示例#1
0
def shop():
    while True:
        question=input("Welcome to the Shop! Would you like to see the basic classes or the advanced classes, or leave? (1),(2),(3)").strip()
        if question=="1":
            question_one=input("Okay, would you like to see the the Rogue, Cleric, or Sellsword? (1),(2),(3)").strip()
            if question_one=="1":
                cl.show_rogue()
                buyr=input("Would you like to purchase the Rogue class for 100 Gold? (y/n)").strip().lower()
                if buyr=="y":
                    if int(cl.Player.gold) >= 100:
                        cl.Player=cl.Rogue
                        print("You are now the Rogue Class!")
                        print(cl.Player.hp)
                    if int(cl.Player.gold) < 100:
                        print("You need more money! You currently have "+str(cl.Player.gold)+" and you need 100!")
                elif buyr=="n":
                    print("Oh okay.") 
                    continue
            elif question_one=="2":
                cl.show_cleric()
            elif question_one=="3":
                cl.show_sellsword()
        elif question=="2":
	        #Add in advanced options once made
            pass
        elif question=="3":
            hub()
        else:
            print("I'm not sure if I understand....")
            shop()
示例#2
0
文件: town.py 项目: jajaio/alphaquest
def shop():
    print(c.clear)
    while True:
        question=input(c.yellow+"Welcome to the shop! Would you like to see our professions, masteries, or would you like to leave? (1), (2), (3)"+c.reset+" >>>"+c.violet).strip()
        if question=="1":
            question_one=input(c.yellow+"Okay, would you like to see the the Rogue, Cleric, or Sellsword? (1),(2),(3)"+c.reset+" >>>"+c.violet).strip()
            if question_one=="1":
                cl.show_rogue()
                buyr=input(c.yellow+"You currently have "+str(cl.Player.gold)+" gold. Would you like to purchase the Rogue class for 100 gold? (Y/N)"+c.reset+" >>>"+c.violet).strip().lower()
                if buyr=="y":
                    if int(cl.Player.gold) >= 100:
                        cl.Player.hp=cl.Rogue.hp
                        cl.Player.att=cl.Rogue.att
                        cl.Player.agi=cl.Rogue.agi
                        cl.Player.deff=cl.Rogue.deff
                        cl.Player.mp=cl.Rogue.mp
                        cl.Player.gold-=100
                        print(c.yellow+"You are now a Rogue!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Game saved! Press enter to continue.]")
                        hub()
                    if int(cl.Player.gold) < 100:
                        print(c.yellow+"You need more money! You currently have "+str(cl.Player.gold)+" and you need 100!")
                        input("[Press enter to continue.]")
                        hub()
                elif buyr=="n":
                    print(c.yellow+"Oh, okay.")
                    t.sleep(1)
                    shop()
            elif question_one=="2":
                cl.show_cleric()
                buyd=input(c.yellow+"You currently have "+str(cl.Player.gold)+" gold. Would you like to purchase the Cleric class for 100 gold? (Y/N)"+c.reset+" >>>"+c.violet).strip().lower()
                if buyd=="y":
                    if int(cl.Player.gold) >= 100:
                        cl.Player.hp=cl.Cleric.hp
                        cl.Player.att=cl.Cleric.att
                        cl.Player.agi=cl.Cleric.agi
                        cl.Player.deff=cl.Cleric.deff
                        cl.Player.mp=cl.Cleric.mp
                        cl.Player.gold-=100
                        print(c.yellow+"You are now a Cleric!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Press enter to continue.]")
                        hub()
                    elif int(cl.Player.gold) <= 100:
                        print(c.yellow+"You need more money! You currently have "+str(cl.Player.gold)+" and you need 100!")
                        hub()
                elif buyd=="n":
                    print(c.yellow+"Oh, okay.")
                    t.sleep(1)
                    shop()
            elif question_one=="3":
                cl.show_sellsword()
                buyf=input(c.yellow+"You currently have "+str(cl.Player.gold)+" gold. Would you like to purchase the Sellsword class for 100 gold? (Y/N)"+c.reset+" >>>"+c.violet).strip().lower()
                if buyf=="y":
                    if int(cl.Player.gold) >= 100:
                        cl.Player.hp=cl.Sellsword.hp
                        cl.Player.att=cl.Sellsword.att
                        cl.Player.agi=cl.Sellsword.agi
                        cl.Player.deff=cl.Sellsword.deff
                        cl.Player.mp=cl.Sellsword.mp
                        cl.Player.gold-=100
                        print(c.yellow+"You are now a Sellsword!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Game saved! Press enter to continue.]")
                        hub()
                    elif int(cl.Player.gold) <= 100:
                        print(c.yellow+"You need more money! You currently have "+str(cl.Player.gold)+" and you need 100!")
                        input("[Press enter to continue]")
                        hub()
                elif buyf=="n":
                    print(c.yellow+"Oh, okay.")
                    t.sleep(1)
                    shop()
                else:
                    print(c.yellow+"I'm not sure if I understand...")
                    t.sleep(1.25)
                    shop()
        elif question=="2":
            question_q=input(c.yellow+"Our masteries are the Assassin, Wizard, Paladin. What would you like to see? (1), (2), (3)"+c.reset+" >>>"+c.violet).strip()
            if question_q=="1":
                cl.show_assassin()
                buyg=input(c.yellow+"You currently have "+str(cl.Player.gold)+" gold. Would you like to purchase the Assassin class for 200 gold? (Y/N)"+c.reset+" >>>"+c.violet).strip().lower()
                if buyg=='y':
                    if int(cl.Player.gold) >= 200:
                        cl.Player.hp=cl.Assassin.hp
                        cl.Player.att=cl.Assassin.att
                        cl.Player.agi=cl.Assassin.agi
                        cl.Player.deff=cl.Assassin.deff
                        cl.Player.mp=cl.Assassin.mp
                        cl.Player.gold-=200
                        print(c.yellow+"You are now an Assassin!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Game saved! Press enter to continue.]")
                        hub()
                    elif int(cl.Player.gold) <= 200:
                        print(c.yellow+"You need more money! You currently have "+str(cl.Player.gold)+" and you need 200!")
                        input("[Press enter to continue.]")
                        hub()
                elif buyg=='n':
                    print(c.yellow+"Oh, okay.")
                    t.sleep(1)
                    shop()
                else:
                    print("I'm not sure if I understand...")
                    t.sleep(1.25)
                    shop()
            elif question_q=="2":
                cl.show_wizard()
                buyh=input(c.yellow+"You currently have "+str(cl.Player.gold)+" gold. Would you like to purchase the Wizard class for 200 gold? (Y/N)"+c.reset+" >>>"+c.violet).strip().lower()
                if buyh=="y":
                    if int(cl.Player.gold) >= 200:
                        cl.Player.hp=cl.Wizard.hp
                        cl.Player.att=cl.Wizard.att
                        cl.Player.agi=cl.Wizard.agi
                        cl.Player.deff=cl.Wizard.deff
                        cl.Player.mp=cl.Wizard.mp
                        cl.Player.gold-=200
                        print(c.yellow+"You are now a Wizard!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Game saved! Press enter to continue.]")
                        hub()
                    elif int(cl.Player.gold) <= 200:
                        print(c.yellow+"You need more money! You currently have "+str(cl.Player.gold)+" and you need 200!")
                        input("[Press enter to continue.]")
                        hub()
                elif buyh=="n":
                    print("Oh, Okay.")
                    t.sleep(1)
                    shop()
                else:
                    print("I'm not sure if I understand...")
                    t.sleep(1.25)
            elif question_q=="3":
                cl.show_paladin()
                buyj=input(c.yellow+"You currently have "+str(cl.Player.gold)+" gold. Would you like to purchase the Paladin class for 200 gold? (Y/N)"+c.reset+" >>>"+c.violet).strip().lower()
                if buyj=="y":
                    if int(cl.Player.gold) >= 200:
                        cl.Player.hphp=cl.Paladin.hp
                        cl.Player.att=cl.Paladin.att
                        cl.Player.agi=cl.Paladin.agi
                        cl.Player.deff=cl.Paladin.deff
                        cl.Player.mp=cl.Paladin.mp
                        cl.Player.gold -= 200
                        print("You are now a Paladin!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input('[Game saved! Press enter to continue.]')
                        hub()
                    elif int(cl.Player.gold) <= 200:
                        print(c.yellow+"You need more money! You currently have "+str(cl.Player.gold)+" and you need 200!")
                        input('[Press enter to continue.]')
                        hub()
                elif buyj=="n":
                    print("Oh, Okay.")
                    t.sleep(1)
                    shop()
            else:
                print(c.yellow+"I'm not sure if I understand...")
                t.sleep(1.25)
                shop()
        elif question=="3":
            print(c.yellow+"You decide to go back to the town.")
            t.sleep(1.25)
            hub()
        else:
            print(c.yellow+"I'm not sure if I understand...")
            t.sleep(1.25)
            shop()
示例#3
0
def shop():
    print(c.clear)
    while True:
        question = input(
            c.yellow +
            "Welcome to the shop! Would you like to see our professions, masteries, or would you like to leave? (1), (2), (3)"
            + c.reset + " >>>" + c.violet).strip()
        if question == "1":
            question_one = input(
                c.yellow +
                "Okay, would you like to see the the Rogue, Cleric, or Sellsword? (1),(2),(3)"
                + c.reset + " >>>" + c.violet).strip()
            if question_one == "1":
                cl.show_rogue()
                buyr = input(
                    c.yellow + "You currently have " + str(cl.Player.gold) +
                    " gold. Would you like to purchase the Rogue class for 100 gold? (Y/N)"
                    + c.reset + " >>>" + c.violet).strip().lower()
                if buyr == "y":
                    if int(cl.Player.gold) >= 100:
                        cl.Player.hp = cl.Rogue.hp
                        cl.Player.att = cl.Rogue.att
                        cl.Player.agi = cl.Rogue.agi
                        cl.Player.deff = cl.Rogue.deff
                        cl.Player.mp = cl.Rogue.mp
                        cl.Player.gold -= 100
                        print(c.yellow + "You are now a Rogue!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Game saved! Press enter to continue.]")
                        hub()
                    if int(cl.Player.gold) < 100:
                        print(c.yellow +
                              "You need more money! You currently have " +
                              str(cl.Player.gold) + " and you need 100!")
                        input("[Press enter to continue.]")
                        hub()
                elif buyr == "n":
                    print(c.yellow + "Oh, okay.")
                    t.sleep(1)
                    shop()
            elif question_one == "2":
                cl.show_cleric()
                buyd = input(
                    c.yellow + "You currently have " + str(cl.Player.gold) +
                    " gold. Would you like to purchase the Cleric class for 100 gold? (Y/N)"
                    + c.reset + " >>>" + c.violet).strip().lower()
                if buyd == "y":
                    if int(cl.Player.gold) >= 100:
                        cl.Player.hp = cl.Cleric.hp
                        cl.Player.att = cl.Cleric.att
                        cl.Player.agi = cl.Cleric.agi
                        cl.Player.deff = cl.Cleric.deff
                        cl.Player.mp = cl.Cleric.mp
                        cl.Player.gold -= 100
                        print(c.yellow + "You are now a Cleric!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Press enter to continue.]")
                        hub()
                    elif int(cl.Player.gold) <= 100:
                        print(c.yellow +
                              "You need more money! You currently have " +
                              str(cl.Player.gold) + " and you need 100!")
                        hub()
                elif buyd == "n":
                    print(c.yellow + "Oh, okay.")
                    t.sleep(1)
                    shop()
            elif question_one == "3":
                cl.show_sellsword()
                buyf = input(
                    c.yellow + "You currently have " + str(cl.Player.gold) +
                    " gold. Would you like to purchase the Sellsword class for 100 gold? (Y/N)"
                    + c.reset + " >>>" + c.violet).strip().lower()
                if buyf == "y":
                    if int(cl.Player.gold) >= 100:
                        cl.Player.hp = cl.Sellsword.hp
                        cl.Player.att = cl.Sellsword.att
                        cl.Player.agi = cl.Sellsword.agi
                        cl.Player.deff = cl.Sellsword.deff
                        cl.Player.mp = cl.Sellsword.mp
                        cl.Player.gold -= 100
                        print(c.yellow + "You are now a Sellsword!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Game saved! Press enter to continue.]")
                        hub()
                    elif int(cl.Player.gold) <= 100:
                        print(c.yellow +
                              "You need more money! You currently have " +
                              str(cl.Player.gold) + " and you need 100!")
                        input("[Press enter to continue]")
                        hub()
                elif buyf == "n":
                    print(c.yellow + "Oh, okay.")
                    t.sleep(1)
                    shop()
                else:
                    print(c.yellow + "I'm not sure if I understand...")
                    t.sleep(1.25)
                    shop()
        elif question == "2":
            question_q = input(
                c.yellow +
                "Our masteries are the Assassin, Wizard, Paladin. What would you like to see? (1), (2), (3)"
                + c.reset + " >>>" + c.violet).strip()
            if question_q == "1":
                cl.show_assassin()
                buyg = input(
                    c.yellow + "You currently have " + str(cl.Player.gold) +
                    " gold. Would you like to purchase the Assassin class for 200 gold? (Y/N)"
                    + c.reset + " >>>" + c.violet).strip().lower()
                if buyg == 'y':
                    if int(cl.Player.gold) >= 200:
                        cl.Player.hp = cl.Assassin.hp
                        cl.Player.att = cl.Assassin.att
                        cl.Player.agi = cl.Assassin.agi
                        cl.Player.deff = cl.Assassin.deff
                        cl.Player.mp = cl.Assassin.mp
                        cl.Player.gold -= 200
                        print(c.yellow + "You are now an Assassin!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Game saved! Press enter to continue.]")
                        hub()
                    elif int(cl.Player.gold) <= 200:
                        print(c.yellow +
                              "You need more money! You currently have " +
                              str(cl.Player.gold) + " and you need 200!")
                        input("[Press enter to continue.]")
                        hub()
                elif buyg == 'n':
                    print(c.yellow + "Oh, okay.")
                    t.sleep(1)
                    shop()
                else:
                    print("I'm not sure if I understand...")
                    t.sleep(1.25)
                    shop()
            elif question_q == "2":
                cl.show_wizard()
                buyh = input(
                    c.yellow + "You currently have " + str(cl.Player.gold) +
                    " gold. Would you like to purchase the Wizard class for 200 gold? (Y/N)"
                    + c.reset + " >>>" + c.violet).strip().lower()
                if buyh == "y":
                    if int(cl.Player.gold) >= 200:
                        cl.Player.hp = cl.Wizard.hp
                        cl.Player.att = cl.Wizard.att
                        cl.Player.agi = cl.Wizard.agi
                        cl.Player.deff = cl.Wizard.deff
                        cl.Player.mp = cl.Wizard.mp
                        cl.Player.gold -= 200
                        print(c.yellow + "You are now a Wizard!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input("[Game saved! Press enter to continue.]")
                        hub()
                    elif int(cl.Player.gold) <= 200:
                        print(c.yellow +
                              "You need more money! You currently have " +
                              str(cl.Player.gold) + " and you need 200!")
                        input("[Press enter to continue.]")
                        hub()
                elif buyh == "n":
                    print("Oh, Okay.")
                    t.sleep(1)
                    shop()
                else:
                    print("I'm not sure if I understand...")
                    t.sleep(1.25)
            elif question_q == "3":
                cl.show_paladin()
                buyj = input(
                    c.yellow + "You currently have " + str(cl.Player.gold) +
                    " gold. Would you like to purchase the Paladin class for 200 gold? (Y/N)"
                    + c.reset + " >>>" + c.violet).strip().lower()
                if buyj == "y":
                    if int(cl.Player.gold) >= 200:
                        cl.Player.hphp = cl.Paladin.hp
                        cl.Player.att = cl.Paladin.att
                        cl.Player.agi = cl.Paladin.agi
                        cl.Player.deff = cl.Paladin.deff
                        cl.Player.mp = cl.Paladin.mp
                        cl.Player.gold -= 200
                        print("You are now a Paladin!")
                        t.sleep(1)
                        cl.show_player()
                        print()
                        save.save_game()
                        input('[Game saved! Press enter to continue.]')
                        hub()
                    elif int(cl.Player.gold) <= 200:
                        print(c.yellow +
                              "You need more money! You currently have " +
                              str(cl.Player.gold) + " and you need 200!")
                        input('[Press enter to continue.]')
                        hub()
                elif buyj == "n":
                    print("Oh, Okay.")
                    t.sleep(1)
                    shop()
            else:
                print(c.yellow + "I'm not sure if I understand...")
                t.sleep(1.25)
                shop()
        elif question == "3":
            print(c.yellow + "You decide to go back to the town.")
            t.sleep(1.25)
            hub()
        else:
            print(c.yellow + "I'm not sure if I understand...")
            t.sleep(1.25)
            shop()