示例#1
0
 def onKill(self, npc, player, isPet):
     if self.worlds.has_key(npc.getInstanceId()):
         world = self.worlds[npc.getInstanceId()]
         npcId = npc.getNpcId()
         npc.getSpawn().stopRespawn()
         if npcId == KEYMASTER:
             if Rnd.get(100) >= 40:
                 text = "Oh no my key............."
                 dropItem(npc, KEY, 1, player)
                 spawnAmaskari(self, world)
             else:
                 text = "You will never get my key!"
             npc.broadcastPacket(NpcSay(npc.getObjectId(), 0, npcId, text))
         elif npcId == CHARMED_NATIVE:
             HellboundManager.getInstance().decreaseTrustPoints(10)
         elif npcId == AMASKARI:
             for slave in world.AmaskariSlaves.npclist:
                 slave.setRunning()
                 slave.getAI().setIntention(
                     CtrlIntention.AI_INTENTION_MOVE_TO,
                     L2CharPosition(17384, 251788, -2015, 0))
                 self.startQuestTimer("decayNpc", 8000, slave, None)
                 slave.broadcastPacket(
                     NpcSay(slave.getObjectId(), 0, CHARMED_NATIVE,
                            SLAVES_TEXT[Rnd.get(len(SLAVES_TEXT))]))
     return
示例#2
0
 def onTalk (self,npc,player):
     npcId = npc.getNpcId()
     if npcId == KANAF :
         if HellboundManager.getInstance().getCurrentLevel() >= 10:
             instanceId = 0
             tele = PyObject()
             tele.x = 13881
             tele.y = 255491
             tele.z = -2025
             instanceId = enterInstance(self,player,"MarketTown.xml",tele)
             if instanceId == 0:
                 return
         else:
             htmltext = "You may not yet enter the Market Town..."
             return htmltext
     elif npcId == STELE:
         world = self.worlds[npc.getInstanceId()]
         if not world.instanceFinished:
             key = player.getInventory().getItemByItemId(KEY);
             if key != None:
                 world.instanceFinished = True
                 player.destroyItemByItemId("Moonlight Stone", KEY, 1, player, True);
                 instance = InstanceManager.getInstance().getInstance(npc.getInstanceId())
                 if instance != None:
                     instance.setDuration(330000)
                     self.startQuestTimer("finishInstance", 300000, npc, None)
     elif npcId == PRISONER:
         world = self.worlds[npc.getInstanceId()]
         npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"Thank you, i hope Amaskari wont notice!"))
         self.startQuestTimer("decayNpc", 15000, npc, None)
         HellboundManager.getInstance().addTrustPoints(10)
         if not world.guardsSpawned:
             callGuards(self,npc,player,world)
             world.guardsSpawned = True
     return
示例#3
0
 def onTalk(self, npc, player):
     st = player.getQuestState(qn)
     if not st: return
     npcId = npc.getNpcId()
     if self.bloodyHot == 0:
         st1 = st.getPlayer().getQuestState("133_ThatsBloodyHot")
         if st1:
             if st1.getState() == State.COMPLETED:
                 HellboundManager.getInstance().addWarpgateEnergy(10000)
                 self.saveGlobalQuestVar("BloodyHotQuest", "1")
                 self.bloodyHot = 1
                 player.teleToLocation(-11095, 236440, -3232)
                 htmltext = ""
             else:
                 htmltext = "cant-port.htm"
         else:
             htmltext = "cant-port.htm"
     else:
         if checkWarpGate():
             st2 = st.getPlayer().getQuestState("130_PathToHellbound")
             if st2:
                 if st2.getState() == State.COMPLETED:
                     player.teleToLocation(-11095, 236440, -3232)
                     htmltext = ""
                 else:
                     htmltext = "cant-port.htm"
             else:
                 htmltext = "cant-port.htm"
         else:
             htmltext = "cant-port.htm"
     st.exitQuest(1)
     return htmltext
示例#4
0
 def onFirstTalk(self, npc, player):
     level = HellboundManager.getInstance().getHellboundLevel()
     if HellboundManager.getInstance().getTrustPoints() < 999000:
         htmltext = "kief_exchange.htm"
     elif level >= 7 and level < 8:
         htmltext = "kief_trade_extended.htm"
     else:
         htmltext = "kief_trade.htm"
     return htmltext
示例#5
0
 def onKill(self, npc, player, isPet):
     npcId = npc.getNpcId()
     if npcId == BAYLOR:
         if self.bloodyHot == 1:
             HellboundManager.getInstance().addWarpgateEnergy(80000)
     if ENERGYFROMMINORBOSSES:
         if npcId == TEARS or npcId == KECHI or npcId == DARNEL:
             HellboundManager.getInstance().addWarpgateEnergy(10000)
     return
示例#6
0
	def onFirstTalk (self,npc,player):
		level = HellboundManager.getInstance().getHellboundLevel()
		if HellboundManager.getInstance().getTrustPoints() < 999000:
			htmltext = "kief_exchange.htm"
		elif level >= 7 and level < 8:
			htmltext = "kief_trade_extended.htm"
		else:
			htmltext = "kief_trade.htm"
		return htmltext
示例#7
0
	def onAdvEvent (self,event,npc,player):
		htmltext = event
		st = player.getQuestState(qn)
		if not st: return
		if event == "treasure":
			if player.getInventory().getItemByItemId(NATIVE_TREASURE) >= 1:
				player.destroyItemByItemId("Bernarde Exchange", NATIVE_TREASURE, 1, player, True)
				trustPoints = HellboundManaer.getInstance().getTrustPoints()
				trustToAdd = HellboundManager.getInstance().getNeededTrustPoints(4) - trustPoints
				HellboundManager.getinstance().addTrustPoints(trustToAdd)
				htmltext = "bernarde_thanks.htm"
		return htmltext
示例#8
0
	def onFirstTalk (self,npc,player):
		if player.isTransformed() and player.getTransformationId() == NATIVE_TRANSFORMATION:
			hellboundLevel = HellboundManager.getInstance().getCurrentLevel()
			trustPoints = HellboundManager.getInstance().getTrustPoints()
			if trustPoints < 999000:
				htmltext = "bernarde_trade.htm"
			elif trustPoints >= 999000 and hellboundLevel < 4:
				htmltext = "bernarde_advanced.htm"
			else:
				htmltext = "bernarde.htm"
		else:
			htmltext = "bernarde_no.htm"
		return htmltext
示例#9
0
 def onAdvEvent(self, event, npc, player):
     htmltext = event
     st = player.getQuestState(qn)
     if not st: return
     if event == "treasure":
         if player.getInventory().getItemByItemId(NATIVE_TREASURE) >= 1:
             player.destroyItemByItemId("Bernarde Exchange",
                                        NATIVE_TREASURE, 1, player, True)
             trustPoints = HellboundManaer.getInstance().getTrustPoints()
             trustToAdd = HellboundManager.getInstance(
             ).getNeededTrustPoints(4) - trustPoints
             HellboundManager.getinstance().addTrustPoints(trustToAdd)
             htmltext = "bernarde_thanks.htm"
     return htmltext
示例#10
0
 def onFirstTalk(self, npc, player):
     if player.isTransformed() and player.getTransformationId(
     ) == NATIVE_TRANSFORMATION:
         hellboundLevel = HellboundManager.getInstance().getCurrentLevel()
         trustPoints = HellboundManager.getInstance().getTrustPoints()
         if trustPoints < 999000:
             htmltext = "bernarde_trade.htm"
         elif trustPoints >= 999000 and hellboundLevel < 4:
             htmltext = "bernarde_advanced.htm"
         else:
             htmltext = "bernarde.htm"
     else:
         htmltext = "bernarde_no.htm"
     return htmltext
示例#11
0
	def onFirstTalk (self,npc,player):
		basicCertif = player.getInventory().getItemByItemId(BASIC_CERTIFICATE)
		standartCertif = player.getInventory().getItemByItemId(STANDART_CERTIFICATE)
		premiumCertif = player.getInventory().getItemByItemId(PREMIUM_CERTIFICATE)
		hellboundLevel = HellboundManager.getInstance().getCurrentLevel()
		if hellboundLevel > 2 and hellboundLevel < 4:
			if not basicCertif:
				htmltext = "hude_no.htm"
			elif basicCertif:
				htmltext = "hude.htm"
		elif hellboundLevel >= 4 and hellboundLevel < 7:
			if not basicCertif:
				htmltext = "hude_no.htm"
			elif basicCertif and not standartCertif:
				htmltext = "hude_certificate.htm"
			elif basicCertif and standartCertif:
				htmltext = "hude_basic.htm"
			else:
				htmltext = "hude_no.htm"
		elif hellboundLevel >= 7:
			if not basicCertif:
				htmltext = "hude_no.htm"
			if basicCertif and not standartCertif:
				htmltext = "hude_certificate.htm"
			elif basicCertif and standartCertif and not premiumCertif:
				htmltext = "hude_premium_certificate.htm"
			elif basicCertif and standartCertif and  premiumCertif:
				htmltext = "hude_advanced.htm"
			else:
				htmltext = "hude_no.htm"
		else:
			htmltext = "hude_no.htm"
		return htmltext
示例#12
0
	def onFirstTalk (self,npc,player):
		basicCertif = player.getInventory().getItemByItemId(BASIC_CERTIFICATE)
		standartCertif = player.getInventory().getItemByItemId(STANDART_CERTIFICATE)
		premiumCertif = player.getInventory().getItemByItemId(PREMIUM_CERTIFICATE)
		hellboundLevel = HellboundManager.getInstance().getCurrentLevel()
		if hellboundLevel > 2 and hellboundLevel < 4:
			if not basicCertif:
				htmltext = "hude_no.htm"
			elif basicCertif:
				htmltext = "hude.htm"
		elif hellboundLevel >= 4 and hellboundLevel < 7:
			if not basicCertif:
				htmltext = "hude_no.htm"
			elif basicCertif and not standartCertif:
				htmltext = "hude_certificate.htm"
			elif basicCertif and standartCertif:
				htmltext = "hude_basic.htm"
			else:
				htmltext = "hude_no.htm"
		elif hellboundLevel >= 7:
			if not basicCertif:
				htmltext = "hude_no.htm"
			if basicCertif and not standartCertif:
				htmltext = "hude_certificate.htm"
			elif basicCertif and standartCertif and not premiumCertif:
				htmltext = "hude_premium_certificate.htm"
			elif basicCertif and standartCertif and  premiumCertif:
				htmltext = "hude_advanced.htm"
			else:
				htmltext = "hude_no.htm"
		else:
			htmltext = "hude_no.htm"
		return htmltext
示例#13
0
	def onTalk (self,npc,player):
		npcId = npc.getNpcId()
		if npcId == 32299 and HellboundManager.getInstance().getHellboundLevel() == 5:
			npc.setTarget(player);
			npc.setRunning()
			npc.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player)
			self.startQuestTimer("CheckIfSafe",10000,npc,None)
			self.startQuestTimer("CallKillers",1000,npc,None)
		return
示例#14
0
 def onTalk(self, npc, player):
     npcId = npc.getNpcId()
     if npcId == 32299 and HellboundManager.getInstance().getHellboundLevel(
     ) == 5:
         npc.setTarget(player)
         npc.setRunning()
         npc.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player)
         self.startQuestTimer("CheckIfSafe", 10000, npc, None)
         self.startQuestTimer("CallKillers", 1000, npc, None)
     return
示例#15
0
 def onTalk(self, npc, player):
     npcId = npc.getNpcId()
     if npcId == KANAF:
         if HellboundManager.getInstance().getCurrentLevel() >= 10:
             instanceId = 0
             tele = PyObject()
             tele.x = 13881
             tele.y = 255491
             tele.z = -2025
             instanceId = enterInstance(self, player, "MarketTown.xml",
                                        tele)
             if instanceId == 0:
                 return
         else:
             htmltext = "You may not yet enter the Market Town..."
             return htmltext
     elif npcId == STELE:
         world = self.worlds[npc.getInstanceId()]
         if not world.instanceFinished:
             key = player.getInventory().getItemByItemId(KEY)
             if key != None:
                 world.instanceFinished = True
                 player.destroyItemByItemId("Moonlight Stone", KEY, 1,
                                            player, True)
                 instance = InstanceManager.getInstance().getInstance(
                     npc.getInstanceId())
                 if instance != None:
                     instance.setDuration(330000)
                     self.startQuestTimer("finishInstance", 300000, npc,
                                          None)
     elif npcId == PRISONER:
         world = self.worlds[npc.getInstanceId()]
         npc.broadcastPacket(
             NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                    "Thank you, i hope Amaskari wont notice!"))
         self.startQuestTimer("decayNpc", 15000, npc, None)
         HellboundManager.getInstance().addTrustPoints(10)
         if not world.guardsSpawned:
             callGuards(self, npc, player, world)
             world.guardsSpawned = True
     return
示例#16
0
	def onAdvEvent (self,event,npc, player) :
		if event == "CheckIfSafe":
			if npc.isDead():
				cancelTimers(self,npc)
				HellboundManager.getInstance().decreaseTrustPoints(30)
				return
			if (npc.getX() >= -5967 and npc.getX() <= -4163) and (npc.getY() >= 251137 and npc.getY() <= 251970) and (npc.getZ() >= -3400 and npc.getZ() <= -3100):
				HellboundManager.getInstance().addTrustPoints(30)
				npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"Thank you, you saved me! I'll remember you my whole life!"))
				npc.decayMe()
				cancelTimers(self,npc)
			else:
				if debug:
					print "Not on position. Currently: X: " +str(npc.getX())+ " Y: " +str(npc.getY())+ " Z: " +str(npc.getZ())
				self.startQuestTimer("CheckIfSafe",10000,npc,None)
		elif event == "CallKillers":
			if npc.isDead():
				cancelTimers(self,npc)
				HellboundManager.getInstance().decreaseTrustPoints(30)
				return
			for object in npc.getKnownList().getKnownObjects().values():
				if object != None:
					if isinstance(object, L2MonsterInstance):
						objectId = object.getNpcId()
						if objectId in [22347,22344,22346]:
							object.setTarget(npc)
							object.addDamageHate(npc, 0, 999)
							object.setIsRunning(True)
							object.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK)
			self.startQuestTimer("CallKillers",1000,npc,None)
		return
示例#17
0
 def onKill(self,npc,player,isPet):
     if self.worlds.has_key(npc.getInstanceId()):
         world = self.worlds[npc.getInstanceId()]
         npcId = npc.getNpcId()
         npc.getSpawn().stopRespawn()
         if npcId == KEYMASTER:
             if Rnd.get(100) >= 40:
                 text = "Oh no my key............."
                 dropItem(npc,KEY,1,player)
                 spawnAmaskari(self,world)
             else:
                 text = "You will never get my key!"
             npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npcId,text))
         elif npcId == CHARMED_NATIVE:
             HellboundManager.getInstance().decreaseTrustPoints(10)
         elif npcId == AMASKARI:
             for slave in world.AmaskariSlaves.npclist:
                 slave.setRunning()
                 slave.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, L2CharPosition(17384, 251788, -2015, 0))
                 self.startQuestTimer("decayNpc",8000,slave,None)
                 slave.broadcastPacket(NpcSay(slave.getObjectId(),0,CHARMED_NATIVE,SLAVES_TEXT[Rnd.get(len(SLAVES_TEXT))]))
     return
示例#18
0
文件: Chimera.py 项目: lorck/svn
	def onSkillSee(self,npc,caster,skill,targets,isPet):
		if HellboundManager.getInstance().getHellboundLevel() >= 7:
			skillId = skill.getId()
			if skillId != 2359:
				return
			if not npc in targets:
				return
			percent = npc.getStatus().getCurrentHp() / npc.getMaxHp() * 100
			if percent <= 10:
				npc.setMagicBottled(True, percent)
			else:
				npc.setQuestDropable(False)
				caster.sendPacket(SystemMessage(SystemMessageId.NOTHING_HAPPENED))
				return
		return
示例#19
0
 def onSkillSee(self, npc, caster, skill, targets, isPet):
     if HellboundManager.getInstance().getHellboundLevel() >= 7:
         skillId = skill.getId()
         if skillId != 2359:
             return
         if not npc in targets:
             return
         percent = npc.getStatus().getCurrentHp() / npc.getMaxHp() * 100
         if percent <= 10:
             npc.setMagicBottled(True, percent)
         else:
             npc.setQuestDropable(False)
             caster.sendPacket(
                 SystemMessage(SystemMessageId.NOTHING_HAPPENED))
             return
     return
示例#20
0
 def onAdvEvent(self, event, npc, player):
     if event == "CheckIfSafe":
         if npc.isDead():
             cancelTimers(self, npc)
             HellboundManager.getInstance().decreaseTrustPoints(30)
             return
         if (npc.getX() >= -5967 and npc.getX() <= -4163) and (
                 npc.getY() >= 251137
                 and npc.getY() <= 251970) and (npc.getZ() >= -3400
                                                and npc.getZ() <= -3100):
             HellboundManager.getInstance().addTrustPoints(30)
             npc.broadcastPacket(
                 NpcSay(
                     npc.getObjectId(), 0, npc.getNpcId(),
                     "Thank you, you saved me! I'll remember you my whole life!"
                 ))
             npc.decayMe()
             cancelTimers(self, npc)
         else:
             if debug:
                 print "Not on position. Currently: X: " + str(
                     npc.getX()) + " Y: " + str(npc.getY()) + " Z: " + str(
                         npc.getZ())
             self.startQuestTimer("CheckIfSafe", 10000, npc, None)
     elif event == "CallKillers":
         if npc.isDead():
             cancelTimers(self, npc)
             HellboundManager.getInstance().decreaseTrustPoints(30)
             return
         for object in npc.getKnownList().getKnownObjects().values():
             if object != None:
                 if isinstance(object, L2MonsterInstance):
                     objectId = object.getNpcId()
                     if objectId in [22347, 22344, 22346]:
                         object.setTarget(npc)
                         object.addDamageHate(npc, 0, 999)
                         object.setIsRunning(True)
                         object.getAI().setIntention(
                             CtrlIntention.AI_INTENTION_ATTACK)
         self.startQuestTimer("CallKillers", 1000, npc, None)
     return
示例#21
0
 def onAdvEvent(self, event, npc, player):
     htmltext = event
     st = player.getQuestState(qn)
     if not st: return
     if event == "exchangeBadges":
         if player.getInventory().getItemByItemId(BADGE) >= 1:
             player.destroyItemByItemId("Kief Exchange", BADGE, 1, player,
                                        True)
             trustPoints = HellboundManager.getInstance().getTrustPoints()
             if trustPoints + 10 > 999000:
                 points = 999000 - trustPoints
             else:
                 points = 10
             HellboundManager.getInstance().addTrustPoints(points)
             htmltext = "kief_thanks.htm"
         else:
             htmltext = "<html><body>You don't have any Darion's Badge...</body></html>"
     elif event == "exchangeAllBadges":
         if player.getInventory().getItemByItemId(BADGE) >= 1:
             count = st.getQuestItemsCount(BADGE)
             player.destroyItemByItemId("Kief Exchange", BADGE, count,
                                        player, True)
             trustPoints = HellboundManager.getInstance().getTrustPoints()
             if trustPoints + (10 * count) > 999000:
                 points = 999000 - trustPoints
             else:
                 points = 10 * count
             HellboundManager.getInstance().addTrustPoints(points)
             htmltext = "kief_thanks.htm"
         else:
             htmltext = "<html><body>You don't have any Darion's Badge...</body></html>"
     elif event == "exchangeDim":
         if player.getInventory().getItemByItemId(DIMLIFEFORCE) >= 1:
             player.destroyItemByItemId("Kief Exchange", DIMLIFEFORCE, 1,
                                        player, True)
             trustPoints = HellboundManager.getInstance().getTrustPoints()
             HellboundManager.getInstance().addTrustPoints(5)
             htmltext = "kief_thanks.htm"
         else:
             htmltext = "<html><body>You don't have any Dim Life Force...</body></html>"
     elif event == "exchangeRegular":
         if player.getInventory().getItemByItemId(REGULARLIFEFORCE) >= 1:
             player.destroyItemByItemId("Kief Exchange", REGULARLIFEFORCE,
                                        1, player, True)
             HellboundManager.getInstance().addTrustPoints(10)
             htmltext = "kief_thanks.htm"
         else:
             htmltext = "<html><body>You don't have any Regular Life Force...</body></html>"
     elif event == "exchangeContained":
         if player.getInventory().getItemByItemId(CONTAINEDLIFEFORCE) >= 1:
             player.destroyItemByItemId("Kief Exchange", CONTAINEDLIFEFORCE,
                                        1, player, True)
             HellboundManager.getInstance().addTrustPoints(25)
             htmltext = "kief_thanks.htm"
         else:
             htmltext = "<html><body>You don't have any Contained Life Force...</body></html>"
     return htmltext
示例#22
0
	def onKill (self,npc,player,isPet):
		npcId = npc.getNpcId()
		if NATIVE_CLAN.has_key(npcId):
			HellboundManager.getInstance().decreaseTrustPoints(NATIVE_CLAN[npcId] * QUEST_RATE)
		else:
			hellboundLevel = HellboundManager.getInstance().getHellboundLevel()
			if npcId in MOBS_LVL1 and hellboundLevel == 1:
				HellboundManager.getInstance().addTrustPoints(MOBS_LVL1[npcId] * QUEST_RATE)
			elif npcId in MOBS_LVL2 and hellboundLevel == 2:
				HellboundManager.getInstance().addTrustPoints(MOBS_LVL2[npcId] * QUEST_RATE)
			elif npcId in MOBS_LVL3 and hellboundLevel == 3:
				HellboundManager.getInstance().addTrustPoints(MOBS_LVL3[npcId] * QUEST_RATE)
			elif npcId in MOBS_LVL4 and hellboundLevel == 4:
				HellboundManager.getInstance().addTrustPoints(MOBS_LVL4[npcId] * QUEST_RATE)
			elif npcId in MOBS_LVL6 and hellboundLevel == 6:
				HellboundManager.getInstance().addTrustPoints(MOBS_LVL6[npcId] * QUEST_RATE)
			elif npcId in MOBS_LVL8 and hellboundLevel == 8:
				HellboundManager.getInstance().addTrustPoints(MOBS_LVL8[npcId] * QUEST_RATE)
		return
示例#23
0
	def onAdvEvent (self,event,npc,player):
		htmltext = event
		st = player.getQuestState(qn)
		if not st: return
		if event == "exchangeBadges":
			if player.getInventory().getItemByItemId(BADGE) >= 1:
				player.destroyItemByItemId("Kief Exchange", BADGE, 1, player, True)
				trustPoints = HellboundManager.getInstance().getTrustPoints()
				if trustPoints + 10 > 999000:
					points = 999000 - trustPoints
				else:
					points = 10
				HellboundManager.getInstance().addTrustPoints(points)
				htmltext = "kief_thanks.htm"
			else:
				htmltext = "<html><body>You don't have any Darion's Badge...</body></html>"
		elif event == "exchangeAllBadges":
			if player.getInventory().getItemByItemId(BADGE) >= 1:
				count = st.getQuestItemsCount(BADGE)
				player.destroyItemByItemId("Kief Exchange", BADGE, count, player, True)
				trustPoints = HellboundManager.getInstance().getTrustPoints()
				if trustPoints + (10 * count) > 999000:
					points = 999000 - trustPoints
				else:
					points = 10 * count
				HellboundManager.getInstance().addTrustPoints(points)
				htmltext = "kief_thanks.htm"
			else:
				htmltext = "<html><body>You don't have any Darion's Badge...</body></html>"
		elif event == "exchangeDim":
			if player.getInventory().getItemByItemId(DIMLIFEFORCE) >= 1:
				player.destroyItemByItemId("Kief Exchange", DIMLIFEFORCE, 1, player, True)
				trustPoints = HellboundManager.getInstance().getTrustPoints()
				HellboundManager.getInstance().addTrustPoints(5)
				htmltext = "kief_thanks.htm"
			else:
				htmltext = "<html><body>You don't have any Dim Life Force...</body></html>"
		elif event == "exchangeRegular":
			if player.getInventory().getItemByItemId(REGULARLIFEFORCE) >= 1:
				player.destroyItemByItemId("Kief Exchange", REGULARLIFEFORCE, 1, player, True)
				HellboundManager.getInstance().addTrustPoints(10)
				htmltext = "kief_thanks.htm"
			else:
				htmltext = "<html><body>You don't have any Regular Life Force...</body></html>"
		elif event == "exchangeContained":
			if player.getInventory().getItemByItemId(CONTAINEDLIFEFORCE) >= 1:
				player.destroyItemByItemId("Kief Exchange", CONTAINEDLIFEFORCE, 1, player, True)
				HellboundManager.getInstance().addTrustPoints(25)
				htmltext = "kief_thanks.htm"
			else:
				htmltext = "<html><body>You don't have any Contained Life Force...</body></html>"
		return htmltext
示例#24
0
def checkWarpGate():
    open = HellboundManager.getInstance().isWarpgateActive()
    return open