def test_get_possible_squares_rook(self): """ Test for get_possible_squares("r") """ game = Game() game.board.clear_board() game.move_count += 1 game.board.place_piece("k", "E8") game.board.place_piece("K", "C8") game.board.place_piece("r", "D1") legal_moves = game.get_possible_squares("r", "D1") # Rook on empty board on d1 self.assertEqual( legal_moves, [[1, 3], [2, 3], [3, 3], [4, 3], [5, 3], [6, 3], [7, 3], [0, 4], [0, 5], [0, 6], [0, 7], [0, 2], [0, 1], [0, 0]]) game.board.set_up_pieces() # Black Rook on d1 on starting board self.assertEqual(game.get_possible_squares("r", "D1"), [[1, 3], [0, 4], [0, 2]]) # White Rook on d1 on starting board game.move_count += 1 self.assertEqual(game.get_possible_squares("R", "D1"), None) game.board.clear_board() game.castling_rights = ["", "", "", ""] game.board.place_piece("K", "D2") game.board.place_piece("q", "D4") game.board.place_piece("R", "D3") self.assertEqual(game.get_possible_squares("R", "D3"), [[3, 3]])
def test_get_possible_squares_queen(self): """ Test for get_possible_squares("k") """ game = Game() game.board.clear_board() game.move_count += 1 game.board.place_piece("k", "E8") game.board.place_piece("K", "C8") game.board.place_piece("q", "D1") legal_moves = game.get_possible_squares("q", "D1") # Queen on empty board on d1 self.assertEqual( legal_moves, [[1, 3], [2, 3], [3, 3], [4, 3], [5, 3], [6, 3], [7, 3], [1, 4], [2, 5], [3, 6], [4, 7], [0, 4], [0, 5], [0, 6], [0, 7], [0, 2], [0, 1], [0, 0], [1, 2], [2, 1], [3, 0]]) game.board.set_up_pieces() # Queen on d1 on starting board self.assertEqual(game.get_possible_squares("Q", "D1"), None) game.board.clear_board() game.board.place_piece("K", "D1") game.board.place_piece("k", "E8") self.assertEqual( game.get_possible_squares("q", "D2"), [[2, 3], [3, 3], [4, 3], [5, 3], [6, 3], [7, 3], [2, 4], [3, 5], [4, 6], [5, 7], [1, 4], [1, 5], [1, 6], [1, 7], [0, 4], [0, 3], [0, 2], [1, 2], [1, 1], [1, 0], [2, 2], [3, 1], [4, 0]])
def test_get_possible_squares_bishop(self): """ Test for get_possible_squares("b") """ game = Game() game.board.clear_board() game.move_count += 1 game.board.place_piece("b", "D1") legal_moves = game.get_possible_squares("b", "D1") # Bishop on empty board on d1 self.assertEqual( legal_moves, [[1, 4], [2, 5], [3, 6], [4, 7], [1, 2], [2, 1], [3, 0]]) game.board.set_up_pieces() # Bishop on d1 on starting board self.assertEqual(game.get_possible_squares("B", "D1"), None)
def test_get_possible_squares_king(self): """ Test for get_possible_squares("k") """ game = Game() game.board.clear_board() game.move_count += 1 game.castling_rights = ["", "", "", ""] game.board.place_piece("k", "E1") game.board.place_piece("K", "E8") # King on empty board on e1 self.assertEqual(game.get_possible_squares("k", "E1"), [[1, 4], [1, 5], [0, 5], [0, 3], [1, 3]]) game.board.set_up_pieces() # King on e1 on starting board self.assertEqual(game.get_possible_squares("K", "E1"), None)
def test_get_possible_squares_knight(self): """ Test for get_possible_squares("n") """ game = Game() game.board.clear_board() game.board.place_piece("N", "B1") legal_moves = game.get_possible_squares("N", "E5") # Knight on empty board on e4 self.assertEqual( legal_moves, [[6, 3], [6, 5], [2, 3], [2, 5], [5, 2], [5, 6], [3, 2], [3, 6]]) game.board.set_up_pieces() # Knight on b1 on starting board self.assertEqual(game.get_possible_squares("N", "B1"), [[2, 0], [2, 2]]) # Knight on g1 on starting board self.assertEqual(game.get_possible_squares("N", "G1"), [[2, 5], [2, 7]])