loaded before.
    """

    yesno_prompt = ObjectProperty(None, allownone=True)
    '''Stores a instance of :class:`YesNoPrompt` that is automatically created
    by this app class. That class is described in ``base_kivy_app/graphics.kv``
    and shows a prompt with yes/no options and callback.
    '''

    function_factory: FunctionFactoryBase = None
    """The :class:`~ceed.function.FunctionFactoryBase` that contains all the
    functions shown in the GUI.
    """

    player: CeedPlayer = None
    """The :class:`ceed.player.CeedPlayer` used to play the video camera and
    record the images to disk.
    """

    view_controller: ControllerSideViewControllerBase = None
    """The :class:`~ceed.view.controller.ControllerSideViewControllerBase` used
    to run the experiment and display the stages.
    """

    ceed_data: CeedDataWriterBase = None
    """The :class:`~ceed.storage.controller.CeedDataWriterBase` used to load
    and save the data to disk.
    """

    data_serializer: DataSerializerBase = None
    """The :class:`~ceed.storage.controller.DataSerializerBase` used to
    generate the corner pixel values for Ceed-MCS temporal synchronization.
    """

    stage_factory: StageFactoryBase = None
    """The :class:`~ceed.stage.StageFactoryBase` that contains all the
    stages shown in the GUI.
    """

    shape_factory: CeedPainter = ObjectProperty(None, rebind=True)
    """The :class:`~ceed.shape.shape_widgets.CeedPainter` used to draw shapes
    and contains all the shapes shown in the GUI.
    """

    agreed_discard = False

    drag_controller: CeedDragNDrop = ObjectProperty(None, rebind=True)
    """The :class:`~ceed.graphics.CeedDragNDrop` used for dragging and
    dropping widgets on in the GUI.
    """

    stages_container: StageList = ObjectProperty(None, rebind=True)
    """The :class:`~ceed.stage.stage_widgets.StageList` widget that contains
    all the root stages' widgets in the GUI.
    """

    funcs_container: FuncList = ObjectProperty(None, rebind=True)
    """The :class:`~ceed.function.func_widgets.FuncList` widget that contains
    all the root functions' widgets in the GUI.
    """

    shapes_container: ShapeList = ObjectProperty(None, rebind=True)
    """The :class:`~ceed.shape.shape_widgets.ShapeList` widget that contains
    all the shapes' widgets in the GUI.
    """

    shape_groups_container = ObjectProperty(
        None, rebind=True)  # type: ShapeGroupList
    """The :class:`~ceed.shape.shape_widgets.ShapeGroupList` widget that
    contains all the shape groups' widgets in the GUI.
    """

    pinned_graph = None
    """PinnedGraph widget into which the experiment preview graph may be pinned.

    When pinned, it's displayed not as a popup, but as a flat widget.
    """

    mea_align_widget: MEAArrayAlign = ObjectProperty(None, rebind=True)
    """The :class:`~ceed.view.view_widgets.MEAArrayAlign` widget used to align
    the MEA grid to the camera.
    """

    central_display: BufferImage = ObjectProperty(None, rebind=True)
    """The :class:`~base_kivy_app.graphics.BufferImage` widget into which the
    camera widget is drawn.
    """

    _processing_error = False

    def __init__(self, open_player_thread=True, **kwargs):
        self.drag_controller = CeedDragNDrop()
        self.function_factory = FunctionFactoryBase()
        register_all_functions(self.function_factory)

        self.stage_factory = StageFactoryBase(
            function_factory=self.function_factory, shape_factory=None)
        register_all_stages(self.stage_factory)
        self.player = CeedPlayer(open_player_thread=open_player_thread)
        self.view_controller = ControllerSideViewControllerBase()
        self.ceed_data = CeedDataWriterBase()
        self.data_serializer = DataSerializerBase()
        super(CeedApp, self).__init__(**kwargs)
        self.load_app_settings_from_file()
        self.apply_app_settings()

    def load_app_kv(self):
        """Loads the app's kv files, if not yet loaded.
        """
        if CeedApp.kv_loaded:
            return
        CeedApp.kv_loaded = True

        base = dirname(__file__)
        # Builder.load_file(join(base, 'graphics', 'graphics.kv'))
        Builder.load_file(join(base, 'ceed_style.kv'))
        Builder.load_file(join(base, 'player', 'player_style.kv'))
        Builder.load_file(join(base, 'shape', 'shape_style.kv'))
        Builder.load_file(join(base, 'function', 'func_style.kv'))
        Builder.load_file(join(base, 'stage', 'stage_style.kv'))
        Builder.load_file(join(base, 'view', 'view_style.kv'))
        Builder.load_file(join(base, 'storage', 'storage_style.kv'))

    def build(self):
        self.load_app_kv()
        self.yesno_prompt = Factory.FlatYesNoPrompt()
        self.player.create_widgets()

        root = Factory.get('MainView')()
        return super(CeedApp, self).build(root)

    def _clear_all(self):
        self.funcs_container.clear_all()
        self.stages_container.clear_all()

    def on_start(self):
        if self.external_function_plugin_package:
            register_external_functions(self.function_factory,
                                        self.external_function_plugin_package)

        if self.external_stage_plugin_package:
            register_external_stages(self.stage_factory,
                                     self.external_stage_plugin_package)

        self.stage_factory.shape_factory = self.shape_factory
        remove_shapes_upon_deletion(
            self.stage_factory, self.shape_factory,
            self.stages_container.remove_shape_from_stage)
        self.shape_factory.shape_widgets_list = self.shapes_container

        self.ceed_data.stage_display_callback = \
            self.stages_container.show_stage
        self.ceed_data.func_display_callback = \
            self.funcs_container.show_function
        self.ceed_data.clear_all_callback = self._clear_all

        HighightButtonBehavior.init_class()

        self.ceed_data.create_file('')

        self.stage_factory.fbind('on_changed', self.changed_callback)
        for stage in self.stage_factory.stages_inst_default.values():
            stage.fbind('on_changed', self.changed_callback)
        self.function_factory.fbind('on_changed', self.changed_callback)
        for func in self.function_factory.funcs_inst_default.values():
            func.fbind('on_changed', self.changed_callback)
        self.shape_factory.fbind('on_changed', self.changed_callback)
        self.view_controller.fbind('on_changed', self.changed_callback)

        self.set_tittle()
        self.ceed_data.fbind('filename', self.set_tittle)
        self.ceed_data.fbind('config_changed', self.set_tittle)
        self.ceed_data.fbind('has_unsaved', self.set_tittle)
        self.ceed_data.fbind('read_only_file', self.set_tittle)

        self.view_controller.set_led_mode(self.view_controller.LED_mode_idle)

    def set_tittle(self, *largs):
        """Periodically called by the Kivy Clock to update the title.
        """
        star = ''
        if self.ceed_data.has_unsaved or self.ceed_data.config_changed:
            star = '*'

        read_only = ''
        if self.ceed_data.read_only_file:
            read_only = ' - Read Only'

        if self.ceed_data.filename:
            filename = ' - {}'.format(self.ceed_data.filename)
        else:
            filename = ' - Unnamed File'

        Window.set_title('Ceed v{}, CPL lab{}{}{}'.format(
            ceed.__version__, star, filename, read_only))

    def changed_callback(self, *largs, **kwargs):
        """Callback bound to anything that can change the Ceed data to indicate
        whether it needs to be re-saved.
        """
        self.ceed_data.config_changed = True

    def check_close(self):
        if self.view_controller.stage_active or self.ceed_data.data_thread:
            self._close_message = 'Cannot close during an experiment.'
            return False
        self.player.stop()
        self.view_controller.stop_process()
        self.view_controller.finish_stop_process()
        if not self.ceed_data.ui_close(app_close=True):
            self._close_message = ''
            return False
        return True

    def handle_exception(self, *largs, **kwargs):
        processing = self._processing_error
        self._processing_error = True
        val = super(CeedApp, self).handle_exception(*largs, **kwargs)
        if not processing:
            self.view_controller.request_stage_end()
            self._processing_error = False
        return val

    def clean_up(self):
        super(CeedApp, self).clean_up()
        if self.ceed_data is not None:
            if self.ceed_data.backup_event is not None:
                self.ceed_data.backup_event.cancel()
                self.ceed_data.backup_event = None
            self.ceed_data.clear_all_callback = None

        if self.stage_factory is not None:
            self.stage_factory.funbind('on_changed', self.changed_callback)
        if self.function_factory is not None:
            self.function_factory.funbind('on_changed', self.changed_callback)
        if self.shape_factory is not None:
            self.shape_factory.funbind('on_changed', self.changed_callback)
        if self.view_controller is not None:
            self.view_controller.funbind('on_changed', self.changed_callback)

        for stage in self.stage_factory.stages_inst_default.values():
            stage.funbind('on_changed', self.changed_callback)
        for func in self.function_factory.funcs_inst_default.values():
            func.funbind('on_changed', self.changed_callback)

        if self.view_controller is not None:
            self.view_controller.stop_process()
            self.view_controller.finish_stop_process()

        if self.ceed_data is not None:
            self.ceed_data.stop_experiment()
            self.ceed_data.funbind('filename', self.set_tittle)
            self.ceed_data.funbind('config_changed', self.set_tittle)
            self.ceed_data.funbind('has_unsaved', self.set_tittle)
            self.ceed_data.funbind('read_only_file', self.set_tittle)

        self.dump_app_settings_to_file()
        self.player.clean_up()
        HighightButtonBehavior.uninit_class()
示例#21
0
def test_factory_stage_unique_names(stage_factory: StageFactoryBase):
    assert not stage_factory.stages
    assert not stage_factory.stage_names
    stage = SerialAllStage(stage_factory=stage_factory, show_in_gui=False)
    stage.create_stage()
    stage = stage.stage

    # add first stage
    stage_factory.test_changes_count = 0
    stage_factory.add_stage(stage)
    assert len(stage_factory.stages) == 1
    assert len(stage_factory.stage_names) == 1
    assert stage in stage_factory.stages
    assert stage.name in stage_factory.stage_names
    assert stage is stage_factory.stage_names[stage.name]
    assert stage_factory.test_changes_count

    stage2 = SerialAllStage(stage_factory=stage_factory, show_in_gui=False)
    stage2.create_stage()
    stage2 = stage2.stage
    stage2.name = stage.name
    assert stage2.name == stage.name

    # add second stage
    stage_factory.test_changes_count = 0
    stage_factory.add_stage(stage2)
    assert stage2.name != stage.name
    assert len(stage_factory.stages) == 2
    assert len(stage_factory.stage_names) == 2
    assert stage2 in stage_factory.stages
    assert stage2.name in stage_factory.stage_names
    assert stage2 is stage_factory.stage_names[stage2.name]
    assert stage_factory.test_changes_count

    # try making stage2 the same name as stage 1
    stage_factory.test_changes_count = 0
    stage2.name = stage.name
    assert stage2.name != stage.name
    assert len(stage_factory.stages) == 2
    assert len(stage_factory.stage_names) == 2
    assert stage2 in stage_factory.stages
    assert stage2.name in stage_factory.stage_names
    assert stage2 is stage_factory.stage_names[stage2.name]
    assert stage_factory.test_changes_count

    # give stage2an explicit name
    stage_factory.test_changes_count = 0
    stage.name = 'stagnation'
    assert stage2.name != stage.name
    assert stage.name == 'stagnation'
    assert len(stage_factory.stages) == 2
    assert len(stage_factory.stage_names) == 2
    assert stage in stage_factory.stages
    assert stage is stage_factory.stage_names['stagnation']
    assert stage_factory.test_changes_count

    # try setting stage2 to the empty name
    stage_factory.test_changes_count = 0
    stage2.name = ''
    assert stage2.name != stage.name
    assert stage2.name
    assert len(stage_factory.stages) == 2
    assert len(stage_factory.stage_names) == 2
    assert stage2 in stage_factory.stages
    assert stage2.name in stage_factory.stage_names
    assert stage2 is stage_factory.stage_names[stage2.name]
    assert stage_factory.test_changes_count
示例#22
0
def test_clear_stages_with_ref(stage_factory: StageFactoryBase):
    s = make_stage(stage_factory)
    s2 = make_stage(stage_factory)
    s.name = 'stage'
    s2.name = 'stage2'

    stage_factory.add_stage(s)
    stage_factory.add_stage(s2)

    assert stage_factory.stage_names['stage'] is s
    assert s in stage_factory.stages
    assert stage_factory.stage_names['stage2'] is s2
    assert s2 in stage_factory.stages

    ref = stage_factory.get_stage_ref(name='stage')
    stage_factory.clear_stages()

    # s should not have been removed, but s2 was removed
    assert ref.stage is s
    assert s.has_ref
    assert stage_factory.stage_names['stage'] is s
    assert s in stage_factory.stages
    assert 'stage2' not in stage_factory.stage_names
    assert s2 not in stage_factory.stages

    stage_factory.clear_stages(force=True)

    assert ref.stage is s
    assert s.has_ref
    assert 'stage' not in stage_factory.stage_names
    assert s not in stage_factory.stages

    stage_factory.return_stage_ref(ref)
    assert not s.has_ref
示例#23
0
def test_replace_ref_stage_with_source_stages(
        stage_factory: StageFactoryBase):
    g1 = make_stage(stage_factory, order='parallel', name='g1')

    g2 = make_stage(stage_factory, order='parallel', name='g2')
    ref_g2 = stage_factory.get_stage_ref(stage=g2)
    g1.add_stage(ref_g2)

    s = make_stage(
        stage_factory, order='parallel', color_r=True, complete_on='any')
    g2.add_stage(s)
    s1 = make_stage(
        stage_factory, order='parallel', color_b=True, complete_on='any',
        name='s1')
    stage_factory.add_stage(s1)
    ref_s1 = stage_factory.get_stage_ref(stage=s1)
    g2.add_stage(ref_s1)

    s2 = make_stage(
        stage_factory, order='parallel', color_r=False, complete_on='all')
    g1.add_stage(s2)
    s3 = make_stage(
        stage_factory, order='serial', color_r=True, color_g=True,
        complete_on='any', name='s3')
    stage_factory.add_stage(s3)
    ref_s3 = stage_factory.get_stage_ref(stage=s3)
    g1.add_stage(ref_s3)

    with pytest.raises(ValueError):
        g1.replace_ref_stage_with_source(s2)

    with pytest.raises(ValueError):
        g1.replace_ref_stage_with_source(ref_s1)

    s3_new, i = g1.replace_ref_stage_with_source(ref_s3)

    assert i == 2
    assert ref_s3 not in g1.stages
    assert s3 not in g1.stages
    assert not isinstance(s3_new, CeedStageRef)
    assert isinstance(s3_new, s3.__class__)
    assert g1.stages[i] is s3_new

    assert_stages_same(s3, s3_new, compare_name=False)

    g2_new: CeedStage
    g2_new, i = g1.replace_ref_stage_with_source(ref_g2)

    assert i == 0
    assert ref_g2 not in g1.stages
    assert g2 not in g1.stages
    assert not isinstance(g2_new, CeedStageRef)
    assert isinstance(g2_new, CeedStage)
    assert g1.stages[i] is g2_new

    assert len(g2_new.stages) == 2
    assert g2_new.stages[0] is not g2.stages[0]
    assert g2_new.stages[1] is not g2.stages[1]
    assert isinstance(g2_new.stages[0], s.__class__)
    assert isinstance(g2_new.stages[1], ref_s1.__class__)
    assert isinstance(g2_new.stages[1], CeedStageRef)

    assert_stages_same(s, g2_new.stages[0], compare_name=False)
    assert g2_new.stages[1].stage is s1
示例#24
0
文件: main.py 项目: matham/Ceed
class CeedApp(CPLComApp):
    '''The app which runs the GUI.
    '''

    function_factory = None

    player = None

    view_controller = None

    ceed_data = None

    data_serializer = None

    remote_viewer = None

    stage_factory = None

    shape_factory = None

    remote_player = None

    agreed_discard = False

    drag_controller = None
    '''
    '''

    @classmethod
    def get_config_classes(cls):
        d = super(CeedApp, cls).get_config_classes()
        d['function'] = FunctionFactoryBase
        d['view'] = ControllerSideViewControllerBase
        d['data'] = CeedDataWriterBase
        d['serializer'] = DataSerializerBase
        d['player'] = CeedPlayer
        d['point_gray_cam'] = CeedPTGrayPlayer
        d['video_file_playback'] = CeedFFmpegPlayer
        d['remote_viewer'] = RemoteViewerListenerBase

        app = cls.get_running_app()
        if app is not None:
            d['function'] = app.function_factory
            d['view'] = app.view_controller
            d['data'] = app.ceed_data
            d['serializer'] = app.data_serializer
            p = d['player'] = app.player
            d['point_gray_cam'] = p.pt_player
            d['video_file_playback'] = p.ff_player
            d['remote_viewer'] = app.remote_viewer
        return d

    def __init__(self, **kwargs):
        drag = self.drag_controller = CeedDragNDrop()
        drag.knsname = 'dragger'
        self.function_factory = FunctionFactoryBase()
        register_all_functions(self.function_factory)
        self.stage_factory = StageFactoryBase(
            function_factory=self.function_factory, shape_factory=None)
        self.player = CeedPlayer()
        self.view_controller = ControllerSideViewControllerBase()
        self.ceed_data = CeedDataWriterBase()
        self.data_serializer = DataSerializerBase()
        self.remote_viewer = RemoteViewerListenerBase()
        self.remote_player = CeedRemotePlayer()
        super(CeedApp, self).__init__(**kwargs)
        self.load_app_settings_from_file()
        self.apply_app_settings()

    def build(self):
        base = dirname(__file__)
        # Builder.load_file(join(base, 'graphics', 'graphics.kv'))
        Builder.load_file(join(base, 'ceed_style.kv'))
        Builder.load_file(join(base, 'player', 'player_style.kv'))
        Builder.load_file(join(base, 'shape', 'shape_style.kv'))
        Builder.load_file(join(base, 'function', 'func_style.kv'))
        Builder.load_file(join(base, 'stage', 'stage_style.kv'))
        Builder.load_file(join(base, 'view', 'view_style.kv'))
        Builder.load_file(join(base, 'storage', 'storage_style.kv'))
        self.yesno_prompt = Factory.CeedYesNoPrompt()

        root = Factory.get('MainView')()
        return super(CeedApp, self).build(root)

    def on_start(self):
        self.stage_factory.shape_factory = self.shape_factory = knspace.painter
        remove_shapes_upon_deletion(
            self.stage_factory, self.shape_factory,
            knspace.stages.remove_shape_from_stage)
        knspace.painter.shapes_canvas = knspace.painter.canvas
        knspace.painter.shape_widgets_list = knspace.shapes

        def clear_all():
            knspace.funcs.clear_all()
            knspace.stages.clear_all()

        self.ceed_data.stage_display_callback = knspace.stages.show_stage
        self.ceed_data.func_display_callback = knspace.funcs.show_function
        self.ceed_data.clear_all_callback = clear_all

        HighightButtonBehavior.init_class()

        self.ceed_data.create_file('')

        self.stage_factory.fbind('on_changed', self.changed_callback)
        self.function_factory.fbind('on_changed', self.changed_callback)
        for func in self.function_factory.funcs_inst_default.values():
            func.fbind('on_changed', self.changed_callback)
        knspace.painter.fbind('on_changed', self.changed_callback)
        self.view_controller.fbind('on_changed', self.changed_callback)

        self.set_tittle()
        self.ceed_data.fbind('filename', self.set_tittle)
        self.ceed_data.fbind('config_changed', self.set_tittle)
        self.ceed_data.fbind('has_unsaved', self.set_tittle)
        self.ceed_data.fbind('read_only_file', self.set_tittle)

        try:
            self.view_controller.set_led_mode(self.view_controller.LED_mode_idle)
        except ImportError:
            pass

    def set_tittle(self, *largs):
        ''' Sets the title of the window using the currently running
        tab. This is called at 1Hz. '''
        star = ''
        if self.ceed_data.has_unsaved or self.ceed_data.config_changed:
            star = '*'

        read_only = ''
        if self.ceed_data.read_only_file:
            read_only = ' - Read Only'

        if self.ceed_data.filename:
            filename = ' - {}'.format(self.ceed_data.filename)
        else:
            filename = ' - Unnamed File'

        Window.set_title('Ceed v{}, CPL lab{}{}{}'.format(
            ceed.__version__, star, filename, read_only))

    def changed_callback(self, *largs, **kwargs):
        self.ceed_data.config_changed = True

    def check_close(self):
        if CeedPlayer.is_player_active():
            self._close_message = 'Cannot close while player is active.'
            return False
        if self.view_controller.stage_active or self.ceed_data.data_thread:
            self._close_message = 'Cannot close during an experiment.'
            return False
        self.view_controller.stop_process()
        self.view_controller.finish_stop_process()
        if not self.ceed_data.ui_close(app_close=True):
            self._close_message = ''
            return False
        return True

    def handle_exception(self, *largs, **kwargs):
        val = super(CeedApp, self).handle_exception(*largs, **kwargs)
        self.view_controller.request_stage_end()
        return val
示例#25
0
def test_remove_stage_with_ref(stage_factory: StageFactoryBase):
    s = make_stage(stage_factory)
    s2 = make_stage(stage_factory)
    s3 = make_stage(stage_factory)
    s.name = 'stage'
    s2.name = 'stage2'
    s3.name = 'stage3'

    stage_factory.add_stage(s)
    stage_factory.add_stage(s2)
    stage_factory.add_stage(s3)

    assert stage_factory.stage_names['stage'] is s
    assert s in stage_factory.stages
    assert stage_factory.stage_names['stage2'] is s2
    assert s2 in stage_factory.stages
    assert stage_factory.stage_names['stage3'] is s3
    assert s3 in stage_factory.stages

    ref = stage_factory.get_stage_ref(name='stage')
    ref3 = stage_factory.get_stage_ref(name='stage3')
    assert not stage_factory.remove_stage(s)

    assert ref.stage is s
    assert s.has_ref
    assert stage_factory.stage_names['stage'] is s
    assert s in stage_factory.stages
    assert stage_factory.stage_names['stage2'] is s2
    assert s2 in stage_factory.stages
    assert stage_factory.stage_names['stage3'] is s3
    assert s3 in stage_factory.stages

    assert stage_factory.remove_stage(s2)

    assert stage_factory.stage_names['stage'] is s
    assert s in stage_factory.stages
    assert 'stage2' not in stage_factory.stage_names
    assert s2 not in stage_factory.stages
    assert stage_factory.stage_names['stage3'] is s3
    assert s3 in stage_factory.stages

    assert not stage_factory.remove_stage(s3)

    assert ref3.stage is s3
    assert s3.has_ref
    assert stage_factory.stage_names['stage'] is s
    assert s in stage_factory.stages
    assert stage_factory.stage_names['stage3'] is s3
    assert s3 in stage_factory.stages

    assert stage_factory.remove_stage(s3, force=True)

    assert ref3.stage is s3
    assert s3.has_ref
    assert stage_factory.stage_names['stage'] is s
    assert s in stage_factory.stages
    assert 'stage3' not in stage_factory.stage_names
    assert s3 not in stage_factory.stages

    assert not stage_factory.remove_stage(s)

    assert ref.stage is s
    assert s.has_ref
    assert stage_factory.stage_names['stage'] is s
    assert s in stage_factory.stages

    stage_factory.return_stage_ref(ref)
    assert not s.has_ref

    assert stage_factory.remove_stage(s)

    assert 'stage' not in stage_factory.stage_names
    assert s not in stage_factory.stages

    stage_factory.return_stage_ref(ref3)
    assert not s3.has_ref