def onKill(self, npc, player, isPet): if self.worlds.has_key(npc.getInstanceId()): world = self.worlds[npc.getInstanceId()] npcId = npc.getNpcId() npc.getSpawn().stopRespawn() if npcId == KEYMASTER: if Rnd.get(100) >= 40: text = "Oh no my key............." dropItem(npc, KEY, 1, player) spawnAmaskari(self, world) else: text = "You will never get my key!" npc.broadcastPacket(NpcSay(npc.getObjectId(), 0, npcId, text)) elif npcId == CHARMED_NATIVE: HellboundManager.getInstance().decreaseTrustPoints(10) elif npcId == AMASKARI: for slave in world.AmaskariSlaves.npclist: slave.setRunning() slave.getAI().setIntention( CtrlIntention.AI_INTENTION_MOVE_TO, L2CharPosition(17384, 251788, -2015, 0)) self.startQuestTimer("decayNpc", 8000, slave, None) slave.broadcastPacket( NpcSay(slave.getObjectId(), 0, CHARMED_NATIVE, SLAVES_TEXT[Rnd.get(len(SLAVES_TEXT))])) return
def onKill(self, npc, player, isPet): st = player.getQuestState(qn) if not st: return if st.getState() != State.STARTED: return npcId = npc.getNpcId() cond = st.getInt("cond") if npcId == Angel and cond == 12: st.set("angel", "1") self.isAngelSpawned = 0 npc.broadcastPacket( NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "Grr. I've been hit...")) if self.isKatenarSpawned == 0: katenar = st.addSpawn(32242, 36110, 191921, -3712, 60000) katenar.broadcastPacket( NpcSay(katenar.getObjectId(), 0, katenar.getNpcId(), "I am late!")) self.isKatenarSpawned == 1 self.startQuestTimer("katenar_cleanup", 60000, katenar, player) if npcId == Wyrm and st.getQuestItemsCount( Heart) < 10 and cond == 15 and st.getRandom(100) <= 25: if st.getQuestItemsCount(Heart) == 9: st.giveItems(Heart, 1) st.set("cond", "16") st.playSound("ItemSound.quest_middle") else: st.giveItems(Heart, 1) st.playSound("ItemSound.quest_itemget") return
def npcTalk(self, npc, text, chan=0, broadcaster=npc): if isinstance(text, []): broadcaster.broadcastPacket( NpcSay(npc.getObjId, chan, npc.getNpcId(), text[Rnd.get(len(text))])) else: broadcaster.broadcastPacket( NpcSay(npc.getObjId, chan, npc.getNpcId(), text))
def onAttack (self, npc, player, damage, isPet, skill) : objId = npc.getObjectId() if self.FirstAttacked : if Rnd.get(40) : return npc.broadcastPacket(NpcSay(objId, 0, npc.getNpcId(), "Come on, I'll take you on!")) else : self.FirstAttacked = True npc.broadcastPacket(NpcSay(objId, 0, npc.getNpcId(), "How dare you interrupt a sacred duel! You must be taught a lesson!")) return
def onAttack(self, npc, player, damage, isPet, skill): objId = npc.getObjectId() if self.FirstAttacked: if Rnd.get(4): return npc.broadcastPacket( NpcSay(objId, 0, npc.getNpcId(), "Your rear is practically unguarded!")) else: self.FirstAttacked = True if Rnd.get(4): return npc.broadcastPacket( NpcSay(objId, 0, npc.getNpcId(), "Watch your back!")) return
def onAttack(self, npc, player, damage, isPet, skill): objId = npc.getObjectId() if self.FirstAttacked: if Rnd.get(40): return npc.broadcastPacket( NpcSay(objId, 0, npc.getNpcId(), "Hey! Were having a duel here!")) else: self.FirstAttacked = True npc.broadcastPacket( NpcSay(objId, 0, npc.getNpcId(), "How dare you interrupt our fight! Hey guys, help!")) return
def onKill(self,npc,player,isPet) : leaderst = leader(player) if not leaderst : return if not leaderst.getState() == State.STARTED : if DEBUG : print "onKill says leader needs to start quest" return "Need to start quest!" return part = leaderst.getInt("part") npcId = npc.getNpcId() if npcId in CHESTS and part == 4 : wins = leaderst.getInt("chest_wins") if (self.chests - wins) == 12 or (wins < 4 and not leaderst.getRandom(4)) : wins += 1 leaderst.set("chest_wins",str(wins)) npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"###### BINGO! ######")) self.chests += 1 elif npcId in MOBS.keys() : st = player.getQuestState(qn) if not st : st = self.newQuestState(player) if st == leaderst : return if part >=3 and part < 6 : if not st.getRandom(10) : st.giveItems(MOBS[npcId],1) st.playSound("ItemSound.quest_itemget") elif DEBUG : print "onKill says leader is not correct state"+str(part) return "leader is not correct state" return
def onTalk(self, npc, player): st = player.getQuestState(qn) npcId = npc.getNpcId() if not st: return ################### # Start Locations # ################### if TELEPORTERS.has_key(npcId): random_id = st.getRandom(len(ISLE_LOCS)) x, y, z = ISLE_LOCS[random_id][0], ISLE_LOCS[random_id][ 1], ISLE_LOCS[random_id][2] st.getPlayer().teleToLocation(x, y, z) st.setState(State.STARTED) st.set("id", str(TELEPORTERS[npcId])) ################ # Fantasy Isle # ################ elif npcId == PADDIES: if st.getState() == State.STARTED and st.getInt("id"): # back to start location return_id = st.getInt("id") - 1 st.getPlayer().teleToLocation(RETURN_LOCS[return_id][0], RETURN_LOCS[return_id][1], RETURN_LOCS[return_id][2]) st.unset("id") else: # no base location founded (player swimmed) player.sendPacket( NpcSay( npc.getObjectId(), 0, npc.getNpcId(), "You've arrived here from a different way. I'll send you to Rune Township which is the nearest town." )) st.getPlayer().teleToLocation(43835, -47749, -792) st.exitQuest(1) return
def onAttack(self, npc, player, damage, isPet, skill): objId = npc.getObjectId() if self.FirstAttacked: if Rnd.get(50): return npc.broadcastPacket( NpcSay(objId, 0, npc.getNpcId(), "Dear ultimate power!!!")) else: self.FirstAttacked = True return
def onAttack(self, npc, player, damage, isPet, skill): objId = npc.getObjectId() if self.FirstAttacked: if Rnd.get(50): return npc.broadcastPacket( NpcSay(objId, 0, npc.getNpcId(), "Destroy the enemy, my brothers!")) else: self.FirstAttacked = True return
def onAdvEvent(self, event, npc, player): st = player.getQuestState(qn) htmltext = event if event == "31328-02.htm": # call 31328-03.htm st.giveItems(MapForestofDeadman, 1) st.giveItems(SilverKey, 1) st.set("cond", "1") st.playSound("ItemSound.quest_accept") st.setState(State.STARTED) elif event == "31328-03.htm": # call 31328-05.htm and 31328-06.htm st.set("cond", "2") st.playSound("ItemSound.quest_middle") elif event == "31526-05.htm": # called by 31526-03.htm for hairpin if st.getQuestItemsCount(LidiaHairPin) == 0: st.giveItems(LidiaHairPin, 1) # give hairpin if st.getQuestItemsCount( LidiaDiary) != 0: # if has diary cond = 4 st.set("cond", "4") st.playSound("ItemSound.quest_middle") elif event == "31526-11.htm": # called by 31526-07 for diary if st.getQuestItemsCount(LidiaDiary) == 0: st.giveItems(LidiaDiary, 1) if st.getQuestItemsCount( LidiaHairPin) != 0: # if has hairpin cond = 4 st.set("cond", "4") st.playSound("ItemSound.quest_middle") elif event == "31328-19.htm": # end of questions loop go to ghost st.set("cond", "6") st.playSound("ItemSound.quest_middle") elif event == "31524-04.htm": # sends you to the tombstone to dig st.set("cond", "7") st.playSound("ItemSound.quest_middle") st.takeItems(LidiaDiary, -1) elif event == "31523-02.htm": st.playSound("SkillSound5.horror_02") ghost = st.addSpawn(GhostofvonHellmann, 51432, -54570, -3136, 1800000) ghost.broadcastPacket( NpcSay(ghost.getObjectId(), 0, ghost.getNpcId(), "Who awoke me?")) elif event == "31523-05.htm": st.startQuestTimer("ghost_timer", GHOST_TIMER) elif event == "ghost_timer": st.set("cond", "8") htmltext = "31523-06.htm" st.giveItems(SilverKey, 1) elif event == "31530-02.htm": # box gives spear takes key st.set("cond", "10") st.playSound("ItemSound.quest_middle") st.takeItems(SilverKey, -1) st.giveItems(SilverSpear, 1) return htmltext
def onAttack(self, npc, player, damage, isPet, skill): st = player.getQuestState(qn) if self.worlds.has_key(npc.getInstanceId()): world = self.worlds[npc.getInstanceId()] npcId = npc.getNpcId() if npcId == AMASKARI: if not world.amaskariAttacked: world.amaskariAttacked = True sendSlaves(self, player, world) text = AMASKARI_TEXT[Rnd.get(len(AMASKARI_TEXT))] npc.broadcastPacket( NpcSay(npc.getObjectId(), 0, npcId, text)) return
def onKill(self, npc, player, isPet): st = player.getQuestState(qn) if not st: return npcId = npc.getNpcId() if st.getState() == State.STARTED and st.getInt("cond") == 10: if npcId == Guardian: npc.broadcastPacket( NpcSay( npc.getObjectId(), 0, npcId, "This enemy is far too powerful for me to fight. I must withdraw" )) st.set("cond", "11") st.playSound("ItemSound.quest_middle")
def onKill(self, npc, player, isPet): st = player.getQuestState(qn) if not st: return if st.getState() != State.STARTED: return if st.getInt("cond") == 7: st.playSound("ItemSound.quest_itemget") st.set("cond", "8") npc.broadcastPacket( NpcSay( npc.getObjectId(), 0, npc.getNpcId(), "You've ended my immortal life! You've protected by the feudal lord, aren't you?" )) st.giveItems(TotemDoll, 1) st.set("step", "2") return
def onKill(self, npc, player, isPet): # all kill events triggered by the leader occur automatically. # However, kill events that were triggered by members occur via the leader and # only if the leader is online and within a certain distance! leader_st = 0 if player.isClanLeader(): leader_st = player.getQuestState(qn) else: clan = player.getClan() if clan: c_leader = clan.getLeader() if c_leader: leader = c_leader.getPlayerInstance() if leader: if player.isInsideRadius(leader, 1600, 1, 0): leader_st = leader.getQuestState(qn) if leader_st: if leader_st.getState() != State.STARTED: return npcId = npc.getNpcId() condition, maxcount, chance, itemList = DROPLIST[npcId] random = leader_st.getRandom(100) cond = leader_st.getInt("cond") if cond == condition and random < chance: if len(itemList) > 1: stoneRandom = leader_st.getRandom(3) if stoneRandom == 0: if leader_st.getInt("Kurtz") < 4: return else: maxcount *= 4 giveItem(itemList[stoneRandom], maxcount, leader_st) elif len(itemList): giveItem(itemList[0], maxcount, leader_st) else: if npcId == 27181: # Imperial Gravekeeper spawnedNpc = leader_st.addSpawn(30765, 120000) npc.broadcastPacket( NpcSay( spawnedNpc.getObjectId(), 0, spawnedNpc.getNpcId(), "Curse of the gods on the one that defiles the property of the empire!" )) leader_st.set("ImpGraveKeeper", "3") self.ImpGraveKepperStat = 1 else: leader_st.addSpawn(27179) return
def onKill(self, npc, player, isPet): self.cancelQuestTimer("npc_cleanup", None, None) self.isNpcSpawned = 0 st = player.getQuestState(qn) if not st: return if st.getState() != State.STARTED: return npcId = npc.getNpcId() cond = st.getInt("cond") if npcId == 27340 and cond == 1: string = "You are strong. This was a mistake." if st.getRandom(1): string = "You have good luck. I shall return." npc.broadcastPacket( NpcSay(npc.getObjectId(), 0, npc.getNpcId(), string)) st.giveItems(10867, 1) st.set("cond", "2") st.playSound("ItemSound.quest_middle") return
def onAttack(self, npc, player, damage, isPet, skill) : st = player.getQuestState(qn) if not st: return npcId = npc.getNpcId() for pc, mobId, in self.killedTrees: if pc == player and mobId == npcId: return if isPet and st.getInt("id") < 16: pet = player.getPet() if st.getRandom(100) <= 2 and st.getQuestItemsCount(FT_LEAF) >= 0: st.takeItems(FT_LEAF,1) st.playSound("ItemSound.quest_middle") npc.broadcastPacket(NpcSay(npc.getNpcId(),0,npcId,"gives me spirit leaf...!")) self.killedTrees.append([player,npcId]) if st.getQuestItemsCount(FT_LEAF) == 0 : st.set("id","15") st.set("cond","3") return
def runFifthRoom(self,world,player): world.status = 9 world.foundBeleth = 0 world.attacked = False openDoor(D6,world.instanceId) world.FifthRoom = PyObject() world.FifthRoom.npclist = [] a,b,c,d,e,f,g = beleths[Rnd.get(len(beleths))] world.FifthRoom.belethOrder = [] world.FifthRoom.belethOrder.append([a,b,c,d,e,f,g]) temp = [a,b,c,d,e,f,g] idx = 0 for x in range(148720,149175,65): newNpc = self.addSpawn(BS[idx],x,182145,-6117,48810,False,0,False,world.instanceId) world.FifthRoom.npclist.append([newNpc,idx,temp[idx]]) if temp[idx] == 1 and Rnd.get(100) < 50: newNpc.broadcastPacket(NpcSay(newNpc.getObjectId(),0,newNpc.getNpcId(),"You will never pass this test!")) idx += 1 if debug: print "DarkCloudMansion: spawned fifth room" if debug: print str(world.FifthRoom.npclist)
def onAdvEvent(self, event, npc, player): if event == "CheckIfSafe": if npc.isDead(): cancelTimers(self, npc) HellboundManager.getInstance().decreaseTrustPoints(30) return if (npc.getX() >= -5967 and npc.getX() <= -4163) and ( npc.getY() >= 251137 and npc.getY() <= 251970) and (npc.getZ() >= -3400 and npc.getZ() <= -3100): HellboundManager.getInstance().addTrustPoints(30) npc.broadcastPacket( NpcSay( npc.getObjectId(), 0, npc.getNpcId(), "Thank you, you saved me! I'll remember you my whole life!" )) npc.decayMe() cancelTimers(self, npc) else: if debug: print "Not on position. Currently: X: " + str( npc.getX()) + " Y: " + str(npc.getY()) + " Z: " + str( npc.getZ()) self.startQuestTimer("CheckIfSafe", 10000, npc, None) elif event == "CallKillers": if npc.isDead(): cancelTimers(self, npc) HellboundManager.getInstance().decreaseTrustPoints(30) return for object in npc.getKnownList().getKnownObjects().values(): if object != None: if isinstance(object, L2MonsterInstance): objectId = object.getNpcId() if objectId in [22347, 22344, 22346]: object.setTarget(npc) object.addDamageHate(npc, 0, 999) object.setIsRunning(True) object.getAI().setIntention( CtrlIntention.AI_INTENTION_ATTACK) self.startQuestTimer("CallKillers", 1000, npc, None) return
def onTalk(self, npc, player): npcId = npc.getNpcId() if npcId == KANAF: if HellboundManager.getInstance().getCurrentLevel() >= 10: instanceId = 0 tele = PyObject() tele.x = 13881 tele.y = 255491 tele.z = -2025 instanceId = enterInstance(self, player, "MarketTown.xml", tele) if instanceId == 0: return else: htmltext = "You may not yet enter the Market Town..." return htmltext elif npcId == STELE: world = self.worlds[npc.getInstanceId()] if not world.instanceFinished: key = player.getInventory().getItemByItemId(KEY) if key != None: world.instanceFinished = True player.destroyItemByItemId("Moonlight Stone", KEY, 1, player, True) instance = InstanceManager.getInstance().getInstance( npc.getInstanceId()) if instance != None: instance.setDuration(330000) self.startQuestTimer("finishInstance", 300000, npc, None) elif npcId == PRISONER: world = self.worlds[npc.getInstanceId()] npc.broadcastPacket( NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "Thank you, i hope Amaskari wont notice!")) self.startQuestTimer("decayNpc", 15000, npc, None) HellboundManager.getInstance().addTrustPoints(10) if not world.guardsSpawned: callGuards(self, npc, player, world) world.guardsSpawned = True return
def onAdvEvent(self, event, npc, player): st = player.getQuestState(qn) if not st: return htmltext = event if event == "32018-04.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "7") st.takeItems(Letter2, 1) elif event == "32020-02.htm": st.setState(State.STARTED) st.playSound("ItemSound.quest_accept") st.set("cond", "1") elif event == "32020-05.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "3") st.takeItems(Letter, 1) elif event in ["32020-06.htm", "32020-08a.htm"]: st.exitQuest(1) st.playSound("ItemSound.quest_finish") elif event in ["32020-08.htm", "32020-07a.htm"]: st.playSound("ItemSound.quest_middle") st.set("cond", "4") elif event == "32020-12.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "5") elif event == "32020-16.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "10") st.takeItems(Report, 1) elif event == "32020-18.htm": if st.getQuestItemsCount(Tablet) == 0: st.playSound("ItemSound.quest_middle") st.set("cond", "11") htmltext = "32020-19.htm" else: st.exitQuest(0) st.playSound("ItemSound.quest_finish") st.rewardItems(57, 115673) st.addExpAndSp(493595, 40442) elif event == "32020-19.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "11") elif event == "32022-02.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "9") man = st.addSpawn(Suspicious, 104562, -107598, -3688, 0, False, 4000) man.broadcastPacket( NpcSay(man.getObjectId(), 0, man.getNpcId(), "We meet again.")) self.startQuestTimer("2", 3700, man, player) st.giveItems(Report, 1) elif event == "Sculpture-04.htm": st.set("talk", "1") htmltext = "Sculpture-05.htm" st.set(str(npc.getNpcId()), "1") elif event == "Sculpture-04a.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "8") man = st.addSpawn(Suspicious, 117890, -126478, -2584, 0, False, 4000) man.broadcastPacket( NpcSay(man.getObjectId(), 0, man.getNpcId(), "This looks like the right place...")) self.startQuestTimer("1", 3700, man, player) htmltext = "Sculpture-04.htm" if st.getInt(str(Sculpture1)) == 0 and st.getInt( str(Sculpture2)) == 0: st.giveItems(Tablet, 1) elif event == "Sculpture-05.htm": st.set(str(npc.getNpcId()), "1") elif event == "1": npc.broadcastPacket( NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "I see someone. Is this fate?")) elif event == "2": npc.broadcastPacket( NpcSay( npc.getObjectId(), 0, npc.getNpcId(), "Don't bother trying to find out more about me. Follow your own destiny." )) return htmltext
def onAdvEvent(self, event, npc, player): st = player.getQuestState(qn) if not st: return htmltext = event if event == "30621-01.htm": if player.getLevel() < 40: htmltext = "30621-00.htm" elif event == "30621-04.htm": st.playSound("ItemSound.quest_accept") st.set("cond", "1") st.giveItems(NicolasMap, 1) elif event == "30673-03.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "2") st.takeItems(NicolasMap, -1) elif event == "30673-05.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "3") elif event == "30673-09.htm": if st.getQuestItemsCount(BrokenMetal): htmltext = "30673-10.htm" elif st.getQuestItemsCount(Metal): st.giveItems(Certificate, 1) if player.getLevel() < 50: st.addExpAndSp(203717, 14032) st.rewardItems(Adena, 72527) st.exitQuest(False) st.playSound("ItemSound.quest_finish") elif event == "32366-02.htm": alarm = st.addSpawn(32367, 16491, 113563, -9064) st.set("step", "1") st.playSound("ItemSound3.sys_siren") self.startQuestTimer("1", 60000, alarm, player) time.sleep(1) player.sendPacket( NpcSay( alarm.getObjectId(), 0, alarm.getNpcId(), "Intruder Alert! The alarm will self-destruct in 2 minutes." )) elif event == "32366-05.htm": st.unset("step") st.playSound("ItemSound.quest_middle") st.set("cond", "5") st.giveItems(BrokenMetal, 1) elif event == "32366-06.htm": st.unset("step") st.playSound("ItemSound.quest_middle") st.set("cond", "4") st.giveItems(Metal, 1) elif event == "32367-02.htm": st.set("pass", "0") elif event[0:7] == "correct": st.set("pass", str(st.getInt("pass") + 1)) htmltext = event[8:] if htmltext == "32367-07.htm": if st.getInt("pass") == 4: st.set("step", "3") self.cancelQuestTimer("1", npc, player) self.cancelQuestTimer("2", npc, player) self.cancelQuestTimer("3", npc, player) self.cancelQuestTimer("4", npc, player) st.unset("pass") npc.deleteMe() else: htmltext == "32367-06.htm" elif event == "1": player.sendPacket( NpcSay( npc.getObjectId(), 0, npc.getNpcId(), "The alarm will self-destruct in 60 seconds. Enter passcode to override." )) self.startQuestTimer("2", 30000, npc, player) return elif event == "2": player.sendPacket( NpcSay( npc.getObjectId(), 0, npc.getNpcId(), "The alarm will self-destruct in 30 seconds. Enter passcode to override." )) self.startQuestTimer("3", 20000, npc, player) return elif event == "3": player.sendPacket( NpcSay( npc.getObjectId(), 0, npc.getNpcId(), "The alarm will self-destruct in 10 seconds. Enter passcode to override." )) self.startQuestTimer("4", 10000, npc, player) return elif event == "4": player.sendPacket( NpcSay(npc.getObjectId(), 0, npc.getNpcId(), "Recorder crushed.")) npc.deleteMe() st.set("step", "2") return return htmltext
def AutoChat(npc, text): chars = npc.getKnownList().getKnownPlayers().values().toArray() if chars != None: for pc in chars: sm = NpcSay(npc.getObjectId(), 0, npc.getNpcId(), text) pc.sendPacket(sm)
def onAdvEvent(self, event, npc, player): st = player.getQuestState(qn) if not st: return htmltext = event if event == "31349-02.htm": st.playSound("ItemSound.quest_accept") st.set("cond", "1") st.setState(State.STARTED) elif event == "31349-03.htm": if st.getQuestItemsCount(SuspiciousTotem): htmltext = "31349-05.htm" else: st.playSound("ItemSound.quest_middle") st.set("cond", "2") elif event == "31349-10.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "4") elif event == "31348-02.htm": st.takeItems(SuspiciousTotem, -1) elif event == "31348-07.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "5") st.giveItems(GemstoneKey, 1) elif event == "31522-04.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "6") elif event == "31535-03.htm": if st.getInt("step") == 0: st.set("step", "1") triol = st.addSpawn(Triol, 59712, -47568, -2712, 0, 0, 300000, 1) time.sleep(1) triol.broadcastPacket( NpcSay( triol.getObjectId(), 0, triol.getNpcId(), "That box was sealed by my master. Don't touch it!")) triol.setRunning() triol.addDamageHate(player, 0, 999) triol.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player) st.playSound("ItemSound.quest_middle") st.set("cond", "7") elif st.getInt("step") == 2: htmltext = "31535-04.htm" elif event == "31535-05.htm": st.giveItems(Contract, 1) st.takeItems(GemstoneKey, -1) st.playSound("ItemSound.quest_middle") st.set("cond", "9") elif event == "31532-02.htm": st.takeItems(Contract, -1) elif event == "31532-06.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "11") elif event == "31531-02.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "12") st.addSpawn(Coffin, 60104, -35820, -664, 0, 0, 20000, 1) elif event == "31532-18.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "15") elif event == "31522-12.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "16") elif event == "31348-10.htm": st.takeItems(TotemDoll, -1) elif event == "31348-15.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "17") elif event == "31348-16.htm": st.playSound("ItemSound.quest_middle") st.set("cond", "18") elif event == "31532-20.htm": st.giveItems(905, 2) st.giveItems(874, 1) st.takeItems(7063, -1) st.addExpAndSp(572277, 53750) st.unset("cond") st.exitQuest(False) st.playSound("ItemSound.quest_finish") elif event == "31522-15.htm": st.giveItems(936, 1) st.giveItems(874, 1) st.takeItems(7063, -1) st.addExpAndSp(572277, 53750) st.unset("cond") st.exitQuest(False) st.playSound("ItemSound.quest_finish") return htmltext
def onAdvEvent(self, event, npc, player): htmltext = event st = player.getQuestState(qn) if not st: return if event == "31961-02.htm": st.set("cond", "22") st.takeItems(Letter, 1) st.giveItems(Starstone2, 1) st.playSound("ItemSound.quest_middle") if event == "32041-02.htm": st.setState(State.STARTED) st.playSound("ItemSound.quest_accept") st.set("cond", "1") st.set("talk", "0") elif event == "32041-06.htm": st.set("talk", "1") elif event == "32041-07.htm": st.set("cond", "2") st.playSound("ItemSound.quest_middle") st.set("talk", "0") elif event == "32041-10.htm": choice = st.getInt("choice") if choice == 1: htmltext = "32041-10.htm" elif choice == 2: htmltext = "32041-10a.htm" elif choice == 3: htmltext = "32041-10b.htm" elif event == "32041-11.htm": st.set("talk", "1") elif event == "32041-18.htm": st.set("talk", "2") elif event == "32041-20.htm": st.set("cond", "6") st.playSound("ItemSound.quest_middle") st.set("talk", "0") elif event == "32041-25.htm": st.set("cond", "17") st.playSound("ItemSound.quest_middle") st.giveItems(Detector, 1) elif event == "32041-28.htm": st.takeItems(Detector2, 1) st.set("talk", "1") elif event == "32041-31.htm": choice = st.getInt("choice") if choice > 1: htmltext = "32041-37.htm" elif event == "32041-32.htm": st.set("cond", "21") st.giveItems(Letter, 1) st.playSound("ItemSound.quest_middle") elif event == "32041-36.htm": st.set("cond", "20") st.playSound("ItemSound.quest_middle") elif event == "32046-02.htm": st.set("cond", "19") st.playSound("ItemSound.quest_middle") elif event == "32046-06.htm": st.addExpAndSp(410358, 32060) st.exitQuest(False) st.playSound("ItemSound.quest_finish") elif event == "32047-01.htm": if st.getInt("talk") + st.getInt("talk1") == 2: htmltext = "32047-04.htm" elif st.getInt("talk") + st.getInt("talk1") + st.getInt( "talk2") == 6: htmltext = "32047-08.htm" elif event == "32047-02.htm": if st.getInt("talk") == 0: st.set("talk", "1") elif event == "32047-03.htm": if st.getInt("talk1") == 0: st.set("talk1", "1") elif event == "32047-05.htm": st.set("cond", "3") st.playSound("ItemSound.quest_middle") st.set("talk", "0") st.set("choice", "1") st.unset("talk1") elif event == "32047-06.htm": st.set("cond", "4") st.playSound("ItemSound.quest_middle") st.set("talk", "0") st.set("choice", "2") st.unset("talk1") elif event == "32047-07.htm": st.set("cond", "5") st.playSound("ItemSound.quest_middle") st.set("talk", "0") st.set("choice", "3") st.unset("talk1") elif event == "32047-13.htm": st.set("cond", "7") st.playSound("ItemSound.quest_middle") elif event == "32047-13a.htm": st.set("cond", "10") st.playSound("ItemSound.quest_middle") elif event == "32047-15.htm": if st.getInt("talk") == 0: st.set("talk", "1") elif event == "32047-15a.htm": if self.isSpawned == 0: golem = st.addSpawn(Guardian, 96977, -110625, -3280, 0, False, 900000) golem.broadcastPacket( NpcSay( golem.getObjectId(), 0, golem.getNpcId(), "You, " + st.getPlayer().getName() + ", you attacked Wendy. Prepare to die!")) golem.setRunning() golem.addDamageHate(player, 0, 999) golem.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player) self.isSpawned = 1 else: htmltext = "32047-19a.htm" elif event == "32047-17a.htm": st.set("cond", "12") st.playSound("ItemSound.quest_middle") elif event == "32047-20.htm": st.set("talk", "2") elif event == "32047-23.htm": st.set("cond", "13") st.playSound("ItemSound.quest_middle") st.set("talk", "0") elif event == "32047-25.htm": st.set("cond", "15") st.playSound("ItemSound.quest_middle") st.takeItems(Starstone, 1) elif event == "32047-30.htm": st.set("talk", "2") elif event == "32047-33.htm": if st.getInt("cond") == 7: st.set("cond", "8") st.set("talk", "0") st.playSound("ItemSound.quest_middle") elif st.getInt("cond") == 8: st.set("cond", "9") st.playSound("ItemSound.quest_middle") htmltext = "32047-34.htm" elif event == "32047-34.htm": st.set("cond", "9") st.playSound("ItemSound.quest_middle") elif event == "32047-38.htm": st.giveItems(Starstone2, 1) st.takeItems(57, 3000) st.set("cond", "26") st.playSound("ItemSound.quest_middle") elif event == "32050-02.htm": st.playSound("ItemSound.armor_wood_3") st.set("talk", "1") elif event == "32050-04.htm": st.set("cond", "14") st.giveItems(Starstone, 1) st.playSound("ItemSound.quest_middle") st.set("talk", "0") return htmltext
def onAdvEvent(self, event, npc, player): if event == "Autochat": text = TEXTS[Rnd.get(len(TEXTS))] npc.broadcastPacket( NpcSay(npc.getObjectId(), 0, npc.getNpcId(), str(text))) return elif event == "SpawnYogi": self.yogiSpawnList = [] yogi = self.addSpawn(YOGI, 82941, 149318, -3473, 39138, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, 148022, -55481, -2738, 34214, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, 15776, 142872, -2710, 17423, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, -14067, 123290, -3121, 18774, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, 87015, -143229, -1296, 4092, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, 117104, 77017, -2699, 32767, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, 146772, 25906, -2017, 57344, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, 43984, -47713, -801, 47497, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, 82882, 53098, -1500, 17351, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, -83127, 150941, -3133, 0, False, 0, False, 0) self.yogiSpawnList.append(yogi) yogi = self.addSpawn(YOGI, 111333, 219424, -3550, 48247, False, 0, False, 0) self.yogiSpawnList.append(yogi) if AUTODESPAWN: self.startQuestTimer("DespawnYogi", 1800000, None, None) return elif event == "DespawnYogi": DATE = getDate(self) if int(DATE) <= int(EVENTENDDATE): self.startQuestTimer("DespawnYogi", 1800000, None, None) else: for yogi in self.yogiSpawnList: yogi.decayMe() print "Master of Enchanting event is finished" return st = player.getQuestState(qn) if not st: st = self.newQuestState(player) htmltext = event npcId = npc.getNpcId() if npcId == YOGI: if event == "32599.htm": htmltext = st.showHtmlFile("32599.htm").replace( "Adena1", str(1000 * RATE)) htmltext = htmltext.replace("Adena2", str(6000 * RATE)) htmltext = htmltext.replace("Adena3", str(77777 * RATE)) htmltext = htmltext.replace("Adena4", str(777770 * RATE)) elif event == "32599-01.htm": if st.getQuestItemsCount(STAFF) >= 1 or st.getQuestItemsCount( ADENA) < 1000 * RATE: htmltext = "32599-02.htm" else: st.takeItems(ADENA, 1000 * RATE) st.giveItems(STAFF, 1) elif event == "32599-03.htm": if st.getQuestItemsCount(ADENA) < 6000 * RATE: htmltext = "32599-02.htm" else: lastUsed = check(self, player) if lastUsed == 0: st.takeItems(ADENA, 6000 * RATE) st.giveItems(SCROLL, 24) else: remainingTime = (lastUsed + 21600) - ( System.currentTimeMillis() / 1000) player.sendPacket( SystemMessage.sendString("Remaining time: " + str(remainingTime) + " seconds")) elif event == "32599-05.htm": if st.getQuestItemsCount(ADENA) < 77777 * RATE: htmltext = "32599-02.htm" else: st.takeItems(ADENA, 77777 * RATE) st.giveItems(SCROLL, 1) elif event == "32599-06.htm": if st.getQuestItemsCount(ADENA) < 777770 * RATE: htmltext = "32599-02.htm" else: st.takeItems(ADENA, 777770 * RATE) st.giveItems(SCROLL, 10) elif event == "Rewards": account = player.getAccountName() if account in FORBIDDEN_ACCOUNTS: player.sendPacket( SystemMessage.sendString( "Your account is not allowed to participate in the event. Contact a GameMaster if you need explanations." )) return "" weapon = player.getInventory().getPaperdollItem( Inventory.PAPERDOLL_LRHAND) if weapon: weaponId = weapon.getItemId() if weaponId == STAFF and weapon.getEnchantLevel() > 3: enchant = weapon.getEnchantLevel() if LOGVALUE > 0 and enchant >= LOGVALUE: print "Master of Enchanting event: Player " + str( player.getName()) + " brought a +" + str( enchant) + " weapon" rewardPlayer(self, st, enchant) htmltext = "32599-08.htm" else: htmltext = "32599-07.htm" else: htmltext = "32599-07.htm" return htmltext
def onAdvEvent(self, event, npc, player): if event == "BenomTeleSpawn": self.addSpawn(BenomTeleport, 11013, -49629, -547, 13400, False, 0) elif event == "BenomRaidRoomSpawn": if self.BenomIsSpawned == 0 and checkState() == 0: self.addSpawn(Benom, 12047, -49211, -3009, 0, False, 0) self.BenomIsSpawned = 1 elif event == "BenomRaidSiegeSpawn": if checkState() == 0: if self.BenomIsSpawned == 0: self.addSpawn(Benom, 11025, -49152, -537, 0, False, 0) self.BenomIsSpawned = 1 elif self.BenomIsSpawned == 1: self.Benom.teleToLocation(11025, -49152, -537) self.startQuestTimer("BenomSpawnEffect", 100, npc, None) self.startQuestTimer("BenomBossDespawn", 5400000, npc, None) self.cancelQuestTimer("BenomSpawn", npc, None) unspawnNpc(BenomTeleport) elif event == "BenomSpawnEffect": npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE) npc.broadcastPacket( SpecialCamera(npc.getObjectId(), 200, 0, 150, 0, 5000)) npc.broadcastPacket(SocialAction(npc.getObjectId(), 3)) self.startQuestTimer("BenomWalk", 5000, npc, None) self.BenomWalkRouteStep = 0 elif event == "Attacking": NumPlayers = [] for player in npc.getKnownList().getKnownPlayers().values(): NumPlayers.append(player) if len(NumPlayers) > 0: target = NumPlayers[Rnd.get(len(NumPlayers))] npc.addDamageHate(target, 0, 999) npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target) self.startQuestTimer("Attacking", 2000, npc, player) elif len(NumPlayers) == 0: self.startQuestTimer("BenomWalkFinish", 2000, npc, None) elif event == "BenomWalkFinish": if npc.getCastle().getSiege().getIsInProgress(): self.cancelQuestTimer("Attacking", npc, player) X = benomWalkRoutes[self.BenomWalkRouteStep][0] Y = benomWalkRoutes[self.BenomWalkRouteStep][1] Z = benomWalkRoutes[self.BenomWalkRouteStep][2] npc.teleToLocation(X, Y, Z) npc.setWalking() self.BenomWalkRouteStep = 0 self.startQuestTimer("BenomWalk", 2200, npc, None) elif event == "BenomWalk": if self.BenomWalkRouteStep == 33: self.BenomWalkRouteStep = 0 self.startQuestTimer("BenomWalk", 100, npc, None) else: self.startQuestTimer("Talk", 100, npc, None) if self.BenomWalkRouteStep == 14: self.startQuestTimer("DoorOpen", 15000, None, None) self.startQuestTimer("DoorClose", 23000, None, None) if self.BenomWalkRouteStep == 32: self.startQuestTimer("DoorOpen", 500, None, None) self.startQuestTimer("DoorClose", 4000, None, None) Time = WalkTimes[self.BenomWalkRouteStep] npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE) X = benomWalkRoutes[self.BenomWalkRouteStep][0] Y = benomWalkRoutes[self.BenomWalkRouteStep][1] Z = benomWalkRoutes[self.BenomWalkRouteStep][2] npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, L2CharPosition(X, Y, Z, 0)) self.BenomWalkRouteStep = int(self.BenomWalkRouteStep) + 1 self.startQuestTimer("BenomWalk", Time, npc, None) elif event == "DoorOpen": DoorTable.getInstance().getDoor(20160005).openMe() elif event == "DoorClose": DoorTable.getInstance().getDoor(20160005).closeMe() elif event == "Talk": if Rnd.get(100) < 40: npc.broadcastPacket( NpcSay(npc.getObjectId(), 0, npc.getNpcId(), BenomSpeak[Rnd.get(4)])) elif event == "BenomBossDespawn": updateState(0) self.BenomIsSpawned = 0 unspawnNpc(Benom) return
def onKill(self, npc, player, isPet): st = player.getQuestState(qn) if not st: return if st.getState() != State.STARTED: return npcId = npc.getNpcId() if npcId == 20479: st.set("id", "0") if st.getInt("cond") and st.getQuestItemsCount( FIRE_CHARM ) == 1 and st.getQuestItemsCount(KASHA_BEAR_PELT) < 1: if st.getQuestItemsCount( KASHA_BEAR_PELT) + st.getQuestItemsCount( KASHA_BSPIDER_HUSK) + st.getQuestItemsCount( FIERY_EGG1) == 2: st.giveItems(KASHA_BEAR_PELT, 1) st.playSound("ItemSound.quest_middle") st.set("cond", "2") else: st.giveItems(KASHA_BEAR_PELT, 1) st.playSound("ItemSound.quest_itemget") elif npcId == 27319: if st.getInt("cond") == 14: st.set("cond", "15") st.playSound("ItemSound.quest_middle") npc.broadcastPacket( NpcSay( npc.getObjectId(), 0, npc.getNpcId(), "My dear friend of " + player.getName() + ", who has gone on ahead of me!")) elif st.getInt("cond") == 16: st.set("cond", "17") st.playSound("ItemSound.quest_middle") npc.broadcastPacket( NpcSay( npc.getObjectId(), 0, npc.getNpcId(), "Listen to Tejakar Gandi, young Oroka! The spirit of the slain leopard is calling you, " + player.getName() + "!")) elif st.getInt("cond") == 18: st.set("cond", "19") st.playSound("ItemSound.quest_middle") elif npcId == 20478: st.set("id", "0") if st.getInt("cond") and st.getQuestItemsCount( FIRE_CHARM ) == 1 and st.getQuestItemsCount(KASHA_BSPIDER_HUSK) < 1: if st.getQuestItemsCount( KASHA_BEAR_PELT) + st.getQuestItemsCount( KASHA_BSPIDER_HUSK) + st.getQuestItemsCount( FIERY_EGG1) == 2: st.giveItems(KASHA_BSPIDER_HUSK, 1) st.playSound("ItemSound.quest_middle") st.set("cond", "2") else: st.giveItems(KASHA_BSPIDER_HUSK, 1) st.playSound("ItemSound.quest_itemget") elif npcId == 20415: st.set("id", "0") if st.getInt("cond") and st.getQuestItemsCount( FIRE_CHARM) == 1 and st.getQuestItemsCount(FIERY_EGG1) < 1: if st.getQuestItemsCount( KASHA_BEAR_PELT) + st.getQuestItemsCount( KASHA_BSPIDER_HUSK) + st.getQuestItemsCount( FIERY_EGG1) == 2: st.giveItems(FIERY_EGG1, 1) st.playSound("ItemSound.quest_middle") st.set("cond", "2") else: st.giveItems(FIERY_EGG1, 1) st.playSound("ItemSound.quest_itemget") elif npcId == 20335: st.set("id", "0") if st.getInt("cond") and st.getQuestItemsCount( FLAME_CHARM ) == 1 and st.getQuestItemsCount(GRIZZLY_BLOOD) < 3: if st.getQuestItemsCount(GRIZZLY_BLOOD) == 2: st.giveItems(GRIZZLY_BLOOD, 1) st.playSound("ItemSound.quest_middle") st.set("cond", "7") else: st.giveItems(GRIZZLY_BLOOD, 1) st.playSound("ItemSound.quest_itemget") elif npcId == 20038: st.set("id", "0") if st.getInt("cond") and st.getQuestItemsCount( SPIRIT_NET) == 1 and st.getQuestItemsCount( BOUND_DURKA_SPIRIT ) == 0 and st.getQuestItemsCount(DURKA_PARASITE) < 8: n = st.getRandom(10) if st.getQuestItemsCount(DURKA_PARASITE) == 5 and n < 1: st.takeItems(DURKA_PARASITE, st.getQuestItemsCount(DURKA_PARASITE)) st.addSpawn(27056) st.playSound("ItemSound.quest_itemget") elif st.getQuestItemsCount(DURKA_PARASITE) == 6 and n < 2: st.takeItems(DURKA_PARASITE, st.getQuestItemsCount(DURKA_PARASITE)) st.playSound("ItemSound.quest_itemget") st.addSpawn(27056) elif st.getQuestItemsCount(DURKA_PARASITE) == 7 and n < 2: st.takeItems(DURKA_PARASITE, st.getQuestItemsCount(DURKA_PARASITE)) st.playSound("ItemSound.quest_itemget") st.addSpawn(27056) elif st.getQuestItemsCount(DURKA_PARASITE) >= 7: st.addSpawn(27056) st.playSound("ItemSound.quest_itemget") st.takeItems(DURKA_PARASITE, st.getQuestItemsCount(DURKA_PARASITE)) else: st.giveItems(DURKA_PARASITE, 1) st.playSound("ItemSound.quest_itemget") elif npcId == 20043: st.set("id", "0") if st.getInt("cond") and st.getQuestItemsCount( SPIRIT_NET) == 1 and st.getQuestItemsCount( BOUND_DURKA_SPIRIT ) == 0 and st.getQuestItemsCount(DURKA_PARASITE) < 8: n = st.getRandom(10) if st.getQuestItemsCount(DURKA_PARASITE) == 5 and n < 1: st.takeItems(DURKA_PARASITE, st.getQuestItemsCount(DURKA_PARASITE)) st.addSpawn(27056) st.playSound("ItemSound.quest_itemget") elif st.getQuestItemsCount(DURKA_PARASITE) == 6 and n < 2: st.takeItems(DURKA_PARASITE, st.getQuestItemsCount(DURKA_PARASITE)) st.playSound("ItemSound.quest_itemget") st.addSpawn(27056) elif st.getQuestItemsCount(DURKA_PARASITE) == 7 and n < 2: st.takeItems(DURKA_PARASITE, st.getQuestItemsCount(DURKA_PARASITE)) st.playSound("ItemSound.quest_itemget") st.addSpawn(27056) elif st.getQuestItemsCount(DURKA_PARASITE) >= 7: st.addSpawn(27056) st.playSound("ItemSound.quest_itemget") st.takeItems(DURKA_PARASITE, st.getQuestItemsCount(DURKA_PARASITE)) else: st.giveItems(DURKA_PARASITE, 1) st.playSound("ItemSound.quest_itemget") elif npcId == 27056: st.set("id", "0") if st.getInt("cond") and st.getQuestItemsCount( SPIRIT_NET) == 1 and st.getQuestItemsCount( BOUND_DURKA_SPIRIT) == 0: st.giveItems(BOUND_DURKA_SPIRIT, 1) st.takeItems(SPIRIT_NET, 1) st.takeItems(DURKA_PARASITE, st.getQuestItemsCount(DURKA_PARASITE)) st.playSound("ItemSound.quest_middle") st.set("cond", "10") return
def onTalk(self, npc, player): htmltext = "<html><body>You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements.</body></html>" st = player.getQuestState(qn) if not st: return htmltext npcId = npc.getNpcId() id = st.getState() cond = st.getInt("cond") if id == State.COMPLETED: htmltext = "<html><body>This quest has already been completed.</body></html>" elif npcId == Vitus: if player.getClassId().getId() not in [125, 126 ] or player.getLevel() < 39: htmltext = "<html><body>Only Troopers or Warders are allowed to take this quest! Go away before I get angry!<br>You must be level 39 or higher to undertake this quest.</body></html>" st.exitQuest(1) elif id == State.CREATED: htmltext = "32213-01.htm" elif cond >= 1 and cond <= 3: htmltext = "32213-04.htm" elif cond >= 4 and cond < 17: htmltext = "32213-05.htm" elif cond == 17 and st.getQuestItemsCount(Recommend) == 1: htmltext = "32213-06.htm" player.sendPacket(SocialAction(player.getObjectId(), 3)) st.takeItems(Recommend, -1) st.giveItems(certificate, 1) st.exitQuest(False) st.playSound("ItemSound.quest_finish") st.addExpAndSp(189831, 21526) elif npcId == Kekropus: if cond == 1: htmltext = "32138-00.htm" elif cond == 2: htmltext = "32138-04.htm" elif cond == 14: htmltext = "32138-05.htm" elif cond == 15: htmltext = "32138-07.htm" elif cond == 16: htmltext = "32138-08.htm" elif cond == 17: htmltext = "32138-12.htm" elif npcId == Casca: if cond == 2: htmltext = "32139-01.htm" elif cond == 3: htmltext = "32139-03.htm" elif cond == 4: htmltext = "32139-05.htm" elif cond == 13: htmltext = "32139-06.htm" elif cond == 14: htmltext = "32139-09.htm" elif npcId == Holst: if cond == 4: htmltext = "32199-01.htm" elif cond == 5: htmltext = "32199-03.htm" st.set("cond", "6") st.playSound("ItemSound.quest_middle") elif cond == 6: htmltext = "32199-04.htm" elif npcId == Harlan: if cond == 6: htmltext = "30074-01.htm" elif cond == 7: htmltext = "30074-02.htm" elif npcId == Jacob: if cond == 6: htmltext = "30073-01.htm" st.set("cond", "7") st.playSound("ItemSound.quest_middle") elif cond == 7: htmltext = "30073-02.htm" elif npcId == Lucas: if cond == 7: htmltext = "30071-01.htm" elif cond == 8: htmltext = "30071-03.htm" elif npcId == Xaber: if cond == 8: htmltext = "30075-01.htm" elif cond == 9: htmltext = "30075-02.htm" elif npcId == Liam: if cond == 8: htmltext = "30076-01.htm" st.set("cond", "9") st.playSound("ItemSound.quest_middle") elif cond == 9: htmltext = "30076-02.htm" elif npcId == Zerome: if cond == 9: htmltext = "30124-01.htm" elif cond == 10: htmltext = "30124-02.htm" elif npcId == Vesa: if cond == 9: htmltext = "30123-01.htm" st.set("cond", "10") st.playSound("ItemSound.quest_middle") elif cond == 10: htmltext = "30123-02.htm" elif npcId == Meldina: if cond == 10: htmltext = "32214-01.htm" elif cond == 11: htmltext = "32214-03.htm" elif npcId == Felton: if cond == 11: htmltext = "30879-01.htm" elif cond == 12: htmltext = "30879-04.htm" elif npcId == CargoBox: if cond == 12: htmltext = "32243-01.htm" if st.getInt("angel") == 0 and self.isAngelSpawned == 0: angel = st.addSpawn(27332, 36198, 191949, -3728, 180000) angel.broadcastPacket( NpcSay( angel.getObjectId(), 0, angel.getNpcId(), player.getName() + "! Step back from the confounded box! I will take it myself!" )) angel.setRunning() angel.addDamageHate(player, 0, 999) angel.getAI().setIntention( CtrlIntention.AI_INTENTION_ATTACK, player) self.isAngelSpawned = 1 self.startQuestTimer("angel_cleanup", 180000, angel, player) elif self.isKatenarSpawned == 0 and st.getInt("angel") == 1: katenar = st.addSpawn(32242, 36110, 191921, -3712, 60000) katenar.broadcastPacket( NpcSay(katenar.getObjectId(), 0, katenar.getNpcId(), "I am late!")) self.isKatenarSpawned == 1 self.startQuestTimer("katenar_cleanup", 60000, katenar, player) htmltext = "32243-02.htm" elif cond == 13: htmltext = "32243-03.htm" return htmltext
def onEvent(self, event, st): htmltext = event # Events Gustaf if event == "30760-08.htm": st.giveItems(G_Let_Martien, 1) for var in STATS: st.set(var, "1") st.setState(State.STARTED) elif event == "30760-12.htm": st.giveItems(G_Let_Balthazar, 1) st.set("cond", "4") elif event == "30760-16.htm": st.giveItems(G_Let_Rodemai, 1) st.set("cond", "7") elif event == "30760-20.htm": exit503(1, st) elif event == "30760-22.htm": st.set("cond", "13") elif event == "30760-23.htm": exit503(1, st) # Events Martien elif event == "30645-03.htm": st.takeItems(G_Let_Martien, -1) st.set("cond", "2") suscribe_members(st) try: members = st.getPlayer().getClan().getOnlineMembers(0)[0] for i in members: pst = QuestManager.getInstance().getQuest( qn).newQuestState( st.getPlayer().getClan().getClanMember( int(i)).getPlayerInstance()) pst.setState(State.STARTED) except: return htmltext # Events Kurtz elif event == "30763-03.htm": if st.getInt("Kurtz") == 1: htmltext = "30763-02.htm" st.giveItems(Mi_Drake_Eggs, 6) st.giveItems(Brooch, 1) st.set("Kurtz", "2") # Events Lutz elif event == "30762-03.htm": lutz = st.getInt("Lutz") if lutz == 1: htmltext = "30762-02.htm" st.giveItems(Mi_Drake_Eggs, 4) st.giveItems(Bl_Wyrm_Eggs, 3) st.set("Lutz", "2") st.addSpawn(27178, 112268, 112761, -2770, 120000) st.addSpawn(27178, 112234, 112705, -2770, 120000) # Events Fritz elif event == "30761-03.htm": fritz = st.getInt("Fritz") if fritz == 1: htmltext = "30761-02.htm" st.giveItems(Bl_Wyrm_Eggs, 3) st.set("Fritz", "2") st.addSpawn(27178, 103841, 116809, -3025, 120000) st.addSpawn(27178, 103848, 116910, -3020, 120000) # Events Kusto elif event == "30512-03.htm": st.takeItems(Brooch, -1) st.giveItems(Bl_Anvil_Coin, 1) st.set("Kurtz", "3") # Events Balthazar elif event == "30764-03.htm": st.takeItems(G_Let_Balthazar, -1) st.set("cond", "5") st.set("Kurtz", "3") elif event == "30764-05.htm": st.takeItems(G_Let_Balthazar, -1) st.set("cond", "5") elif event == "30764-06.htm": st.takeItems(Bl_Anvil_Coin, -1) st.set("Kurtz", "4") st.giveItems(Recipe_Power_Stone, 1) # Events Rodemai elif event == "30868-04.htm": st.takeItems(G_Let_Rodemai, -1) st.set("cond", "8") elif event == "30868-06a.htm": st.set("cond", "10") elif event == "30868-10.htm": st.set("cond", "12") # Events Cleo elif event == "30766-04.htm": st.set("cond", "9") spawnedNpc = st.addSpawn(30766, 160622, 21230, -3710, 90000) spawnedNpc.broadcastPacket( NpcSay(spawnedNpc.getObjectId(), 0, spawnedNpc.getNpcId(), "Blood and Honour.")) spawnedNpc = st.addSpawn(30759, 160665, 21209, -3710, 90000) spawnedNpc.broadcastPacket( NpcSay(spawnedNpc.getObjectId(), 0, spawnedNpc.getNpcId(), "Ambition and Power")) spawnedNpc = st.addSpawn(30758, 160665, 21291, -3710, 90000) spawnedNpc.broadcastPacket( NpcSay(spawnedNpc.getObjectId(), 0, spawnedNpc.getNpcId(), "War and Death")) elif event == "30766-08.htm": st.takeItems(Scepter_Judgement, -1) exit503(0, st) return htmltext