def __init__(self): shape1, shape2 = sg.sample_shape(2) objs1 = tg.Select(shape=shape1, when=sg.random_when()) objs2 = tg.Select(shape=shape2, when=sg.random_when()) a1 = tg.GetColor(objs1) a2 = tg.GetColor(objs2) self._operator = tg.IsSame(a1, a2)
def __init__(self): shape1, shape2, shape3 = sg.sample_shape(3) objs1 = tg.Select(shape=shape1, when='latest') color1 = tg.GetColor(objs1) objs2 = tg.Select(color=color1, shape=shape2, when='now') self._operator = tg.Go(objs2) self._shape1, self._shape2, self._shape3 = shape1, shape2, shape3
def __init__(self): shape1, shape2 = sg.sample_shape(2) objs1 = tg.Select(shape=shape1, when='now') objs2 = tg.Select(shape=shape2, when=sg.random_when()) self._operator = tg.Switch(tg.Exist(objs1), tg.Go(objs1), tg.Go(objs2), both_options_avail=False)
def __init__(self): shape1, shape2 = sg.sample_shape(2) objs1 = tg.Select(shape=shape1, when=sg.random_when()) loc = tg.GetLoc(objs1) objs2 = tg.Select(loc=loc, shape=shape2, when='now', space_type=sg.random_space()) self._operator = tg.Exist(objs2)
def __init__(self): shape1, shape2, shape3, shape4 = sg.sample_shape(4) objs1 = tg.Select(shape=shape1, when=sg.random_when()) objs2 = tg.Select(shape=shape2, when=sg.random_when()) objs3 = tg.Select(shape=shape3, when=sg.random_when()) objs4 = tg.Select(shape=shape4, when=sg.random_when()) a1 = tg.GetColor(objs1) a2 = tg.GetColor(objs2) a3 = tg.GetColor(objs3) a4 = tg.GetColor(objs4) self._operator = tg.And(tg.IsSame(a1, a2), tg.IsSame(a3, a4))
def __init__(self): shape1, shape2, shape3, shape4 = sg.sample_shape(4) objs1 = tg.Select(shape=shape1, when=sg.random_when()) loc = tg.GetLoc(objs1) objs2 = tg.Select(loc=loc, shape=shape2, when='now', space_type=sg.random_space()) bool1 = tg.Exist(objs2) objs3 = tg.Select(shape=shape3) objs4 = tg.Select(shape=shape4) go1 = tg.Go(objs3) go2 = tg.Go(objs4) self._operator = tg.Switch(bool1, go1, go2, both_options_avail=True)
def __init__(self): color1, color2, color3 = sg.sample_color(3) shape3, shape4 = sg.sample_shape(2) when1 = sg.random_when() when2 = sg.random_when() objs1 = tg.Select(color=color1, when=when1) objs2 = tg.Select(color=color2, when=when2) s1 = tg.GetShape(objs1) s2 = tg.GetShape(objs2) bool1 = tg.IsSame(s1, s2) objs3 = tg.Select(color=color3, shape=shape3) objs4 = tg.Select(color=color3, shape=shape4) go1 = tg.Go(objs3) go2 = tg.Go(objs4) self._operator = tg.Switch(bool1, go1, go2, both_options_avail=True)
def __init__(self): shape1, shape2, shape3 = sg.sample_shape(3) color1, color2 = sg.sample_color(2) when1 = sg.random_when() when2 = sg.random_when() objs1 = tg.Select(shape=shape1, when=when1) objs2 = tg.Select(shape=shape2, when=when2) a1 = tg.GetColor(objs1) a2 = tg.GetColor(objs2) bool1 = tg.IsSame(a1, a2) objs3 = tg.Select(color=color1, shape=shape3) objs4 = tg.Select(color=color2, shape=shape3) go1 = tg.Go(objs3) go2 = tg.Go(objs4) self._operator = tg.Switch(bool1, go1, go2, both_options_avail=True)
def __init__(self): shape1, shape2 = sg.sample_shape(2) objs1 = tg.Select(shape=shape1, when=sg.random_when()) objs2 = tg.Select(shape=shape2, when=sg.random_when()) color11 = tg.GetColor(objs1) color21 = tg.GetColor(objs2) color12, color22 = sg.random_color(), sg.random_color() if random.random() > 0.5: bool1 = tg.IsSame(color11, color12) else: bool1 = tg.IsSame(color11, color12) if random.random() > 0.5: bool2 = tg.IsSame(color21, color22) else: bool2 = tg.IsSame(color21, color22) self._operator = tg.And(bool1, bool2)
def __init__(self): color1, color2 = sg.sample_color(2) when1 = sg.random_when() a2 = sg.random_shape() shape1, shape2 = sg.sample_shape(2) objs1 = tg.Select(color=color1, when=when1) a1 = tg.GetShape(objs1) if random.random() > 0.5: bool1 = tg.IsSame(a1, a2) else: bool1 = tg.IsSame(a2, a1) objs2 = tg.Select(color=color2, shape=shape1) objs3 = tg.Select(color=color2, shape=shape2) go1 = tg.Go(objs2) go2 = tg.Go(objs3) self._operator = tg.Switch(bool1, go1, go2, both_options_avail=True)
def generate_objset(self, n_epoch, n_distractor=1, average_memory_span=2): """Generate object set.""" if n_epoch < 4: raise ValueError( 'Number of epoch {:d} is less than 4'.format(n_epoch)) shape1, shape2 = sg.sample_shape(2) shape3 = sg.random_shape() objset = sg.ObjectSet(n_epoch=n_epoch) sample1 = sg.Object([self._color1, shape1], when='now') distractor1 = sg.Object([self._color3, shape3], when='now') test1 = sg.Object([self._color2, shape1], when='now') test2 = sg.Object([self._color2, shape2], when='now') objset.add(sample1, epoch_now=1) # sample epoch objset.add(distractor1, epoch_now=2) # delay epoch objset.add(test1, epoch_now=3) # test epoch objset.add(test2, epoch_now=3) # test epoch return objset
def generate_objset(self, n_epoch, n_distractor=1, average_memory_span=2): if n_epoch < 4: raise ValueError( 'Number of epoch {:d} is less than 4'.format(n_epoch)) objset = sg.ObjectSet(n_epoch=n_epoch) n_sample = 2 sample_shapes = sg.sample_shape(n_sample) for i in range(n_sample): obj = sg.Object([self._color1, sample_shapes[i]], when='now') objset.add(obj, epoch_now=1) obj = sg.Object([sg.another_color(self._color1)], when='now') objset.add(obj, epoch_now=1) # distractor if random.random() < 0.5: shape3 = random.choice(sample_shapes) else: shape3 = sg.another_shape(sample_shapes) test1 = sg.Object([self._color1, shape3], when='now') objset.add(test1, epoch_now=3) # test epoch return objset
def __init__(self): shape1, shape2 = sg.sample_shape(2) objs1 = tg.Select(shape=shape1, when=sg.random_when()) color1 = tg.GetColor(objs1) objs2 = tg.Select(color=color1, shape=shape2, when='now') self._operator = tg.Exist(objs2)