示例#1
0
 def promote_pawn(self):
     last_move = self.move_list[-1]
     if last_move.is_pawn_promotion():
         self.set_piece(last_move.square_to, Queen(self.current_player))
示例#2
0
 def promotePawn(self, square):
     player = self.current_player
     new_piece = Queen(player)
     self.set_piece(square, new_piece)